mirror of
https://github.com/parkervcp/eggs.git
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add Sons of the Forrest (#2320)
add: Sons of the Forrest --------- Co-authored-by: gOOvER <116325+gOOvER@users.noreply.github.com>
This commit is contained in:
parent
86e6b98149
commit
dd48cbf6ff
@ -271,6 +271,7 @@ If you are reading this it looks like you are looking to add an egg to your serv
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* [exiled](game_eggs/steamcmd_servers/scpsl/exiled)
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* [multiadmin](game_eggs/steamcmd_servers/scpsl/multiadmin)
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* [Soldat](game_eggs/steamcmd_servers/soldat)
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* [Sons of the Forest](game_eggs/steamcmd_servers/sonsoftheforest)
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* [Space Engineers](game_eggs/steamcmd_servers/space_engineers)
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* [default](game_eggs/steamcmd_servers/space_engineers/default)
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* [torch](game_eggs/steamcmd_servers/space_engineers/torch)
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@ -1,4 +1,4 @@
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# Game Eggs
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# Game Eggs
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[Among Us](among_us)
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@ -171,6 +171,7 @@
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* [Exiled](steamcmd_servers/scpsl/exiled)
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* [Multiadmin](steamcmd_servers/scpsl/multiadmin)
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* [Soldat](steamcmd_servers/soldat)
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* [Sons of the Forrest](steamcmd_servers/sonsoftheforest)
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* [Space Engineers](steamcmd_servers/space_engineers)
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* [default](steamcmd_servers/space_engineers/default)
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* [torch](steamcmd_servers/space_engineers/torch)
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@ -189,6 +189,10 @@ This is a collection of servers that use SteamCMD to install.
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[Soldat](soldat)
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## Sons of the Forrest
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[Sons of the Forest](sonsoftheforest)
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## Space Engineers
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[Space Engineers](space_engineers)
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29
game_eggs/steamcmd_servers/sonsoftheforest/README.md
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29
game_eggs/steamcmd_servers/sonsoftheforest/README.md
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@ -0,0 +1,29 @@
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# Sons of the Forest
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### Game Description
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Sons of the Forest is a horror survival game and sequel to The Forest by Endnight Games, Ltd.. Sent to find a missing billionaire on a remote island, you find yourself in a cannibal-infested hellscape. Craft, build, and struggle to survive, alone or with friends.
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### Useful links
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Steam: https://store.steampowered.com/app/1326470/Sons_Of_The_Forest/
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### Author & Contributers
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| Name | Github Profile | Buy me a Coffee |
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| ------------- |-------------|-------------|
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| gOOvER | https://github.com/gOOvER | [![ko-fi](https://ko-fi.com/img/githubbutton_sm.svg)](https://ko-fi.com/B0B351D0Q) |
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### Server Ports
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Sons of the Forest requires up to 3 ports. You can choose every port you want.
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| Port | default |
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|---------|---------------|
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| Game | 8766 |
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| Query | 27016 |
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| BlobSyncPort | 9700 |
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## Special Note
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you need a minimum of 8GB RAM for the Server to run
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{
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"IpAddress": "0.0.0.0",
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"GamePort": 8766,
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"QueryPort": 27016,
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"BlobSyncPort": 9700,
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"ServerName": "Sons Of The Forest Server (dedicated)",
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"MaxPlayers": 8,
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"Password": "",
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"LanOnly": false,
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"SaveSlot": 1,
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"SaveMode": "Continue",
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"GameMode": "Normal",
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"SaveInterval": 600,
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"IdleDayCycleSpeed": 0.0,
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"IdleTargetFramerate": 5,
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"ActiveTargetFramerate": 60,
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"LogFilesEnabled": false,
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"TimestampLogFilenames": true,
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"TimestampLogEntries": true,
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"GameSettings": {
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"Gameplay.TreeRegrowth": true,
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"Structure.Damage": true
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},
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"CustomGameModeSettings": {
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"GameSetting.Vail.EnemySpawn": true,
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"GameSetting.Vail.EnemyHealth": "Normal",
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"GameSetting.Vail.EnemyDamage": "Normal",
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"GameSetting.Vail.EnemyArmour": "Normal",
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"GameSetting.Vail.EnemyAggression": "Normal",
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"GameSetting.Vail.AnimalSpawnRate": "Normal",
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"GameSetting.Environment.StartingSeason": "Summer",
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"GameSetting.Environment.SeasonLength": "Default",
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"GameSetting.Environment.DayLength": "Default",
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"GameSetting.Environment.PrecipitationFrequency": "Default",
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"GameSetting.Survival.ConsumableEffects": "Normal",
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"GameSetting.Survival.PlayerStatsDamage": "Off",
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"GameSetting.Survival.ColdPenalties": "Off",
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"GameSetting.Survival.ReducedFoodInContainers": false,
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"GameSetting.Survival.SingleUseContainers": false,
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}
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}
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{
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"_comment": "DO NOT EDIT: FILE GENERATED AUTOMATICALLY BY PTERODACTYL PANEL - PTERODACTYL.IO",
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"meta": {
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"version": "PTDL_v2",
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"update_url": null
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},
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"exported_at": "2023-06-25T10:24:55+02:00",
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"name": "Sons Of The Forest",
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"author": "info@goover.de",
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"description": "Sons of the Forest is a horror survival game and sequel to The Forest by Endnight Games, Ltd.. Sent to find a missing billionaire on a remote island, you find yourself in a cannibal-infested hellscape. Craft, build, and struggle to survive, alone or with friends.",
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"features": [
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"steam_disk_space"
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],
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"docker_images": {
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"ghcr.io\/parkervcp\/yolks:wine_staging": "ghcr.io\/parkervcp\/yolks:wine_staging"
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},
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"file_denylist": [],
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"startup": "wine .\/SonsOfTheForestDS.exe -userdatapath \"\/home\/container\/serverconfig\" -dedicatedserver.IpAddress \"0.0.0.0\" -dedicatedserver.GamePort \"{{SERVER_PORT}}\" -dedicatedserver.QueryPort \"{{QUERY_PORT}}\" -dedicatedserver.BlobSyncPort \"{{BLOBSYNC_PORT}}\" -dedicatedserver.MaxPlayers \"{{MAX_PLAYERS}}\" -dedicatedserver.Password \"{{SRV_PW}}\" -dedicatedserver.GameMode \"{{GAME_MODE}}\" -dedicatedserver.LogFilesEnabled \"true\" -dedicatedserver.TimestampLogFilenames \"true\"",
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"config": {
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"files": "{\r\n \"serverconfig\/dedicatedserver.cfg\": {\r\n \"parser\": \"json\",\r\n \"find\": {\r\n \"ServerName\": \"{{server.build.env.SRV_NAME}}\"\r\n }\r\n }\r\n}",
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"startup": "{\r\n \"done\": \"ServerStart Success\"\r\n}",
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"logs": "{}",
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"stop": "^^C"
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},
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"scripts": {
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"installation": {
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"script": "#!\/bin\/bash\r\n# steamcmd Base Installation Script\r\n#\r\nclear\r\nRED='\\033[0;31m'\r\nGREEN='\\033[0;32m'\r\nYELLOW='\\033[1;33m'\r\nBLUE='\\033[0;34m'\r\nNC='\\033[0m'\r\n\r\necho -e \"${BLUE}-------------------------------------------------${NC}\"\r\necho -e \"${YELLOW}Sons of the Forrest Installscript${NC}\"\r\necho -e \"${BLUE}-------------------------------------------------${NC}\"\r\n\r\necho -e \"${BLUE}-------------------------------------------------${NC}\"\r\necho -e \"${YELLOW}download and install steamcmd. please wait...${NC}\"\r\necho -e \"${BLUE}-------------------------------------------------${NC}\"\r\n\r\n## just in case someone removed the defaults.\r\nif [[ \"${STEAM_USER}\" == \"\" ]] || [[ \"${STEAM_PASS}\" == \"\" ]]; then\r\n echo -e \"steam user is not set.\\n\"\r\n echo -e \"Using anonymous user.\\n\"\r\n STEAM_USER=anonymous\r\n STEAM_PASS=\"\"\r\n STEAM_AUTH=\"\"\r\nelse\r\n echo -e \"user set to ${STEAM_USER}\"\r\nfi\r\n\r\n## download and install steamcmd\r\ncd \/tmp\r\nmkdir -p \/mnt\/server\/steamcmd\r\ncurl -sSL -o steamcmd.tar.gz https:\/\/steamcdn-a.akamaihd.net\/client\/installer\/steamcmd_linux.tar.gz\r\ntar -xzvf steamcmd.tar.gz -C \/mnt\/server\/steamcmd\r\nmkdir -p \/mnt\/server\/steamapps # Fix steamcmd disk write error when this folder is missing\r\ncd \/mnt\/server\/steamcmd\r\n\r\n# SteamCMD fails otherwise for some reason, even running as root.\r\n# This is changed at the end of the install process anyways.\r\nchown -R root:root \/mnt\r\nexport HOME=\/mnt\/server\r\necho -e \"${GREEN}..done..${NC}\"\r\n\r\n## install game using steamcmd\r\necho -e \"${BLUE}-------------------------------------------------${NC}\"\r\necho -e \"${YELLOW}install game using steamcmd. please wait...${NC}\"\r\necho -e \"${BLUE}-------------------------------------------------${NC}\"\r\n.\/steamcmd.sh +force_install_dir \/mnt\/server +login ${STEAM_USER} ${STEAM_PASS} ${STEAM_AUTH} $( [[ \"${WINDOWS_INSTALL}\" == \"1\" ]] && printf %s '+@sSteamCmdForcePlatformType windows' ) +app_update ${SRCDS_APPID} $( [[ -z ${SRCDS_BETAID} ]] || printf %s \"-beta ${SRCDS_BETAID}\" ) $( [[ -z ${SRCDS_BETAPASS} ]] || printf %s \"-betapassword ${SRCDS_BETAPASS}\" ) ${INSTALL_FLAGS} validate +quit ## other flags may be needed depending on install. looking at you cs 1.6\r\necho -e \"${GREEN}..done..${NC}\"\r\n\r\n## set up 32 bit libraries\r\nmkdir -p \/mnt\/server\/.steam\/sdk32\r\ncp -v linux32\/steamclient.so ..\/.steam\/sdk32\/steamclient.so\r\n\r\n## set up 64 bit libraries\r\nmkdir -p \/mnt\/server\/.steam\/sdk64\r\ncp -v linux64\/steamclient.so ..\/.steam\/sdk64\/steamclient.so\r\n\r\n## add below your custom commands if needed\r\n\r\nmkdir -p \/mnt\/server\/serverconfig\r\nFILE=$HOME\/serverconfig\/dedicatedserver.cfg\r\nif [ -f \"$FILE\" ]; then\r\n echo -e \"${BLUE}-------------------------------------------------${NC}\"\r\n echo -e \"${GREEN}dedicatedserver.cfg found.${NC}\"\r\n echo -e \"${BLUE}-------------------------------------------------${NC}\"\r\nelse \r\n echo -e \"${BLUE}-------------------------------------------------${NC}\"\r\n echo -e \"${RED}No dedicatedserver.cfg found. Downloading default...${NC}\"\r\n echo -e \"${BLUE}-------------------------------------------------${NC}\"\r\n cd $HOME\/serverconfig\/\r\n curl -sSL -o dedicatedserver.cfg https:\/\/raw.githubusercontent.com\/parkervcp\/eggs\/master\/game_eggs\/steamcmd_servers\/sonsoftheforest\/dedicatedserver.cfg\r\nfi\r\necho -e \"${GREEN}..done..${NC}\"\r\n\r\nFILE=$HOME\/serverconfig\/ownerswhitelist.txt\r\nif [ -f \"$FILE\" ]; then\r\n echo -e \"${BLUE}-------------------------------------------------${NC}\"\r\n echo -e \"${GREEN}ownerswhitelist.txt found.${NC}\"\r\n echo -e \"${BLUE}-------------------------------------------------${NC}\"\r\nelse \r\n echo -e \"${BLUE}-------------------------------------------------${NC}\"\r\n echo -e \"${RED}No ownerswhitelist.txt found. Downloading default...${NC}\"\r\n echo -e \"${BLUE}-------------------------------------------------${NC}\"\r\n cd $HOME\/serverconfig\/\r\n curl -sSL -o ownerswhitelist.txt https:\/\/raw.githubusercontent.com\/parkervcp\/eggs\/master\/game_eggs\/steamcmd_servers\/sonsoftheforest\/ownerswhitelist.txt\r\nfi\r\necho -e \"${GREEN}..done..${NC}\"\r\n\r\n## install end\r\necho -e \"${BLUE}-------------------------------------------------${NC}\"\r\necho -e \"${GREEN}Installation completed...${NC}\"\r\necho -e \"${BLUE}-------------------------------------------------${NC}\"",
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"container": "ghcr.io\/parkervcp\/installers:debian",
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"entrypoint": "bash"
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}
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},
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"variables": [
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{
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"name": "QueryPort",
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"description": "UDP port used by Steam to list the server and enable the discovery services.",
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"env_variable": "QUERY_PORT",
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"default_value": "27016",
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"user_viewable": true,
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"user_editable": false,
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"rules": "required|integer|between:1024,65536",
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"field_type": "text"
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},
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{
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"name": "BlobSyncPort",
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"description": "BlobSyncPort UDP port used by the BlobSync system to initialize game systems and exchange data.",
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"env_variable": "BLOBSYNC_PORT",
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"default_value": "9700",
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"user_viewable": true,
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"user_editable": false,
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"rules": "required|integer|between:1024,65536",
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"field_type": "text"
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},
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{
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"name": "Server Name",
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"description": "Name of the server visible in the server list, and in the Steam contacts.",
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"env_variable": "SRV_NAME",
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"default_value": "Pterodactyl hosted Server",
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"user_viewable": true,
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"user_editable": true,
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"rules": "required|string|max:60",
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"field_type": "text"
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},
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{
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"name": "Max Players",
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"description": "The maximum number of players allowed simultaneously on the server.",
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"env_variable": "MAX_PLAYERS",
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"default_value": "4",
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"user_viewable": true,
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"user_editable": true,
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"rules": "required|integer|min:1",
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"field_type": "text"
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},
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{
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"name": "Password",
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"description": "",
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"env_variable": "SRV_PW",
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"default_value": "changeme",
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"user_viewable": true,
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"user_editable": true,
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"rules": "nullable|string",
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"field_type": "text"
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},
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{
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"name": "Gamemode",
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"description": "Sets the difficulty game mode when creating a new save. This parameter is ignored if loading a save (save mode set to \u201ccontinue\u201d with a save that exists on the slot). If the game mode is set to \u201ccustom\u201d, then the custom game mode settings will be read from CustomGameModeSettings option, described later.",
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"env_variable": "GAME_MODE",
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"default_value": "normal",
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"user_viewable": true,
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"user_editable": true,
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"rules": "string|in:normal,hard,hardsurvival,peaceful,custom",
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"field_type": "text"
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},
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{
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"name": "Auto Update",
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"description": "",
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"env_variable": "AUTO_UPDATE",
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"default_value": "1",
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"user_viewable": true,
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"user_editable": true,
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"rules": "required|boolean",
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"field_type": "text"
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},
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{
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"name": "SRCDS_APPID",
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"description": "",
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"env_variable": "SRCDS_APPID",
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"default_value": "2465200",
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"user_viewable": false,
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"user_editable": false,
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"rules": "required|string|max:20",
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"field_type": "text"
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},
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{
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"name": "WINEDEBUG",
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"description": "",
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"env_variable": "WINEDEBUG",
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"default_value": "-all",
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"user_viewable": false,
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"user_editable": false,
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"rules": "required|string|max:20",
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"field_type": "text"
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},
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{
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"name": "WINEARCH",
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"description": "",
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"env_variable": "WINEARCH",
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"default_value": "win64",
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"user_viewable": false,
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"user_editable": false,
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"rules": "required|string|max:20",
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"field_type": "text"
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},
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{
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"name": "WINEPATH",
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"description": "",
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"env_variable": "WINEPATH",
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"default_value": "\/home\/container",
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"user_viewable": false,
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"user_editable": false,
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"rules": "required|string|max:20",
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"field_type": "text"
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},
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{
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"name": "WINETRICKS_RUN",
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"description": "",
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"env_variable": "WINETRICKS_RUN",
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"default_value": "mono vcrun2019",
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"user_viewable": false,
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"user_editable": false,
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"rules": "required|string|max:20",
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"field_type": "text"
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},
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{
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"name": "WINDOWS_INSTALL",
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"description": "",
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"env_variable": "WINDOWS_INSTALL",
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"default_value": "1",
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"user_viewable": false,
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"user_editable": false,
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"rules": "required|string|max:20",
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"field_type": "text"
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}
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]
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}
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# In order to be able to administrate your server from in game directly, you will need to setup server ownership.
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# Add below the steam ids of every server owner, one steam id per line.
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# To find your SteamID, open Steam and click on your name on the top right, then go to Account Details.
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# You can use # to comment out a line. That can be helpful to keep track of SteamIDs, you can include their name in the line above or below, starting with a #.
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Reference in New Issue
Block a user