diff --git a/scripts/steamcmd_installer.sh b/scripts/steamcmd_installer.sh index b2dce4aa..7742daa9 100644 --- a/scripts/steamcmd_installer.sh +++ b/scripts/steamcmd_installer.sh @@ -41,7 +41,7 @@ chown -R root:root /mnt export HOME=/mnt/server ## install game using steamcmd -./steamcmd.sh +login ${STEAM_USER} ${STEAM_PASS} ${STEAM_AUTH} $( [ "${WINDOWS_INSTALL}" == "1" ] || printf %s '+@sSteamCmdForcePlatformType windows' ) +force_install_dir /mnt/server +app_update ${SRCDS_APPID} ${EXTRA_FLAGS} validate +quit ## other flags may be needed depending on install. looking at you cs 1.6 +./steamcmd.sh +login ${STEAM_USER} ${STEAM_PASS} ${STEAM_AUTH} $( [[ "${WINDOWS_INSTALL}" == "1" ]] && printf %s '+@sSteamCmdForcePlatformType windows' ) +force_install_dir /mnt/server +app_update ${SRCDS_APPID} ${EXTRA_FLAGS} validate +quit ## other flags may be needed depending on install. looking at you cs 1.6 ## set up 32 bit libraries mkdir -p /mnt/server/.steam/sdk32