update feather toml to latest

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parkervcp 2020-12-13 10:12:52 -05:00
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commit c582e50283
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@ -1,28 +1,21 @@
# Configuration for the Feather server.
# Most of the options here are unimplented and have no effect.
# Those that are unimplemted have been labeled so.
# Many of the options here are unimplemented and have no effect.
# Those that are unimplemented have been labeled so.
[io]
# Packets with a size more than or equal to this value will be sent compressed.
# Compressing packets reduces bandwidth usage but increases CPU activity.
compression_threshold = 256
# The number of worker threads used for asynchronous IO.
# Set to the number of cores on your CPU for optimal performance.
io_worker_threads = 8
[proxy]
# IP forwarding using either "bungee" (BungeeCord/Waterfall/Travertine) or "velocity" (Velocity)
proxy_mode = "none" # Unimplemented
[server]
online_mode = true
motd = "A Feather server"
max_players = 16
default_gamemode = "survival"
default_gamemode = "creative"
difficulty = "none" # Unimplemented
view_distance = 6
address = "127.0.0.1"
address = "0.0.0.0"
port = 25565
[gameplay]
@ -45,3 +38,25 @@ level = "debug"
url = ""
# Optional SHA1 hash of the resource pack file.
hash = ""
[world]
# The name of the directory containing the world.
name = "world"
# The generator to use if the world does not exist.
# Implemented values are: default, flat
generator = "default"
# The seed to use if the world does not exist.
# Leaving this value empty will generate a random seed.
# If this value is not a valid integer (i64), the string
# will be converted using a hash function.
seed = ""
# Interval at which to save modified chunks.
save_interval = "1min"
[proxy]
# Select the IP forwarding mode that is used by proxies like BungeeCord or Velocity.
# Valid values are
# - "None" - for usage without a proxy
# - "BungeeCord" - for BungeeCord/Waterfall/Travertine
# - "Velocity" - for Velocity style proxies (unimplemented)
proxy_mode = "None"