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Update egg-squad.json
Added Variables, Fixed Started value.
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@ -3,15 +3,15 @@
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"meta": {
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"version": "PTDL_v1"
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},
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"exported_at": "2018-02-21T13:00:36-05:00",
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"exported_at": "2019-10-03T21:02:54-04:00",
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"name": "Squad",
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"author": "brycea@rapidnetworks.org",
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"description": "Squad is a 50 vs 50 multiplayer first-person shooter that aims to capture combat realism through communication and teamplay. Major features include vehicle-based combined arms gameplay, large scale environments, base building, and integrated positional VoIP for proximity talking & radio.",
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"image": "quay.io\/pterodactyl\/core:source",
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"startup": ".\/SquadServer.sh Port={{SERVER_PORT}} QueryPort={{QUERY_PORT}}",
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"startup": ".\/SquadGameServer.sh Port={{SERVER_PORT}} QueryPort={{QUERY_PORT}}",
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"config": {
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"files": "{}",
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"startup": "{\r\n \"done\": \"LogInit:Display: Starting Game.\",\r\n \"userInteraction\": []\r\n}",
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"files": "{\r\n \"SquadGame\/ServerConfig\/Server.cfg\": {\r\n \"parser\": \"file\",\r\n \"find\": {\r\n \"ServerName\": \"ServerName=\\\"{{server.build.env.servername}}\\\"\",\r\n \"MaxPlayers\": \"MaxPlayers={{server.build.env.maxplayers}}\",\r\n \"AllowTeamChanges\": \"AllowTeamChanges={{server.build.env.allowteamchange}}\",\r\n \"ShouldAdvertise\": \"ShouldAdvertise={{server.build.env.advertise}}\",\r\n \"NumReservedSlots\": \"NumReservedSlots={{server.build.env.reservedslots}}\",\r\n \"PreventTeamChangeIfUnbalanced\": \"PreventTeamChangeIfUnbalanced={{server.build.env.ptciu}}\",\r\n \"EnforceTeamBalance\": \"EnforceTeamBalance={{server.build.env.teambal}}\",\r\n \"RecordDemos\": \"RecordDemos={{server.build.env.recorddemos}}\"\r\n }\r\n }\r\n}",
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"startup": "{\r\n \"done\": \"Engine Initialization\",\r\n \"userInteraction\": []\r\n}",
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"logs": "{\r\n \"custom\": false,\r\n \"location\": \"latest.log\"\r\n}",
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"stop": "^C"
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},
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@ -31,6 +31,78 @@
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"user_viewable": 1,
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"user_editable": 1,
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"rules": "required|numeric"
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},
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{
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"name": "Server Name",
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"description": "The name for the server in the server list",
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"env_variable": "servername",
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"default_value": "Squad Server",
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"user_viewable": 1,
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"user_editable": 1,
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"rules": "required|string|max:30"
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},
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{
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"name": "Max Players",
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"description": "Sets the maximum number of players.",
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"env_variable": "maxplayers",
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"default_value": "80",
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"user_viewable": 1,
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"user_editable": 1,
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"rules": "required"
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},
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{
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"name": "Allow Team Change",
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"description": "Allow players to change teams ( true \/ false )",
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"env_variable": "allowteamchange",
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"default_value": "true",
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"user_viewable": 1,
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"user_editable": 1,
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"rules": "required|string"
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},
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{
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"name": "Advertise Server",
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"description": "Have the server report to the public server list ( true \/ false )",
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"env_variable": "advertise",
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"default_value": "true",
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"user_viewable": 1,
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"user_editable": 1,
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"rules": "required|string"
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},
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{
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"name": "Reserved Slows",
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"description": "The number of reserved slots for admins \/ mods",
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"env_variable": "reservedslots",
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"default_value": "0",
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"user_viewable": 1,
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"user_editable": 1,
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"rules": "required|string"
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},
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{
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"name": "Prevent Team Change If Unbalanced",
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"description": "This will prevent players from changing teams if they're already unbalanced ( true \/ false )",
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"env_variable": "ptciu",
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"default_value": "true",
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"user_viewable": 1,
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"user_editable": 1,
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"rules": "required|string"
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},
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{
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"name": "Enforce Team Balance",
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"description": "This will FORCE team balance if the teams are too uneven ( true \/ false )",
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"env_variable": "teambal",
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"default_value": "true",
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"user_viewable": 1,
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"user_editable": 1,
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"rules": "required|string"
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},
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{
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"name": "Record Demos",
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"description": "This will record demos of the players ( true \/ false )",
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"env_variable": "recorddemos",
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"default_value": "true",
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"user_viewable": 1,
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"user_editable": 1,
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"rules": "required|string"
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}
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]
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}
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