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https://github.com/parkervcp/eggs.git
synced 2024-11-26 16:19:04 +08:00
Verbiage Fixes & Bug Accommodations
- `adminlist.txt` and `banlist.txt` are not currently recognized from within the persistent data path, so they were removed from the installation script, and the README was updated to point users to the currently working file location. - "Game Mode" startup parameter was renamed to "Game Settings Preset" to avoid confusion, and it's default value set to null to match documentation. - V Rising was in the wrong alphabetical spot for all the directory READMEs and was fixed.
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@ -240,10 +240,10 @@ If you are reading this it looks like you are looking to add an egg to your serv
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* [Team Fortress 2 Classic](game_eggs/steamcmd_servers/team_fortress_2_classic)
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* [Tower Unite](game_eggs/steamcmd_servers/tower_unite)
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* [Unturned](game_eggs/steamcmd_servers/unturned)
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* [V Rising](game_eggs/steamcmd_servers/v_rising)
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* [Valheim](game_eggs/steamcmd_servers/valheim)
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* [Valheim Vanilla](game_eggs/steamcmd_servers/valheim/valheim_vanilla)
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* [Valheim Plus Mod](game_eggs/steamcmd_servers/valheim/valheim_plus)
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* [V Rising](game_eggs/steamcmd_servers/v_rising)
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[Teeworlds](game_eggs/teeworlds)
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@ -156,10 +156,10 @@
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* [The Forest](steamcmd_servers/the_forest)
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* [Tower Unite](steamcmd_servers/tower_unite)
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* [Unturned](steamcmd_servers/unturned)
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* [V Rising](steamcmd_servers/v_rising)
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* [Valheim](steamcmd_servers/valheim)
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* [Valheim Plus Mod](steamcmd_servers/valheim/valheim_plus)
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* [Valheim Vanilla](steamcmd_servers/valheim/valheim_vanilla)
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* [V Rising](steamcmd_servers/v_rising)
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[Teeworlds](teeworlds)
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@ -180,13 +180,13 @@ This is a collection of servers that use SteamCMD to install.
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[Unturned](unturned)
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## V Rising
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[V Rising](v_rising)
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## Valheim
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[Valheim](valheim)
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* [Valheim Vanilla](valheim/valheim_vanilla)
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* [Valheim Plus Mod](valheim/valheim_plus)
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## V Rising
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[V Rising](v_rising)
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@ -85,17 +85,17 @@ You can find the game settings and saves in the `~/save-data/` directory.
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#### Server Game Settings
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Standardized game settings can be applied via the "Game Mode" startup parameter. If you would like a more custom array of settings to adjust, you can copy the `ServerGameSettings.json` file located in `~/VRisingServer_Data/StreamingAssets/Settings/` to `~/save-data/Settings` and adjust as needed. Also, ensure "Game Mode" is set to empty/null. A list of settings, with a description of what each setting does and the min/max values where applicable, [can be found here](https://cdn.stunlock.com/blog/2022/05/25083113/Game-Server-Settings.pdf).
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Standardized game settings can be applied via the "Game Settings Preset" startup parameter. If you would like a more custom array of settings to adjust, you can copy the `ServerGameSettings.json` file located in `~/VRisingServer_Data/StreamingAssets/Settings/` to `~/save-data/Settings/` and adjust as needed. Also, ensure "Game Settings Preset" is set to empty/null. A list of settings, with a description of what each setting does and the min/max values where applicable, [can be found here](https://cdn.stunlock.com/blog/2022/05/25083113/Game-Server-Settings.pdf).
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#### Becoming an Administrator
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To become an administrator in the game you will first need to modify the `adminlist.txt` file under `~/save-data/Settings` with your SteamID (one SteamID per line). This can be done without restarting your server. To become an administrator in the game you need to enable the console in the options menu, bring it down with `~` and authenticate using the `adminauth` console command. Once an administrator you can use a number of administrative commands like `banuser`, `bancharacter`, `banned`, `unban` and `kick`.
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To become an administrator in the game you will first need to open the `adminlist.txt` file under `~/VRisingServer_Data/StreamingAssets/Settings/` and add your [steamID64](https://steamid.io/) (one steamID64 per line). This can be done without restarting your server. To become an administrator in the game you need to enable the console in the options menu, bring it down with `~` and authenticate using the `adminauth` console command. Once an administrator you can use a number of administrative commands like `banuser`, `bancharacter`, `banned`, `unban` and `kick`.
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If you ban users through the in-game console the server will automatically modify the `banlist.txt` file, but you can also modify this manually (one SteamID per line).
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If you ban users through the in-game console the server will automatically modify the `banlist.txt` file, but you can also modify this manually (one steamID64 per line).
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#### Transfer Local/Client Save to the Server
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[Follow these instructions by the developer very carefully](https://github.com/StunlockStudios/vrising-dedicated-server-instructions#transfer-localclient-save-to-a-dedicated-server). Note: The `-saveName <name>` command line parameter and `GameSettingsPreset` setting are handled automatically by the Egg's "Save Name" and "Game Mode" startup parameters, respectively. Also, if a custom `ServerGameSettings.json` file exists for any reason in the `~/save-data/Settings` directory, delete it.
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[Follow these instructions by the developer very carefully](https://github.com/StunlockStudios/vrising-dedicated-server-instructions#transfer-localclient-save-to-a-dedicated-server). Note: The `-saveName <name>` command line parameter and `GameSettingsPreset` setting are handled automatically by the Egg's "Save Name" and "Game Settings Preset" startup parameters, respectively. Also, if a custom `ServerGameSettings.json` file exists for any reason in the `~/save-data/Settings` directory, delete it.
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#### RCON
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@ -1,5 +1,5 @@
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{
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"_comment": "Pterodactyl V Rising Egg ~ David Wolfe (Red-Thirten) and Kapatheus ~ 2022-05-26",
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"_comment": "Pterodactyl V Rising Egg ~ David Wolfe (Red-Thirten) and Kapatheus ~ 2022-05-28",
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"meta": {
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"version": "PTDL_v1",
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"update_url": null
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@ -16,14 +16,14 @@
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"file_denylist": [],
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"startup": "wine64 .\/VRisingServer.exe -persistentDataPath save-data -address 0.0.0.0",
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"config": {
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"files": "{\r\n\t\"save-data\/Settings\/ServerHostSettings.json\": {\r\n\t\t\"parser\": \"json\",\r\n\t\t\"find\": {\r\n\t\t\t\"Name\": \"{{server.build.env.SERVER_NAME}}\",\r\n\t\t\t\"Description\": \"{{server.build.env.DESCRIPTION}}\",\r\n\t\t\t\"Port\": \"{{server.build.default.port}}\",\r\n\t\t\t\"QueryPort\": \"{{server.build.env.QUERY_PORT}}\",\r\n\t\t\t\"MaxConnectedUsers\": \"{{server.build.env.MAX_PLAYERS}}\",\r\n\t\t\t\"MaxConnectedAdmins\": \"{{server.build.env.MAX_ADMINS}}\",\r\n\t\t\t\"ServerFps\": \"{{server.build.env.FPS}}\",\r\n\t\t\t\"SaveName\": \"{{server.build.env.SAVE_NAME}}\",\r\n\t\t\t\"Password\": \"{{server.build.env.SERVER_PASSWORD}}\",\r\n\t\t\t\"Secure\": \"{{server.build.env.SERVER_SECURE}}\",\r\n\t\t\t\"ListOnMasterServer\": \"{{server.build.env.SERVER_LIST}}\",\r\n\t\t\t\"AutoSaveCount\": \"{{server.build.env.SAVE_COUNT}}\",\r\n\t\t\t\"AutoSaveInterval\": \"{{server.build.env.SAVE_INTERVAL}}\",\r\n\t\t\t\"GameSettingsPreset\": \"{{server.build.env.GAME_SETTINGS_PRESET}}\",\r\n\t\t\t\"AdminOnlyDebugEvents\": \"{{server.build.env.ADMIN_ONLY_DEBUG_EVENTS}}\",\r\n\t\t\t\"DisableDebugEvents\": \"{{server.build.env.DEBUG_EVENTS}}\",\r\n\t\t\t\"Rcon.Enabled\": \"{{server.build.env.RCON}}\",\r\n\t\t\t\"Rcon.Password\": \"{{server.build.env.RCON_PASS}}\",\r\n\t\t\t\"Rcon.Port\": \"{{server.build.env.RCON_PORT}}\"\r\n\t\t}\r\n\t}\r\n}",
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"files": "{\r\n \"save-data\/Settings\/ServerHostSettings.json\": {\r\n \"parser\": \"json\",\r\n \"find\": {\r\n \"Name\": \"{{server.build.env.SERVER_NAME}}\",\r\n \"Description\": \"{{server.build.env.DESCRIPTION}}\",\r\n \"Port\": \"{{server.build.default.port}}\",\r\n \"QueryPort\": \"{{server.build.env.QUERY_PORT}}\",\r\n \"MaxConnectedUsers\": \"{{server.build.env.MAX_PLAYERS}}\",\r\n \"MaxConnectedAdmins\": \"{{server.build.env.MAX_ADMINS}}\",\r\n \"ServerFps\": \"{{server.build.env.FPS}}\",\r\n \"SaveName\": \"{{server.build.env.SAVE_NAME}}\",\r\n \"Password\": \"{{server.build.env.SERVER_PASSWORD}}\",\r\n \"Secure\": \"{{server.build.env.SERVER_SECURE}}\",\r\n \"ListOnMasterServer\": \"{{server.build.env.SERVER_LIST}}\",\r\n \"AutoSaveCount\": \"{{server.build.env.SAVE_COUNT}}\",\r\n \"AutoSaveInterval\": \"{{server.build.env.SAVE_INTERVAL}}\",\r\n \"GameSettingsPreset\": \"{{server.build.env.GAME_SETTINGS_PRESET}}\",\r\n \"AdminOnlyDebugEvents\": \"{{server.build.env.ADMIN_ONLY_DEBUG_EVENTS}}\",\r\n \"DisableDebugEvents\": \"{{server.build.env.DEBUG_EVENTS}}\",\r\n \"Rcon.Enabled\": \"{{server.build.env.RCON}}\",\r\n \"Rcon.Password\": \"{{server.build.env.RCON_PASS}}\",\r\n \"Rcon.Port\": \"{{server.build.env.RCON_PORT}}\"\r\n }\r\n }\r\n}",
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"startup": "{\r\n \"done\": \"Loaded ServerGameSettings\"\r\n}",
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"logs": "{}",
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"stop": "^C"
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},
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"scripts": {
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"installation": {
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"script": "#!\/bin\/bash\r\n\r\n## File: Pterodactyl V Rising Egg - egg-v-rising.json\r\n## Authors: David Wolfe (Red-Thirten), Kapatheus\r\n## Date: 2022\/05\/26\r\n## License: MIT License\r\n## Image to install with is 'ghcr.io\/parkervcp\/installers:debian'\r\n\r\n# Install packages. Default packages below are skipped if using image noted above, thus speeding up the install process.\r\napt -y update\r\napt -y --no-install-recommends install curl lib32gcc-s1 ca-certificates\r\n\r\n# Download and install SteamCMD\r\nexport HOME=\/mnt\/server\r\ncd \/tmp\r\nmkdir -p $HOME\/steamcmd $HOME\/steamapps\r\ncurl -sSL -o steamcmd.tar.gz https:\/\/steamcdn-a.akamaihd.net\/client\/installer\/steamcmd_linux.tar.gz\r\ntar -xzvf steamcmd.tar.gz -C $HOME\/steamcmd\r\ncd $HOME\/steamcmd\r\n\r\n# SteamCMD fails otherwise for some reason, even running as root.\r\n# This is changed at the end of the install process anyways.\r\nchown -R root:root \/mnt\r\n\r\n# Install game server using SteamCMD\r\n.\/steamcmd.sh +force_install_dir $HOME +login anonymous $( [[ \"${WINDOWS_INSTALL}\" == \"1\" ]] && printf %s '+@sSteamCmdForcePlatformType windows' ) +app_update ${SRCDS_APPID} validate +quit\r\n\r\n# Set up 32 and 64 bit libraries\r\nmkdir -p $HOME\/.steam\/sdk{32,64}\r\ncp -v linux32\/steamclient.so $HOME\/.steam\/sdk32\/steamclient.so\r\ncp -v linux64\/steamclient.so $HOME\/.steam\/sdk64\/steamclient.so\r\n\r\n## V Rising Setup\r\nmkdir -p $HOME\/save-data\/Settings && cd \"$_\"\r\ntouch adminlist.txt banlist.txt\r\ncat > ServerHostSettings.json << EOF\r\n{\r\n \"Name\": \"${SERVER_NAME}\",\r\n \"Description\": \"${DESCRIPTION}\",\r\n \"Port\": ${SERVER_PORT},\r\n \"QueryPort\": ${QUERY_PORT},\r\n \"MaxConnectedUsers\": ${MAX_PLAYERS},\r\n \"MaxConnectedAdmins\": ${MAX_ADMINS},\r\n \"ServerFps\": ${FPS},\r\n \"SaveName\": \"${SAVE_NAME}\",\r\n \"Password\": \"${SERVER_PASSWORD}\",\r\n \"Secure\": ${SERVER_SECURE},\r\n \"ListOnMasterServer\": ${SERVER_LIST},\r\n \"AutoSaveCount\": ${SAVE_COUNT},\r\n \"AutoSaveInterval\": ${SAVE_INTERVAL},\r\n \"GameSettingsPreset\": \"${GAME_SETTINGS_PRESET}\",\r\n \"AdminOnlyDebugEvents\": ${ADMIN_ONLY_DEBUG_EVENTS},\r\n \"DisableDebugEvents\": ${DEBUG_EVENTS},\r\n \"Rcon\": {\r\n \"Enabled\": ${RCON},\r\n \"Password\": \"${RCON_PASS}\",\r\n \"Port\": ${RCON_PORT}\r\n }\r\n}\r\nEOF",
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"script": "#!\/bin\/bash\r\n\r\n## File: Pterodactyl V Rising Egg - egg-v-rising.json\r\n## Authors: David Wolfe (Red-Thirten), Kapatheus\r\n## Date: 2022\/05\/28\r\n## License: MIT License\r\n## Image to install with is 'ghcr.io\/parkervcp\/installers:debian'\r\n\r\n# Install packages. Default packages below are skipped if using image noted above, thus speeding up the install process.\r\napt -y update\r\napt -y --no-install-recommends install curl lib32gcc-s1 ca-certificates\r\n\r\n# Download and install SteamCMD\r\nexport HOME=\/mnt\/server\r\ncd \/tmp\r\nmkdir -p $HOME\/steamcmd $HOME\/steamapps\r\ncurl -sSL -o steamcmd.tar.gz https:\/\/steamcdn-a.akamaihd.net\/client\/installer\/steamcmd_linux.tar.gz\r\ntar -xzvf steamcmd.tar.gz -C $HOME\/steamcmd\r\ncd $HOME\/steamcmd\r\n\r\n# SteamCMD fails otherwise for some reason, even running as root.\r\n# This is changed at the end of the install process anyways.\r\nchown -R root:root \/mnt\r\n\r\n# Install game server using SteamCMD\r\n.\/steamcmd.sh +force_install_dir $HOME +login anonymous $( [[ \"${WINDOWS_INSTALL}\" == \"1\" ]] && printf %s '+@sSteamCmdForcePlatformType windows' ) +app_update ${SRCDS_APPID} validate +quit\r\n\r\n# Set up 32 and 64 bit libraries\r\nmkdir -p $HOME\/.steam\/sdk{32,64}\r\ncp -v linux32\/steamclient.so $HOME\/.steam\/sdk32\/steamclient.so\r\ncp -v linux64\/steamclient.so $HOME\/.steam\/sdk64\/steamclient.so\r\n\r\n## V Rising Setup\r\nmkdir -p $HOME\/save-data\/Settings && cd \"$_\"\r\ncat > ServerHostSettings.json << EOF\r\n{\r\n \"Name\": \"${SERVER_NAME}\",\r\n \"Description\": \"${DESCRIPTION}\",\r\n \"Port\": ${SERVER_PORT},\r\n \"QueryPort\": ${QUERY_PORT},\r\n \"MaxConnectedUsers\": ${MAX_PLAYERS},\r\n \"MaxConnectedAdmins\": ${MAX_ADMINS},\r\n \"ServerFps\": ${FPS},\r\n \"SaveName\": \"${SAVE_NAME}\",\r\n \"Password\": \"${SERVER_PASSWORD}\",\r\n \"Secure\": ${SERVER_SECURE},\r\n \"ListOnMasterServer\": ${SERVER_LIST},\r\n \"AutoSaveCount\": ${SAVE_COUNT},\r\n \"AutoSaveInterval\": ${SAVE_INTERVAL},\r\n \"GameSettingsPreset\": \"${GAME_SETTINGS_PRESET}\",\r\n \"AdminOnlyDebugEvents\": ${ADMIN_ONLY_DEBUG_EVENTS},\r\n \"DisableDebugEvents\": ${DEBUG_EVENTS},\r\n \"Rcon\": {\r\n \"Enabled\": ${RCON},\r\n \"Password\": \"${RCON_PASS}\",\r\n \"Port\": ${RCON_PORT}\r\n }\r\n}\r\nEOF",
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"container": "ghcr.io\/pterodactyl\/installers:debian",
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"entrypoint": "\/bin\/bash"
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}
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"rules": "boolean"
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},
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{
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"name": "Game Mode",
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"description": "What preset of game settings the server should run. Some settings may not apply after the save file is first created. Leave empty\/null if you are using a single-player uploaded save or a custom ServerGameSettings.json file.",
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"name": "Game Settings Preset",
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"description": "What preset of game settings the server should run. Some settings may not apply after the save file is first created. Leave empty\/null if you are using a single-player uploaded save or a custom ServerGameSettings.json file in the `~\/save-data\/Settings\/` directory.",
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"env_variable": "GAME_SETTINGS_PRESET",
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"default_value": "StandardPvP",
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"default_value": "",
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"user_viewable": true,
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"user_editable": true,
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"rules": "nullable|string|in:,DuoPvP,HardcorePvP,Level30PvE,Level30PvP,Level50PvE,Level50PvP,Level70PvE,Level70PvP,SoloPvP,StandardPvE_Easy,StandardPvE_Hard,StandardPvE,StandardPvP_Easy,StandardPvP_Hard,StandardPVP"
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