mirror of
https://github.com/parkervcp/eggs.git
synced 2024-11-30 03:02:55 +08:00
commit
b1e4169feb
@ -4,7 +4,7 @@
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"version": "PTDL_v1",
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"version": "PTDL_v1",
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"update_url": null
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"update_url": null
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},
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},
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"exported_at": "2022-01-20T13:01:27-05:00",
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"exported_at": "2022-05-29T05:37:19+02:00",
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"name": "Stormworks: Build and Rescue",
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"name": "Stormworks: Build and Rescue",
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"author": "iamkubi@gmail.com",
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"author": "iamkubi@gmail.com",
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"description": "Join a world where you design, create and pilot your own air sea rescue service. Release your inner hero as you battle fierce storms out at sea to rescue those in need.",
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"description": "Join a world where you design, create and pilot your own air sea rescue service. Release your inner hero as you battle fierce storms out at sea to rescue those in need.",
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@ -12,10 +12,10 @@
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"steam_disk_space"
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"steam_disk_space"
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],
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],
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"images": [
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"images": [
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"quay.io\/parkervcp\/pterodactyl-images:debian_wine-5"
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"ghcr.io\/parkervcp\/yolks:wine_latest"
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],
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],
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"file_denylist": [],
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"file_denylist": [],
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"startup": "xvfb-run wine server.exe +server_dir \/home\/container",
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"startup": "xvfb-run wine server64.exe +server_dir \/home\/container",
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"config": {
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"config": {
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"files": "{}",
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"files": "{}",
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"startup": "{\r\n \"done\": \"Server: ready to spawn for peer\"\r\n}",
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"startup": "{\r\n \"done\": \"Server: ready to spawn for peer\"\r\n}",
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@ -24,20 +24,29 @@
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},
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},
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"scripts": {
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"scripts": {
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"installation": {
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"installation": {
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"script": "#!\/bin\/bash\r\n# Installation Script\r\n#\r\n# Server Files: \/mnt\/server\r\napt update\r\napt -y --no-install-recommends install curl unzip libstdc++6 lib32gcc1 ca-certificates xvfb screen\r\ncd \/tmp\r\ncurl -sSL -o steamcmd.tar.gz http:\/\/media.steampowered.com\/installer\/steamcmd_linux.tar.gz\r\nmkdir -p \/mnt\/server\/steam\r\ntar -xzvf steamcmd.tar.gz -C \/mnt\/server\/steam\r\ncd \/mnt\/server\/steam\r\nchown -R root:root \/mnt\r\nexport HOME=\/mnt\/server\r\n.\/steamcmd.sh +login anonymous +@sSteamCmdForcePlatformType windows +force_install_dir \/mnt\/server +app_update ${APPID} validate +quit\r\nmkdir -p \/mnt\/server\/.steam\/sdk32\r\ncp -v \/mnt\/server\/steam\/linux32\/steamclient.so \/mnt\/server\/.steam\/sdk32\/steamclient.so",
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"script": "#!\/bin\/bash\r\n# steamcmd Base Installation Script\r\n#\r\n# Server Files: \/mnt\/server\r\n# Image to install with is 'ghcr.io\/parkervcp\/installers:debian'\r\n\r\n##\r\n#\r\n# Variables\r\n# STEAM_USER, STEAM_PASS, STEAM_AUTH - Steam user setup. If a user has 2fa enabled it will most likely fail due to timeout. Leave blank for anon install.\r\n# WINDOWS_INSTALL - if it's a windows server you want to install set to 1\r\n# SRCDS_APPID - steam app id found here - https:\/\/developer.valvesoftware.com\/wiki\/Dedicated_Servers_List\r\n# SRCDS_BETAID - beta branch of a steam app. Leave blank to install normal branch\r\n# SRCDS_BETAPASS - password for a beta branch should one be required during private or closed testing phases.. Leave blank for no password.\r\n# INSTALL_FLAGS - Any additional SteamCMD flags to pass during install.. Keep in mind that steamcmd auto update process in the docker image might overwrite or ignore these when it performs update on server boot.\r\n# AUTO_UPDATE - Adding this variable to the egg allows disabling or enabling automated updates on boot. Boolean value. 0 to disable and 1 to enable.\r\n#\r\n ##\r\n\r\n# Install packages. Default packages below are not required if using our existing install image thus speeding up the install process.\r\napt -y update\r\napt -y --no-install-recommends install curl lib32gcc-s1 ca-certificates\r\n\r\n## just in case someone removed the defaults.\r\nif [[ \"${STEAM_USER}\" == \"\" ]] || [[ \"${STEAM_PASS}\" == \"\" ]]; then\r\n echo -e \"steam user is not set.\\n\"\r\n echo -e \"Using anonymous user.\\n\"\r\n STEAM_USER=anonymous\r\n STEAM_PASS=\"\"\r\n STEAM_AUTH=\"\"\r\nelse\r\n echo -e \"user set to ${STEAM_USER}\"\r\nfi\r\n\r\n## download and install steamcmd\r\ncd \/tmp\r\nmkdir -p \/mnt\/server\/steamcmd\r\ncurl -sSL -o steamcmd.tar.gz https:\/\/steamcdn-a.akamaihd.net\/client\/installer\/steamcmd_linux.tar.gz\r\ntar -xzvf steamcmd.tar.gz -C \/mnt\/server\/steamcmd\r\nmkdir -p \/mnt\/server\/steamapps # Fix steamcmd disk write error when this folder is missing\r\ncd \/mnt\/server\/steamcmd\r\n\r\n# SteamCMD fails otherwise for some reason, even running as root.\r\n# This is changed at the end of the install process anyways.\r\nchown -R root:root \/mnt\r\nexport HOME=\/mnt\/server\r\n\r\n## install game using steamcmd\r\n.\/steamcmd.sh +force_install_dir \/mnt\/server +login ${STEAM_USER} ${STEAM_PASS} ${STEAM_AUTH} $( [[ \"${WINDOWS_INSTALL}\" == \"1\" ]] && printf %s '+@sSteamCmdForcePlatformType windows' ) +app_update ${SRCDS_APPID} $( [[ -z ${SRCDS_BETAID} ]] || printf %s \"-beta ${SRCDS_BETAID}\" ) $( [[ -z ${SRCDS_BETAPASS} ]] || printf %s \"-betapassword ${SRCDS_BETAPASS}\" ) ${INSTALL_FLAGS} validate +quit ## other flags may be needed depending on install. looking at you cs 1.6\r\n\r\n## set up 32 bit libraries\r\nmkdir -p \/mnt\/server\/.steam\/sdk32\r\ncp -v linux32\/steamclient.so ..\/.steam\/sdk32\/steamclient.so\r\n\r\n## set up 64 bit libraries\r\nmkdir -p \/mnt\/server\/.steam\/sdk64\r\ncp -v linux64\/steamclient.so ..\/.steam\/sdk64\/steamclient.so",
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"container": "debian:buster-slim",
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"container": "ghcr.io\/parkervcp\/installers:debian",
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"entrypoint": "bash"
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"entrypoint": "bash"
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}
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}
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},
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},
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"variables": [
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"variables": [
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{
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{
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"name": "App ID",
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"name": "SRCDS_APPID",
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"description": "Steam App ID",
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"description": "Steam App ID",
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"env_variable": "APPID",
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"env_variable": "SRCDS_APPID",
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"default_value": "1247090",
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"default_value": "1247090",
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"user_viewable": false,
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"user_viewable": false,
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"user_editable": false,
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"user_editable": false,
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"rules": "required|string|max:20"
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"rules": "required|string|max:20"
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},
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{
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"name": "WINDOWS_INSTALL",
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"description": "",
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"env_variable": "WINDOWS_INSTALL",
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"default_value": "1",
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"user_viewable": false,
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"user_editable": false,
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"rules": "required|string|max:20"
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}
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}
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]
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]
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}
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}
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