From 95d7f016607a3516daddc893db377ac5bff37fd9 Mon Sep 17 00:00:00 2001 From: HoleInTheSeat <58385663+HoleInTheSeat@users.noreply.github.com> Date: Sun, 30 Jul 2023 10:09:34 -0500 Subject: [PATCH] AssaultCube (#2394) Add: AssaultCube --------- Co-authored-by: Quinten <67589015+QuintenQVD0@users.noreply.github.com> --- README.md | 3 + game_eggs/README.md | 3 + game_eggs/cubeengine/assaultcube/README.md | 30 +++++ .../assaultcube/egg-assault-cube.json | 112 ++++++++++++++++++ 4 files changed, 148 insertions(+) create mode 100644 game_eggs/cubeengine/assaultcube/README.md create mode 100644 game_eggs/cubeengine/assaultcube/egg-assault-cube.json diff --git a/README.md b/README.md index 6cd1060f..0605f64a 100644 --- a/README.md +++ b/README.md @@ -114,6 +114,9 @@ If you are reading this it looks like you are looking to add an egg to your serv * [MCGalaxy](game_eggs/classicube/mcgalaxy) +[Cube Engine](game_eggs/cubeengine) +* [AssaultCube](game_eggs/cubeengine/assaultcube) + [DDRaceNetwork](game_eggs/ddracenetwork) [Doom](game_eggs/doom) diff --git a/game_eggs/README.md b/game_eggs/README.md index 3dc06826..88a9b2ee 100644 --- a/game_eggs/README.md +++ b/game_eggs/README.md @@ -16,6 +16,9 @@ [CS2D](cs2d) +[Cube Engine](cubeengine) +* [AssaultCube](cubeengine/assaultcube) + [DDRaceNetwork](ddracenetwork/) [Doom](doom) diff --git a/game_eggs/cubeengine/assaultcube/README.md b/game_eggs/cubeengine/assaultcube/README.md new file mode 100644 index 00000000..cdcaceb9 --- /dev/null +++ b/game_eggs/cubeengine/assaultcube/README.md @@ -0,0 +1,30 @@ +# AssaultCube +[assault.cubers.net](https://assault.cubers.net/) + +AssaultCube is a FREE, multiplayer, first-person shooter game, based on the CUBE engine. + +Taking place in realistic environments, with fast, arcade gameplay, it's addictive and fun! + +With efficient bandwidth usage, it's low-latency and can even run over a 56 Kbps connection. +It's tiny too, weighing in at a lightweight about 50 MB package available for Windows, Mac and Linux. +On the correct settings, it can even run on old hardware (Pentium III and above). + +--- + +## Server Ports + +Ports required to run the server. + +| Port | default | +|---------|---------| +| Game | 25510 | +| Game +1 | 255101 | + +The second port is only used for the server master list to be able to update the server info. (Description, player count, etc.) + +**Must be Game +1!** + +### Notes + + +25510 is the default port, but any port can be used. \ No newline at end of file diff --git a/game_eggs/cubeengine/assaultcube/egg-assault-cube.json b/game_eggs/cubeengine/assaultcube/egg-assault-cube.json new file mode 100644 index 00000000..f9dad6b4 --- /dev/null +++ b/game_eggs/cubeengine/assaultcube/egg-assault-cube.json @@ -0,0 +1,112 @@ +{ + "_comment": "DO NOT EDIT: FILE GENERATED AUTOMATICALLY BY PTERODACTYL PANEL - PTERODACTYL.IO", + "meta": { + "version": "PTDL_v2", + "update_url": null + }, + "exported_at": "2023-07-30T10:56:35+02:00", + "name": "AssaultCube", + "author": "holeintheseat@gmail.com", + "description": "AssaultCube is a FREE, multiplayer, first-person shooter game, based on the CUBE engine.\r\n\r\nTaking place in realistic environments, with fast, arcade gameplay, it's addictive and fun!", + "features": null, + "docker_images": { + "Debian": "ghcr.io\/parkervcp\/yolks:debian" + }, + "file_denylist": [], + "startup": ".\/bin_unix\/linux_64_server -Y{{ASSAULT_SERVER_KEY}} -n\"{{ASSAULT_SERVER_DESCRIPTION}}\" -o\"{{ASSAULT_SERVER_MOTD}}\" -c{{ASSAULT_SERVER_MAXPLAYERS}} -x{{ASSAULT_SERVER_ADMINPASSWORD}} -f{{SERVER_PORT}} -p{{ASSAULT_SERVER_PLAYERPASSWORD}} -m{{ASSAULT_SERVER_MASTERSERVER}}", + "config": { + "files": "{}", + "startup": "{\r\n \"done\": \"dedicated server started, waiting for clients...\"\r\n}", + "logs": "{}", + "stop": "^^C" + }, + "scripts": { + "installation": { + "script": "#!\/bin\/bash\r\n# AssaultCube Server Egg (By HoleInTheSeat) <|-|> (https:\/\/assault.cubers.net\/)\r\n#\r\n# Server Files: \/mnt\/server\r\n\r\n#######-|Dependencies|-#######\r\napt update\r\napt -y install tar make bzip2 build-essential clang libclang-dev libclang1 llvm llvm-dev clang-tools libz-dev curl jq\r\n\r\n#######-|Downloading files|-#######\r\ncd \/mnt\/server\r\n## get release info and download links\r\n\r\nLATEST_JSON=$(curl --silent \"https:\/\/api.github.com\/repos\/assaultcube\/AC\/releases\/latest\")\r\nRELEASES=$(curl --silent \"https:\/\/api.github.com\/repos\/assaultcube\/AC\/releases\")\r\nMATCH=tar.bz2\r\n\r\nif [ -z \"${VERSION}\" ] || [ \"${VERSION}\" == \"latest\" ]; then\r\n DOWNLOAD_URL=$(echo ${LATEST_JSON} | jq .assets | jq -r .[].browser_download_url | grep -i ${MATCH})\r\nelse\r\n VERSION_CHECK=$(echo ${RELEASES} | jq -r --arg VERSION \"${VERSION}\" '.[] | select(.tag_name==$VERSION) | .tag_name')\r\n if [ \"${VERSION}\" == \"${VERSION_CHECK}\" ]; then\r\n DOWNLOAD_URL=$(echo ${RELEASES} | jq -r --arg VERSION \"${VERSION}\" '.[] | select(.tag_name==$VERSION) | .assets[].browser_download_url' | grep -i ${MATCH})\r\n else\r\n echo -e \"defaulting to latest release\"\r\n DOWNLOAD_URL=$(echo ${LATEST_JSON} | jq .assets | jq -r .[].browser_download_url | head -1)\r\n fi\r\nfi\r\n\r\n\r\ncurl -sSL -o AssaultCube.tar.bz2 ${DOWNLOAD_URL}\r\ntar -xf AssaultCube.tar.bz2\r\nrm AssaultCube.tar.bz2\r\n\r\n#######-|Setting Up Server|-#######\r\nmkdir -p \/mnt\/server\r\ncd \/mnt\/server\r\nrm -rf bin_win32\/ *.sh\r\n\r\nif [ \"$(uname -m)\" = \"x86_64\" ]; then\r\n echo -e \"x86 System\"\r\nelse\r\n cd \/mnt\/server\/source\/src\r\n make server_install\r\nfi\r\n#######-|Insert Server Authkey|-#######\r\ncd \/mnt\/server\r\nsed -i 's\/AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA\/{{ASSAULT_SERVER_KEY}}\/' .\/config\/servercmdline.txt\r\n\r\n## install end\r\necho \"-----------------------------------------\"\r\necho \"Installation completed...\"\r\necho \"-----------------------------------------\"", + "container": "debian:bullseye-slim", + "entrypoint": "bash" + } + }, + "variables": [ + { + "name": "Server Auth Key", + "description": "You must provide your own key for the server to register on the masterserver.\r\nTo generate a key you can run the client and issue the command:\r\n\r\n authkey new server \r\n \r\nSee: (https:\/\/assault.cubers.net\/docs\/server.html)", + "env_variable": "ASSAULT_SERVER_KEY", + "default_value": "", + "user_viewable": true, + "user_editable": true, + "rules": "nullable|required|string|max:64", + "field_type": "text" + }, + { + "name": "Server Description", + "description": "", + "env_variable": "ASSAULT_SERVER_DESCRIPTION", + "default_value": "", + "user_viewable": true, + "user_editable": true, + "rules": "nullable|string|max:512", + "field_type": "text" + }, + { + "name": "Message of the Day", + "description": "", + "env_variable": "ASSAULT_SERVER_MOTD", + "default_value": "", + "user_viewable": true, + "user_editable": true, + "rules": "nullable|string|max:512", + "field_type": "text" + }, + { + "name": "Max Players", + "description": "Set the limit on amount of players able to join (MAX 16)", + "env_variable": "ASSAULT_SERVER_MAXPLAYERS", + "default_value": "16", + "user_viewable": true, + "user_editable": true, + "rules": "required|string|integer|max:16", + "field_type": "text" + }, + { + "name": "Admin Password", + "description": "", + "env_variable": "ASSAULT_SERVER_ADMINPASSWORD", + "default_value": "", + "user_viewable": true, + "user_editable": true, + "rules": "required|string|max:512|min:5", + "field_type": "text" + }, + { + "name": "Player Password", + "description": "Password need to join the server.", + "env_variable": "ASSAULT_SERVER_PLAYERPASSWORD", + "default_value": "", + "user_viewable": true, + "user_editable": true, + "rules": "nullable|string|max:512", + "field_type": "text" + }, + { + "name": "Master Server", + "description": "Forces the server to register with the hostname or IP address of a different masterserver.\r\nThe default is ms.cubers.net\r\nIf you want your server to be hidden and not report to the masterserver, use -mlocalhost", + "env_variable": "ASSAULT_SERVER_MASTERSERVER", + "default_value": "ms.cubers.net", + "user_viewable": true, + "user_editable": true, + "rules": "required|string|max:512", + "field_type": "text" + }, + { + "name": "Version", + "description": "The version of the engine you want to download.", + "env_variable": "VERSION", + "default_value": "latest", + "user_viewable": true, + "user_editable": true, + "rules": "required|string|max:20", + "field_type": "text" + } + ] +} \ No newline at end of file