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Merge pull request #863 from Software-Noob/add/assetto_corsa
Add/assetto corsa
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commit
d910b22259
@ -144,6 +144,7 @@ If you are reading this it looks like you are looking to add an egg to your serv
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* [Arma 3 HC](/steamcmd_servers/arma/arma3_headless_client)
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* [Arma 3 HC](/steamcmd_servers/arma/arma3_x64)
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* [Avorion](/steamcmd_servers/avorion)
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* [Assetto Corsa](/steamcmd_servers/assetto_corsa)
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* [Citadel: Forged with Fire](/steamcmd_servers/citadel)
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* [Conan Exiles](/steamcmd_servers/conan_exiles)
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* [Don't Starve](/steamcmd_servers/dont_starve)
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@ -16,6 +16,9 @@ This is a collection of servers that use steamcmd to install.
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## Avorion
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[avorion](avorion/)
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## Assetto Corsa
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[assetto_corsa](assetto_corsa/)
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## Citadel: Forged with Fire
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[citadel](citadel/)
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12
steamcmd_servers/assetto_corsa/README.md
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12
steamcmd_servers/assetto_corsa/README.md
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@ -0,0 +1,12 @@
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# Assetto Corsa
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Assetto Corsa is a sim racing video game developed by the Italian video game developer Kunos Simulazioni. It is designed with an emphasis on a realistic racing experience with support for extensive customization and moddability.
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## Server Ports
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Asseto Corsa requires two ports, game port is UDP and WEB HTTP port is TCP.
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| Port | default |
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|-------------|---------|
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| Game | 9600 |
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| HTTP | 8081 |
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steamcmd_servers/assetto_corsa/egg-assetto-corsa.json
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91
steamcmd_servers/assetto_corsa/egg-assetto-corsa.json
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@ -0,0 +1,91 @@
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{
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"_comment": "DO NOT EDIT: FILE GENERATED AUTOMATICALLY BY PTERODACTYL PANEL - PTERODACTYL.IO",
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"meta": {
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"version": "PTDL_v1"
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},
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"exported_at": "2020-12-14T03:20:46+02:00",
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"name": "Assetto Corsa",
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"author": "admin@softwarenoob.com",
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"description": "Assetto Corsa (Italian for \"Race Setup\") is a sim racing video game developed by the Italian video game developer Kunos Simulazioni. It is designed with an emphasis on a realistic racing experience with support for extensive customization and moddability",
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"features": null,
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"image": "quay.io\/parkervcp\/pterodactyl-images:ubuntu_source",
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"startup": ".\/acServer",
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"config": {
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"files": "{\r\n \"cfg\/server_cfg.ini\": {\r\n \"parser\": \"file\",\r\n \"find\": {\r\n \"NAME\": \"NAME={{server.build.env.HOSTNAME}}\",\r\n \"PASSWORD\": \"PASSWORD={{server.build.env.PASSWORD}}\",\r\n \"ADMIN_PASSWORD\": \"ADMIN_PASSWORD={{server.build.env.ADM_PASSWORD}}\",\r\n \"UDP_PORT\": \"UDP_PORT={{server.build.default.port}}\",\r\n \"TCP_PORT\": \"TCP_PORT={{server.build.default.port}}\",\r\n \"HTTP_PORT\": \"HTTP_PORT={{server.build.env.HTTP_PORT}}\"\r\n }\r\n }\r\n}",
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"startup": "{\r\n \"done\": \"Server started\"\r\n}",
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"logs": "{\r\n \"custom\": true,\r\n \"location\": \"logs\/latest.log\"\r\n}",
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"stop": "^C"
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},
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"scripts": {
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"installation": {
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"script": "#!\/bin\/bash\r\napt -y update\r\napt -y --no-install-recommends install curl lib32gcc1 ca-certificates\r\n\r\n## just in case someone removed the defaults.\r\nif [ \"${STEAM_USER}\" == \"\" ]; then\r\n STEAM_USER=anonymous\r\n STEAM_PASS=\"\"\r\n STEAM_AUTH=\"\"\r\nelse\r\n echo -e \"Downloading the game as Steam user ${STEAM_USER}\"\r\nfi\r\n\r\n## download and install steamcmd\r\ncd \/tmp\r\nmkdir -p \/mnt\/server\/steamcmd\r\ncurl -sSL -o steamcmd.tar.gz https:\/\/steamcdn-a.akamaihd.net\/client\/installer\/steamcmd_linux.tar.gz\r\ntar -xzvf steamcmd.tar.gz -C \/mnt\/server\/steamcmd\r\ncd \/mnt\/server\/steamcmd\r\n\r\n# SteamCMD fails otherwise for some reason, even running as root.\r\n# This is changed at the end of the install process anyways.\r\nchown -R root:root \/mnt\r\nexport HOME=\/mnt\/server\r\n\r\n## install game using steamcmd\r\n.\/steamcmd.sh +login ${STEAM_USER} ${STEAM_PASS} ${STEAM_AUTH} +@sSteamCmdForcePlatformType windows +force_install_dir \/mnt\/server +app_update 302550 ${EXTRA_FLAGS} validate +quit ## other flags may be needed depending on install. looking at you cs 1.6\r\n\r\n## set up 32 bit libraries\r\nmkdir -p \/mnt\/server\/.steam\/sdk32\r\ncp -v linux32\/steamclient.so ..\/.steam\/sdk32\/steamclient.so\r\n\r\n## set up 64 bit libraries\r\nmkdir -p \/mnt\/server\/.steam\/sdk64\r\ncp -v linux64\/steamclient.so ..\/.steam\/sdk64\/steamclient.so\r\n\r\nif [ \"${STEAM_USER}\" == \"anonymous\" ]; then\r\n echo -e \"ERROR - STEAM USER NOT SET\\n\"\r\n echo -e \"Steam account must have the dedicated server in his library in order to install and host the game\\n\"\r\n echo -e \"You must configure Steam account in the server startup variables, after that reinstall the server\\n\"\r\nfi",
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"container": "debian:buster-slim",
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"entrypoint": "bash"
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}
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},
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"variables": [
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{
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"name": "Steam Username",
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"description": "A steam username of an account that owns the game is required",
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"env_variable": "STEAM_USER",
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"default_value": "",
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"user_viewable": true,
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"user_editable": true,
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"rules": "nullable|string"
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},
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{
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"name": "Steam Password",
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"description": "Steam User Password",
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"env_variable": "STEAM_PASS",
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"default_value": "",
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"user_viewable": true,
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"user_editable": true,
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"rules": "nullable|string"
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},
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{
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"name": "Steam Auth Code",
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"description": "Steam Auth Code required if the Steam Account is using Steam Auth",
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"env_variable": "STEAM_AUTH",
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"default_value": "",
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"user_viewable": true,
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"user_editable": true,
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"rules": "nullable|string"
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},
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{
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"name": "Server Name",
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"description": "Name of the server",
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"env_variable": "HOSTNAME",
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"default_value": "Pterodactyl Server",
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"user_viewable": true,
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"user_editable": true,
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"rules": "required|string|max:45"
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},
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{
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"name": "Server Password",
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"description": "If enabled players must enter the password to join the server",
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"env_variable": "PASSWORD",
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"default_value": "",
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"user_viewable": true,
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"user_editable": true,
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"rules": "nullable|string|max:40"
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},
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{
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"name": "Admin Password",
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"description": "Used to login as server administrator, type \/help in-game for more",
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"env_variable": "ADMIN_PASSWORD",
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"default_value": "4yRWj5vqr6zD",
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"user_viewable": true,
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"user_editable": true,
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"rules": "required|string|max:40"
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},
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{
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"name": "HTTP Port",
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"description": "HTTP Port",
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"env_variable": "HTTP_PORT",
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"default_value": "8081",
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"user_viewable": false,
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"user_editable": false,
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"rules": "required|string|max:20"
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}
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]
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}
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