diff --git a/game_eggs/steamcmd_servers/space_engineers/egg-space-engineers.json b/game_eggs/steamcmd_servers/space_engineers/egg-space-engineers.json index ae83af50..970ad404 100644 --- a/game_eggs/steamcmd_servers/space_engineers/egg-space-engineers.json +++ b/game_eggs/steamcmd_servers/space_engineers/egg-space-engineers.json @@ -4,7 +4,7 @@ "version": "PTDL_v2", "update_url": null }, - "exported_at": "2022-11-05T15:52:51+01:00", + "exported_at": "2022-11-05T17:28:33+01:00", "name": "Space Engineers", "author": "tueye@tuworld.de", "description": "Space Engineers is a voxel-based sandbox game set in space and on planets.", @@ -24,7 +24,7 @@ }, "scripts": { "installation": { - "script": "#!\/bin\/bash\r\n# Installation Script\r\n#\r\n## Define variables\r\ndlurl=\"https:\/\/raw.githubusercontent.com\/parkervcp\/eggs\/master\/game_eggs\/steamcmd_servers\/space_engineers\"\r\n\r\n# Install packages. Default packages below are not required if using our existing install image thus speeding up the install process.\r\n#apt -y update\r\n#apt -y --no-install-recommends install curl lib32gcc-s1 ca-certificates\r\n\r\n## just in case someone removed the defaults.\r\nif [[ \"${STEAM_USER}\" == \"\" ]] || [[ \"${STEAM_PASS}\" == \"\" ]]; then\r\n echo -e \"steam user is not set.\\n\"\r\n echo -e \"Using anonymous user.\\n\"\r\n STEAM_USER=anonymous\r\n STEAM_PASS=\"\"\r\n STEAM_AUTH=\"\"\r\nelse\r\n echo -e \"user set to ${STEAM_USER}\"\r\nfi\r\n\r\n## download and install steamcmd\r\ncd \/tmp\r\nmkdir -p \/mnt\/server\/steamcmd\r\ncurl -sSL -o steamcmd.tar.gz https:\/\/steamcdn-a.akamaihd.net\/client\/installer\/steamcmd_linux.tar.gz\r\ntar -xzvf steamcmd.tar.gz -C \/mnt\/server\/steamcmd\r\nmkdir -p \/mnt\/server\/steamapps # Fix steamcmd disk write error when this folder is missing\r\ncd \/mnt\/server\/steamcmd\r\n\r\n# SteamCMD fails otherwise for some reason, even running as root.\r\n# This is changed at the end of the install process anyways.\r\nchown -R root:root \/mnt\r\nexport HOME=\/mnt\/server\r\n\r\n## install game using steamcmd\r\n.\/steamcmd.sh +force_install_dir \/mnt\/server +login ${STEAM_USER} ${STEAM_PASS} ${STEAM_AUTH} $( [[ \"${WINDOWS_INSTALL}\" == \"1\" ]] && printf %s '+@sSteamCmdForcePlatformType windows' ) +app_update ${SRCDS_APPID} $( [[ -z ${SRCDS_BETAID} ]] || printf %s \"-beta ${SRCDS_BETAID}\" ) $( [[ -z ${SRCDS_BETAPASS} ]] || printf %s \"-betapassword ${SRCDS_BETAPASS}\" ) ${INSTALL_FLAGS} validate +quit ## other flags may be needed depending on install. looking at you cs 1.6\r\n\r\n## set up 32 bit libraries\r\nmkdir -p \/mnt\/server\/.steam\/sdk32\r\ncp -v linux32\/steamclient.so ..\/.steam\/sdk32\/steamclient.so\r\n\r\n## set up 64 bit libraries\r\nmkdir -p \/mnt\/server\/.steam\/sdk64\r\ncp -v linux64\/steamclient.so ..\/.steam\/sdk64\/steamclient.so\r\n\r\n## Create world and config\r\nmkdir -p $HOME\/config\/Saves\r\nif [ ! -d $HOME\/config\/Saves\/World ]\r\nthen\r\n curl $dlurl\/World.zip -o World.zip\r\n unzip World.zip -d $HOME\/config\/Saves\/\r\nfi\r\nif [ ! -f $HOME\/config\/SpaceEngineers-Dedicated.cfg ]; then curl $dlurl\/SpaceEngineers-Dedicated.cfg -o $HOME\/config\/SpaceEngineers-Dedicated.cfg; fi\r\n\r\nrm -fR $HOME\/World.zip\r\n\r\n## install end\r\necho \"-----------------------------------------\"\r\necho \"Installation completed...\"\r\necho \"-----------------------------------------\"", + "script": "#!\/bin\/bash\r\n# Installation Script\r\n#\r\n## Define variables\r\ndlurl=\"https:\/\/raw.githubusercontent.com\/parkervcp\/eggs\/master\/game_eggs\/steamcmd_servers\/space_engineers\"\r\n\r\n# Install packages. Default packages below are not required if using our existing install image thus speeding up the install process.\r\n#apt -y update\r\n#apt -y --no-install-recommends install curl lib32gcc-s1 ca-certificates\r\n\r\n## just in case someone removed the defaults.\r\nif [[ \"${STEAM_USER}\" == \"\" ]] || [[ \"${STEAM_PASS}\" == \"\" ]]; then\r\n echo -e \"steam user is not set.\\n\"\r\n echo -e \"Using anonymous user.\\n\"\r\n STEAM_USER=anonymous\r\n STEAM_PASS=\"\"\r\n STEAM_AUTH=\"\"\r\nelse\r\n echo -e \"user set to ${STEAM_USER}\"\r\nfi\r\n\r\n## download and install steamcmd\r\ncd \/tmp\r\nmkdir -p \/mnt\/server\/steamcmd\r\ncurl -sSL -o steamcmd.tar.gz https:\/\/steamcdn-a.akamaihd.net\/client\/installer\/steamcmd_linux.tar.gz\r\ntar -xzvf steamcmd.tar.gz -C \/mnt\/server\/steamcmd\r\nmkdir -p \/mnt\/server\/steamapps # Fix steamcmd disk write error when this folder is missing\r\ncd \/mnt\/server\/steamcmd\r\n\r\n# SteamCMD fails otherwise for some reason, even running as root.\r\n# This is changed at the end of the install process anyways.\r\nchown -R root:root \/mnt\r\nexport HOME=\/mnt\/server\r\n\r\n## install game using steamcmd\r\n.\/steamcmd.sh +force_install_dir \/mnt\/server +login ${STEAM_USER} ${STEAM_PASS} ${STEAM_AUTH} $( [[ \"${WINDOWS_INSTALL}\" == \"1\" ]] && printf %s '+@sSteamCmdForcePlatformType windows' ) +app_update ${SRCDS_APPID} $( [[ -z ${SRCDS_BETAID} ]] || printf %s \"-beta ${SRCDS_BETAID}\" ) $( [[ -z ${SRCDS_BETAPASS} ]] || printf %s \"-betapassword ${SRCDS_BETAPASS}\" ) ${INSTALL_FLAGS} validate +quit ## other flags may be needed depending on install. looking at you cs 1.6\r\n\r\n## set up 32 bit libraries\r\nmkdir -p \/mnt\/server\/.steam\/sdk32\r\ncp -v linux32\/steamclient.so ..\/.steam\/sdk32\/steamclient.so\r\n\r\n## set up 64 bit libraries\r\nmkdir -p \/mnt\/server\/.steam\/sdk64\r\ncp -v linux64\/steamclient.so ..\/.steam\/sdk64\/steamclient.so\r\n\r\n## Create world and config\r\nmkdir -p $HOME\/config\/Saves\r\nif [ ! -d $HOME\/config\/Saves\/World ]\r\nthen\r\n curl $dlurl\/World.zip -o World.zip\r\n unzip World.zip -d $HOME\/config\/Saves\/\r\nfi\r\nif [ ! -f $HOME\/config\/SpaceEngineers-Dedicated.cfg ]; then curl $dlurl\/SpaceEngineers-Dedicated.cfg -o $HOME\/config\/SpaceEngineers-Dedicated.cfg; fi\r\n\r\nrm -fR $HOME\/World.zip\r\n\r\n# copy libs for mod support\r\ncp -v $HOME\/steamclient.dll ..\/DedicatedServer64\/\r\ncp -v $HOME\/steamclient64.dll ..\/DedicatedServer64\/\r\ncp -v $HOME\/tier0_s.dll ..\/DedicatedServer64\/\r\ncp -v $HOME\/tier0_s64.dll ..\/DedicatedServer64\/\r\ncp -v $HOME\/vstdlib_s.dll ..\/DedicatedServer64\/\r\ncp -v $HOME\/vstdlib_s64.dll ..\/DedicatedServer64\/\r\n\r\n## install end\r\necho \"-----------------------------------------\"\r\necho \"Installation completed...\"\r\necho \"-----------------------------------------\"", "container": "ghcr.io\/parkervcp\/installers:debian", "entrypoint": "bash" }