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@ -72,6 +72,8 @@ If you are reading this it looks like you are looking to add an egg to your serv
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* [Impostor Server](/among_us/impostor_server)
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* [CrewLink Server](/among_us/crewlink_server)
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* [BeamMP Server](/beammp/beammp)
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[Cryofall](/cryofall/cryofall)
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[ET Legacy](/enemy_territory/etlegacy)
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@ -215,4 +217,4 @@ If you are reading this it looks like you are looking to add an egg to your serv
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## [Software](/software/)
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### Code Server
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* [Code-Server](/software/code-server)
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* [Code-Server](/software/code-server)
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20
beammp/beammp/README.md
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20
beammp/beammp/README.md
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@ -0,0 +1,20 @@
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BeamMP & BeamNG
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BeamNG.drive is a vehicle simulation video game developed and published by Bremen-based video game developer BeamNG GmbH. The game features soft-body physics, which simulates realistic handling and damage to vehicles.
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Recommended server settings
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Minimum RAM can be aeound 2-4 gb, these server run lightly so you can even use older cpus if you would like. Disk space should be 10 gb atleast.
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Adding Mods
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Vehicle mods and map mods are different to install, but both require you to put them in your server's (Resources\Client) folder. Simply slide any mod you want to add in that folder. If you only wanted to add modded vehicles. Your vehicles should now get downloaded and installed automatically for anyone joining your server.
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Licenses
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BeamMP Servers to require you to get a license which you will see in the egg licensce variable upon creating the server.
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Server Ports
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Port default Game 30814
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59
beammp/beammp/beammp.json
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59
beammp/beammp/beammp.json
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{
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"_comment": "DO NOT EDIT: FILE GENERATED AUTOMATICALLY BY PTERODACTYL PANEL - PTERODACTYL.IO",
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"meta": {
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"version": "PTDL_v1",
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"update_url": null
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},
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"exported_at": "2021-04-17T15:17:54-04:00",
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"name": "BeamMP Servers",
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"author": "noah@noahserver.online",
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"description": "This is the server for the multiplayer mod BeamMP for the game BeamNG.drive. The server is the point throug which all clients communicate. You can write lua mods for the server, detailed instructions on the BeamMP Wiki.",
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"features": null,
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"images": [
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"quay.io\/parkervcp\/pterodactyl-images:base_debian"
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],
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"file_denylist": [],
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"startup": ".\/BeamMP-Server",
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"config": {
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"files": "{\r\n \"Server.cfg\": {\r\n \"parser\": \"file\",\r\n \"find\": {\r\n \"MaxPlayers\": \"MaxPlayers = {{server.build.env.MAX_PLAYER}}\",\r\n \"Port\": \"Port = {{server.build.default.port}}\",\r\n \"AuthKey =\": \"AuthKey = \\\"{{env.AUTH}}\\\"\"\r\n }\r\n }\r\n}",
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"startup": "{\r\n \"done\": \"[INFO] Vehicle data network online\"\r\n}",
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"logs": "{}",
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"stop": "^C"
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},
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"scripts": {
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"installation": {
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"script": "cd \/mnt\/server\r\n\r\nrm -f BeamMP-Server\r\n\r\napt update -y\r\napt install -y curl\r\ncurl -LJO https:\/\/github.com\/BeamMP\/BeamMP-Server\/releases\/download\/${VERSION}\/BeamMP-Server-linux\r\nmv BeamMP-Server-linux BeamMP-Server\r\nchmod +x BeamMP-Server\r\n\r\necho \"# This is the BeamMP Server Configuration File v0.60\r\nDebug = false # true or false to enable debug console output\r\nPrivate = true # Private?\r\nPort = 30814 # Port to run the server on UDP and TCP\r\nCars = 1 # Max cars for every player\r\nMaxPlayers = 10 # Maximum Amount of Clients\r\nMap = \\\"\/levels\/gridmap\/info.json\\\" # Default Map\r\nName = \\\"BeamMP New Server\\\" # Server Name\r\nDesc = \\\"BeamMP Default Description\\\" # Server Description\r\nuse = \\\"Resources\\\" # Resource file name\r\nAuthKey = \\\"\\\" # Auth Key\" > Server.cfg",
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"container": "debian:buster-slim",
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"entrypoint": "bash"
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}
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},
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"variables": [
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{
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"name": "Version",
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"description": "Github Server Version, to see all versions visit https:\/\/github.com\/BeamMP\/BeamMP-Server\/releases",
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"env_variable": "VERSION",
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"default_value": "v2.0.3",
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"user_viewable": true,
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"user_editable": false,
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"rules": "required|string|max:32"
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},
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{
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"name": "Authentication Key",
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"description": "BeamMP Server Key (https:\/\/beamng-mp.com\/k\/keys)",
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"env_variable": "AUTH",
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"default_value": "",
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"user_viewable": true,
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"user_editable": true,
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"rules": "required|string|max:50"
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},
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{
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"name": "Max Players",
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"description": "The maximum number of allowed players",
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"env_variable": "MAX_PLAYER",
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"default_value": "6",
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"user_viewable": true,
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"user_editable": true,
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"rules": "required|string|max:32"
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}
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]
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}
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