Update egg-palworld.json - First run config file fix (#2699)

* Update egg-palworld.json

Fix install script for first run to create config file path
Set server public IP and Port so that Pal binary does not wipe out the file when not using default port 8211

* Update egg-palworld.json

Simplified code block
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Zachary Jones 2024-01-28 11:59:20 -06:00 committed by GitHub
parent 03780f41dd
commit dcf3d2ad79
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@ -4,7 +4,7 @@
"version": "PTDL_v2", "version": "PTDL_v2",
"update_url": null "update_url": null
}, },
"exported_at": "2024-01-27T23:37:16+01:00", "exported_at": "2024-01-28T11:32:50-06:00",
"name": "Palworld", "name": "Palworld",
"author": "admin@ballaual.de", "author": "admin@ballaual.de",
"description": "Fight, farm, build and work alongside mysterious creatures called \"Pals\" in this completely new multiplayer, open world survival and crafting game!", "description": "Fight, farm, build and work alongside mysterious creatures called \"Pals\" in this completely new multiplayer, open world survival and crafting game!",
@ -26,7 +26,7 @@
}, },
"scripts": { "scripts": {
"installation": { "installation": {
"script": "#!\/bin\/bash\r\n# steamcmd Base Installation Script\r\n#\r\n# Server Files: \/mnt\/server\r\n# Image to install with is 'ghcr.io\/parkervcp\/installers:debian'\r\n\r\n\r\n# Install packages. Default packages below are not required if using our existing install image thus speeding up the install process.\r\n#apt -y update\r\n#apt -y --no-install-recommends install curl lib32gcc-s1 ca-certificates\r\n\r\n## just in case someone removed the defaults.\r\nif [[ \"${STEAM_USER}\" == \"\" ]] || [[ \"${STEAM_PASS}\" == \"\" ]]; then\r\n echo -e \"steam user is not set.\\n\"\r\n echo -e \"Using anonymous user.\\n\"\r\n STEAM_USER=anonymous\r\n STEAM_PASS=\"\"\r\n STEAM_AUTH=\"\"\r\nelse\r\n echo -e \"user set to ${STEAM_USER}\"\r\nfi\r\n\r\n## download and install steamcmd\r\ncd \/tmp\r\nmkdir -p \/mnt\/server\/steamcmd\r\ncurl -sSL -o steamcmd.tar.gz https:\/\/steamcdn-a.akamaihd.net\/client\/installer\/steamcmd_linux.tar.gz\r\ntar -xzvf steamcmd.tar.gz -C \/mnt\/server\/steamcmd\r\nmkdir -p \/mnt\/server\/steamapps # Fix steamcmd disk write error when this folder is missing\r\ncd \/mnt\/server\/steamcmd\r\n\r\n# SteamCMD fails otherwise for some reason, even running as root.\r\n# This is changed at the end of the install process anyways.\r\nchown -R root:root \/mnt\r\nexport HOME=\/mnt\/server\r\n\r\n## install game using steamcmd\r\n.\/steamcmd.sh +force_install_dir \/mnt\/server +login ${STEAM_USER} ${STEAM_PASS} ${STEAM_AUTH} $( [[ \"${WINDOWS_INSTALL}\" == \"1\" ]] && printf %s '+@sSteamCmdForcePlatformType windows' ) +app_update ${SRCDS_APPID} $( [[ -z ${SRCDS_BETAID} ]] || printf %s \"-beta ${SRCDS_BETAID}\" ) $( [[ -z ${SRCDS_BETAPASS} ]] || printf %s \"-betapassword ${SRCDS_BETAPASS}\" ) ${INSTALL_FLAGS} validate +quit ## other flags may be needed depending on install. looking at you cs 1.6\r\n\r\n## set up 32 bit libraries\r\nmkdir -p \/mnt\/server\/.steam\/sdk32\r\ncp -v linux32\/steamclient.so ..\/.steam\/sdk32\/steamclient.so\r\n\r\n## set up 64 bit libraries\r\nmkdir -p \/mnt\/server\/.steam\/sdk64\r\ncp -v linux64\/steamclient.so ..\/.steam\/sdk64\/steamclient.so\r\n\r\n## add below your custom commands if needed\r\n## copy template config file\r\necho \"Copy template config file into config folder!\"\r\n\r\nif [ -f \"\/mnt\/server\/Pal\/Saved\/Config\/LinuxServer\/PalWorldSettings.ini\" ]; then\r\n echo \"Config file already exitis, backing up and overwriting with a new one\"\r\n mv \/mnt\/server\/Pal\/Saved\/Config\/LinuxServer\/PalWorldSettings.ini \/mnt\/server\/Pal\/Saved\/Config\/LinuxServer\/PalWorldSettings_$(date +\"%Y%m%d%H%M%S\").ini\r\n cp \/mnt\/server\/DefaultPalWorldSettings.ini \/mnt\/server\/Pal\/Saved\/Config\/LinuxServer\/PalWorldSettings.ini\r\nelse \r\n echo \"Creating new config file\"\r\n cp \/mnt\/server\/DefaultPalWorldSettings.ini \/mnt\/server\/Pal\/Saved\/Config\/LinuxServer\/PalWorldSettings.ini\r\nfi\r\n\r\n## install end\r\necho \"-----------------------------------------\"\r\necho \"Installation completed...\"\r\necho \"-----------------------------------------\"", "script": "#!\/bin\/bash\r\n# steamcmd Base Installation Script\r\n#\r\n# Server Files: \/mnt\/server\r\n# Image to install with is 'ghcr.io\/parkervcp\/installers:debian'\r\n\r\n\r\n# Install packages. Default packages below are not required if using our existing install image thus speeding up the install process.\r\n#apt -y update\r\n#apt -y --no-install-recommends install curl lib32gcc-s1 ca-certificates\r\n\r\n## just in case someone removed the defaults.\r\nif [[ \"${STEAM_USER}\" == \"\" ]] || [[ \"${STEAM_PASS}\" == \"\" ]]; then\r\n echo -e \"steam user is not set.\\n\"\r\n echo -e \"Using anonymous user.\\n\"\r\n STEAM_USER=anonymous\r\n STEAM_PASS=\"\"\r\n STEAM_AUTH=\"\"\r\nelse\r\n echo -e \"user set to ${STEAM_USER}\"\r\nfi\r\n\r\n## download and install steamcmd\r\ncd \/tmp\r\nmkdir -p \/mnt\/server\/steamcmd\r\ncurl -sSL -o steamcmd.tar.gz https:\/\/steamcdn-a.akamaihd.net\/client\/installer\/steamcmd_linux.tar.gz\r\ntar -xzvf steamcmd.tar.gz -C \/mnt\/server\/steamcmd\r\nmkdir -p \/mnt\/server\/steamapps # Fix steamcmd disk write error when this folder is missing\r\ncd \/mnt\/server\/steamcmd\r\n\r\n# SteamCMD fails otherwise for some reason, even running as root.\r\n# This is changed at the end of the install process anyways.\r\nchown -R root:root \/mnt\r\nexport HOME=\/mnt\/server\r\n\r\n## install game using steamcmd\r\n.\/steamcmd.sh +force_install_dir \/mnt\/server +login ${STEAM_USER} ${STEAM_PASS} ${STEAM_AUTH} $( [[ \"${WINDOWS_INSTALL}\" == \"1\" ]] && printf %s '+@sSteamCmdForcePlatformType windows' ) +app_update ${SRCDS_APPID} $( [[ -z ${SRCDS_BETAID} ]] || printf %s \"-beta ${SRCDS_BETAID}\" ) $( [[ -z ${SRCDS_BETAPASS} ]] || printf %s \"-betapassword ${SRCDS_BETAPASS}\" ) ${INSTALL_FLAGS} validate +quit ## other flags may be needed depending on install. looking at you cs 1.6\r\n\r\n## set up 32 bit libraries\r\nmkdir -p \/mnt\/server\/.steam\/sdk32\r\ncp -v linux32\/steamclient.so ..\/.steam\/sdk32\/steamclient.so\r\n\r\n## set up 64 bit libraries\r\nmkdir -p \/mnt\/server\/.steam\/sdk64\r\ncp -v linux64\/steamclient.so ..\/.steam\/sdk64\/steamclient.so\r\n\r\n## add below your custom commands if needed\r\n## copy template config file\r\necho \"Copy template config file into config folder!\"\r\n\r\nif [ -f \"\/mnt\/server\/Pal\/Saved\/Config\/LinuxServer\/PalWorldSettings.ini\" ]; then\r\n echo \"Config file already exitis, backing up and overwriting with a new one\"\r\n mv \/mnt\/server\/Pal\/Saved\/Config\/LinuxServer\/PalWorldSettings.ini \/mnt\/server\/Pal\/Saved\/Config\/LinuxServer\/PalWorldSettings_$(date +\"%Y%m%d%H%M%S\").ini\r\n cp \/mnt\/server\/DefaultPalWorldSettings.ini \/mnt\/server\/Pal\/Saved\/Config\/LinuxServer\/PalWorldSettings.ini\r\nelse \r\n echo \"Creating new config file\"\r\n mkdir -p \/mnt\/server\/Pal\/Saved\/Config\/LinuxServer\r\n cp \/mnt\/server\/DefaultPalWorldSettings.ini \/mnt\/server\/Pal\/Saved\/Config\/LinuxServer\/PalWorldSettings.ini\r\nfi\r\n\r\n# add variable values to config file\r\nsed -i 's\/\\(PublicPort=\\)\\\"*\\([^\",]*\\)\\\"*,\/\\1'\"${SERVER_PORT}\"',\/' \/mnt\/server\/Pal\/Saved\/Config\/LinuxServer\/PalWorldSettings.ini && \r\nsed -i 's\/\\(PublicIP=\\)\"\\([^\"]*\\)\"\/\\1\"'${PUBLIC_IP}'\"\/' \/mnt\/server\/Pal\/Saved\/Config\/LinuxServer\/PalWorldSettings.ini &&\r\n\r\n\r\n## install end\r\necho \"-----------------------------------------\"\r\necho \"Installation completed...\"\r\necho \"-----------------------------------------\"",
"container": "ghcr.io\/parkervcp\/installers:debian", "container": "ghcr.io\/parkervcp\/installers:debian",
"entrypoint": "bash" "entrypoint": "bash"
} }