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Fix server state change for running indicator
NEW Server loading finishing line: "#DSL Dedicated server loaded." OLD Server loading finishing line: ”ServerStart Success“
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parent
5b6293cd57
commit
e30fde9443
@ -4,7 +4,7 @@
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"version": "PTDL_v2",
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"version": "PTDL_v2",
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"update_url": null
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"update_url": null
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},
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},
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"exported_at": "2023-07-10T16:14:35+02:00",
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"exported_at": "2023-07-23T04:57:30-04:00",
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"name": "Sons Of The Forest",
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"name": "Sons Of The Forest",
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"author": "info@goover.de",
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"author": "info@goover.de",
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"description": "Sons of the Forest is a horror survival game and sequel to The Forest by Endnight Games, Ltd.. Sent to find a missing billionaire on a remote island, you find yourself in a cannibal-infested hellscape. Craft, build, and struggle to survive, alone or with friends.",
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"description": "Sons of the Forest is a horror survival game and sequel to The Forest by Endnight Games, Ltd.. Sent to find a missing billionaire on a remote island, you find yourself in a cannibal-infested hellscape. Craft, build, and struggle to survive, alone or with friends.",
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@ -18,7 +18,7 @@
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"startup": "wine .\/SonsOfTheForestDS.exe -userdatapath \"\/home\/container\/serverconfig\" -dedicatedserver.IpAddress \"0.0.0.0\" -dedicatedserver.GamePort \"{{SERVER_PORT}}\" -dedicatedserver.QueryPort \"{{QUERY_PORT}}\" -dedicatedserver.BlobSyncPort \"{{BLOBSYNC_PORT}}\" -dedicatedserver.MaxPlayers \"{{MAX_PLAYERS}}\" -dedicatedserver.Password \"{{SRV_PW}}\" -dedicatedserver.GameMode \"{{GAME_MODE}}\" -dedicatedserver.SkipNetworkAccessibilityTest \"{{SKIP_TESTS}}\" -dedicatedserver.LogFilesEnabled \"true\" -dedicatedserver.TimestampLogFilenames \"true\"",
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"startup": "wine .\/SonsOfTheForestDS.exe -userdatapath \"\/home\/container\/serverconfig\" -dedicatedserver.IpAddress \"0.0.0.0\" -dedicatedserver.GamePort \"{{SERVER_PORT}}\" -dedicatedserver.QueryPort \"{{QUERY_PORT}}\" -dedicatedserver.BlobSyncPort \"{{BLOBSYNC_PORT}}\" -dedicatedserver.MaxPlayers \"{{MAX_PLAYERS}}\" -dedicatedserver.Password \"{{SRV_PW}}\" -dedicatedserver.GameMode \"{{GAME_MODE}}\" -dedicatedserver.SkipNetworkAccessibilityTest \"{{SKIP_TESTS}}\" -dedicatedserver.LogFilesEnabled \"true\" -dedicatedserver.TimestampLogFilenames \"true\"",
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"config": {
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"config": {
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"files": "{\r\n \"serverconfig\/dedicatedserver.cfg\": {\r\n \"parser\": \"json\",\r\n \"find\": {\r\n \"ServerName\": \"{{server.build.env.SRV_NAME}}\"\r\n }\r\n }\r\n}",
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"files": "{\r\n \"serverconfig\/dedicatedserver.cfg\": {\r\n \"parser\": \"json\",\r\n \"find\": {\r\n \"ServerName\": \"{{server.build.env.SRV_NAME}}\"\r\n }\r\n }\r\n}",
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"startup": "{\r\n \"done\": \"ServerStart Success\"\r\n}",
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"startup": "{\r\n \"done\": \"#DSL Dedicated server loaded.\"\r\n}",
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"logs": "{}",
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"logs": "{}",
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"stop": "^^C"
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"stop": "^^C"
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},
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},
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@ -171,4 +171,4 @@
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"field_type": "text"
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"field_type": "text"
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}
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}
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]
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]
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}
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}
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