Merge pull request #559 from parkervcp/add/project_zomboid

Add egg for Project Zomboid
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iamkubi 2020-06-06 11:32:59 -07:00 committed by GitHub
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@ -112,6 +112,7 @@ If you are reading this it looks like you are looking to add an egg to your serv
* [Mordhau](/steamcmd_servers/mordhau)
* [Onset](/steamcmd_servers/onset)
* [PixARK](/steamcmd_servers/pixark/)
* [Project Zomboid](/steamcmd_servers/project_zomboid/)
* [Rust Staging Branch](/steamcmd_servers/rust_staging/)
* [SCP: Secret Laboratory](/steamcmd_servers/scpsl/)
* [dedicated](/steamcmd_servers/scpsl/dedicated/)

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@ -37,6 +37,9 @@ This is a collection of servers that use steamcmd to install.
## Onset
[onset](onset/)
## Project Zomboid
[project_zomboid](project_zomboid/)
## Rust Staging
[rust staging](rust_staging/)

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# Project Zomboid
Project Zomboid is the ultimate in zombie survival. Alone or in MP: you loot, build, craft, fight, farm and fish in a struggle to survive. A hardcore RPG skillset, a vast map, a massively customisable sandbox and a cute tutorial raccoon await the unwary. So how will you die?
## Server Ports
Project Zomboid requires one port for Steam and an additional **one port per player**. Additional ports are allocated as they connect.
For example, when configured with a base allocation of 27016:
```
Zomboid Steam Server started, ports 27016 and 27016 must be open on the router
Connected new client kubi ID # 0 and assigned DL port 27017
Connected new client kubi2 ID # 1 and assigned DL port 27018
```
If you're experiencing issues with players connecting it's likely because you have not allocated enough ports. These ports **must be in order** following the Steam port.
| Port | default |
|-------------|---------|
| Game | 8766 |
| Player1 | 8767 |
| Player2 | 8768 |
| ... | 8769 |

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{
"_comment": "DO NOT EDIT: FILE GENERATED AUTOMATICALLY BY PTERODACTYL PANEL - PTERODACTYL.IO",
"meta": {
"version": "PTDL_v1"
},
"exported_at": "2020-06-06T11:23:23-07:00",
"name": "Project Zomboid",
"author": "iamkubi@gmail.com",
"description": "Project Zomboid is an open world survival horror video game in alpha stage development by British and Canadian independent developer, The Indie Stone. The game is set in a post apocalyptic, zombie infested world where the player is challenged to survive for as long as possible before inevitably dying.",
"image": "quay.io\/pterodactyl\/core:source",
"startup": "\/home\/container\/start-server.sh -port {{SERVER_PORT}} -steamport1 {{STEAM_PORT}} -servername \\\"{{SERVER_NAME}}\\\" -adminusername {{ADMIN_USER}} -adminpassword \"{{ADMIN_PASSWORD}}\"",
"config": {
"files": "{}",
"startup": "{\r\n \"done\": \"SERVER STARTED\",\r\n \"userInteraction\": []\r\n}",
"logs": "{}",
"stop": "^C"
},
"scripts": {
"installation": {
"script": "apt update\r\napt -y --no-install-recommends install curl unzip lib32gcc1 ca-certificates\r\ncd \/tmp\r\ncurl -sSL -o steamcmd.tar.gz http:\/\/media.steampowered.com\/installer\/steamcmd_linux.tar.gz\r\nmkdir -p \/mnt\/server\/steam\r\ntar -xzvf steamcmd.tar.gz -C \/mnt\/server\/steam\r\ncd \/mnt\/server\/steam\r\nchown -R root:root \/mnt\r\nexport HOME=\/mnt\/server\r\n.\/steamcmd.sh +login anonymous +force_install_dir \/mnt\/server +app_update 380870 +quit\r\nmkdir -p \/mnt\/server\/.steam\/sdk32\r\ncp -v \/mnt\/server\/steam\/linux32\/steamclient.so \/mnt\/server\/.steam\/sdk32\/steamclient.so",
"container": "debian:buster-slim",
"entrypoint": "bash"
}
},
"variables": [
{
"name": "Server Name",
"description": "Name of the server",
"env_variable": "SERVER_NAME",
"default_value": "Project Zomboid Server",
"user_viewable": 1,
"user_editable": 1,
"rules": "required|string|max:64"
},
{
"name": "Admin Username",
"description": "Username for the admin account",
"env_variable": "ADMIN_USER",
"default_value": "admin",
"user_viewable": 1,
"user_editable": 1,
"rules": "required|string|max:20"
},
{
"name": "Admin Password",
"description": "Password for the admin account",
"env_variable": "ADMIN_PASSWORD",
"default_value": "password",
"user_viewable": 1,
"user_editable": 1,
"rules": "required|string|max:32"
},
{
"name": "SteamPort",
"description": "Sets the SteamPort1 option",
"env_variable": "STEAM_PORT",
"default_value": "8766",
"user_viewable": 1,
"user_editable": 0,
"rules": "required|string|max:20"
},
{
"name": "Max Players",
"description": "Maximum players to allow",
"env_variable": "MAX_PLAYERS",
"default_value": "10",
"user_viewable": 1,
"user_editable": 0,
"rules": "required|string|max:20"
}
]
}