add Torch

This commit is contained in:
Torsten Widmann 2022-11-14 07:46:11 +01:00
parent fc90747646
commit bea4c90095
9 changed files with 232 additions and 4 deletions

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@ -251,6 +251,8 @@ If you are reading this it looks like you are looking to add an egg to your serv
* [multiadmin](game_eggs/steamcmd_servers/scpsl/multiadmin)
* [Soldat](game_eggs/steamcmd_servers/soldat)
* [Space Engineers](game_eggs/steamcmd_servers/space_engineers)
* [default](game_eggs/steamcmd_servers/space_engineers/default)
* [torch](game_eggs/steamcmd_servers/space_engineers/torch)
* [Squad](game_eggs/steamcmd_servers/squad)
* [Starbound](game_eggs/steamcmd_servers/starbound)
* [Stationeers](game_eggs/steamcmd_servers/stationeers)

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@ -154,6 +154,8 @@
* [Multiadmin](steamcmd_servers/scpsl/multiadmin)
* [Soldat](steamcmd_servers/soldat)
* [Space Engineers](steamcmd_servers/space_engineers)
* [default](steamcmd_servers/space_engineers/default)
* [torch](steamcmd_servers/space_engineers/torch)
* [Squad](steamcmd_servers/squad)
* [Starbound](steamcmd_servers/starbound)
* [Stationeers](steamcmd_servers/stationeers)

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@ -164,6 +164,8 @@ This is a collection of servers that use SteamCMD to install.
## Space Engineers
[Space Engineers](space_engineers)
* [default](space_engineers/default)
* [torch](space_engineers/torch)
## Squad
@ -199,7 +201,7 @@ This is a collection of servers that use SteamCMD to install.
## The Isle
* [The Isle](the_isle)
[The Isle](the_isle)
* [Evrima](the_isle/evrima/)
## Tower Unite
@ -216,6 +218,6 @@ This is a collection of servers that use SteamCMD to install.
## Valheim
* [Valheim](valheim)
[Valheim](valheim)
* [Valheim Vanilla](valheim/valheim_vanilla)
* [Valheim Plus Mod](valheim/valheim_plus)

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@ -4,7 +4,7 @@
"version": "PTDL_v2",
"update_url": null
},
"exported_at": "2022-11-05T17:28:33+01:00",
"exported_at": "2022-11-14T07:35:36+01:00",
"name": "Space Engineers",
"author": "tueye@tuworld.de",
"description": "Space Engineers is a voxel-based sandbox game set in space and on planets.",
@ -24,7 +24,7 @@
},
"scripts": {
"installation": {
"script": "#!\/bin\/bash\r\n# Installation Script\r\n#\r\n## Define variables\r\ndlurl=\"https:\/\/raw.githubusercontent.com\/parkervcp\/eggs\/master\/game_eggs\/steamcmd_servers\/space_engineers\"\r\n\r\n# Install packages. Default packages below are not required if using our existing install image thus speeding up the install process.\r\n#apt -y update\r\n#apt -y --no-install-recommends install curl lib32gcc-s1 ca-certificates\r\n\r\n## just in case someone removed the defaults.\r\nif [[ \"${STEAM_USER}\" == \"\" ]] || [[ \"${STEAM_PASS}\" == \"\" ]]; then\r\n echo -e \"steam user is not set.\\n\"\r\n echo -e \"Using anonymous user.\\n\"\r\n STEAM_USER=anonymous\r\n STEAM_PASS=\"\"\r\n STEAM_AUTH=\"\"\r\nelse\r\n echo -e \"user set to ${STEAM_USER}\"\r\nfi\r\n\r\n## download and install steamcmd\r\ncd \/tmp\r\nmkdir -p \/mnt\/server\/steamcmd\r\ncurl -sSL -o steamcmd.tar.gz https:\/\/steamcdn-a.akamaihd.net\/client\/installer\/steamcmd_linux.tar.gz\r\ntar -xzvf steamcmd.tar.gz -C \/mnt\/server\/steamcmd\r\nmkdir -p \/mnt\/server\/steamapps # Fix steamcmd disk write error when this folder is missing\r\ncd \/mnt\/server\/steamcmd\r\n\r\n# SteamCMD fails otherwise for some reason, even running as root.\r\n# This is changed at the end of the install process anyways.\r\nchown -R root:root \/mnt\r\nexport HOME=\/mnt\/server\r\n\r\n## install game using steamcmd\r\n.\/steamcmd.sh +force_install_dir \/mnt\/server +login ${STEAM_USER} ${STEAM_PASS} ${STEAM_AUTH} $( [[ \"${WINDOWS_INSTALL}\" == \"1\" ]] && printf %s '+@sSteamCmdForcePlatformType windows' ) +app_update ${SRCDS_APPID} $( [[ -z ${SRCDS_BETAID} ]] || printf %s \"-beta ${SRCDS_BETAID}\" ) $( [[ -z ${SRCDS_BETAPASS} ]] || printf %s \"-betapassword ${SRCDS_BETAPASS}\" ) ${INSTALL_FLAGS} validate +quit ## other flags may be needed depending on install. looking at you cs 1.6\r\n\r\n## set up 32 bit libraries\r\nmkdir -p \/mnt\/server\/.steam\/sdk32\r\ncp -v linux32\/steamclient.so ..\/.steam\/sdk32\/steamclient.so\r\n\r\n## set up 64 bit libraries\r\nmkdir -p \/mnt\/server\/.steam\/sdk64\r\ncp -v linux64\/steamclient.so ..\/.steam\/sdk64\/steamclient.so\r\n\r\n## Create world and config\r\nmkdir -p $HOME\/config\/Saves\r\nif [ ! -d $HOME\/config\/Saves\/World ]\r\nthen\r\n curl $dlurl\/World.zip -o World.zip\r\n unzip World.zip -d $HOME\/config\/Saves\/\r\nfi\r\nif [ ! -f $HOME\/config\/SpaceEngineers-Dedicated.cfg ]; then curl $dlurl\/SpaceEngineers-Dedicated.cfg -o $HOME\/config\/SpaceEngineers-Dedicated.cfg; fi\r\n\r\nrm -fR $HOME\/World.zip\r\n\r\n# copy libs for mod support\r\ncp -v $HOME\/steamclient.dll ..\/DedicatedServer64\/\r\ncp -v $HOME\/steamclient64.dll ..\/DedicatedServer64\/\r\ncp -v $HOME\/tier0_s.dll ..\/DedicatedServer64\/\r\ncp -v $HOME\/tier0_s64.dll ..\/DedicatedServer64\/\r\ncp -v $HOME\/vstdlib_s.dll ..\/DedicatedServer64\/\r\ncp -v $HOME\/vstdlib_s64.dll ..\/DedicatedServer64\/\r\n\r\n## install end\r\necho \"-----------------------------------------\"\r\necho \"Installation completed...\"\r\necho \"-----------------------------------------\"",
"script": "#!\/bin\/bash\r\n# Installation Script\r\n#\r\n## Define variables\r\ndlurl=\"https:\/\/raw.githubusercontent.com\/parkervcp\/eggs\/master\/game_eggs\/steamcmd_servers\/default\/space_engineers\"\r\n\r\n# Install packages. Default packages below are not required if using our existing install image thus speeding up the install process.\r\n#apt -y update\r\n#apt -y --no-install-recommends install curl lib32gcc-s1 ca-certificates\r\n\r\n## just in case someone removed the defaults.\r\nif [[ \"${STEAM_USER}\" == \"\" ]] || [[ \"${STEAM_PASS}\" == \"\" ]]; then\r\n echo -e \"steam user is not set.\\n\"\r\n echo -e \"Using anonymous user.\\n\"\r\n STEAM_USER=anonymous\r\n STEAM_PASS=\"\"\r\n STEAM_AUTH=\"\"\r\nelse\r\n echo -e \"user set to ${STEAM_USER}\"\r\nfi\r\n\r\n## download and install steamcmd\r\ncd \/tmp\r\nmkdir -p \/mnt\/server\/steamcmd\r\ncurl -sSL -o steamcmd.tar.gz https:\/\/steamcdn-a.akamaihd.net\/client\/installer\/steamcmd_linux.tar.gz\r\ntar -xzvf steamcmd.tar.gz -C \/mnt\/server\/steamcmd\r\nmkdir -p \/mnt\/server\/steamapps # Fix steamcmd disk write error when this folder is missing\r\ncd \/mnt\/server\/steamcmd\r\n\r\n# SteamCMD fails otherwise for some reason, even running as root.\r\n# This is changed at the end of the install process anyways.\r\nchown -R root:root \/mnt\r\nexport HOME=\/mnt\/server\r\n\r\n## install game using steamcmd\r\n.\/steamcmd.sh +force_install_dir \/mnt\/server +login ${STEAM_USER} ${STEAM_PASS} ${STEAM_AUTH} $( [[ \"${WINDOWS_INSTALL}\" == \"1\" ]] && printf %s '+@sSteamCmdForcePlatformType windows' ) +app_update ${SRCDS_APPID} $( [[ -z ${SRCDS_BETAID} ]] || printf %s \"-beta ${SRCDS_BETAID}\" ) $( [[ -z ${SRCDS_BETAPASS} ]] || printf %s \"-betapassword ${SRCDS_BETAPASS}\" ) ${INSTALL_FLAGS} validate +quit ## other flags may be needed depending on install. looking at you cs 1.6\r\n\r\n## set up 32 bit libraries\r\nmkdir -p \/mnt\/server\/.steam\/sdk32\r\ncp -v linux32\/steamclient.so ..\/.steam\/sdk32\/steamclient.so\r\n\r\n## set up 64 bit libraries\r\nmkdir -p \/mnt\/server\/.steam\/sdk64\r\ncp -v linux64\/steamclient.so ..\/.steam\/sdk64\/steamclient.so\r\n\r\n## Create world and config\r\nmkdir -p $HOME\/config\/Saves\r\nif [ ! -d $HOME\/config\/Saves\/World ]\r\nthen\r\n curl $dlurl\/World.zip -o World.zip\r\n unzip World.zip -d $HOME\/config\/Saves\/\r\nfi\r\nif [ ! -f $HOME\/config\/SpaceEngineers-Dedicated.cfg ]; then curl $dlurl\/SpaceEngineers-Dedicated.cfg -o $HOME\/config\/SpaceEngineers-Dedicated.cfg; fi\r\n\r\nrm -fR $HOME\/World.zip\r\n\r\n# copy libs for mod support\r\ncp -v $HOME\/steamclient.dll ..\/DedicatedServer64\/\r\ncp -v $HOME\/steamclient64.dll ..\/DedicatedServer64\/\r\ncp -v $HOME\/tier0_s.dll ..\/DedicatedServer64\/\r\ncp -v $HOME\/tier0_s64.dll ..\/DedicatedServer64\/\r\ncp -v $HOME\/vstdlib_s.dll ..\/DedicatedServer64\/\r\ncp -v $HOME\/vstdlib_s64.dll ..\/DedicatedServer64\/\r\n\r\n## install end\r\necho \"-----------------------------------------\"\r\necho \"Installation completed...\"\r\necho \"-----------------------------------------\"",
"container": "ghcr.io\/parkervcp\/installers:debian",
"entrypoint": "bash"
}

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@ -0,0 +1,38 @@
# Space Engineers Torch Server
### Author & Contributers
| Name | Github Profile |
| ------------- |-------------|
| gOOvER | https://github.com/gOOvER |
## Description
Torch is the successor to SE Server Extender and gives server admins the tools they need to keep their Space Engineers servers running smoothly. It features a user interface with live management tools and a plugin system so you can run your server exactly how you'd like. Torch is still in early development so there may be bugs and incomplete features.
**NOTE**
Because of the winetricks installation, the install process could take some time. Likewise, the first start of the server takes its time.
When installed, the Server loads a base World and config from this repo. New world must be generated with the Windows Dedicated Server and then uploaded to the /config/Saves folder.
Everything which is not defined in a variable could be edited directy in the config file /config/SpaceEngineers-Dedicated.cfg and config/Saves/{{WORLD}}/Sandbox.sbc
## Server Ports
Default server ports are listed below, but the Main, STEAm and API port can be any port.
| Port | default |
|-------|---------|
| Game | 27016 |
| Steam | 8766 |
| API | 8081 |
## Minumum server settings
### RAM
This server requires about 6GB.
Based on the information provided by the developer: [See here](https://www.spaceengineersgame.com/dedicated-servers/)
### Disk
This server uses about 7GB of diskspace.

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@ -0,0 +1,184 @@
{
"_comment": "DO NOT EDIT: FILE GENERATED AUTOMATICALLY BY PTERODACTYL PANEL - PTERODACTYL.IO",
"meta": {
"version": "PTDL_v2",
"update_url": null
},
"exported_at": "2022-11-14T07:34:52+01:00",
"name": "Space Engineers - Torch Server",
"author": "info@goover.de",
"description": "Torch is the successor to SE Server Extender and gives server admins the tools they need to keep their Space Engineers servers running smoothly. It features a user interface with live management tools and a plugin system so you can run your server exactly how you'd like. Torch is still in early development so there may be bugs and incomplete features.",
"features": [
"steam_disk_space"
],
"docker_images": {
"ghcr.io\/parkervcp\/yolks:wine_staging": "ghcr.io\/parkervcp\/yolks:wine_staging"
},
"file_denylist": [],
"startup": "winetricks sound=disabled; export WINEARCH=\"win64\"; export WINEDLLOVERRIDES=\"mscoree=n,b;mshtml=n,b\"; wine \/home\/container\/Torch.Server.exe -noupdate -nogui -console",
"config": {
"files": "{\r\n \"Instance\/SpaceEngineers-Dedicated.cfg\": {\r\n \"parser\": \"xml\",\r\n \"find\": {\r\n \"MyConfigDedicated.SessionSettings.GameMode\": \"{{server.build.env.SERVER_MODE}}\",\r\n \"MyConfigDedicated.SessionSettings.MaxPlayers\": \"{{server.build.env.MAX_PLAYERS}}\",\r\n \"MyConfigDedicated.SessionSettings.AutoSaveInMinutes\": \"{{server.build.env.SAVE_INTERVAL}}\",\r\n \"MyConfigDedicated.SessionSettings.EnableSaving\": \"{{server.build.env.SAVE_ENABLED}}\",\r\n \"MyConfigDedicated.LoadWorld\": \"Z:\\\\home\\\\container\\\\Instance\\\\Saves\\\\{{server.build.env.WORLD_NAME}}\",\r\n \"MyConfigDedicated.ServerPort\": \"{{server.build.default.port}}\",\r\n \"MyConfigDedicated.SteamPort\": \"{{server.build.env.STEAM_PORT}}\",\r\n \"MyConfigDedicated.ServerName\": \"{{server.build.env.SERVER_NAME}}\",\r\n \"MyConfigDedicated.WorldName\": \"{{server.build.env.WORLD_NAME}}\",\r\n \"MyConfigDedicated.ServerDescription\": \"{{server.build.env.SERVER_DESC}}\",\r\n \"MyConfigDedicated.RemoteApiEnabled\": \"{{server.build.env.REMOTEAPI_ENABLE}}\",\r\n \"MyConfigDedicated.RemoteApiPort\": \"{{server.build.env.REMOTEAPI_PORT}}\"\r\n }\r\n }\r\n}",
"startup": "{\r\n \"done\": \"Game ready...\"\r\n}",
"logs": "{}",
"stop": "^C"
},
"scripts": {
"installation": {
"script": "#!\/bin\/bash\r\n# Installation Script\r\n#\r\n\r\n## Define variables\r\ndlurl=\"https:\/\/raw.githubusercontent.com\/parkervcp\/eggs\/master\/game_eggs\/steamcmd_servers\/default\/space_engineers\"\r\n\r\n# Install packages. Default packages below are not required if using our existing install image thus speeding up the install process.\r\napt -y update\r\napt -y install curl lib32gcc-s1 ca-certificates unzip\r\n\r\n## just in case someone removed the defaults.\r\nif [[ \"${STEAM_USER}\" == \"\" ]] || [[ \"${STEAM_PASS}\" == \"\" ]]; then\r\n echo -e \"steam user is not set.\\n\"\r\n echo -e \"Using anonymous user.\\n\"\r\n STEAM_USER=anonymous\r\n STEAM_PASS=\"\"\r\n STEAM_AUTH=\"\"\r\nelse\r\n echo -e \"user set to ${STEAM_USER}\"\r\nfi\r\n\r\n## download and install steamcmd\r\ncd \/tmp\r\nmkdir -p \/mnt\/server\/steamcmd\r\ncurl -sSL -o steamcmd.tar.gz https:\/\/steamcdn-a.akamaihd.net\/client\/installer\/steamcmd_linux.tar.gz\r\ntar -xzvf steamcmd.tar.gz -C \/mnt\/server\/steamcmd\r\nmkdir -p \/mnt\/server\/steamapps # Fix steamcmd disk write error when this folder is missing\r\ncd \/mnt\/server\/steamcmd\r\n\r\n# SteamCMD fails otherwise for some reason, even running as root.\r\n# This is changed at the end of the install process anyways.\r\nchown -R root:root \/mnt\r\nexport HOME=\/mnt\/server\r\n\r\n## install game using steamcmd\r\n.\/steamcmd.sh +force_install_dir \/mnt\/server +login ${STEAM_USER} ${STEAM_PASS} ${STEAM_AUTH} $( [[ \"${WINDOWS_INSTALL}\" == \"1\" ]] && printf %s '+@sSteamCmdForcePlatformType windows' ) +app_update ${SRCDS_APPID} $( [[ -z ${SRCDS_BETAID} ]] || printf %s \"-beta ${SRCDS_BETAID}\" ) $( [[ -z ${SRCDS_BETAPASS} ]] || printf %s \"-betapassword ${SRCDS_BETAPASS}\" ) ${INSTALL_FLAGS} validate +quit ## other flags may be needed depending on install. looking at you cs 1.6\r\n\r\n## set up 32 bit libraries\r\nmkdir -p \/mnt\/server\/.steam\/sdk32\r\ncp -v linux32\/steamclient.so ..\/.steam\/sdk32\/steamclient.so\r\n\r\n## set up 64 bit libraries\r\nmkdir -p \/mnt\/server\/.steam\/sdk64\r\ncp -v linux64\/steamclient.so ..\/.steam\/sdk64\/steamclient.so\r\n\r\n## Download Torch and unpack\r\ncd \/mnt\/server\/\r\ncurl -sSL -o torch-server.zip https:\/\/build.torchapi.com\/job\/Torch\/job\/master\/lastSuccessfulBuild\/artifact\/bin\/torch-server.zip\r\nunzip torch-server.zip -d \/mnt\/server\/\r\n\r\nchown -R root:root \/mnt\r\n\r\n## Create world and Instance\r\nmkdir -p $HOME\/Instance\/Saves\r\nif [ ! -d $HOME\/Instance\/Saves\/World ]\r\nthen\r\n curl $dlurl\/World.zip -o \/tmp\/World.zip\r\n unzip \/tmp\/World.zip -d $HOME\/Instance\/Saves\/\r\nfi\r\n\r\nif [ ! -f $HOME\/Instance\/SpaceEngineers-Dedicated.cfg ]; then \r\n curl $dlurl\/SpaceEngineers-Dedicated.cfg -o $HOME\/Instance\/SpaceEngineers-Dedicated.cfg;\r\nfi\r\n\r\nrm -fR $HOME\/torch-server.zip\r\n\r\n## install end\r\necho \"-----------------------------------------\"\r\necho \"Installation completed...\"\r\necho \"-----------------------------------------\"",
"container": "debian:bullseye-slim",
"entrypoint": "bash"
}
},
"variables": [
{
"name": "APP ID",
"description": "The ID corresponding to the game to download.",
"env_variable": "SRCDS_APPID",
"default_value": "298740",
"user_viewable": false,
"user_editable": false,
"rules": "required|numeric|digits_between:1,6",
"field_type": "text"
},
{
"name": "Server Name",
"description": "Name of the server, appears in Steam browser.",
"env_variable": "SERVER_NAME",
"default_value": "Pterodactyl Space Engineer Server",
"user_viewable": true,
"user_editable": true,
"rules": "required|string|max:64",
"field_type": "text"
},
{
"name": "World Name",
"description": "Name of your world (and of your save folder)",
"env_variable": "WORLD_NAME",
"default_value": "World",
"user_viewable": true,
"user_editable": true,
"rules": "required|string|max:20",
"field_type": "text"
},
{
"name": "Server Description",
"description": "Description of the game",
"env_variable": "SERVER_DESC",
"default_value": "Pterodactyl Space Engineer Server",
"user_viewable": true,
"user_editable": true,
"rules": "required|string|max:200",
"field_type": "text"
},
{
"name": "Game Mode",
"description": "Game Mode setting: Survival, Creative",
"env_variable": "SERVER_MODE",
"default_value": "Survival",
"user_viewable": true,
"user_editable": true,
"rules": "required|string|in:Survival,Creative",
"field_type": "text"
},
{
"name": "Maximum Players",
"description": "",
"env_variable": "MAX_PLAYERS",
"default_value": "4",
"user_viewable": true,
"user_editable": true,
"rules": "required|numeric|digits_between:1,3",
"field_type": "text"
},
{
"name": "Enable Saving",
"description": "",
"env_variable": "SAVE_ENABLED",
"default_value": "true",
"user_viewable": true,
"user_editable": true,
"rules": "required|string|in:true,false",
"field_type": "text"
},
{
"name": "Auto Save Interval",
"description": "Time between auto saves specified in minutes",
"env_variable": "SAVE_INTERVAL",
"default_value": "5",
"user_viewable": true,
"user_editable": true,
"rules": "required|numeric|digits_between:1,3",
"field_type": "text"
},
{
"name": "Steam Port",
"description": "Steam Port",
"env_variable": "STEAM_PORT",
"default_value": "8766",
"user_viewable": true,
"user_editable": true,
"rules": "required|numeric|max:65535",
"field_type": "text"
},
{
"name": "Enable Remote Api",
"description": "Enable Remote Api",
"env_variable": "REMOTEAPI_ENABLE",
"default_value": "false",
"user_viewable": true,
"user_editable": true,
"rules": "required|string|in:true,false",
"field_type": "text"
},
{
"name": "Remote Api Port",
"description": "Remote Api Port",
"env_variable": "REMOTEAPI_PORT",
"default_value": "8081",
"user_viewable": true,
"user_editable": true,
"rules": "required|numeric|max:65535",
"field_type": "text"
},
{
"name": "WINEPREFIX",
"description": "WINEPREFIX",
"env_variable": "WINEPREFIX",
"default_value": "\/home\/container\/.wine",
"user_viewable": false,
"user_editable": false,
"rules": "required|string|max:64",
"field_type": "text"
},
{
"name": "WINETRICKS_RUN",
"description": "",
"env_variable": "WINETRICKS_RUN",
"default_value": "vcrun2013 vcrun2017 corefonts dotnet48",
"user_viewable": false,
"user_editable": false,
"rules": "required|string",
"field_type": "text"
},
{
"name": "WINDOWS_INSTALL",
"description": "",
"env_variable": "WINDOWS_INSTALL",
"default_value": "1",
"user_viewable": false,
"user_editable": false,
"rules": "required|string|max:20",
"field_type": "text"
},
{
"name": "WINEDEBUG",
"description": "",
"env_variable": "WINEDEBUG",
"default_value": "-all",
"user_viewable": false,
"user_editable": false,
"rules": "required|string|max:20",
"field_type": "text"
}
]
}