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Merge pull request #2535 from dagbs/ark-survival-ascended
Fixes Zombied Server on Shutdown/Restart [ARK: Survival Ascended]
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commit
d6d49a11f4
@ -5,14 +5,35 @@ ARK is reimagined from the ground-up into the next-generation of video game tech
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## Troubleshooting
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## Troubleshooting
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Crash logs are available in the Files `ShooterGame/Saved/Crashes/UECC-Windows-*/CrashContext.runtime-xml`
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1) Try starting the server with no mods on a fresh install.
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2) If there are crash logs, they will be available in the Files at `ShooterGame/Saved/Crashes/UECC-Windows-*/CrashContext.runtime-xml`
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### Crash Identifiers
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Crashes will either stop the server or display 0-5% CPU usage.
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The number is in reference to RAM/Memory usage.
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1) Server crashing around 500MB is probably either a config issue or a corrupted install.
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2) Server crashing around 750MB is probably commandline issue.
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3) Server crashing around 1GB is probably either a MOD conflict or corrupted SavedArks files.
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## Known Issues
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1) ARK: Survival Ascended, currently, does not support more than one server per IP.
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These are Windows Server files running on a Linux container; so, we believe this is the issue.
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2) ARK's wiki heavily reference A:SE and not all features are available in A:SA.
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## Recommended server settings
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## Recommended server settings
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### Minimum RAM
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### Minimum RAM
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This server requires about 8-10GB of RAM to run with no players on a default map.
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This server requires about 11GB of RAM to run with no players on a default map.
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See the following - <https://ark.wiki.gg/wiki/Dedicated_server_setup#RAM>
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See the following - <https://ark.wiki.gg/wiki/Dedicated_server_setup#RAM>
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@ -4,7 +4,7 @@
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"version": "PTDL_v2",
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"version": "PTDL_v2",
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"update_url": null
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"update_url": null
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},
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},
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"exported_at": "2023-10-30T13:56:57-04:00",
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"exported_at": "2023-11-01T12:21:14-04:00",
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"name": "ARK: Survival Ascended",
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"name": "ARK: Survival Ascended",
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"author": "blood@darkartsgaming.com",
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"author": "blood@darkartsgaming.com",
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"description": "ARK is reimagined from the ground-up into the next-generation of video game technology with Unreal Engine 5! Form a tribe, tame & breed hundreds of unique dinosaurs and primeval creatures, explore, craft, build, and fight your way to the top of the food-chain. Your new world awaits!",
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"description": "ARK is reimagined from the ground-up into the next-generation of video game technology with Unreal Engine 5! Form a tribe, tame & breed hundreds of unique dinosaurs and primeval creatures, explore, craft, build, and fight your way to the top of the food-chain. Your new world awaits!",
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@ -15,7 +15,7 @@
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"Proton": "ghcr.io\/parkervcp\/steamcmd:proton"
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"Proton": "ghcr.io\/parkervcp\/steamcmd:proton"
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},
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},
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"file_denylist": [],
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"file_denylist": [],
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"startup": "rmv() { echo \"stopping server\"; rcon -t rcon -a 127.0.0.1:${RCON_PORT} -p ${ARK_ADMIN_PASSWORD} DoExit && wait ${ARK_PID}; echo \"Server Closed\"; exit; }; trap rmv 15 2; proton run .\/ShooterGame\/Binaries\/Win64\/ArkAscendedServer.exe {{SERVER_MAP}}?listen?MaxPlayers={{MAX_PLAYERS}}?SessionName=\"{{SESSION_NAME}}\"?Port={{SERVER_PORT}}?QueryPort={{QUERY_PORT}}?RCONPort={{RCON_PORT}}?RCONEnabled=True$( [ \"$SERVER_PVE\" == \"0\" ] || printf %s '?ServerPVE=True' )?ServerPassword=\"{{SERVER_PASSWORD}}\"{{ARGS_PARAMS}}?ServerAdminPassword=\"{{ARK_ADMIN_PASSWORD}}\" -WinLiveMaxPlayers={{MAX_PLAYERS}} -oldconsole -servergamelog$( [ -z \"$MOD_IDS\" ] || printf %s ' -mods=' $MOD_IDS )$( [ \"$BATTLE_EYE\" == \"1\" ] || printf %s ' -NoBattlEye' ) {{ARGS_FLAGS}} & ARK_PID=$! ; tail -c0 -F .\/ShooterGame\/Saved\/Logs\/ShooterGame.log --pid=$ARK_PID & until echo \"waiting for rcon connection...\"; (rcon -t rcon -a 127.0.0.1:${RCON_PORT} -p ${ARK_ADMIN_PASSWORD})<&0 & wait $!; do sleep 5; done",
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"startup": "rmv() { echo \"stopping server\"; rcon -t rcon -a 127.0.0.1:${RCON_PORT} -p ${ARK_ADMIN_PASSWORD} KeepAlive && rcon -t rcon -a 127.0.0.1:${RCON_PORT} -p ${ARK_ADMIN_PASSWORD} DoExit && wait ${ARK_PID}; echo \"Server Closed\"; exit; }; trap rmv 15 2; proton run .\/ShooterGame\/Binaries\/Win64\/ArkAscendedServer.exe {{SERVER_MAP}}?listen?MaxPlayers={{MAX_PLAYERS}}?SessionName=\"{{SESSION_NAME}}\"?Port={{SERVER_PORT}}?QueryPort={{QUERY_PORT}}?RCONPort={{RCON_PORT}}?RCONEnabled=True$( [ \"$SERVER_PVE\" == \"0\" ] || printf %s '?ServerPVE=True' )?ServerPassword=\"{{SERVER_PASSWORD}}\"{{ARGS_PARAMS}}?ServerAdminPassword=\"{{ARK_ADMIN_PASSWORD}}\" -WinLiveMaxPlayers={{MAX_PLAYERS}} -oldconsole -servergamelog$( [ -z \"$MOD_IDS\" ] || printf %s ' -mods=' $MOD_IDS )$( [ \"$BATTLE_EYE\" == \"1\" ] || printf %s ' -NoBattlEye' ) {{ARGS_FLAGS}} & ARK_PID=$! ; tail -c0 -F .\/ShooterGame\/Saved\/Logs\/ShooterGame.log --pid=$ARK_PID & until echo \"waiting for rcon connection...\"; (rcon -t rcon -a 127.0.0.1:${RCON_PORT} -p ${ARK_ADMIN_PASSWORD})<&0 & wait $!; do sleep 5; done",
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"config": {
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"config": {
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"files": "{\r\n \"ShooterGame\/Saved\/Config\/WindowsServer\/GameUserSettings.ini\": {\r\n \"parser\": \"file\",\r\n \"find\": {\r\n \"MaxPlayers=\": \"MaxPlayers={{server.build.env.MAX_PLAYERS}}\",\r\n \"ServerAdminPassword=\": \"ServerAdminPassword={{server.build.env.ARK_ADMIN_PASSWORD}}\"\r\n }\r\n }\r\n}",
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"files": "{\r\n \"ShooterGame\/Saved\/Config\/WindowsServer\/GameUserSettings.ini\": {\r\n \"parser\": \"file\",\r\n \"find\": {\r\n \"MaxPlayers=\": \"MaxPlayers={{server.build.env.MAX_PLAYERS}}\",\r\n \"ServerAdminPassword=\": \"ServerAdminPassword={{server.build.env.ARK_ADMIN_PASSWORD}}\"\r\n }\r\n }\r\n}",
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"startup": "{\r\n \"done\": \"Waiting commands for 127.0.0.1:\"\r\n}",
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"startup": "{\r\n \"done\": \"Waiting commands for 127.0.0.1:\"\r\n}",
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