From b4116c645f0a51ac27c9bacb1db85a992f1c446c Mon Sep 17 00:00:00 2001 From: DiscoverSquishy <26318936+DiscoverSquishy@users.noreply.github.com> Date: Sun, 28 Aug 2022 17:37:20 +0300 Subject: [PATCH] Modified velocity.toml to use "legacy" forwading by default --- game_eggs/minecraft/proxy/java/velocity/velocity.toml | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/game_eggs/minecraft/proxy/java/velocity/velocity.toml b/game_eggs/minecraft/proxy/java/velocity/velocity.toml index 167a9427..bb22e994 100644 --- a/game_eggs/minecraft/proxy/java/velocity/velocity.toml +++ b/game_eggs/minecraft/proxy/java/velocity/velocity.toml @@ -34,7 +34,7 @@ prevent-client-proxy-connections = false # unable to implement network level firewalling (on a shared host). # - "modern": Forward player IPs and UUIDs as part of the login process using # Velocity's native forwarding. Only applicable for Minecraft 1.13 or higher. -player-info-forwarding-mode = "NONE" +player-info-forwarding-mode = "legacy" # If you are using modern or BungeeGuard IP forwarding, configure a file that contains a unique secret here. # The file is expected to be UTF-8 encoded and not empty. @@ -42,7 +42,7 @@ forwarding-secret-file = "forwarding.secret" # Announce whether or not your server supports Forge. If you run a modded server, we # suggest turning this on. -# +# # If your network runs one modpack consistently, consider using ping-passthrough = "mods" # instead for a nicer display in the server list. announce-forge = false