Merge branch 'master' into add/eugenServers

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Quinten 2022-12-25 16:08:03 +01:00 committed by GitHub
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@ -1,14 +1,16 @@
name: 🐛 Bug Report
description: Report an issue for an egg
title: "[Bug]: "
labels: [Bug]
description: Report an Egg issue
title: "[Bug]: <Egg Name>"
labels: ["bug", "not confirmed"]
body:
- type: markdown
attributes:
value: |
If you see any of the following, go to [Discord](https://discord.gg/pterodactyl) and report your error in a support channel.
* `A fatal error was encountered while starting this server.`
* `No server egg configuration could be located; aborting startup.`
If you see any of the following, go to [Discord](https://discord.gg/pterodactyl) and report your error in a support channel.
* `A fatal error was encountered while starting this server.`
* `No server egg configuration could be located; aborting startup.`
Make sure there are no existing bug reports by searching the [repository issues](https://github.com/parkervcp/eggs/issues?q=is%3Aopen+is%3Aissue+label%3ABug).
- type: input
id: panel-version
attributes:
@ -24,7 +26,7 @@ body:
description: Version number of your Wings (latest is not a version)
placeholder: 1.x.x
validations:
required: true
required: true
- type: input
id: service
attributes:
@ -32,18 +34,18 @@ body:
description: Service you are experiencing issues with
placeholder: minecraft/factorio/etc
validations:
required: true
required: true
- type: dropdown
id: modified
attributes:
label: Modified
description: Did you add or change things, this includes startup configs/install scripts/variables
options:
- Yes, I modified the egg (will provide details below)
- No, I did not modify the egg
- Yes, I modified the egg (will provide details below)
- No, I did not modify the egg
validations:
required: true
- type: textarea
required: true
- type: textarea
id: expected-behavior
attributes:
label: Expected Behavior
@ -51,7 +53,7 @@ body:
placeholder: Install the server, start it, play
validations:
required: true
- type: textarea
- type: textarea
id: actual-behavior
attributes:
label: Actual Behavior
@ -59,20 +61,28 @@ body:
placeholder: Server crashed with error X
validations:
required: true
- type: textarea
- type: textarea
id: reproduce-steps
attributes:
label: Steps To Reproduce
description: Step by step what to do to cause the issue
placeholder: |
Step 1 Set version to latest
Step 2 install
Step 3 Receive error X or Y
Step 1 Set version to latest
Step 2 install
Step 3 Receive error X or Y
validations:
required: true
- type: textarea
id: logs
- type: input
id: install-logs
attributes:
label: Relevant log output
description: Please copy and paste any relevant log output. This will be automatically formatted into code, so no need for backticks.
render: shell
label: Install logs
description: |
Run the command below on the SSH terminal of your Wings machine and provide the link to logs.
```
tail -n 1000 $(ls -Alrt /var/log/pterodactyl/install/*.log | tail -1 | sed 's/ */ /g' | cut -s -d' ' -f9) | nc pteropaste.com 99
```
placeholder: |
https://pteropaste.com/exampleLogs
validations:
required: true

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@ -1,19 +1,12 @@
name: 🎮 Game Request
name: 🥚 Egg Request
description: Suggest a server to build an egg for
title: "[Egg Request]: "
title: "[Egg Request]: <Software/Game>"
labels: ["egg request"]
body:
- type: markdown
attributes:
value: |
Make sure there are no existing egg requests by searching the repository issues. Please understand how Pterodactyl works when you are requesting an egg. (ie. docker-compose doesn't work for a pterodactyl server)
- type: input
id: service
attributes:
label: Service
description: Service you are experiencing issues with
placeholder: minecraft/factorio/etc
validations:
required: true
Make sure there are no existing egg requests by searching the [repository issues](https://github.com/parkervcp/eggs/labels/egg%20request). Please understand how Pterodactyl works when you are requesting an egg. (ie. docker-compose doesn't work for a pterodactyl server)
- type: dropdown
id: expand
attributes:
@ -26,15 +19,15 @@ body:
- type: input
id: game-link
attributes:
label: Link to game
label: Link to a game or software
placeholder: minecraft.net/factorio.com/etc
validations:
required: true
- type: input
id: download-link
attributes:
label: Links for server downloads
description: This needs to be an official link and not one that is hosted on some forum page or a personal Github page.
label: Links for the download
description: This needs to be an official link and not one that is hosted on some forum page or a personal Github page. Docker image is not a viable option.
validations:
required: true
validations:
@ -43,7 +36,6 @@ body:
id: instruction-link
attributes:
label: Links for the install docs
description: Link to install instructions or documentation based on which the server can be created
placeholder: Install the server, start it, play
description: Link to installation instructions or documentation covering required dependencies and configuration for the server creation. Docker image is not installation documentation!
validations:
required: true

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@ -0,0 +1,88 @@
name: 🐛 Install Bug Report
description: Report an Egg install issue
title: "[Install Bug]: <Egg Name>"
labels: ["install bug", "not confirmed"]
body:
- type: markdown
attributes:
value: |
If you see any of the following, go to [Discord](https://discord.gg/pterodactyl) and report your error in a support channel.
* `A fatal error was encountered while starting this server.`
* `No server egg configuration could be located; aborting startup.`
Make sure there are no existing bug reports by searching the the issues for [install bugs](https://github.com/parkervcp/eggs/labels/install%20bug).
- type: input
id: panel-version
attributes:
label: Panel Version
description: Version number of your Panel (latest is not a version)
placeholder: 1.x.x
validations:
required: true
- type: input
id: wings-version
attributes:
label: Wings Version
description: Version number of your Wings (latest is not a version)
placeholder: 1.x.x
validations:
required: true
- type: input
id: service
attributes:
label: Service
description: Service you are experiencing issues with
placeholder: minecraft/factorio/etc
validations:
required: true
- type: dropdown
id: modified
attributes:
label: Modified
description: Did you add or change things, this includes startup configs/install scripts/variables
options:
- Yes, I modified the egg (will provide details below)
- No, I did not modify the egg
validations:
required: true
- type: textarea
id: expected-behavior
attributes:
label: Expected Behavior
description: What did you expect to happen
placeholder: Install the server, start it, play
validations:
required: true
- type: textarea
id: actual-behavior
attributes:
label: Actual Behavior
description: What actually happened instead
placeholder: Server crashed with error X
validations:
required: true
- type: textarea
id: reproduce-steps
attributes:
label: Steps To Reproduce
description: Step by step what to do to cause the issue
placeholder: |
Step 1 Set version to latest
Step 2 install
Step 3 Receive error X or Y
validations:
required: true
- type: input
id: install-logs
attributes:
label: Install logs
description: |
Run the command below on the SSH terminal of your Wings machine and provide the link to logs.
```
tail -n 1000 $(ls -Alrt /var/log/pterodactyl/install/*.log | tail -1 | sed 's/ */ /g' | cut -s -d' ' -f9) | nc pteropaste.com 99
```
placeholder: |
https://pteropaste.com/exampleLogs
validations:
required: true

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@ -1,22 +1,24 @@
### All Submissions:
# Description
* [ ] Have you followed the guidelines in our Contributing document?
<!-- Please explain what is being changed or added as a short overview for this PR. Also, link existing relevant issues if they exist with resolves # -->
## Checklist for all submissions
<!-- insert X into the brackets to mark it as done. You can click preview to make the links appear clickable. -->
* [ ] Have you followed the guidelines in our [Contributing document](https://github.com/parkervcp/eggs/blob/master/CONTRIBUTING.md)?
* [ ] Have you checked to ensure there aren't other open [Pull Requests](../pulls) for the same update/change?
* [ ] Have you tested and reviewed your changes with confidence that everything works?
* [ ] Did you branch your changes and PR from that branch and not from your master branch?
* If not, why?:
<!-- You can erase any parts of this template not applicable to your Pull Request. -->
<!-- You can erase the new egg submission template if you're not adding a completely new egg -->
### New Server Submissions:
## New egg Submissions
1. [ ] Does your submission pass tests (server is connectable)?
2. [ ] Does your server use a custom docker image?
2. [ ] Does your egg use a custom docker image?
* [ ] Have you tried to use a generic image?
* [ ] Did you PR the necessary changes to make it work?
3. [ ] Have you added the server to the main README.md?
4. [ ] Have you added a unique README.md for the server you are adding?
### Changes to an existing Egg:
1. [ ] Have you added an explanation of what your changes do and why you'd like us to include them?
2. [ ] Have you tested your Egg changes?
3. [ ] Have you added the egg to the main README.md and any other README files in subdirectories of the egg (e.g /game_eggs) according to the alphabetical order?
4. [ ] Have you added a unique README.md for the egg you are adding according to the alphabetical order?

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@ -1,46 +1,68 @@
# So you want to make an Egg
# How to contribute
## General rules
You can contribute by either creating a new pull request or testing [existing pull requests](https://github.com/parkervcp/eggs/pulls) and commenting on whether the egg works for you or not. Testing is very important and helpful!
1. Keep it simple.
We don't need 8 miles of install script.
## General rules for eggs
2. Keep it Small.
Only use what is absolutely needed.
1. Keep it simple.
We don't need 8 miles of the install script.
3. Try to stay in the stock containers.
If you need something in a container, open a PR in [my yolks repo](https://github.com/parkervcp/yolks) where I can review and pull it up to the main repo. In addition, there is a larger quantity of [images here](https://github.com/parkervcp/images) for you to use that have not been migrated to Yolks yet.
2. Keep it small.
Only use what is absolutely needed. The [Yolks install images](https://github.com/parkervcp/yolks#installation-images) already contain the most basic packages that speeds up the installation process.
4. Don't be afraid to submit PR's to the egg repo.
I don't bite. I will work with you on the egg and the required things to run it.
3. Use the stock images.
If you need something in an image, open a PR in [my yolks repo](https://github.com/parkervcp/yolks) where it can be reviewed and built. Self-hosted or third-party images won't be accepted for security reasons.
## Step 1.
#### Be aware of the pterodactyl install process.
4. Don't be afraid to submit PR's to the egg repo.
I don't bite. I will work with you on the egg and the required things to run it. Feel free to open a draft PR if you don't quite have the egg finished yet by yourself.
The Pterodactyl install process is fairly simple once you know.
### Sources for working on a new egg
Look at existing eggs to see how they work. In most cases, you can take the existing egg as your new template. There's a brief documentation on how to [create eggs](https://pterodactyl.io/community/config/eggs/creating_a_custom_egg.html) and [Docker images](https://pterodactyl.io/community/config/eggs/creating_a_custom_image.html).
Use existing Docker images for your egg. You can find them in [Parkers Yolks fork](https://github.com/parkervcp/yolks) and [Pterodactyl Yolks](https://github.com/pterodactyl/yolks).
We have a collection of [existing install script snippets](https://github.com/parkervcp/eggs/tree/master/scripts) that you can use.
## Step 1
### Be aware of the pterodactyl install process
The Pterodactyl install process is fairly simple once you know it.
```md
1. Spin up install container
This uses a volume mount on /mnt/server for the server files.
This can pull or set up all that is needed to run the server.
Creates a new container using an install image that's run as root.
Uses a volume mount on `/mnt/server` for the server files, which is the working directory during installation.
The volume will be later mounted as `/home/container` for the server container. Any files outside of `/mnt/server` will be gone after installation.
Install script can pull files or set up all that is needed to run the server, such as writing files, directories or compiling apps.
It is regularly used to just download the files required. Such as server files and configs.
2. Stop install container
2. Stop and destroy install container
3. Start a new container with the server files in /home/container
This is where the server is actually run.
This is where the server is actually run. No root privileges.
Any dependencies installed during the install process are gone.
The container that is started should have everything you need.
No packages can be installed. Any required dependencies must exist in the used Docker image.
```
## Step 2.
#### Testing
## Step 2
### Testing
Make sure your install process is rock solid as I will be testing eggs before they ever hit my repo.
I will make suggestions and changes at will.
I will make suggestions and changes at will.
This is to maintain a clean repo that others can pull and be fully aware of what is being done.
## Step 3
## Step 3.
#### Make a branch and do your work in there.
### Make a branch and do your work in there
I have been getting messy PR's due to people always PRing from their master branch. Please make a seperate branch and PR from there.
I have been getting messy PR's due to people always PRing from their master branch. Please make a separate branch and PR from there.
## Step 4
Open a new pull request and fill in the template. Make sure that the readme files have been updated to include the new egg.

192
README.md
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@ -18,62 +18,89 @@ If you are reading this it looks like you are looking to add an egg to your serv
5. Select what nest you want to put the egg in.
1. If you want a new nest you need to create it before importing the egg.
# You must restart your daemon after importing an egg if you are using 0.7. This is not required on 1.X.
## You must restart your daemon after importing an egg if you are using 0.7. This is not required on 1.X
## Please read the CONTRIBUTING.md before submitting PRs
## [Bots](/bots)
[Discord](/bots/discord)
**Note:** these are actual Discord bot eggs, NOT language eggs. The old language eggs (discord-js-generic, discord-py-generic, etc) have been moved to the [generic languages section](#generic-languages).
* [ATL Bot](/bots/discord/atlbot) Node JS
* [Bastion](/bots/discord/bastion) Node JS
* [CorpBot](/bots/discord/corpbot) Python
* [discord.js](bots/discord/discord.js) Node JS generic
* [discord.py](bots/discord/discord.py) Python generic
* [discordgo](bots/discord/discordgo) Golang generic
* [Dynamica](/bots/discord/dynamica) Node JS
* [fragbot](/bots/discord/fragbot) Golang
* [JMusicBot](/bots/discord/jmusicbot) Java
* [nodemon.js](bots/discord/nodemon.js) Nodemon JS generic
* [parkertron](/bots/discord/parkertron) Golang
* [pixel-bot](/bots/discord/pixelbot) Python
* [Redbot](/bots/discord/redbot) Python
* [SinusBot](/bots/discord/sinusbot)
[Other](/bots/other)
* [Big Brother Bot](/bots/other/bigbrotherbot)
[Twitch](/bots/twitch)
* [PhantomBot](/bots/twitch/phantombot)
* [SogeBot](/bots/twitch/sogebot)
* [PhantomBot](/bots/twitch/phantombot)
* [SogeBot](/bots/twitch/sogebot)
[TeamSpeak3](bots/teamspeak3)
* [JTS3ServerMod](/bots/teamspeak3/jts3servermod)
* [JTS3ServerMod](/bots/teamspeak3/jts3servermod)
## [Generic Languages](/generic)
* [dart](/generic/dart/)
* [deno](/generic/deno/)
* [golang](/generic/golang/)
* [java](/generic/java/)
* [lua](/generic/lua/)
* [nodejs](/generic/nodejs/)
* [nodemon](/generic/nodemon/)
* [python](/generic/python/)
* [rust](/generic/rust/)
## [Database](/database)
### In-Memory Databases
[Redis](/database/redis)
* [Redis 5](/database/redis/redis-5)
* [Redis 6](/database/redis/redis-6)
* [Redis 7](/database/redis/redis-7)
### noSQL
* [mongoDB](/database/nosql/mongodb)
* [MongoDB](/database/nosql/mongodb)
* [rethinkdb](/database/nosql/rethinkdb)
### SQL Databases
* [MariaDB](/database/sql/mariadb)
* [PostgreSQL](/database/sql/postgres)
## [Voice Servers](/voice_servers)
* [Lavalink](/voice_servers/lavalink)
* [Teamspeak_ARM64](/voice_servers/teamspeak_ARM64)
* [TeaSpeak](/voice_servers/teaspeak)
* [TS3-Manager](/voice_servers/ts3_manager)
## [Game Eggs](/game_eggs)
[Among Us](game_eggs/among_us)
* [Impostor Server](game_eggs/among_us/impostor_server)
* [BetterCrewLink Server](game_eggs/among_us/bettercrewlink_server)
* [CrewLink Server](game_eggs/among_us/crewlink_server)
* [Impostor Server](game_eggs/among_us/impostor_server)
[BeamNG.drive](game_eggs/beamng)
* [BeamMP Server](game_eggs/beamng/beammp)
* [KissMP](game_eggs/beamng/kissmp)
@ -81,110 +108,147 @@ If you are reading this it looks like you are looking to add an egg to your serv
[Cryofall](game_eggs/cryofall/cryofall)
[ClassiCube](game_eggs/classicube)
* [MCGalaxy](game_eggs/classicube/mcgalaxy)
[Eugen games](game_eggs/eugen)
* [Steel Division 2](game_eggs/eugen/steel-division-2)
* [Wargame: Red Dragon](game_eggs/eugen/wargame-red-dragon)
* [Wargame: Red Dragon - patched](game_eggs/eugen/wargame-red-dragon-patched)
[Doom](game_eggs/doom)
* [Zandronum](game_eggs/doom/zandronum)
[ET Legacy](game_eggs/enemy_territory/etlegacy)
[FTL: Tachyon](game_eggs/ftl/tachyon)
[Factorio](game_eggs/factorio)
* [Vanilla](game_eggs/factorio/factorio)
* [ModUpdate](game_eggs/factorio/factorio-modupdate)
* [Clusterio](game_eggs/factorio/clusterio)
[Grand Theft Auto](game_eggs/gta)
* GTA V
* [FiveM](game_eggs/gta/fivem)
* [ragecoop](game_eggs/gta/ragecoop)
* [RageMP](game_eggs/gta/ragemp)
* [alt:V](game_eggs/gta/altv)
* GTA SA
* [Multi Theft Auto](game_eggs/gta/mtasa)
* [SA-MP](game_eggs/gta/samp)
* GTA
* [GTAC](game_eggs/gta/gtac)
[Mindustry](game_eggs/mindustry)
* [Mindustry](game_eggs/mindustry/mindustry)
[League Sandbox](game_eggs/leaguesandbox)
* [League Sandbox](game_eggs/leaguesandbox/leaguesandbox)
[Los Angeles Crimes](game_eggs/losangelescrimes)
[Mindustry](game_eggs/mindustry)
* [Mindustry](game_eggs/mindustry/mindustry)
[Minetest](game_eggs/minetest) (including MTG)
* [Minetest](game_eggs/minetest/minetest)
* [Minetest](game_eggs/minetest/minetest)
[Minecraft](game_eggs/minecraft)
* [Bedrock](game_eggs/minecraft/bedrock) Servers for Bedrock Minecraft (Windows 10, mobile, console)
* [Bedrock](game_eggs/minecraft/bedrock/bedrock)
* [gomint](game_eggs/minecraft/bedrock/gomint)
* [Nukkit](game_eggs/minecraft/bedrock/nukkit)
* [PocketMine MP](game_eggs/minecraft/bedrock/pocketmine_mp)
* [LiteLoaderBDS](game_eggs/bedrock/LiteLoader-bedrock)
* [Nukkit](game_eggs/minecraft/bedrock/nukkit)
* [PocketMine MP](game_eggs/minecraft/bedrock/pocketmine_mp)
* [Java](game_eggs/minecraft/java) Servers for Java Minecraft
* [Airplane](game_eggs/minecraft/java/airplane)
* [Cuberite](game_eggs/minecraft/java/cuberite)
* [Fabric](game_eggs/minecraft/java/fabric)
* [Feather](game_eggs/minecraft/java/feather)
* [Feed The Beast](game_eggs/minecraft/java/ftb)
* [Forge](game_eggs/minecraft/java/forge)
* [Fabric](game_eggs/minecraft/java/fabric)
* [Feather](game_eggs/minecraft/java/feather)
* [Feed The Beast](game_eggs/minecraft/java/ftb)
* [Forge](game_eggs/minecraft/java/forge)
* [Glowstone](game_eggs/minecraft/java/glowstone)
* [Magma](game_eggs/minecraft/java/magma)
* [Mohist](game_eggs/minecraft/java/mohist)
* [NanoLimbo](/game_eggs/minecraft/java/nanolimbo)
* [Paper](game_eggs/minecraft/java/paper)
* [Purpur](game_eggs/minecraft/java/purpur)
* [Spigot](game_eggs/minecraft/java/spigot)
* [SpongeForge](game_eggs/minecraft/java/spongeforge)
* [SpongeVanilla](game_eggs/minecraft/java/spongevanilla)
* [Technic](game_eggs/minecraft/java/technic)
* [Tuinity](game_eggs/minecraft/java/tuinity)
* [VanillaCord](game_eggs/minecraft/java/vanillacord)
* [Crossplay](game_eggs/minecraft/crossplay/) servers for crossplay between Bedrock and Java edition
* [Purpur-GeyserMC-Floodgate](game_eggs/minecraft/crossplay/purpur-geysermc-floodgate/)
* [Proxies](game_eggs/minecraft/proxy) Minecraft Server Proxies
* [Java](game_eggs/minecraft/proxy/java)
* [FlameCord](game_eggs/minecraft/proxy/java/flamecord)
* [FlameCord](game_eggs/minecraft/proxy/java/flamecord)
* [Travertine](game_eggs/minecraft/proxy/java/travertine)
* [TyphoonLimbo](game_eggs/minecraft/proxy/java/typhoonlimbo)
* [Velocity](game_eggs/minecraft/proxy/java/velocity)
* [Waterfall](game_eggs/minecraft/proxy/java/waterfall)
* [Bedrock](game_eggs/minecraft/proxy/bedrock)
* [Waterdog PE](game_eggs/minecraft/proxy/bedrock/waterdog_pe)
* [Cross Platform](game_eggs/minecraft/proxy/cross_platform)
* [GeyserMC](game_eggs/minecraft/proxy/cross_platform/geyser)
* [Waterdog](game_eggs/minecraft/proxy/cross_platform/waterdog)
[OpenArena](game_eggs/openarena)
* [openarena](game_eggs/openarena/openarena)
[OpenArena](game_eggs/openarena)
* [openarena](game_eggs/openarena/openarena)
[OpenRA](game_eggs/openra)
* [OpenRA Dune2000](game_eggs/openra/openra_dune2000)
* [OpenRA Red Alert](game_eggs/openra/openra_red_alert)
* [OpenRA Tiberian Dawn](game_eggs/openra/openra_tiberian_dawn)
[Red Dead Redemption](game_eggs/rdr)
* [RedM](game_eggs/rdr/redm)
[SteamCMD Servers](game_eggs/steamcmd_servers) These eggs use SteamCMD to install
* [7 Days to Die](game_eggs/steamcmd_servers/7_days_to_die)
* [ARK: Survival Evolved](game_eggs/steamcmd_servers/ark_survival_evolved)
* [Arma](game_eggs/steamcmd_servers/arma)
* [Arma 3](game_eggs/steamcmd_servers/arma/arma3)
* [Arma Reforger](game_eggs/steamcmd_servers/arma/arma_reforger)
* [Assetto Corsa](game_eggs/steamcmd_servers/assetto_corsa)
* [Avorion](game_eggs/steamcmd_servers/avorion)
* [Barotrauma](game_eggs/steamcmd_servers/barotrauma)
* [Black Mesa](game_eggs/steamcmd_servers/black_mesa)
* [Citadel: Forged with Fire](game_eggs/steamcmd_servers/citadel)
* [Conan Exiles](game_eggs/steamcmd_servers/conan_exiles)
* [Craftopia](game_eggs/steamcmd_servers/craftopia)
* [Cryofall](game_eggs/steamcmd_servers/cryofall)
* [DayZ (Experimental)](game_eggs/steamcmd_servers/dayz-experimental)
* [Don't Starve Together](game_eggs/steamcmd_servers/dont_starve)
* [ECO](game_eggs/steamcmd_servers/eco)
* [Fistful of Frags](game_eggs/steamcmd_servers/fof)
* [Frozen Flame](game_eggs/steamcmd_servers/frozen_flame)
* [HLDS Server](game_eggs/steamcmd_servers/hlds_server)
* [HLDS Vanilla](game_eggs/steamcmd_servers/hlds_server/vanilla)
* [ReHLDS](game_eggs/steamcmd_servers/hlds_server/rehlds)
* [Holdfast: Nations At War](game_eggs/steamcmd_servers/holdfast)
* [Hurtworld](game_eggs/steamcmd_servers/hurtworld)
* [Icarus](game_eggs/steamcmd_servers/icarus)
* [Insurgency: Sandstorm](game_eggs/steamcmd_servers/insurgency_sandstorm)
* [Killing Floor 2](game_eggs/steamcmd_servers/killing_floor_2)
* [Left 4 Dead](game_eggs/steamcmd_servers/left4dead)
* [Left 4 Dead 2](game_eggs/steamcmd_servers/left4dead_2)
* [Modiverse](game_eggs/steamcmd_servers/modiverse)
* [Mordhau](game_eggs/steamcmd_servers/mordhau)
* [No More Room in Hell](game_eggs/steamcmd_servers/nmrih)
* [Onset](game_eggs/steamcmd_servers/onset)
* [Open Fortress](game_eggs/steamcmd_servers/open_fortress)
* [Pavlov VR](game_eggs/steamcmd_servers/pavlov_vr)
* [PixARK](game_eggs/steamcmd_servers/pixark)
* [Post Scriptum](game_eggs/steamcmd_servers/post_scriptum)
@ -195,11 +259,16 @@ If you are reading this it looks like you are looking to add an egg to your serv
* [Rust](game_eggs/steamcmd_servers/rust)
* [Autowipe](game_eggs/steamcmd_servers/rust/rust_autowipe)
* [Staging](game_eggs/steamcmd_servers/rust/rust_staging)
* [Satisfactory](game_eggs/steamcmd_servers/satisfactory)
* [Solace Crafting](game_eggs/steamcmd_servers/solace_crafting)
* [SCP: Secret Laboratory](game_eggs/steamcmd_servers/scpsl)
* [dedicated](game_eggs/steamcmd_servers/scpsl/dedicated)
* [exiled](game_eggs/steamcmd_servers/scpsl/exiled)
* [multiadmin](game_eggs/steamcmd_servers/scpsl/multiadmin)
* [Soldat](game_eggs/steamcmd_servers/soldat)
* [Space Engineers](game_eggs/steamcmd_servers/space_engineers)
* [default](game_eggs/steamcmd_servers/space_engineers/default)
* [torch](game_eggs/steamcmd_servers/space_engineers/torch)
* [Squad](game_eggs/steamcmd_servers/squad)
* [Starbound](game_eggs/steamcmd_servers/starbound)
* [Stationeers](game_eggs/steamcmd_servers/stationeers)
@ -207,51 +276,102 @@ If you are reading this it looks like you are looking to add an egg to your serv
* [Subnautica: Nitrox Mod](game_eggs/steamcmd_servers/subnautica_nitrox_mod)
* [Sven Co-op](game_eggs/steamcmd_servers/svencoop)
* [The Forest](game_eggs/steamcmd_servers/the_forest)
* [The Isle](game_eggs/steamcmd_servers/the_isle)
* [Evrima](game_eggs/steamcmd_servers/the_isle/evrima)
* [Team Fortress 2 Classic](game_eggs/steamcmd_servers/team_fortress_2_classic)
* [Tower Unite](game_eggs/steamcmd_servers/tower_unite)
* [Truck Sim](game_eggs/steamcmd_servers/truck-simulator/)
* [American Truck Simulator](game_eggs/steamcmd_servers/truck-simulator/american-truck-simulator/)
* [Euro Truck Simulator 2](game_eggs/steamcmd_servers/truck-simulator/euro-truck-simulator2/)
* [Unturned](game_eggs/steamcmd_servers/unturned)
* [V Rising](game_eggs/steamcmd_servers/v_rising)
* [Valheim](game_eggs/steamcmd_servers/valheim)
* [Valheim Vanilla](game_eggs/steamcmd_servers/valheim/valheim_vanilla)
* [Valheim Plus Mod](game_eggs/steamcmd_servers/valheim/valheim_plus)
[Teeworlds](game_eggs/teeworlds)
* [Teeworlds](game_eggs/teeworlds/teeworlds)
[Terraria](game_eggs/terraria)
* [Vanilla](game_eggs/terraria/vanilla)
* [tModLoader](game_eggs/terraria/tmodloader)
* [TShock](game_eggs/terraria/tshock)
[Tycoon Games](game_eggs/tycoon_games)
* [OpenRCT2](game_eggs/tycoon_games/openrct2)
* [OpenTTD](game_eggs/tycoon_games/openttd)
[Unreal Engine](game_eggs/unreal_engine)
* [Tower Unite](game_eggs/unreal_engine/tower_unite)
* [Tower Unite](game_eggs/steamcmd_servers/tower_unite)
[Veloren](game_eggs/veloren)
[Veloren](game_eggs/veloren/veloren)
[Vintage Story](game_eggs/vintage_story/vintage_story)
[Vintage Story](game_eggs/vintage_story)
[Wine Generic](game_eggs/wine/generic)
[Xonotic](game_eggs/xonotic/xonotic)
[FoundryVTT](game_eggs/FoundryVTT)
## [Monitoring](/monitoring/)
### Loki
* [Loki](/monitoring/loki)
### Prometheus
* [Prometheus](/monitoring/prometheus)
## [Storage](/storage/)
### S3 Storage
* [minio](/storage/minio)
## [Software](/software/)
### Code Server
* [Code-Server](/software/code-server)
### Elasticsearch
* [Elasticsearch](/software/elasticsearch)
### Gitea
* [Gitea](/software/gitea)
### Grafana
* [Grafana](/software/grafana)
### haste-server
* [haste-server](/software/haste-server)
### LanguageTool
* [languagetool](/software/languagetool)
### Owncast
* [owncast](/software/owncast)
### RabbitMQ
* [rabbitmq](/software/rabbitmq)
### Reposilite
* [Reposilite](/software/reposilite)
### Yarr
* [yarr](/software/yarr)
### 5e Tools
* [5e Tools](/software/5e-tools)

View File

@ -1,56 +1,49 @@
# Discord Bots
### Some of these bots support other services but are primarily Discord bots
## Some of these bots support other services but are primarily Discord bots
#### ATLauncher Discord Bot
[ATLauncher/discord-bot](https://github.com/ATLauncher/discord-bot)
Their github has all the info you need
### [ATLauncher Discord Bot](atlbot)
#### Bastion
[TheBastionBot/Bastion](https://github.com/TheBastionBot/Bastion)
[ATLauncher/discord-bot](https://github.com/ATLauncher/discord-bot)
Their github has all the info you need
### [Bastion](bastion)
[TheBastionBot/Bastion](https://github.com/TheBastionBot/Bastion)
Give awesome perks to your Discord server!
### Corpbot
### [Corpbot](corpbot)
[corpnewt/CorpBot.py](https://github.com/corpnewt/CorpBot.py)
A very clumsy python bot for discord
#### DiscordJS
[discord.js](https://discord.js.org/)
A generic discord.js egg for running discord bots.
### [FragBot](fragbot)
#### DiscordPY
[discord.py](https://discordpy.readthedocs.io/en/latest/)
A generic discord.py egg for running discord bots.
[fragforce/fragbot](https://github.com/fragforce/fragbot)
The bot that runs as the fragforce `@Fragbot` offering looking-for-group services for now
#### discordgo
[discordgo](https://github.com/bwmarrin/discordgo)
A generic go application egg.
### [JMusicBot](jmusicbot)
#### FragBot
[fragforce/fragbot](https://github.com/fragforce/fragbot)
The bot that runs as the fragforce `@Fragbot` offering looking-for-group services for now
[jagrosh/MusicBot](https://github.com/jagrosh/MusicBot)
A Discord music bot that's easy to set up and run yourself!
#### MusicBot
[jagrosh/MusicBot](https://github.com/jagrosh/MusicBot)
A Discord music bot that's easy to set up and run yourself!
### [parkertron](parkertron)
#### nodemon
[nodemon](https://nodemon.io/)
A nodemon javascript egg for running and automatically restarting the node application when file changes in the directory are detected
[parkervcp/parkertron](https://github.com/parkervcp/parkertron)
The bot that runs as the pterodactyl `@Support Bot`
#### parkertron
[parkervcp/parkertron](https://github.com/parkervcp/parkertron)
The bot that runs as the pterodactyl `@Support Bot`
### [PixelBot](pixelbot)
#### PixelBot
[possatti/pixelbot](https://github.com/possatti/pixelbot)
No longer actively developed.
Was used to test python services.
[possatti/pixelbot](https://github.com/possatti/pixelbot)
No longer actively developed.
Was used to test python services.
### [RedBot](redbot)
### RedBot
[Cog-Creators/Red-DiscordBot](https://github.com/Cog-Creators/Red-DiscordBot)
A multifunction Discord bot
#### SinusBot
[SinusBot](https://www.sinusbot.com/)
### [SinusBot](sinusbot)
[SinusBot](https://www.sinusbot.com/)
Please Check their site for an in depth on the bot.

View File

@ -1,6 +1,9 @@
# ATLBot
### Their [Github](https://github.com/ATLauncher/discord-bot)
## Their [Github](https://github.com/ATLauncher/discord-bot)
This is the code for our Discord bot which runs on the official ATLauncher Discord server
### Server Ports
There are no ports required for the atl bot
## Server Ports
There are no ports required for the atl bot

View File

@ -1,13 +1,29 @@
# Bastion
### From their [Github](https://github.com/TheBastionBot/Bastion)
Give awesome perks to your Discord server!
### Install notes
Due to rate limiting the console on the panel cannot keep up with the game console and the build will complete before the panel console may show it. Reloading the console will load it to the latest part of the log.
## From their [Github](https://github.com/TheBastionBot/Bastion)
Bastion is a multi-purpose Discord Bot that can help you automate most tasks in your server, from administration and moderation to keeping the members active through various incentives, games and other fun activities.
## Install notes
There will be a tar error on first install. You can safly ignore this.
## Running the bot
You need to enable both `Privileged Gateway Intents` for the bot to run.
Enable this from `https://discord.com/developers/applications/<applicationid>/bot`
### Server Ports
No Ports are required for the bastion bot.
You need to enable both `Privileged Gateway Intents` for the bot to run.
Invite link: `https://discord.com/oauth2/authorize?client_id=INSERT_APP_ID_HERE&scope=bot&permissions=8`
## Server Ports
| Port | default |
|-----------------------|---------|
| Bastion API Port | 8377 |
## Mongodb
Mongodb is automaticly running in the background. Leave Mongo URL to the default to use it. If you want to use a external mongodb server a connection string should look like: `mongodb+srv://<username>:<password>@<ip>/?retryWrites=true&w=majority`
## Startup cmd
By default this should be `npm start` but if you want to register your slash commands set it to `npm run commands` it will activate the slash commands on discord's side. Then the server will crash, change it back to `npm run` to start the bot back up and have slash commands enabled.

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@ -1,72 +1,122 @@
{
"_comment": "DO NOT EDIT: FILE GENERATED AUTOMATICALLY BY PTERODACTYL PANEL - PTERODACTYL.IO",
"meta": {
"version": "PTDL_v1"
"version": "PTDL_v2",
"update_url": null
},
"exported_at": "2020-06-20T13:11:43-04:00",
"exported_at": "2022-12-15T16:23:16+01:00",
"name": "Bastion",
"author": "parker@parkervcp.com",
"description": "Bastion is an all-in-one multipurpose Discord bot that can do a whole bunch of things and its features are expanding daily. Bastion does everything most people will ever need it to do. Check out some feature highlights below to get a peek into the vast feature list of Bastion. And if you think Bastion lacks some feature, please send a suggestion and we will add it to Bastion as soon as possible.",
"image": "quay.io\/parkervcp\/pterodactyl-images:bot_bastion",
"startup": "\"rmv() { echo -e \"stopping nodejs\"; for i in $(pgrep node); do kill $i; done; echo -e \"stopping mongo\"; mongo --eval \\\"db.getSiblingDB('admin').shutdownServer()\\\" ; }; trap \\'echo -e \\\"ctrl-c caught\\\" && rmv\\'; mongod --fork --dbpath \/home\/container\/mongodb\/ --port 27017 --logpath \/home\/container\/mongod.log && until nc -z -v -w5 127.0.0.1 27017; do echo 'Waiting for mongodb connection...'; sleep 5; done && yarn start\"",
"description": "Bastion is a multi-purpose Discord Bot that can help you automate most tasks in your server, from administration and moderation to keeping the members active through various incentives, games and other fun activities",
"features": null,
"docker_images": {
"Bastion": "ghcr.io\/parkervcp\/yolks:bot_bastion"
},
"file_denylist": [],
"startup": "{{STARTUP_CMD}}",
"config": {
"files": "{\r\n \"settings\/credentials.yaml\": {\r\n \"parser\": \"yaml\",\r\n \"find\": {\r\n \"token\": \"{{server.build.env.BOT_TOKEN}}\"\r\n }\r\n },\r\n \"settings\/configurations.yaml\": {\r\n \"parser\": \"yaml\",\r\n \"find\": {\r\n \"presence.status\": \"{{server.build.env.STATUS}}\",\r\n \"presence.activity.type\": \"{{server.build.env.ACTIVITY}}\",\r\n \"presence.activity.name\": \"{{server.build.env.PLAYING}}\",\r\n \"presence.activity.url\": \"{{server.build.env.STREAM_URL}}\"\r\n }\r\n }\r\n}",
"startup": "{\r\n \"done\": \"Systems Ready!\"\r\n}",
"files": "{}",
"startup": "{\r\n \"done\": \"Ready\"\r\n}",
"logs": "{}",
"stop": "^C"
"stop": "^^C"
},
"scripts": {
"installation": {
"script": "#!\/bin\/bash\r\n# Bastion Bot Installation Script\r\n#\r\n# Server Files: \/mnt\/server\r\n## Move to install folder\r\ncd \/mnt\/server\/\r\n\r\n## Clone repo\r\ngit clone -q --depth 1 https:\/\/github.com\/TheBastionBot\/Bastion.git .\/\r\n\r\n## Install node_modules\r\nyarn install --only=production\r\n\r\n## Move config files.\r\nmv settings\/credentials.example.yaml settings\/credentials.yaml\r\nmv settings\/configurations.example.yaml settings\/configurations.yaml\r\n\r\n## make folders for mongodb\r\nmkdir mongodb\/",
"container": "node:12-buster",
"script": "#!\/bin\/bash\r\n# Bastion Bot Installation Script\r\n#\r\n# Server Files: \/mnt\/server\r\n## Move to install folder\r\napt update\r\napt install -y build-essential libtool python git tar\r\n\r\nmkdir -p \/mnt\/server\/\r\ncd \/mnt\/server\/\r\n\r\nif [ -d \"\/mnt\/server\/mongodb\" ]\r\nthen\r\n cd \/mnt\/server\/\r\n echo \"backing up mongodb\"\r\n REINSTALL=true\r\n tar -czf mongodb_backup.tar.gz mongodb\/\r\n mv mongodb_backup.tar.gz \/tmp\r\nfi\r\n\r\ntar -czf mongodb_back.tar.gz mongodb\/\r\nmv mongodb_back.tar.gz \/tmp\r\n\r\ncd \/mnt\/server\r\nrm -rf * .git\/ .github\/ .env.example .eslintrc.yml .gitattributes .gitignore .npm\/\r\n\r\n\r\n## Clone repo\r\necho \"cloning Bastion bot\"\r\ngit clone -q --depth 1 https:\/\/github.com\/TheBastionBot\/Bastion.git .\/\r\n\r\necho \"npm install --no-package-lock\"\r\nnpm install --no-package-lock\r\necho \"npm run build\"\r\nnpm run build\r\n\r\n## Move config files.\r\nmv settings.example.yaml settings.yaml\r\nrm bastion.cmd .env.example bastion.sh\r\n\r\n\r\nmkdir mongodb\/\r\nif [ \"$REINSTALL\" == \"true\" ]\r\nthen\r\n cd \/mnt\/server\r\n echo \"reinstall\"\r\n mv \/tmp\/mongodb_backup.tar.gz \/mnt\/server\r\n tar xf mongodb_backup.tar.gz\r\n rm mongodb_backup.tar.gz\r\nelse\r\n echo \"fresh install\"\r\nfi\r\n\r\necho \"-----------------------------------------\"\r\necho \"Installation completed...\"\r\necho \"-----------------------------------------\"",
"container": "node:18-bullseye",
"entrypoint": "bash"
}
},
"variables": [
{
"name": "Bot Token",
"description": "The Bot ID you get from https:\/\/discordapp.com\/developers\/applications\/",
"env_variable": "BOT_TOKEN",
"description": "The Bot Token you get from https:\/\/discordapp.com\/developers\/applications\/",
"env_variable": "TESSERACT_BOT_TOKEN",
"default_value": "GETABOTTOKEN",
"user_viewable": 1,
"user_editable": 1,
"rules": "required|string|max:64"
"user_viewable": true,
"user_editable": true,
"rules": "required|string|max:80",
"field_type": "text"
},
{
"name": "Bot Status",
"description": "valid values are `online`, `idle`, `dnd` and `invisible`",
"env_variable": "STATUS",
"default_value": "online",
"user_viewable": 1,
"user_editable": 1,
"rules": "required|string|max:20"
},
{
"name": "Activity Type",
"description": "valid options are `PLAYING`, `LISTENING`, `WATCHING` and `STREAMING`",
"env_variable": "ACTIVITY",
"default_value": "PLAYING",
"user_viewable": 1,
"user_editable": 1,
"rules": "required|string|max:9"
},
{
"name": "ACTIVITY",
"description": "What the bot is doing",
"env_variable": "PLAYING",
"default_value": "on a pterodactyl server",
"user_viewable": 1,
"user_editable": 1,
"rules": "required|string|max:64"
},
{
"name": "Stream URL",
"description": "If the bot activity is set to `STREAMING`",
"env_variable": "STREAM_URL",
"name": "Bot Client ID",
"description": "The Bot ID you get from https:\/\/discordapp.com\/developers\/applications\/",
"env_variable": "TESSERACT_BOT_ID",
"default_value": "",
"user_viewable": 1,
"user_editable": 1,
"rules": "nullable|string|max:64"
"user_viewable": true,
"user_editable": true,
"rules": "required|string|max:32",
"field_type": "text"
},
{
"name": "Mongo URL",
"description": "use `mongodb:\/\/127.0.0.1:27017\/bastion` for using the build in mongodb server",
"env_variable": "TESSERACT_MONGO_URI",
"default_value": "mongodb:\/\/127.0.0.1:27017\/bastion",
"user_viewable": true,
"user_editable": true,
"rules": "required|string|max:128",
"field_type": "text"
},
{
"name": "Music Activity",
"description": "When enabled, Bastion updates the activity to the currently playing track",
"env_variable": "BASTION_MUSIC_ACTIVITY",
"default_value": "true",
"user_viewable": true,
"user_editable": true,
"rules": "required|string|in:true,false",
"field_type": "text"
},
{
"name": "Relay Direct Messages",
"description": "When enabled, Bastion will relay any direct messages it receives to the owner of the bot application \/ team.",
"env_variable": "BASTION_RELAY_DMS",
"default_value": "false",
"user_viewable": true,
"user_editable": true,
"rules": "required|string|in:true,false",
"field_type": "text"
},
{
"name": "Safe Mode",
"description": "When enabled, this disables usage of unsafe commands like `exec` and `eval`.",
"env_variable": "TESSERACT_UNSAFE_MODE",
"default_value": "false",
"user_viewable": true,
"user_editable": true,
"rules": "required|string|in:true,false",
"field_type": "text"
},
{
"name": "Bastion API Port",
"description": "Port used for Bastion API Server",
"env_variable": "BASTION_API_PORT",
"default_value": "8377",
"user_viewable": true,
"user_editable": false,
"rules": "required|string|max:10",
"field_type": "text"
},
{
"name": "Bastion API Auth",
"description": "Auth for accessing the Bastion API Server.",
"env_variable": "BASTION_API_AUTH",
"default_value": "",
"user_viewable": true,
"user_editable": true,
"rules": "nullable|string|max:128",
"field_type": "text"
},
{
"name": "Startup cmd",
"description": "set to `npm start` if you just want to start the bot.\r\nset to `npm run commands` to activate the slash commands",
"env_variable": "STARTUP_CMD",
"default_value": "npm start",
"user_viewable": true,
"user_editable": true,
"rules": "required|string|in:npm start,npm run commands",
"field_type": "text"
}
]
}
}

View File

@ -1,8 +1,11 @@
# CorpBot.py
### From their [Github](https://github.com/corpnewt/CorpBot.py)
A very clumsy python bot for discord
### Server Ports
## From their [Github](https://github.com/corpnewt/CorpBot.py)
A very clumsy python bot for discord
## Server Ports
No ports are required to run CorpBot. You can assign a random port to the bot.
#### Mods/Plugins may require ports to be added to the server.
### Mods/Plugins may require ports to be added to the server

View File

@ -0,0 +1,5 @@
# Dynamica
### Their [Github](https://github.com/dynamicabot/dynamica)
This is a discord bot for dynamically managing voice channels.

View File

@ -0,0 +1,59 @@
{
"_comment": "DO NOT EDIT: FILE GENERATED AUTOMATICALLY BY PTERODACTYL PANEL - PTERODACTYL.IO",
"meta": {
"version": "PTDL_v1",
"update_url": null
},
"exported_at": "2021-12-13T10:34:52+11:00",
"name": "Dynamica",
"author": "sebastian.pietschner@gmail.com",
"description": "The dynamica discord bot",
"features": null,
"images": [
"ghcr.io\/parkervcp\/yolks:nodejs_16"
],
"file_denylist": [],
"startup": "yarn deploy && yarn prisma migrate deploy && yarn start",
"config": {
"files": "{}",
"startup": "{\r\n \"done\": \"Ready! Logged in as \"\r\n}",
"logs": "{}",
"stop": "^C"
},
"scripts": {
"installation": {
"script": "apt-get update\r\napt-get install openssl git -y -qq\r\ncd \/mnt\/server\r\nif [[ -d .git\/ ]]; then\r\n git pull\r\nelse\r\n git clone https:\/\/github.com\/dynamicabot\/dynamica.git .;\r\nfi;\r\nyarn install --frozen-lockfile",
"container": "node:lts-buster-slim",
"entrypoint": "bash"
}
},
"variables": [
{
"name": "Database Path",
"description": "The path in which to create the sqlite database.",
"env_variable": "DATABASE_URL",
"default_value": "file:\/home\/container\/dynamica\/db.sqlite",
"user_viewable": true,
"user_editable": false,
"rules": "required|string"
},
{
"name": "Token",
"description": "The token for the discord bot.",
"env_variable": "TOKEN",
"default_value": "",
"user_viewable": true,
"user_editable": true,
"rules": "required|string"
},
{
"name": "Client ID",
"description": "The client ID of your discord bot.",
"env_variable": "CLIENT_ID",
"default_value": "",
"user_viewable": true,
"user_editable": true,
"rules": "required|string|size:18"
}
]
}

View File

@ -1,8 +1,11 @@
# fragbot
### Their [Github](https://github.com/fragforce/fragbot)
The golang based discord bot for fragforce.
## Their [Github](https://github.com/fragforce/fragbot)
The golang based discord bot for fragforce.
Runs the fragforce `@fragbot`
### Server Ports
There are no ports required for fragbot
## Server Ports
There are no ports required for fragbot

View File

@ -1,10 +1,94 @@
# JMusicBot
### Their [Github](https://github.com/jagrosh/MusicBot)
A Discord music bot that's easy to set up and run yourself!
### Config
___
Edit the startup variables before starting the bot, otherwise it will fail to start
## Authors / Contributors
### Server Ports
There are no ports required for JMusicBot
<!-- prettier-ignore-start -->
<!-- markdownlint-disable -->
<table>
<tr>
<td align="center">
<a href="https://github.com/jagrosh">
<img src="https://avatars.githubusercontent.com/u/12754382" width="50px;" alt=""/><br /><sub><b>John Grosh</b></sub>
</a>
<br />
<a href="https://github.com/jagrosh/MusicBot/commits?author=jagrosh" title="Codes">💻</a>
<a href="https://github.com/jagrosh/MusicBot/commits?author=jagrosh" title="Original Bot Creator">🤖</a>
</td>
<td align="center">
<a href="https://github.com/parkervcp">
<img src="https://avatars.githubusercontent.com/u/1207679" width="50px;" alt=""/><br /><sub><b>parkervcp</b></sub>
</a>
<br />
<a href="https://github.com/parkervcp/eggs/commits?author=parkervcp" title="Codes">💻</a>
<a href="https://github.com/parkervcp/eggs/commits?author=parkervcp" title="Original Egg Creator">🥚</a>
</td>
<td align="center">
<a href="https://github.com/Software-Noob">
<img src="https://avatars.githubusercontent.com/u/10975908" width="50px;" alt=""/><br /><sub><b>Software-Noob</b></sub>
</a>
<br />
<a href="https://github.com/parkervcp/eggs/commits?author=Software-Noob" title="Codes">💻</a>
<a href="https://github.com/parkervcp/eggs/commits?author=Software-Noob" title="Contributor">💡</a>
</td>
<td align="center">
<a href="https://github.com/Proxymiity">
<img src="https://avatars.githubusercontent.com/u/25194496" width="50px;" alt=""/><br /><sub><b>Proxymiity</b></sub>
</a>
<br />
<a href="https://github.com/parkervcp/eggs/commits?author=Proxymiity" title="Codes">💻</a>
<a href="https://github.com/parkervcp/eggs/commits?author=Proxymiity" title="Contributor">💡</a>
</td>
<td align="center">
<a href="https://github.com/lilkingjr1">
<img src="https://avatars.githubusercontent.com/u/4533989" width="50px;" alt=""/><br /><sub><b>Red-Thirten</b></sub>
</a>
<br />
<a href="https://github.com/parkervcp/eggs/commits?author=lilkingjr1" title="Codes">💻</a>
<a href="https://github.com/parkervcp/eggs/commits?author=iamkubi" title="Contributor">💡</a>
</td>
</tr>
</table>
<!-- markdownlint-enable -->
<!-- prettier-ignore-end -->
___
## Bot Description & Features
From the developer's [Github](https://github.com/jagrosh/MusicBot):
> A Discord music bot that's easy to set up and run yourself!
- Easy to run
- Fast loading of songs
- No external keys needed (besides a Discord Bot token)
- Smooth playback
- Server-specific setup for the "DJ" role that can moderate the music
- Clean and beautiful menus
- Supports many sites, including YouTube, Soundcloud, and more
- Supports many online radio/streams
- Supports local files
- Playlist support (both web/youtube, and local)
___
## Configuration
- If you can, edit the Startup Variables before starting the bot, because otherwise it will fail to start.
- Most settings found in `config.txt` can be edited via the Startup Variables. Advanced settings not listed can still be edited manually via the File Manager. Available Startup Variables will take precedent over manual edits.
___
## Server Ports
There are no ports required for JMusicBot.
___
## Updating
Re-Installing the server via the panel will do the following:
1. Update the bot to the latest version.
2. Update the `config.txt` file to the latest version, and place the old one at `config.txt-old`.
3. Any local songs will remain and not be touched.

View File

@ -27,7 +27,6 @@ owner = 0
// The prefix is used to control the commands
// If you use !!, the play command will be !!play
// If you do not set this, the prefix will be a mention of the bot (@Botname play)
// If you make this blank, the bot will not use a prefix
prefix = "@mention"
@ -52,7 +51,7 @@ status = ONLINE
// "Playing" status. Note that this will ONLY work if the bot is playing music on ONE guild;
// if the bot is playing on multiple guilds, this will not work.
songinstatus=false
songinstatus = false
// If you set this, the bot will also use this prefix in addition to
@ -98,6 +97,11 @@ stayinchannel = false
maxtime = 0
// This sets the amount of seconds the bot will stay alone on a voice channel until it
// automatically leaves the voice channel and clears the queue. If not set or set
// to any number less than or equal to zero, the bot won't leave when alone.
alonetimeuntilstop = 0
// This sets an alternative folder to be used as the Playlists folder
// This can be a relative or absolute path
@ -108,11 +112,11 @@ playlistsfolder = "Playlists"
// By default, the bot will DM the owner if the bot is running and a new version of the bot
// becomes available. Set this to false to disable this feature.
updatealerts=true
updatealerts = true
// Changing this changes the lyrics provider
// Currently available providers: "A-Z Lyrics", "Genius", "MusicMatch"
// Currently available providers: "A-Z Lyrics", "Genius", "MusicMatch", "LyricsFreak"
// At the time of writing, I would recommend sticking with A-Z Lyrics or MusicMatch,
// as Genius tends to have a lot of non-song results and you might get something
// completely unrelated to what you want.

View File

@ -1,58 +1,130 @@
{
"_comment": "DO NOT EDIT: FILE GENERATED AUTOMATICALLY BY PTERODACTYL PANEL - PTERODACTYL.IO",
"_comment": "Pterodactyl JMusicBot Egg ~ parkervcp, Software-Noob, Proxymiity, and Red-Thirten ~ 2021-11-29",
"meta": {
"version": "PTDL_v1",
"update_url": null
},
"exported_at": "2021-01-29T22:41:09+02:00",
"name": "JMusicBot",
"author": "parker@parkervcp.com",
"description": "A Discord music bot that's easy to set up and run yourself!",
"features": null,
"images": [
"quay.io\/parkervcp\/pterodactyl-images:debian_openjdk-8-jre"
"ghcr.io\/pterodactyl\/yolks:java_16"
],
"startup": "java -Djavax.accessibility.assistive_technologies=\" \" -Dnogui=true -jar JMusicBot.jar",
"file_denylist": [],
"startup": "java -Dnogui=true -jar JMusicBot.jar",
"config": {
"files": "{\r\n \"config.txt\": {\r\n \"parser\": \"file\",\r\n \"find\": {\r\n \"token =\": \"token = \\\"{{env.BOT_TOKEN}}\\\"\",\r\n \"prefix =\": \"prefix = \\\"{{env.BOT_PREFIX}}\\\"\",\r\n \"owner =\": \"owner = \\\"{{env.BOT_OWNER}}\\\"\"\r\n }\r\n }\r\n}",
"files": "{\r\n \"config.txt\": {\r\n \"parser\": \"file\",\r\n \"find\": {\r\n \"token =\": \"token = \\\"{{server.build.env.BOT_TOKEN}}\\\"\",\r\n \"owner =\": \"owner = {{server.build.env.BOT_OWNER}}\",\r\n \"prefix =\": \"prefix = \\\"{{server.build.env.BOT_PREFIX}}\\\"\",\r\n \"game =\": \"game = \\\"{{server.build.env.BOT_GAME}}\\\"\",\r\n \"status =\": \"status = {{server.build.env.BOT_STATUS}}\",\r\n \"songinstatus =\": \"songinstatus = {{server.build.env.BOT_SONG_STATUS}}\",\r\n \"altprefix =\": \"altprefix = \\\"{{server.build.env.BOT_ALT_PREFIX}}\\\"\",\r\n \"npimages =\": \"npimages = {{server.build.env.BOT_NPIMAGES}}\",\r\n \"stayinchannel =\": \"stayinchannel = {{server.build.env.BOT_STAY_IN_CHANNEL}}\",\r\n \"maxtime =\": \"maxtime = {{server.build.env.BOT_MAXTIME}}\",\r\n \"alonetimeuntilstop =\": \"alonetimeuntilstop = {{server.build.env.BOT_ALONE_TIME}}\"\r\n }\r\n }\r\n}",
"startup": "{\r\n \"done\": \"Finished Loading\"\r\n}",
"logs": "{}",
"stop": "^C"
},
"scripts": {
"installation": {
"script": "#!\/bin\/bash\r\n## this is a simple script to use the github API for release versions.\r\n## this requires the egg has a variable for GITHUB_PACKAGE and VERSION\r\n## this supports using oauth\/personal access tokens via GITHUB_USER and GITHUB_OAUTH_TOKEN (both are required.)\r\n## if you are getting hit with GitHub API limit issues then you need to have the user and token set.\r\n\r\napt update\r\napt install -y jq curl\r\n\r\nGITHUB_PACKAGE=\"jagrosh\/MusicBot\"\r\nCONFIG_LINK=\"https:\/\/raw.githubusercontent.com\/parkervcp\/eggs\/master\/bots\/discord\/jmusicbot\/config.txt\"\r\nPLAYLIST_LINK=\"https:\/\/raw.githubusercontent.com\/parkervcp\/eggs\/master\/bots\/discord\/jmusicbot\/playlist.txt\"\r\n\r\nif [ -z \"${GITHUB_USER}\" ] && [ -z \"${GITHUB_OAUTH_TOKEN}\" ] ; then\r\n echo -e \"no github user set, using anon api call\"\r\nelse\r\n echo -e \"user and oauth token set\"\r\n alias curl='curl -u ${GITHUB_USER}:${GITHUB_OAUTH_TOKEN} '\r\nfi\r\n\r\n## get release info and download links\r\nLATEST_JSON=$(curl --silent \"https:\/\/api.github.com\/repos\/${GITHUB_PACKAGE}\/releases\/latest\")\r\nRELEASES=$(curl --silent \"https:\/\/api.github.com\/repos\/${GITHUB_PACKAGE}\/releases\")\r\n\r\nif [ -z \"${VERSION}\" ] || [ \"${VERSION}\" == \"latest\" ]; then\r\n DOWNLOAD_LINK=$(echo ${LATEST_JSON} | jq .assets | jq -r .[].browser_download_url)\r\nelse\r\n VERSION_CHECK=$(echo ${RELEASES} | jq -r --arg VERSION \"${VERSION}\" '.[] | select(.tag_name==$VERSION) | .tag_name')\r\n if [ \"${VERSION}\" == \"${VERSION_CHECK}\" ]; then\r\n DOWNLOAD_LINK=$(echo ${RELEASES} | jq -r --arg VERSION \"${VERSION}\" '.[] | select(.tag_name==$VERSION) | .assets[].browser_download_url' | grep -i config)\r\n else\r\n echo -e \"defaulting to the latest release\"\r\n DOWNLOAD_LINK=$(echo ${LATEST_JSON} | jq .assets | jq -r .[].browser_download_url)\r\n fi\r\nfi\r\n\r\n[ ! -d \/mnt\/server ] && mkdir \/mnt\/server\r\n\r\ncd \/mnt\/server\r\n\r\nif [ -f JMusicBot.jar ]; then\r\n mv -f JMusicBot.jar JMusicBot.jar-old\r\nfi\r\n\r\ncurl -Lo JMusicBot.jar ${DOWNLOAD_LINK}\r\n\r\nif [ -f config.txt ]; then\r\n echo -e \"config already exists\"\r\nelse\r\n echo -e \"config not found, downloading default config\"\r\n curl -Lo config.txt ${CONFIG_LINK}\r\nfi\r\n\r\nif [ -f playlist.txt ]; then\r\n echo -e \"playlist already exists\"\r\nelse\r\n echo -e \"playlist not found, downloading default playlist\"\r\n curl -Lo playlist.txt ${PLAYLIST_LINK}\r\nfi\r\n\r\necho \"Job's Done\"",
"script": "#!\/bin\/bash\r\n## this is a simple script to use the github API for release versions.\r\n## this requires the egg has a variable for GITHUB_PACKAGE and VERSION\r\n## this supports using oauth\/personal access tokens via GITHUB_USER and GITHUB_OAUTH_TOKEN (both are required.)\r\n## if you are getting hit with GitHub API limit issues then you need to have the user and token set.\r\n\r\napt update\r\napt install -y jq curl\r\n\r\nGITHUB_PACKAGE=\"jagrosh\/MusicBot\"\r\nCONFIG_LINK=\"https:\/\/raw.githubusercontent.com\/parkervcp\/eggs\/master\/bots\/discord\/jmusicbot\/config.txt\"\r\nPLAYLIST_LINK=\"https:\/\/raw.githubusercontent.com\/parkervcp\/eggs\/master\/bots\/discord\/jmusicbot\/example_playlist.txt\"\r\n\r\nif [ -z \"${GITHUB_USER}\" ] && [ -z \"${GITHUB_OAUTH_TOKEN}\" ] ; then\r\n echo -e \"No Github user set. Using anonymous API call...\"\r\nelse\r\n echo -e \"User and OAuth token set.\"\r\n alias curl='curl -u ${GITHUB_USER}:${GITHUB_OAUTH_TOKEN} '\r\nfi\r\n\r\n# get release info and download links\r\nLATEST_JSON=$(curl --silent \"https:\/\/api.github.com\/repos\/${GITHUB_PACKAGE}\/releases\/latest\")\r\nRELEASES=$(curl --silent \"https:\/\/api.github.com\/repos\/${GITHUB_PACKAGE}\/releases\")\r\n\r\nif [ -z \"${VERSION}\" ] || [ \"${VERSION}\" == \"latest\" ]; then\r\n DOWNLOAD_LINK=$(echo ${LATEST_JSON} | jq .assets | jq -r .[].browser_download_url)\r\nelse\r\n VERSION_CHECK=$(echo ${RELEASES} | jq -r --arg VERSION \"${VERSION}\" '.[] | select(.tag_name==$VERSION) | .tag_name')\r\n if [ \"${VERSION}\" == \"${VERSION_CHECK}\" ]; then\r\n DOWNLOAD_LINK=$(echo ${RELEASES} | jq -r --arg VERSION \"${VERSION}\" '.[] | select(.tag_name==$VERSION) | .assets[].browser_download_url' | grep -i config)\r\n else\r\n echo -e \"Defaulting to the latest release.\"\r\n DOWNLOAD_LINK=$(echo ${LATEST_JSON} | jq .assets | jq -r .[].browser_download_url)\r\n fi\r\nfi\r\n\r\n## JMusicBot Setup\r\n[ ! -d \/mnt\/server ] && mkdir \/mnt\/server\r\ncd \/mnt\/server\r\necho -e \"\\nInstalling\/Updating JMusicBot...\\n\"\r\n\r\nif [ -f JMusicBot.jar ]; then\r\n echo -e \"Updating JMusicBot.jar to latest version...\"\r\n echo -e '\\t(Old version can be found at \"JMusicBot.jar-old\")'\r\n mv -f JMusicBot.jar JMusicBot.jar-old\r\nfi\r\necho -e \"Running: curl -sSLo JMusicBot.jar ${DOWNLOAD_LINK}\\n\"\r\ncurl -sSLo JMusicBot.jar ${DOWNLOAD_LINK}\r\n\r\nif [ -f config.txt ]; then\r\n echo -e \"Updating config.txt to latest version...\"\r\n echo -e '\\t(Old version can be found at \"config.txt-old\")'\r\n mv -f config.txt config.txt-old\r\nfi\r\necho -e \"Running: curl -sSLo config.txt ${CONFIG_LINK}\\n\"\r\ncurl -sSLo config.txt ${CONFIG_LINK}\r\n\r\n[ ! -d Playlists ] && mkdir Playlists\r\ncd Playlists\r\nif [ -f example_playlist.txt ]; then\r\n echo -e \"example_playlist.txt already exists. Skipping default download.\"\r\nelse\r\n echo -e \"example_playlist.txt not found. Downloading default example_playlist...\"\r\n echo -e \"Running: curl -sSLo example_playlist.txt ${PLAYLIST_LINK}\"\r\n curl -sSLo example_playlist.txt ${PLAYLIST_LINK}\r\nfi\r\n\r\necho -e \"\\nJMusicBot Successfully Installed!\"",
"container": "debian:buster-slim",
"entrypoint": "\/bin\/bash"
}
},
"variables": [
{
"name": "Discord Bot Token",
"description": "The token for your discord bot.\r\n\r\nhttps:\/\/discord.com\/developers\/applications\/",
"name": "[REQUIRED] Discord Bot Token",
"description": "The token for your Discord bot. Learn how to obtain a token and configure your bot application properly here: https:\/\/jmusicbot.com\/getting-a-bot-token\/",
"env_variable": "BOT_TOKEN",
"default_value": "You need to get a token",
"user_viewable": true,
"user_editable": true,
"rules": "required|string|max:64"
"rules": "required|string"
},
{
"name": "[REQUIRED] Bot Owner ID",
"description": "This is the Discord User ID of the bot owner. Learn how to obtain this ID here: https:\/\/jmusicbot.com\/finding-your-user-id\/",
"env_variable": "BOT_OWNER",
"default_value": "Change This To Your Discord User ID",
"user_viewable": true,
"user_editable": true,
"rules": "required|digits:18"
},
{
"name": "Bot Prefix",
"description": "The prefix for the bot.\r\n\r\nDefault is to @mention the bot.",
"description": "This sets the prefix for the bot. The prefix is used to control the commands. If you use !, the play command will be !play. If you do not set this, the prefix will be a mention of the bot (@Botname play).",
"env_variable": "BOT_PREFIX",
"default_value": "@mention",
"user_viewable": true,
"user_editable": true,
"rules": "nullable|string|max:20"
},
{
"name": "Bot Alternate Prefix",
"description": "If you set this, the bot will also use this prefix in addition to \"Bot Prefix\". Set to NONE to not have an alternate prefix.",
"env_variable": "BOT_ALT_PREFIX",
"default_value": "NONE",
"user_viewable": true,
"user_editable": true,
"rules": "required|string|max:20"
},
{
"name": "Bot Owner ID",
"description": "This is the user ID of the bot owner. It's a long numeric ID, such as 4440512350692326306",
"env_variable": "BOT_OWNER",
"default_value": "Change This To Your Discord User ID",
"name": "Bot Default Game",
"description": "If you change this, it modifies the default game of the bot. Set this to NONE to have no game. Set this to DEFAULT to use the default game. You can make the game \"Playing X\", \"Listening to X\", or \"Watching X\" where X is the title. If you don't include an action, it will use the default of \"Playing\".",
"env_variable": "BOT_GAME",
"default_value": "DEFAULT",
"user_viewable": true,
"user_editable": true,
"rules": "required|string|max:32"
"rules": "nullable|string|max:20"
},
{
"name": "Bot Default Status",
"description": "[ Accepted Values: ONLINE IDLE DND INVISIBLE ] Will modify the default status of bot.",
"env_variable": "BOT_STATUS",
"default_value": "ONLINE",
"user_viewable": true,
"user_editable": true,
"rules": "required|string|in:ONLINE,IDLE,DND,INVISIBLE"
},
{
"name": "Bot Show Song in Status",
"description": "If you set this to true, the bot will list the title of the song it is currently playing in its \"Playing\" status. NOTE: This will ONLY work if the bot is playing music on ONE Discord server; if the bot is playing in multiple servers, this will not work!",
"env_variable": "BOT_SONG_STATUS",
"default_value": "false",
"user_viewable": true,
"user_editable": true,
"rules": "required|string|in:true,false"
},
{
"name": "Bot Show Images for \"Now Playing\"",
"description": "If set to true, the \"nowplaying\" command will show YouTube thumbnails. NOTE: If you set this to true, the nowplaying boxes will NOT refresh. This is because refreshing the boxes causes the image to be reloaded every time it refreshes.",
"env_variable": "BOT_NPIMAGES",
"default_value": "false",
"user_viewable": true,
"user_editable": true,
"rules": "required|string|in:true,false"
},
{
"name": "Bot Stay In Channel",
"description": "If set to true, the bot will not leave a voice channel after it finishes a queue. Keep in mind that being connected to a voice channel uses additional bandwidth, so this option is not recommended if bandwidth is a concern.",
"env_variable": "BOT_STAY_IN_CHANNEL",
"default_value": "false",
"user_viewable": true,
"user_editable": true,
"rules": "required|string|in:true,false"
},
{
"name": "Bot Alone Time Until Disconnect",
"description": "This sets the amount of seconds the bot will stay alone on a voice channel until it automatically leaves the voice channel and clears the queue. If not set or set to any number less than or equal to zero, the bot won't leave when alone.",
"env_variable": "BOT_ALONE_TIME",
"default_value": "0",
"user_viewable": true,
"user_editable": true,
"rules": "required|integer"
},
{
"name": "Bot Max Song Length",
"description": "This sets the maximum amount of seconds any track loaded can be. If not set or set to any number less than or equal to zero, there is no maximum time length. This time restriction applies to songs loaded from any source.",
"env_variable": "BOT_MAXTIME",
"default_value": "0",
"user_viewable": true,
"user_editable": true,
"rules": "required|integer"
}
]
}
}

View File

@ -0,0 +1,21 @@
# This is an example playlist
# More information about playlists can be found here: https://jmusicbot.com/playlists/
# Command to play this playlist: @Botname play playlist example_playlist
# A new playlist can be made by making a new file in this directory called: my_playlist_name.txt
# The following line currently makes the playlist shuffle
# Remove this line entirely if you don't want shuffling
#shuffle
# Search Examples:
ytsearch:gorillaz dare audio
scsearch:lights metrognome
# Direct Link Example:
https://www.youtube.com/watch?v=dQw4w9WgXcQ
# YouTube Playlist ID Example:
PLUib4KwT0DMJaPgg_nr1ia8FY5JcXksvb
# Local File Example:
# /home/container/music/mysong.mp3

View File

@ -1,31 +0,0 @@
# THIS IS AN EXAMPLE PLAYLIST, EDIT TI TO YOUR OWN REQUIREMENTS
# jagrosh's playlist
# lots of formats are supported, as shown below
# JustSomeBots playlist format is supported as well
# This next line (the word "shuffle" on a comment line) makes it so that the playlist is always shuffled when loaded.
# shuffle
# examples of searches on youtube
ytsearch:juicy fruit williams
ytsearch:gorillaz dare audio
# examples of searches on soundcloud
scsearch:lights metrognome
# examples of specific youtube videos
https://www.youtube.com/watch?v=x7ogV49WGco
# examples of youtube playlists
PLUib4KwT0DMJaPgg_nr1ia8FY5JcXksvb
# Lots of formats are supported
# #############################
# Links (to youtube videos, soundcloud, radio, streams, etc)
# Searches (prefixed with ytsearch or scsearch as shown above)
# Youtube video or playlist IDs
# Youtube playlist links (https://github.com/jagrosh/MusicBot/wiki/Playlists)
# Local files (/home/container/music/mysong.mp3)

View File

@ -1,7 +0,0 @@
# luvit generic
This egg was designed to allow a user to pull their own lua discord bot from a repo and run it with luvit.
There is an option to allow a user to upload their own files to run a bot.
The startup configs and commands may need changing to actually function properly.

View File

@ -1,8 +1,11 @@
# parkertron
### Their [Github](https://github.com/parkervcp/parkertron)
Purely a chatbot. Not even a smart one.
## Their [Github](https://github.com/parkervcp/parkertron)
Purely a chatbot. Not even a smart one.
Runs the Pterodactyl `@support bot`
### Server Ports
There are no ports required for parkertron
## Server Ports
There are no ports required for parkertron

View File

@ -1,9 +1,13 @@
# pixelbot
### Their [Github](https://github.com/possatti/pixelbot)
Bot for pixelcanvas.io
### Server Ports
## Their [Github](https://github.com/possatti/pixelbot)
Bot for pixelcanvas.io
## Server Ports
There are no ports required for pixelbot
### Side notes
This was to make sure the parkervcp/images:python 3 image worked.
## Side notes
This was to make sure the parkervcp/images:python 3 image worked.

View File

@ -1,15 +1,20 @@
# Red-DiscordBot
### From their [Github](https://github.com/Cog-Creators/Red-DiscordBot)
A multifunction Discord bot
### Server Ports
## From their [Github](https://github.com/Cog-Creators/Red-DiscordBot)
A multifunction Discord bot
## Server Ports
No port are required to run Red.
if you want to use the internal Lavalink Server, you need to allocate port 2333 as primary
### Additional Requirements
When using the Audio Cog the bot will attempt to save files to /tmp resulting in a disk space error. To resolve this error you must increase the size of `tmpfs` using custom container policy.
## Additional Requirements
For additional details see: https://pterodactyl.io/daemon/0.6/configuration.html#container-policy
When using the Audio Cog the bot will attempt to save files to /tmp resulting in a disk space error. You may also see this same error when attempting to install a cog, due to pip using /tmp to build the requirements. To resolve this error you must increase the size of `tmpfs` using custom container policy.
#### Mods/Plugins may require ports to be added to the server.
For additional details see:
<https://pterodactyl.io/wings/1.0/configuration.html#other-values>
### Mods/Plugins may require ports to be added to the server

View File

@ -1,17 +1,17 @@
{
"_comment": "DO NOT EDIT: FILE GENERATED AUTOMATICALLY BY PTERODACTYL PANEL - PTERODACTYL.IO",
"meta": {
"version": "PTDL_v1",
"version": "PTDL_v2",
"update_url": null
},
"exported_at": "2021-08-04T04:19:56+03:00",
"exported_at": "2022-11-06T11:14:23+01:00",
"name": "Red",
"author": "parker@parkervcp.com",
"description": "A multifunction Discord bot \r\n\r\nhttps:\/\/github.com\/Cog-Creators\/Red-DiscordBot",
"features": null,
"images": [
"quay.io\/parkervcp\/pterodactyl-images:bot_red"
],
"docker_images": {
"ghcr.io\/parkervcp\/yolks:bot_red": "ghcr.io\/parkervcp\/yolks:bot_red"
},
"file_denylist": [],
"startup": "PATH=$PATH:\/home\/container\/.local\/bin redbot pterodactyl --token {{TOKEN}} --prefix {{PREFIX}}",
"config": {
@ -35,7 +35,8 @@
"default_value": "GET_YOUR_OWN",
"user_viewable": true,
"user_editable": true,
"rules": "required|string"
"rules": "required|string",
"field_type": "text"
},
{
"name": "Command Prefix",
@ -44,7 +45,8 @@
"default_value": ".",
"user_viewable": true,
"user_editable": true,
"rules": "required|string"
"rules": "required|string",
"field_type": "text"
}
]
}

View File

@ -1,15 +1,24 @@
# SinusBot
### Their [Site](https://www.sinusbot.com/)
Listen to your favorite music together with all of your friends
Welcome the Simple, Elegant & great sounding TS3- and Discord-Bot!
## Their [Site](https://www.sinusbot.com/)
Listen to your favorite music together with all of your friends
Welcome the Simple, Elegant & great sounding TS3- and Discord-Bot!
## First startup
On first startup wait until this message in the console appears: `TSClient quit.` Then press restart.
Now the SinusBot will fully startup and you can login to the WebUI.
## Server Ports
### Server Ports
1 port is required to run SinusBot.
| Port | default |
|---------|---------|
| Game | 8087 |
### Side notes
This uses a custom image.
## Side notes
This uses a custom image.

View File

@ -1,24 +1,29 @@
{
"_comment": "DO NOT EDIT: FILE GENERATED AUTOMATICALLY BY PTERODACTYL PANEL - PTERODACTYL.IO",
"meta": {
"version": "PTDL_v1"
"version": "PTDL_v2",
"update_url": null
},
"exported_at": "2019-07-25T10:48:45-04:00",
"exported_at": "2022-11-04T12:46:17+01:00",
"name": "Sinusbot",
"author": "support@pterodactyl.io",
"description": "Musicbot for Discord and Teamspeak.",
"image": "quay.io\/parkervcp\/pterodactyl-images:bot_sinusbot",
"features": null,
"docker_images": {
"sinusbot": "ghcr.io\/parkervcp\/yolks:bot_sinusbot"
},
"file_denylist": [],
"startup": ".\/sinusbot --override-password=\"${OVERRIDE_PASSWORD}\"",
"config": {
"files": "{\r\n \"config.ini\": {\r\n \"parser\": \"file\",\r\n \"find\": {\r\n \"ListenPort\": \"ListenPort = {{server.build.default.port}}\",\r\n \"ListenHost\": \"ListenHost = \\\"0.0.0.0\\\"\"\r\n }\r\n }\r\n}",
"startup": "{\r\n \"done\": \"Initialization complete\",\r\n \"userInteraction\": []\r\n}",
"logs": "{\r\n \"custom\": true,\r\n \"location\": \"logs\/latest.log\"\r\n}",
"startup": "{\r\n \"done\": \"Initialization complete\"\r\n}",
"logs": "{}",
"stop": "^C"
},
"scripts": {
"installation": {
"script": "#!\/bin\/bash\r\n# Sinusbot Installation Script\r\n#\r\n# Server Files: \/mnt\/server\r\napt -y update\r\napt -y --no-install-recommends install ca-certificates bzip2 wget tar curl jq\r\napt -q clean all\r\n\r\n#Create needed directories\r\nmkdir -p \/mnt\/server\/TeamSpeak3-Client-linux_amd64\/plugins\r\nmkdir \/mnt\/server\/youtube-dl\r\n\r\ncd \/mnt\/server\r\n\r\n#Download Sinusbot\r\nwget -qO - https:\/\/www.sinusbot.com\/dl\/sinusbot.current.tar.bz2 | tar xj\r\n\r\n#Download Latest TeamSpeak Client\r\nTS_VERSION=$(curl https:\/\/teamspeak.com\/versions\/client.json | jq -r '.linux.x86_64.version')\r\nTS_DL_LINK=$(curl https:\/\/teamspeak.com\/versions\/client.json | jq -r '.linux.x86_64.mirrors.\"teamspeak.com\"')\r\n\r\necho -e \"downloading teamspeak version ${TS_VERSION}\"\r\necho -e \"running 'wget ${TS_DL_LINK}'\"\r\n\r\nwget ${TS_DL_LINK}\r\n\r\n# Install TeamSpeak Client\r\nchmod 0755 TeamSpeak3-Client-linux_amd64*.run\r\n.\/TeamSpeak3-Client-linux_amd64*.run --tar xfv -C TeamSpeak3-Client-linux_amd64\r\n\r\n## Cleaning up \r\n\r\nrm TeamSpeak3-Client-linux_amd64*.run\r\n# Remove glx-integration lib\r\nrm TeamSpeak3-Client-linux_amd64\/xcbglintegrations\/libqxcb-glx-integration.so\r\n\r\n#Install Sinusbot\r\nchmod +x sinusbot\r\ncp config.ini.dist config.ini\r\nsed -i \"s|^TS3Path.*|TS3Path = \\\"\/home\/container\/TeamSpeak3-Client-linux_amd64\/ts3client_linux_amd64\\\"|g\" config.ini\r\necho 'YoutubeDLPath = \"\/home\/container\/youtube-dl\/youtube-dl\"' >> config.ini\r\n\r\n#Install Sinusbot plugin\r\ncp plugin\/libsoundbot_plugin.so TeamSpeak3-Client-linux_amd64\/plugins\r\n\r\n#Download youtube-dl\r\ncd \/mnt\/server\/youtube-dl\r\nwget -q https:\/\/yt-dl.org\/downloads\/latest\/youtube-dl\r\nchmod a+rx youtube-dl",
"container": "ubuntu:18.04",
"script": "#!\/bin\/bash\r\n# Sinusbot Installation Script\r\n#\r\n# Server Files: \/mnt\/server\r\napt -y update\r\napt -y --no-install-recommends install ca-certificates bzip2 wget tar curl jq\r\napt -q clean all\r\n\r\n#Create needed directories\r\nmkdir -p \/mnt\/server\/TeamSpeak3-Client-linux_amd64\/plugins\r\nmkdir \/mnt\/server\/youtube-dlp\r\n\r\ncd \/mnt\/server\r\n\r\n#Download Sinusbot\r\n\r\nif [ \"${PRE_RELEASE}\" == \"1\" ]; then\r\necho \"pre\"\r\nDOWNLOAD_URL=$(curl -sSL https:\/\/forum.sinusbot.com\/threads\/upcoming-changes.8659\/ | grep -Eo \"(http|https):\/\/[a-zA-Z0-9.\/?=_-]*\" | sort -u | grep pre\/)\r\nwget -qO - ${DOWNLOAD_URL} | tar xj \r\nelse\r\necho \"release\"\r\nwget -qO - https:\/\/www.sinusbot.com\/dl\/sinusbot.current.tar.bz2 | tar xj\r\nfi\r\n\r\n#Download Latest TeamSpeak Client\r\nTS_VERSION=$(curl https:\/\/teamspeak.com\/versions\/client.json | jq -r '.linux.x86_64.version')\r\nTS_DL_LINK=$(curl https:\/\/teamspeak.com\/versions\/client.json | jq -r '.linux.x86_64.mirrors.\"teamspeak.com\"')\r\n\r\necho -e \"downloading teamspeak version ${TS_VERSION}\"\r\necho -e \"running 'wget ${TS_DL_LINK}'\"\r\n\r\nwget ${TS_DL_LINK}\r\n\r\n# Install TeamSpeak Client\r\nchmod 0755 TeamSpeak3-Client-linux_amd64*.run\r\n.\/TeamSpeak3-Client-linux_amd64*.run --tar xfv -C TeamSpeak3-Client-linux_amd64\r\n\r\n## Cleaning up \r\n\r\nrm TeamSpeak3-Client-linux_amd64*.run\r\n# Remove glx-integration lib\r\nrm TeamSpeak3-Client-linux_amd64\/xcbglintegrations\/libqxcb-glx-integration.so\r\n\r\n#Install Sinusbot\r\nchmod +x sinusbot\r\ncp config.ini.dist config.ini\r\nsed -i \"s|^TS3Path.*|TS3Path = \\\"\/home\/container\/TeamSpeak3-Client-linux_amd64\/ts3client_linux_amd64\\\"|g\" config.ini\r\necho 'YoutubeDLPath = \"\/home\/container\/youtube-dlp\/youtube-dlp\"' >> config.ini\r\n\r\n#Install Sinusbot plugin\r\ncp plugin\/libsoundbot_plugin.so TeamSpeak3-Client-linux_amd64\/plugins\r\n\r\n#Download youtube-dlp\r\ncd \/mnt\/server\/youtube-dlp\r\nwget https:\/\/github.com\/yt-dlp\/yt-dlp\/releases\/latest\/download\/yt-dlp -O youtube-dlp\r\nchmod a+rx youtube-dlp\r\n\r\necho \"-----------------------------------------\"\r\necho \"Installation completed...\"\r\necho \"-----------------------------------------\"",
"container": "debian:bullseye-slim",
"entrypoint": "bash"
}
},
@ -27,10 +32,21 @@
"name": "Password",
"description": "Password for admin account.",
"env_variable": "OVERRIDE_PASSWORD",
"default_value": "CHANGEME",
"user_viewable": 1,
"user_editable": 1,
"rules": "required|string|max:20"
"default_value": "",
"user_viewable": true,
"user_editable": true,
"rules": "required|string|max:20",
"field_type": "text"
},
{
"name": "Pre release",
"description": "Download the pre-release version?",
"env_variable": "PRE_RELEASE",
"default_value": "0",
"user_viewable": true,
"user_editable": true,
"rules": "required|boolean",
"field_type": "text"
}
]
}
}

View File

@ -1,8 +1,11 @@
# Big Brother Bot
### From their [Github](https://github.com/BigBrotherBot/big-brother-bot)
Big Brother Bot B3 is a complete and total server administration package for online games. B3 is designed primarily to keep your server free from the derelicts of online gaming, but offers more, much more
### Server Ports
## From their [Github](https://github.com/BigBrotherBot/big-brother-bot)
Big Brother Bot B3 is a complete and total server administration package for online games. B3 is designed primarily to keep your server free from the derelicts of online gaming, but offers more, much more
## Server Ports
No ports are required to run Big Brother Bot. You can assign a random port to the bot.
#### Mods/Plugins may require ports to be added to the server.
### Mods/Plugins may require ports to be added to the server

View File

@ -1,7 +1,8 @@
# TeamSpeak3 Bots
### Some of these bots support other services but are primarily TeamSpeak3 bots
## Some of these bots support other services but are primarily TeamSpeak3 bots
#### JTS3ServerMod
[JTS3ServerMod](https://www.stefan1200.de/forum/index.php?topic=2.0)
Please Check their site for an in depth on the bot.
### [JTS3ServerMod](jts3servermod)
[JTS3ServerMod](https://www.stefan1200.de/forum/index.php?topic=2.0)
Please Check their site for an in depth on the bot.

View File

@ -1,36 +1,42 @@
{
"_comment": "DO NOT EDIT: FILE GENERATED AUTOMATICALLY BY PTERODACTYL PANEL - PTERODACTYL.IO",
"meta": {
"version": "PTDL_v1"
"version": "PTDL_v2",
"update_url": null
},
"exported_at": "2019-01-11T00:40:33+01:00",
"exported_at": "2022-07-03T18:18:04-04:00",
"name": "JTS3ServerMod",
"author": "teamwuffy@gmail.com",
"description": "Setup:\r\n- Install the latest version\r\n- Go into config\/server1 and edit JTS3ServerMod_server.cfg\r\n- Save and start the server\r\n\r\nAuthor: https:\/\/www.stefan1200.de\/forum\/index.php?topic=2.0",
"image": "quay.io\/pterodactyl\/core:java",
"startup": "java -Xms128M -Xmx{{SERVER_MEMORY}}M -jar .\/JTS3ServerMod.jar",
"features": null,
"docker_images": {
"ghcr.io\/pterodactyl\/yolks:java_8": "ghcr.io\/pterodactyl\/yolks:java_8"
},
"file_denylist": [],
"startup": "java -Xms128M -Xmx{{SERVER_MEMORY}}M -jar JTS3ServerMod.jar",
"config": {
"files": "{}",
"startup": "{\r\n \"done\": \"Successful connected to \",\r\n \"userInteraction\": []\r\n}",
"logs": "{\r\n \"custom\": false,\r\n \"location\": \"logs\/latest.log\"\r\n}",
"startup": "{\r\n \"done\": \"Successful connected to \"\r\n}",
"logs": "{}",
"stop": "^C"
},
"scripts": {
"installation": {
"script": "#!\/bin\/bash\r\n# JTS3ServerMod\r\n#\r\n# Server Files: \/mnt\/server\r\napt -y update\r\napt -y install wget unzip\r\n\r\ncd \/tmp\r\n\r\nif [ -z \"$SERVER_VERSION\" ] || [ \"$SERVER_VERSION\" == \"latest\" ]; then\r\n wget -q -O JTS3ServerMod.zip 'https:\/\/www.stefan1200.de\/dlrequest.php?file=jts3servermod&type=.zip'\r\nelse\r\n wget -q -O JTS3ServerMod.zip 'https:\/\/www.stefan1200.de\/downloads\/JTS3ServerMod_$SERVER_VERSION.zip'\r\nfi\r\n\r\nunzip JTS3ServerMod.zip\r\n\r\nmkdir -p \/mnt\/server\r\nexport HOME=\/mnt\/server\r\n\r\nmv \/tmp\/JTS3ServerMod\/* \/mnt\/server\/",
"container": "ubuntu:18.04",
"script": "#!\/bin\/bash\r\n# JTS3ServerMod\r\n#\r\n# Server Files: \/mnt\/server\r\n# All required packages are installed in the used install image ghcr.io\/parkervcp\/installers:debian\r\n\r\nexport HOME=\/mnt\/server\r\nmkdir -p \/mnt\/server\r\ncd \/mnt\/server\r\n\r\nif [ -z \"$SERVER_VERSION\" ] || [ \"$SERVER_VERSION\" == \"latest\" ]; then\r\n echo -e \"Downloading latest version with curl -L \"https:\/\/www.stefan1200.de\/dlrequest.php?file=jts3servermod &\r\n type=.zip\" -o JTS3ServerMod.zip\"\r\n curl -L \"https:\/\/www.stefan1200.de\/dlrequest.php?file=jts3servermod&type=.zip\" -o JTS3ServerMod.zip\r\nelse\r\n echo -e \"running curl -L \"https:\/\/www.stefan1200.de\/downloads\/JTS3ServerMod_$SERVER_VERSION.zip\" -o JTS3ServerMod.zip\"\r\n curl -L \"https:\/\/www.stefan1200.de\/downloads\/JTS3ServerMod_$SERVER_VERSION.zip\" -o JTS3ServerMod.zip\r\nfi\r\n\r\n# no need to continue if we don't have an archive\r\nif [ ! -f JTS3ServerMod.zip ]; then\r\n echo \"JTS3ServerMod.zip not found. Something went wrong. Exiting\"\r\n exit 2\r\nfi\r\n\r\nunzip JTS3ServerMod.zip\r\nrm JTS3ServerMod.zip JTS3ServerMod-Windows.exe JTS3ServerMod-Windows_NoWindow.exe jts3servermod_startscript.sh\r\necho -e \"Installation completed.\\nConfiguration of the server must be done in the config folder to proceed.\"",
"container": "ghcr.io\/parkervcp\/installers:debian",
"entrypoint": "bash"
}
},
"variables": [
{
"name": "Version",
"description": "",
"description": "Version to download. Use latest to install latest version",
"env_variable": "SERVER_VERSION",
"default_value": "latest",
"user_viewable": 1,
"user_editable": 1,
"rules": "required|string|max:20"
"user_viewable": true,
"user_editable": true,
"rules": "required|string|max:20",
"field_type": "text"
}
]
}
}

View File

@ -1,6 +1,15 @@
# Twitch Bots
### Some of these bots support other services but are primarily Twitch bots
## Some of these bots support other services but are primarily Twitch bots
#### PhantomBot [Homepage](https://phantombot.github.io/PhantomBot/) [Egg](/bots/twitch/phantombot/)
#### sogeBot [Homepage](https://sogebot.xyz) [Egg](/bots/twitch/sogebots/)
### [PhantomBot](phantombot)
[Website](https://phantombot.github.io/PhantomBot/)
[GitHub](https://github.com/phantombot/PhantomBot)
PhantomBot is an actively developed open source interactive Twitch bot with a vibrant community that provides entertainment and moderation for your channel, allowing you to focus on what matters the most to you - your game and your viewers.
### [SogeBot](sogebot)
[Website](https://sogebot.xyz)
[GitHub](https://github.com/sogebot/sogeBot)
Free Twitch Bot built on Node.js

View File

@ -1,27 +1,13 @@
# PhantomBot
### Their [Site](https://phantombot.github.io/PhantomBot/)
PhantomBot is an actively developed open source interactive Twitch bot
with a vibrant community that provides entertainment and moderation for your channel,
allowing you to focus on what matters the most to you - your game and your viewers.
### Server Ports
3 ports are required to run PhantomBot.
[Website](https://phantombot.dev/)
[GitHub](https://github.com/phantombot/PhantomBot)
PhantomBot is an actively developed open source interactive Twitch bot with a vibrant community that provides entertainment and moderation for your channel, allowing you to focus on what matters the most to you - your game and your viewers.
## Server Ports
1 port is required to run PhantomBot.
| Port | default |
|---------------------|---------|
| Game (HTTP Server) | 25000 |
| YoutubeSocketServer | 25003 |
| PanelSocketServer | 25004 |
# NOTES
You need to define one main port and the other 2 port need to be +3 and +4!
Example:
Port1: 1000
Port2: 1003
Port3: 1004
this are forced and can't be changed!
| Web UI (HTTP Server)| 25000 |

View File

@ -1,25 +1,29 @@
{
"_comment": "DO NOT EDIT: FILE GENERATED AUTOMATICALLY BY PTERODACTYL PANEL - PTERODACTYL.IO",
"meta": {
"version": "PTDL_v1"
"version": "PTDL_v2",
"update_url": null
},
"exported_at": "2020-12-16T19:18:24+02:00",
"exported_at": "2022-10-02T18:28:42+02:00",
"name": "PhantomBot",
"author": "mail@wuffy.eu",
"description": "PhantomBot is an actively developed open source interactive Twitch bot with a vibrant community that provides entertainment and moderation for your channel, allowing you to focus on what matters the most to you - your game and your viewers.",
"features": null,
"image": "quay.io\/parkervcp\/pterodactyl-images:debian_openjdk-11",
"docker_images": {
"ghcr.io\/parkervcp\/yolks:java_11": "ghcr.io\/parkervcp\/yolks:java_11"
},
"file_denylist": [],
"startup": "java --add-opens java.base\/java.lang=ALL-UNNAMED -Djava.security.policy=config\/security -Dinteractive -Xms1m -Dfile.encoding=UTF-8 -jar PhantomBot.jar",
"config": {
"files": "{\r\n \"config\/botlogin.txt\": {\r\n \"parser\": \"properties\",\r\n \"find\": {\r\n \"baseport\": \"{{server.build.default.port}}\",\r\n \"channel\": \"{{server.build.env.CHANNEL_NAME}}\",\r\n \"owner\": \"{{server.build.env.CHANNEL_OWNER}}\",\r\n \"apioauth\": \"{{server.build.env.USER_OAUTH_TOKEN}}\",\r\n \"oauth\": \"{{server.build.env.BOT_OAUTH_TOKEN}}\",\r\n \"paneluser\": \"{{server.build.env.WEBPANEL_USERNAME}}\",\r\n \"panelpassword\": \"{{server.build.env.WEBPANEL_PASSWORD}}\",\r\n \"user\": \"{{server.build.env.BOT_TWITCH_USERNAME}}\",\r\n \"youtubekey\": \"{{server.build.env.YOUTUBE_API_KEY}}\",\r\n \"discord_token\": \"{{server.build.env.DISCORD_BOT_TOKEN}}\"\r\n }\r\n }\r\n}",
"startup": "{\r\n \"done\": \"Connecting to Twitch WS-IRC Server\",\r\n \"userInteraction\": []\r\n}",
"logs": "{\r\n \"custom\": true,\r\n \"location\": \"latest.log\"\r\n}",
"files": "{\r\n \"config\/botlogin.txt\": {\r\n \"parser\": \"properties\",\r\n \"find\": {\r\n \"baseport\": \"{{server.build.default.port}}\",\r\n \"channel\": \"{{server.build.env.CHANNEL_NAME}}\",\r\n \"owner\": \"{{server.build.env.CHANNEL_OWNER}}\",\r\n \"paneluser\": \"{{server.build.env.WEBPANEL_USERNAME}}\",\r\n \"panelpassword\": \"{{server.build.env.WEBPANEL_PASSWORD}}\",\r\n \"user\": \"{{server.build.env.BOT_TWITCH_USERNAME}}\",\r\n \"youtubekey\": \"{{server.build.env.YOUTUBE_API_KEY}}\",\r\n \"discord_token\": \"{{server.build.env.DISCORD_BOT_TOKEN}}\"\r\n }\r\n }\r\n}",
"startup": "{\r\n \"done\": \"Joined \"\r\n}",
"logs": "{}",
"stop": "exit"
},
"scripts": {
"installation": {
"script": "#!\/bin\/bash\r\n# PhantomBot Installation Script\r\n#\r\n# Server Files: \/mnt\/server\r\napt update\r\napt -y --no-install-recommends install curl ca-certificates unzip\r\n\r\ncd \/tmp\r\n\r\n# Fetching latest github release\r\nif [ -z \"${RELEASE_VERSION}\" ] || [ \"${RELEASE_VERSION}\" == \"master\" ]; then\r\n echo -e \"Using latest Github Master version\"\r\n DOWNLOAD_URL=https:\/\/raw.githubusercontent.com\/PhantomBot\/nightly-build\/master\/PhantomBot-nightly-lin.zip\r\nelse\r\n if [ -z \"${RELEASE_VERSION}\" ] || [ \"${RELEASE_VERSION}\" == \"latest\" ]; then\r\n echo -e \"Using latest release version\"\r\n RELEASE_VERSION=$(curl -s \"https:\/\/github.com\/PhantomBot\/PhantomBot\/releases\/latest\" | grep -o '[0-9].[0-9].[0-9]')\r\n fi\r\n DOWNLOAD_URL=https:\/\/github.com\/PhantomBot\/PhantomBot\/releases\/download\/v${RELEASE_VERSION}\/PhantomBot-${RELEASE_VERSION}.zip\r\nfi\r\n\r\n# Download files\r\ncd \/mnt\/server\r\ncurl -LJO ${DOWNLOAD_URL}\r\nunzip -o PhantomBot-*.zip\r\n\r\n# Move unzipped files into the server folder\r\ncp -f -r .\/PhantomBot-*\/* \/mnt\/server\/\r\n\r\n# Creating default config\r\nif [ ! -f \/mnt\/server\/config\/botlogin.txt ]; then\r\n echo -e \"Creating config\/botlogin.txt\"\r\n cat << EOF > \/mnt\/server\/config\/botlogin.txt\r\n #PhantomBot Configuration File\r\n #\r\n # Here is a list wiht all config values:\r\n # https:\/\/community.phantom.bot\/t\/settings-for-botlogin-txt\/78\r\n #\r\n apioauth=\r\n baseport=\r\n channel=\r\n oauth=\r\n owner=\r\n panelpassword=\r\n paneluser=\r\n user=\r\n youtubekey=\r\n discord_token=\r\nEOF\r\nfi",
"container": "debian:buster-slim",
"script": "#!\/bin\/bash\r\n# PhantomBot Installation Script\r\n#\r\n# Server Files: \/mnt\/server\r\napt update\r\napt -y --no-install-recommends install curl wget ca-certificates unzip\r\n\r\ncd \/tmp\r\n\r\n# Fetching latest github release\r\nif [ -z \"${RELEASE_VERSION}\" ] || [ \"${RELEASE_VERSION}\" == \"master\" ]; then\r\n echo -e \"Using latest Github Master version\"\r\n DOWNLOAD_URL=https:\/\/raw.githubusercontent.com\/PhantomBot\/nightly-build\/master\/PhantomBot-nightly-lin.zip\r\nelse\r\n if [ -z \"${RELEASE_VERSION}\" ] || [ \"${RELEASE_VERSION}\" == \"latest\" ]; then\r\n echo -e \"Using latest release version\"\r\n RELEASE_VERSION=$(curl -s \"https:\/\/api.github.com\/repos\/PhantomBot\/PhantomBot\/releases\/latest\" | grep -e '\"tag_name\"' | sed -E 's\/.*\"([^\"]+)\".*\/\\1\/' | sed 's\/^.\/\/')\r\n fi\r\n DOWNLOAD_URL=https:\/\/github.com\/PhantomBot\/PhantomBot\/releases\/download\/v${RELEASE_VERSION}\/PhantomBot-${RELEASE_VERSION}-lin.zip\r\n echo -e \"${DOWNLOAD_URL}\"\r\nfi\r\n\r\n# Download files\r\ncd \/mnt\/server\r\nwget ${DOWNLOAD_URL} -O PhantomBot.zip\r\n\r\n# Unzip files and delete the archive\r\nunzip -o PhantomBot.zip\r\nrm PhantomBot.zip\r\n\r\n# Move unzipped files into the server folder and delete the folder \r\ncp -f -r .\/PhantomBot-*\/* \/mnt\/server\/\r\nrm -rf PhantomBot-*\/\r\n\r\n# Creating default config\r\nif [ ! -f \/mnt\/server\/config\/botlogin.txt ]; then\r\n echo -e \"Creating config\/botlogin.txt\"\r\n cat << EOF > \/mnt\/server\/config\/botlogin.txt\r\n #PhantomBot Configuration File\r\n #\r\n # Here is a list wiht all config values:\r\n # https:\/\/community.phantom.bot\/t\/settings-for-botlogin-txt\/78\r\n #\r\n apioauth=\r\n baseport=\r\n channel=\r\n oauth=\r\n owner=\r\n panelpassword=\r\n paneluser=\r\n user=\r\n youtubekey=\r\n discord_token=\r\nEOF\r\nfi\r\necho \"install finished\"",
"container": "debian:bullseye-slim",
"entrypoint": "bash"
}
},
@ -31,7 +35,8 @@
"default_value": "latest",
"user_viewable": true,
"user_editable": true,
"rules": "required|string|max:9"
"rules": "required|string|max:9",
"field_type": "text"
},
{
"name": "Twitch Channel Name",
@ -40,7 +45,8 @@
"default_value": "",
"user_viewable": true,
"user_editable": true,
"rules": "required|string|max:26"
"rules": "required|string|max:26",
"field_type": "text"
},
{
"name": "Channel Owner",
@ -49,25 +55,8 @@
"default_value": "",
"user_viewable": true,
"user_editable": true,
"rules": "required|string|max:26"
},
{
"name": "Bot OAuth Token",
"description": "Please note, this OAuth token needs to be generated while you're logged in into the bot's Twitch account.\r\nIf you're not logged in as the bot, please go to https:\/\/twitch.tv\/ and login as the bot.\r\nGet the bot's OAuth token here: https:\/\/twitchapps.com\/tmi\/",
"env_variable": "BOT_OAUTH_TOKEN",
"default_value": "",
"user_viewable": true,
"user_editable": true,
"rules": "required|string|max:64"
},
{
"name": "Your OAuth Token",
"description": "Please note, this OAuth token needs to be generated while you're logged in into your caster account.\r\nIf you're not logged in as the caster, please go to https:\/\/twitch.tv\/ and login as the caster.\r\nGet the your OAuth token here: https:\/\/phantombot.github.io\/PhantomBot\/oauth\/",
"env_variable": "USER_OAUTH_TOKEN",
"default_value": "",
"user_viewable": true,
"user_editable": true,
"rules": "required|string|max:64"
"rules": "required|string|max:26",
"field_type": "text"
},
{
"name": "Bot Twitch Username",
@ -76,7 +65,8 @@
"default_value": "",
"user_viewable": true,
"user_editable": true,
"rules": "required|string|max:26"
"rules": "required|string|max:26",
"field_type": "text"
},
{
"name": "Webpanel Username",
@ -85,7 +75,8 @@
"default_value": "",
"user_viewable": true,
"user_editable": true,
"rules": "required|string|max:64"
"rules": "required|string|max:64",
"field_type": "text"
},
{
"name": "Webpanel Password",
@ -94,25 +85,28 @@
"default_value": "",
"user_viewable": true,
"user_editable": true,
"rules": "required|string|max:2000"
"rules": "required|string|max:2000",
"field_type": "text"
},
{
"name": "Youtube API Key",
"description": "https:\/\/community.phantom.bot\/t\/acquire-youtube-api-key\/222",
"description": "https:\/\/phantombot.dev\/guides\/#guide=content\/integrations\/youtubesetup",
"env_variable": "YOUTUBE_API_KEY",
"default_value": "",
"user_viewable": true,
"user_editable": true,
"rules": "max:64"
"rules": "max:128",
"field_type": "text"
},
{
"name": "Discord Bot Token",
"description": "https:\/\/community.phantom.bot\/t\/discord-integration-setup\/64",
"description": "https:\/\/phantombot.dev\/guides\/#guide=content\/integrations\/discordintegrationsetup",
"env_variable": "DISCORD_BOT_TOKEN",
"default_value": "",
"user_viewable": true,
"user_editable": true,
"rules": "max:64"
"rules": "max:128",
"field_type": "text"
}
]
}
}

View File

@ -1,15 +1,17 @@
# SogeBot
### Their [Site](https://www.sogebot.xyz)
sogeBot is an actively developed open source interactive Twitch bot that provides entertainment and moderation for your channel,
allowing you to focus on what matters the most to you - your game and your viewers.
### Server Ports
[Website](https://sogebot.xyz)
[GitHub](https://github.com/sogebot/sogeBot)
Free Twitch Bot built on Node.js
## Server Ports
1 port is required to run sogeBot.
| Port | default |
|---------------------|---------|
| Game (HTTP Server) | 20000 |
#NOTES
## NOTES
The installation take a long time, because a lot of things must be compiled. It can take 5 or more minutes !!!

View File

@ -4,13 +4,13 @@
"version": "PTDL_v1",
"update_url": null
},
"exported_at": "2021-08-04T05:39:15+03:00",
"exported_at": "2021-12-13T15:19:16+01:00",
"name": "SogeBot",
"author": "info@goover.de",
"description": "sogeBot - Free Twitch Bot built on Node.js https:\/\/sogebot.xyz\/",
"features": null,
"images": [
"quay.io\/parkervcp\/pterodactyl-images:debian_nodejs-16"
"ghcr.io\/parkervcp\/yolks:nodejs_16"
],
"file_denylist": [],
"startup": "npm start",
@ -22,15 +22,15 @@
},
"scripts": {
"installation": {
"script": "#\/bin\/bash\r\napt -y update\r\napt install -y curl unzip sqlite jq wget python3 build-essential\r\nexport NODE_OPTIONS=--max-old-space-size=8192\r\nMATCH=sogeBot\r\ncd \/mnt\/server\r\n\r\nrm -fR dest\r\nrm -fR public\r\n\r\n## get release info and download links\r\nLATEST_JSON=$(curl --silent \"https:\/\/api.github.com\/repos\/sogehige\/sogeBot\/releases\/latest\")\r\nRELEASES=$(curl --silent \"https:\/\/api.github.com\/repos\/sogehige\/sogeBot\/releases\")\r\n\r\nif [ -z \"${VERSION}\" ] || [ \"${VERSION}\" == \"latest\" ]; then\r\n DOWNLOAD_LINK=$(echo ${LATEST_JSON} | jq .assets | jq -r .[].browser_download_url | grep -i ${MATCH})\r\nelse\r\n VERSION_CHECK=$(echo ${RELEASES} | jq -r --arg VERSION \"${VERSION}\" '.[] | select(.tag_name==$VERSION) | .tag_name')\r\n if [ \"${VERSION}\" == \"${VERSION_CHECK}\" ]; then\r\n DOWNLOAD_LINK=$(echo ${RELEASES} | jq -r --arg VERSION \"${VERSION}\" '.[] | select(.tag_name==$VERSION) | .assets[].browser_download_url' | grep -i ${MATCH})\r\n else\r\n echo -e \"defaulting to latest release\"\r\n DOWNLOAD_LINK=$(echo ${LATEST_JSON} | jq .assets | jq -r .[].browser_download_url)\r\n fi\r\nfi\r\n\r\necho -e \"Downloading from $DOWNLOAD_LINK\"\r\nwget -N $DOWNLOAD_LINK\r\nunzip -o $MATCH-*.zip\r\nrm -fR $MATCH-*.zip\r\n\r\necho \"Installing dependencies, this will take some time so sit back and relax...\"\r\n\/usr\/local\/bin\/npm ci 2>&1 | tee npmlog.txt\r\n\r\nexit 0",
"container": "node:16-buster-slim",
"script": "#\/bin\/bash\r\n# Installscript for sogeBot | Author: info@goover.de\r\n\r\nexport DEBIAN_FRONTEND=noninteractive\r\n\r\napt -y update\r\napt install -y curl unzip sqlite3 jq wget python3 build-essential ca-certificates\r\n\r\nexport NODE_OPTIONS=--max-old-space-size=8192\r\nchown -R root:root \/mnt\r\nMATCH=sogeBot\r\ncd \/mnt\/server\r\n\r\n#Backup database & config\r\nmkdir -p .backup\r\ncp -f .env \/mnt\/server\/.backup\r\ncp -f sogebot.db \/mnt\/server\/.backup\r\n\r\n#delete old dir's to prevent errors on update\r\nrm -fR dest\r\nrm -fR public\r\nrm -fR node-modules\r\nrm -fR tools\r\n\r\n## get release info and download links\r\nLATEST_JSON=$(curl --silent \"https:\/\/api.github.com\/repos\/sogebot\/sogeBot\/releases\/latest\")\r\nRELEASES=$(curl --silent \"https:\/\/api.github.com\/repos\/sogebot\/sogeBot\/releases\")\r\n\r\nif [ -z \"${VERSION}\" ] || [ \"${VERSION}\" == \"latest\" ]; then\r\n DOWNLOAD_LINK=$(echo ${LATEST_JSON} | jq .assets | jq -r .[].browser_download_url | grep -i ${MATCH})\r\nelse\r\n VERSION_CHECK=$(echo ${RELEASES} | jq -r --arg VERSION \"${VERSION}\" '.[] | select(.tag_name==$VERSION) | .tag_name')\r\n if [ \"${VERSION}\" == \"${VERSION_CHECK}\" ]; then\r\n DOWNLOAD_LINK=$(echo ${RELEASES} | jq -r --arg VERSION \"${VERSION}\" '.[] | select(.tag_name==$VERSION) | .assets[].browser_download_url' | grep -i ${MATCH})\r\n else\r\n echo -e \"defaulting to latest release\"\r\n DOWNLOAD_LINK=$(echo ${LATEST_JSON} | jq .assets | jq -r .[].browser_download_url)\r\n fi\r\nfi\r\n\r\necho -e \"Downloading from $DOWNLOAD_LINK\"\r\nwget -N $DOWNLOAD_LINK\r\nunzip -o $MATCH-*.zip\r\nrm -fR $MATCH-*.zip\r\n\r\necho \"--------------------------------------------------------------------------\"\r\necho \"Installing dependencies, this will take some time so sit back and relax...\"\r\necho \"IGNORE WARNINGS. THESE ARE NOT ERRORS !!!\"\r\necho \"--------------------------------------------------------------------------\"\r\n\r\nnpm ci 2>&1 | tee npmlog.txt\r\n\r\necho -e \"install completed\"\r\nexit 0",
"container": "node:16-bullseye-slim",
"entrypoint": "bash"
}
},
"variables": [
{
"name": "Version",
"description": "Choose Version, you want to install. Default: Latest",
"description": "Version to install. Latest will install the latest available version.",
"env_variable": "VERSION",
"default_value": "latest",
"user_viewable": true,

View File

@ -1,16 +1,27 @@
# databases
# Databases
## In-Memory Databases
### [redis](/redis/)
### [redis](redis)
https://redis.io/
## NoSQL
### [mongodb](/nosql/mongodb/)
### [mongodb](nosql/mongodb)
https://www.mongodb.com/
### [rethinkdb](nosql/rethinkdb)
https://rethinkdb.com/
## SQL Databases
### [mariadb](/sql/mariadb/)
### [mariadb](sql/mariadb)
https://mariadb.org/
### [postgres](/sql/postgres/)
https://www.postgresql.org/
### [postgres](sql/postgres)
https://www.postgresql.org/

View File

@ -1,12 +1,49 @@
# mongoDB
### From their [Website](https://www.mongodb.com/)
MongoDB is a general purpose, document-based, distributed database built for modern application developers and for the cloud era.
# MongoDB
## From their [Website](https://www.mongodb.com/)
MongoDB is a general purpose, document-based, distributed database built for modern application developers and for the cloud era.
### MongoDB free monitoring.
To disable the message about free monitoring you can run `db.disableFreeMonitoring()`.
## Security
By default, MongoDB **does not enforce access control**, meaning that even if you set an admin username and password in the settings of your Pterodactyl server, **anyone will be able to connect to the database without authentication**, and perform any operation.
> :warning: This is why we recommend to expose your MongoDB database only to your local network, if possible
### Enabling authentication
To enable authentification, you need to edit the following lines to your `mongod.conf` file:
```yaml
security:
authorization: "enabled"
```
> :closed_lock_with_key: To learn more about MongoDB security, you can read the [MongoDB Security Checklist](https://www.mongodb.com/docs/manual/administration/security-checklist/#security-checklist)
### Notes specific to the MongoDB 6 egg
**The [MongoDB 6 egg](./egg-mongo-d-b6.json) enables access control by default** in the `mongod.conf` file, meaning that even if people will be able to connect to your database as guests, [they will not be able to perform any operation, apart from nonhazardous commands](https://dba.stackexchange.com/a/292175)
### Disabling authentication
**If you know what you are doing** and want to explicitly disable access control, you can edit the following lines to your `mongod.conf` file:
```yaml
security:
authorization: "disabled"
```
## Minimum RAM warning
### Minimum RAM warning
MongoDB requires approximately 1GB of RAM per 100.000 assets. If the system has to start swapping memory to disk, this will have a severely negative impact on performance, and should be avoided.
## Server Ports
### Server Ports
Ports required to run the server in a table format.
| Port | default |

View File

@ -1,14 +1,20 @@
{
"_comment": "DO NOT EDIT: FILE GENERATED AUTOMATICALLY BY PTERODACTYL PANEL - PTERODACTYL.IO",
"meta": {
"version": "PTDL_v1"
"version": "PTDL_v2",
"update_url": null
},
"exported_at": "2020-10-30T13:01:44+00:00",
"exported_at": "2022-08-28T13:33:51+02:00",
"name": "MongoDB",
"author": "parker@parkervcp.com",
"description": "MongoDB is a general purpose, document-based, distributed database built for modern application developers and for my butt era.",
"image": "quay.io\/parkervcp\/pterodactyl-images:db_mongo-4",
"startup": "mongod --fork --dbpath \/home\/container\/mongodb\/ --port ${SERVER_PORT} --bind_ip 0.0.0.0 --logpath \/home\/container\/logs\/mongo.log; until nc -z -v -w5 127.0.0.1 ${SERVER_PORT}; do echo 'Waiting for mongodb connection...'; sleep 5; done && mongo 127.0.0.1:${SERVER_PORT} && mongo --eval \"db.getSiblingDB('admin').shutdownServer()\" 127.0.0.1:${SERVER_PORT}",
"features": null,
"docker_images": {
"MongoDB_4": "ghcr.io\/parkervcp\/yolks:mongodb_4",
"MongoDB_5": "ghcr.io\/parkervcp\/yolks:mongodb_5"
},
"file_denylist": [],
"startup": "mongod --fork --dbpath \/home\/container\/mongodb\/ --port ${SERVER_PORT} --bind_ip 0.0.0.0 --logpath \/home\/container\/logs\/mongo.log -f \/home\/container\/mongod.conf; until nc -z -v -w5 127.0.0.1 ${SERVER_PORT}; do echo 'Waiting for mongodb connection...'; sleep 5; done && mongo --username ${MONGO_USER} --password ${MONGO_USER_PASS} --host 127.0.0.1:${SERVER_PORT} && mongo --eval \"db.getSiblingDB('admin').shutdownServer()\" 127.0.0.1:${SERVER_PORT}",
"config": {
"files": "{}",
"startup": "{\r\n \"done\": \"child process started successfully\"\r\n}",
@ -30,16 +36,18 @@
"default_value": "admin",
"user_viewable": true,
"user_editable": true,
"rules": "required|string"
"rules": "required|string",
"field_type": "text"
},
{
"name": "Mongo Admin Password",
"description": "",
"env_variable": "MONGO_USER_PASS",
"default_value": "aP@55word",
"default_value": "",
"user_viewable": true,
"user_editable": true,
"rules": "required|string"
"rules": "required|string",
"field_type": "text"
}
]
}
}

View File

@ -0,0 +1,52 @@
{
"_comment": "DO NOT EDIT: FILE GENERATED AUTOMATICALLY BY PTERODACTYL PANEL - PTERODACTYL.IO",
"meta": {
"version": "PTDL_v2",
"update_url": null
},
"exported_at": "2022-10-31T17:26:13+00:00",
"name": "MongoDB 6",
"author": "parker@parkervcp.com",
"description": "MongoDB is a general purpose, document-based, distributed database built for modern application developers and for my butt era.",
"features": null,
"docker_images": {
"MongoDB_6": "ghcr.io\/parkervcp\/yolks:mongodb_6"
},
"file_denylist": [],
"startup": "mongod --fork --dbpath \/home\/container\/mongodb\/ --port ${SERVER_PORT} --bind_ip 0.0.0.0 --logpath \/home\/container\/logs\/mongo.log -f \/home\/container\/mongod.conf; until nc -z -v -w5 127.0.0.1 ${SERVER_PORT}; do echo 'Waiting for mongodb connection...'; sleep 5; done; mongosh --username ${MONGO_USER} --password ${MONGO_USER_PASS} --host 127.0.0.1:${SERVER_PORT} && mongosh --eval \"db.getSiblingDB('admin').shutdownServer()\" 127.0.0.1:${SERVER_PORT}",
"config": {
"files": "{\r\n \"mongod.conf\": {\r\n \"parser\": \"file\",\r\n \"find\": {\r\n \"#security:\": \"security: \\r\\n authorization: \\\"enabled\\\"\"\r\n }\r\n }\r\n}",
"startup": "{\r\n \"done\": \"child process started successfully\"\r\n}",
"logs": "{}",
"stop": "exit"
},
"scripts": {
"installation": {
"script": "#!\/bin\/bash \r\nif [ ! -d \/mnt\/server\/ ]; then\r\n mkdir \/mnt\/server\/\r\nfi\r\n\r\ncd \/mnt\/server\/\r\n\r\ncp \/etc\/mongod.conf.orig \/mnt\/server\/mongod.conf\r\n\r\nmkdir mongodb logs\r\n\r\nmongod --port 27017 --dbpath \/mnt\/server\/mongodb\/ --logpath \/mnt\/server\/logs\/mongo.log --fork\r\n\r\nmongosh --eval \"db.getSiblingDB('admin').createUser({user: '${MONGO_USER}', pwd: '${MONGO_USER_PASS}', roles: ['root']})\"\r\n\r\nmongosh --eval \"db.getSiblingDB('admin').shutdownServer()\"",
"container": "mongo:6-focal",
"entrypoint": "bash"
}
},
"variables": [
{
"name": "Mongo Admin Username",
"description": "The MongoDB Admin user",
"env_variable": "MONGO_USER",
"default_value": "admin",
"user_viewable": true,
"user_editable": true,
"rules": "required|string",
"field_type": "text"
},
{
"name": "Mongo Admin Password",
"description": "",
"env_variable": "MONGO_USER_PASS",
"default_value": "",
"user_viewable": true,
"user_editable": true,
"rules": "required|string",
"field_type": "text"
}
]
}

View File

@ -0,0 +1,21 @@
# Rethinkdb
## [Website](https://rethinkdb.com/)
The open-source database for the realtime web
## Notes
- The web dashboard by default is disabled (remove the ` --no-http-admin` flag from startup to enable).
- It defaults bind to 0.0.0.0 what is all interfaces so it is public availble.
- On first start a admin pasword is randomly generated.
### Server Ports
Ports required to run the server in a table format.
| Port | default |
|---------|---------|
| cluster | 25567 |
| driver | 25568 |
| http | 25569 |

View File

@ -0,0 +1,62 @@
{
"_comment": "DO NOT EDIT: FILE GENERATED AUTOMATICALLY BY PTERODACTYL PANEL - PTERODACTYL.IO",
"meta": {
"version": "PTDL_v2",
"update_url": null
},
"exported_at": "2022-11-04T19:18:22+01:00",
"name": "rethinkdb",
"author": "josdekurk@gmail.com",
"description": "The open-source database for the realtime web",
"features": null,
"docker_images": {
"Debian": "ghcr.io\/parkervcp\/yolks:debian"
},
"file_denylist": [],
"startup": ".\/rethinkdb --bind 0.0.0.0 --cluster-port {{SERVER_PORT}} --driver-port {{DRIVER_PORT}} --http-port {{HTTP_PORT}} --initial-password auto --no-http-admin",
"config": {
"files": "{}",
"startup": "{\r\n \"done\": \"Server ready\"\r\n}",
"logs": "{}",
"stop": "^C"
},
"scripts": {
"installation": {
"script": "#!\/bin\/bash\r\n\r\napt update\r\napt install -y wget tar binutils xz-utils\r\n\r\nARCH=$([[ \"$(uname -m)\" == \"x86_64\" ]] && echo \"amd64\" || echo \"arm64\")\r\n\r\nmkdir -p \/mnt\/server\r\n\r\ncd \/tmp\r\nwget https:\/\/download.rethinkdb.com\/repository\/debian-bullseye\/pool\/r\/rethinkdb\/rethinkdb_${VERSION}~0bullseye_${ARCH}.deb -O rethinkdb.deb\r\n\r\nar xv rethinkdb.deb\r\n\r\ntar xvf data.tar.xz\r\n\r\nmv \/tmp\/usr\/bin\/rethinkdb \/mnt\/server\r\n\r\necho \"-----------------------------------------\"\r\necho \"Installation completed...\"\r\necho \"-----------------------------------------\"",
"container": "debian:bullseye-slim",
"entrypoint": "bash"
}
},
"variables": [
{
"name": "Version",
"description": "",
"env_variable": "VERSION",
"default_value": "2.4.2",
"user_viewable": true,
"user_editable": true,
"rules": "required|string|max:20",
"field_type": "text"
},
{
"name": "Driver port",
"description": "",
"env_variable": "DRIVER_PORT",
"default_value": "25568",
"user_viewable": true,
"user_editable": false,
"rules": "required|string|max:10",
"field_type": "text"
},
{
"name": "Http port",
"description": "",
"env_variable": "HTTP_PORT",
"default_value": "25569",
"user_viewable": true,
"user_editable": false,
"rules": "required|string|max:10",
"field_type": "text"
}
]
}

View File

@ -1,14 +1,17 @@
# Redis
### From their [Website](https://redis.io/)
## From their [Website](https://redis.io/)
Redis is an open source (BSD licensed), in-memory data structure store, used as a database, cache and message broker.
### Minimum RAM warning
## Minimum RAM warning
It's recommended to have 4gb of RAM for redis
See here https://docs.redislabs.com/latest/rs/administering/designing-production/hardware-requirements/
See here <https://docs.redislabs.com/latest/rs/administering/designing-production/hardware-requirements/>
## Server Ports
### Server Ports
Ports required to run the server in a table format.
| Port | default |

View File

@ -1,13 +1,18 @@
{
"_comment": "DO NOT EDIT: FILE GENERATED AUTOMATICALLY BY PTERODACTYL PANEL - PTERODACTYL.IO",
"meta": {
"version": "PTDL_v1"
"version": "PTDL_v2",
"update_url": null
},
"exported_at": "2020-03-04T11:05:29-05:00",
"exported_at": "2022-07-11T13:17:43+02:00",
"name": "Redis",
"author": "parker@parkervcp.com",
"description": "Redis is an open source (BSD licensed), in-memory data structure store, used as a database, cache and message broker. It supports data structures such as strings, hashes, lists, sets, sorted sets with range queries, bitmaps, hyperloglogs, geospatial indexes with radius queries and streams.",
"image": "quay.io\/parkervcp\/pterodactyl-images:db_redis",
"features": null,
"docker_images": {
"ghcr.io\/parkervcp\/yolks:redis_5": "ghcr.io\/parkervcp\/yolks:redis_5"
},
"file_denylist": [],
"startup": "redis-server --bind 0.0.0.0 --port {{SERVER_PORT}} --requirepass {{SERVER_PASSWORD}} --maxmemory {{SERVER_MEMORY}}mb --daemonize yes && redis-cli -p {{SERVER_PORT}} -a {{SERVER_PASSWORD}} && redis-cli -p {{SERVER_PORT}} -a {{SERVER_PASSWORD}} shutdown save",
"config": {
"files": "{}",
@ -28,9 +33,10 @@
"description": "The password redis should use to secure the server.",
"env_variable": "SERVER_PASSWORD",
"default_value": "P@55w0rd",
"user_viewable": 1,
"user_editable": 1,
"rules": "required|string"
"user_viewable": true,
"user_editable": true,
"rules": "required|string",
"field_type": "text"
}
]
}
}

View File

@ -1,14 +1,21 @@
# Redis
### From their [Website](https://redis.io/)
## From their [Website](https://redis.io/)
Redis is an open source (BSD licensed), in-memory data structure store, used as a database, cache and message broker.
### Minimum RAM warning
## Server Startup
You must first authenticate before trying to execute commands, to do this run `AUTH <YOUR_PASSWORD_HERE>` (without the `<>`). This should be the same as the password set in the `SERVER_PASSWORD` variable.
## Minimum RAM warning
It's recommended to have 4gb of RAM for redis
See here https://docs.redislabs.com/latest/rs/administering/designing-production/hardware-requirements/
See here <https://docs.redislabs.com/latest/rs/administering/designing-production/hardware-requirements/>
## Server Ports
### Server Ports
Ports required to run the server in a table format.
| Port | default |

View File

@ -1,14 +1,19 @@
{
"_comment": "DO NOT EDIT: FILE GENERATED AUTOMATICALLY BY PTERODACTYL PANEL - PTERODACTYL.IO",
"meta": {
"version": "PTDL_v1"
"version": "PTDL_v2",
"update_url": null
},
"exported_at": "2020-09-28T21:07:40-04:00",
"exported_at": "2022-07-11T13:18:27+02:00",
"name": "Redis-6",
"author": "parker@parkervcp.com",
"description": "Redis is an open source (BSD licensed), in-memory data structure store, used as a database, cache and message broker. It supports data structures such as strings, hashes, lists, sets, sorted sets with range queries, bitmaps, hyperloglogs, geospatial indexes with radius queries and streams.",
"image": "quay.io\/parkervcp\/pterodactyl-images:db_redis-6",
"startup": "\/usr\/local\/bin\/redis-server \/home\/container\/redis.conf --save 60 1 --dir \/home\/container\/ --bind 0.0.0.0 --port {{SERVER_PORT}} --requirepass {{SERVER_PASSWORD}} --maxmemory {{SERVER_MEMORY}}mb --daemonize yes && redis-cli -p {{SERVER_PORT}} -a {{SERVER_PASSWORD}}; redis-cli -p {{SERVER_PORT}} -a {{SERVER_PASSWORD}} shutdown save",
"features": null,
"docker_images": {
"ghcr.io\/parkervcp\/yolks:redis_6": "ghcr.io\/parkervcp\/yolks:redis_6"
},
"file_denylist": [],
"startup": "\/usr\/local\/bin\/redis-server \/home\/container\/redis.conf --save 60 1 --dir \/home\/container\/ --bind 0.0.0.0 --port {{SERVER_PORT}} --requirepass {{SERVER_PASSWORD}} --maxmemory {{SERVER_MEMORY}}mb --daemonize yes && redis-cli -p {{SERVER_PORT}}; redis-cli -p {{SERVER_PORT}} -a {{SERVER_PASSWORD}} shutdown save",
"config": {
"files": "{}",
"startup": "{\r\n \"done\": \"Configuration loaded\"\r\n}",
@ -28,9 +33,10 @@
"description": "The password redis should use to secure the server.",
"env_variable": "SERVER_PASSWORD",
"default_value": "P@55w0rd",
"user_viewable": 1,
"user_editable": 1,
"rules": "required|string"
"user_viewable": true,
"user_editable": true,
"rules": "required|string",
"field_type": "text"
}
]
}
}

View File

@ -0,0 +1,23 @@
# Redis
## From their [Website](https://redis.io/)
Redis is an open source (BSD licensed), in-memory data structure store, used as a database, cache and message broker.
## Server Startup
You must first authenticate before trying to execute commands, to do this run `AUTH <YOUR_PASSWORD_HERE>` (without the `<>`). This should be the same as the password set in the `SERVER_PASSWORD` variable.
## Minimum RAM warning
It's recommended to have 4gb of RAM for redis
See here <https://docs.redislabs.com/latest/rs/administering/designing-production/hardware-requirements/>
## Server Ports
Ports required to run the server in a table format.
| Port | default |
|---------|---------|
| Server | 6379 |

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@ -0,0 +1,42 @@
{
"_comment": "DO NOT EDIT: FILE GENERATED AUTOMATICALLY BY PTERODACTYL PANEL - PTERODACTYL.IO",
"meta": {
"version": "PTDL_v2",
"update_url": null
},
"exported_at": "2022-10-02T16:30:14+01:00",
"name": "Redis-7",
"author": "parker@parkervcp.com",
"description": "Redis is an open source (BSD licensed), in-memory data structure store, used as a database, cache and message broker. It supports data structures such as strings, hashes, lists, sets, sorted sets with range queries, bitmaps, hyperloglogs, geospatial indexes with radius queries and streams.",
"features": null,
"docker_images": {
"ghcr.io\/parkervcp\/yolks:redis_7": "ghcr.io\/parkervcp\/yolks:redis_7"
},
"file_denylist": [],
"startup": "\/usr\/local\/bin\/redis-server \/home\/container\/redis.conf --save 60 1 --dir \/home\/container\/ --bind 0.0.0.0 --port {{SERVER_PORT}} --requirepass {{SERVER_PASSWORD}} --maxmemory {{SERVER_MEMORY}}mb --daemonize yes && redis-cli -p {{SERVER_PORT}}; redis-cli -p {{SERVER_PORT}} -a {{SERVER_PASSWORD}} shutdown save",
"config": {
"files": "{}",
"startup": "{\r\n \"done\": \"Configuration loaded\"\r\n}",
"logs": "{}",
"stop": "^C"
},
"scripts": {
"installation": {
"script": "#!\/bin\/ash\r\n# Redis Installation Script\r\n#\r\n# Server Files: \/mnt\/server\r\n\r\napk add --no-cache curl\r\n\r\nif [ ! -d \/mnt\/server ]; then\r\n mkdir \/mnt\/server\/\r\nfi\r\n\r\ncd \/mnt\/server\/\r\n\r\nif [ ! -d \/mnt\/server\/redis.conf ]; then\r\n curl https:\/\/raw.githubusercontent.com\/parkervcp\/eggs\/master\/database\/redis\/redis-7\/redis.conf -o redis.conf\r\nfi\r\n\r\nsleep 5\r\necho -e \"Install complete. Made this to not have issues.\"",
"container": "alpine:3.10",
"entrypoint": "ash"
}
},
"variables": [
{
"name": "Redis Password",
"description": "The password redis should use to secure the server.",
"env_variable": "SERVER_PASSWORD",
"default_value": "P@55w0rd",
"user_viewable": true,
"user_editable": true,
"rules": "required|string",
"field_type": "text"
}
]
}

File diff suppressed because it is too large Load Diff

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@ -1,15 +1,18 @@
# MariaDB
### From their [Website](https://mariadb.org/)
One of the most popular database servers. Made by the original developers of MySQL.
Guaranteed to stay open source.
### Minimum RAM warning
## From their [Website](https://mariadb.org/)
One of the most popular database servers. Made by the original developers of MySQL.
Guaranteed to stay open source.
## Minimum RAM warning
There is no actual minimum suggested for MariaDB.
See here https://mariadb.com/kb/en/library/mariadb-hardware-requirements/
See here <https://mariadb.com/kb/en/library/mariadb-hardware-requirements/>
## Server Ports
### Server Ports
Ports required to run the server in a table format.
| Port | default |

View File

@ -1,14 +1,17 @@
# PostgreSQL
### From their [Website](https://www.postgresql.org/)
The World's Most Advanced Open Source Relational Database
### Minimum RAM warning
## From their [Website](https://www.postgresql.org/)
The World's Most Advanced Open Source Relational Database
## Minimum RAM warning
2 Gigabytes minimum recommended
See here https://www.commandprompt.com/blog/postgresql_mininum_requirements/
See here <https://www.commandprompt.com/blog/postgresql_mininum_requirements/>
## Server Ports
### Server Ports
Ports required to run the server in a table format.
| Port | default |

View File

@ -1,62 +1,49 @@
{
"_comment": "DO NOT EDIT: FILE GENERATED AUTOMATICALLY BY PTERODACTYL PANEL - PTERODACTYL.IO",
"meta": {
"version": "PTDL_v1"
"version": "PTDL_v1",
"update_url": null
},
"exported_at": "2020-03-04T09:53:34-05:00",
"exported_at": "2022-05-08T21:54:05+02:00",
"name": "Postgres",
"author": "parker@parkervcp.com",
"description": "A default Postgres install that is not really editable.",
"image": "quay.io\/parkervcp\/pterodactyl-images:db_postgres",
"features": null,
"images": [
"ghcr.io\/parkervcp\/yolks:postgres_14"
],
"file_denylist": [],
"startup": "postgres -D \/home\/container\/postgres_db\/",
"config": {
"files": "{\r\n \"postgres_db\/postgresql.conf\": {\r\n \"parser\": \"file\",\r\n \"find\": {\r\n\t\t \"#port =\": \"port = {{server.build.default.port}}\",\r\n \"#external_pid_file =\": \"external_pid_file = '\/home\/container\/postgres_db\/run\/postgres.pid'\",\r\n \"#unix_socket_directories =\": \"unix_socket_directories = '\/home\/container\/postgres_db\/run\/'\"\r\n }\r\n }\r\n}",
"files": "{\r\n \"postgres_db\/postgresql.conf\": {\r\n \"parser\": \"file\",\r\n \"find\": {\r\n \"#port =\": \"port = {{server.build.default.port}}\",\r\n \"#external_pid_file =\": \"external_pid_file = '\/home\/container\/postgres_db\/run\/postgres.pid'\",\r\n \"#unix_socket_directories =\": \"unix_socket_directories = '\/home\/container\/postgres_db\/run\/'\"\r\n }\r\n }\r\n}",
"startup": "{\r\n \"done\": \"database system is ready to accept connections\"\r\n}",
"logs": "{}",
"stop": "^C"
},
"scripts": {
"installation": {
"script": "#! \/bin\/ash\r\nadduser -D -h \/home\/container container\r\n\r\necho $POSTGRES_PASSWORD > .passwd\r\n\r\nchown -R container: \/mnt\/server\/\r\n\r\ncat .passwd\r\n\r\nsu container -c 'initdb -D \/mnt\/server\/postgres_db\/ -A md5 -U container --pwfile .passwd'\r\n\r\nmkdir -p \/mnt\/server\/postgres_db\/run\/\r\n\r\necho -e \"Done\"",
"container": "postgres:13.1-alpine",
"entrypoint": "ash"
"script": "#! \/bin\/ash\r\nadduser -D -h \/home\/container container\r\n\r\nchown -R container: \/mnt\/server\/\r\n\r\nsu container -c 'initdb -D \/mnt\/server\/postgres_db\/ -A md5 -U \"$PGUSER\" --pwfile=<(echo \"$PGPASSWORD\")'\r\n\r\nmkdir -p \/mnt\/server\/postgres_db\/run\/\r\n\r\n## Add default \"allow from all\" auth rule to pg_hba\r\nif ! grep -q \"# Custom rules\" \"\/mnt\/server\/postgres_db\/pg_hba.conf\"; then\r\n echo -e \"# Custom rules\\nhost all all 0.0.0.0\/0 md5\" >> \"\/mnt\/server\/postgres_db\/pg_hba.conf\"\r\nfi\r\n\r\necho -e \"Done\"",
"container": "postgres:14-alpine",
"entrypoint": "bash"
}
},
"variables": [
{
"name": "Database Password",
"description": "The Postgres user password that can be changed and should change on server restart.",
"env_variable": "PGPASSWORD",
"default_value": "P@55word",
"user_viewable": 1,
"user_editable": 1,
"rules": "required|string|max:20"
},
{
"name": "SuperUser Password",
"description": "The postgres super user password with a strong default.\r\nYou should be generating new ones for each server.\r\nIf you don't then users can hit other users DB's",
"env_variable": "PGROOT",
"default_value": "ZPWgpMN4hETqjXAV",
"user_viewable": 1,
"user_editable": 0,
"rules": "required|string|max:20"
},
{
"name": "Postgres User",
"description": "The user for the postgres database",
"name": "Superuser Name",
"description": "The username for the postgres superuser",
"env_variable": "PGUSER",
"default_value": "pterodactyl",
"user_viewable": 1,
"user_editable": 0,
"user_viewable": true,
"user_editable": false,
"rules": "required|string|max:20"
},
{
"name": "Postgres Database",
"description": "The postgres database the user will have access too.",
"env_variable": "PGDATABASE",
"default_value": "pterodactyl",
"user_viewable": 1,
"user_editable": 0,
"name": "Superuser Password",
"description": "The postgres super user password with a strong default.\r\nYou should be generating new ones for each server.\r\nIf you don't then users can hit other users DB's",
"env_variable": "PGPASSWORD",
"default_value": "Pl3453Ch4n63M3!",
"user_viewable": true,
"user_editable": false,
"rules": "required|string|max:20"
}
]

View File

@ -1,658 +0,0 @@
# -----------------------------
# PostgreSQL configuration file
# -----------------------------
#
# This file consists of lines of the form:
#
# name = value
#
# (The "=" is optional.) Whitespace may be used. Comments are introduced with
# "#" anywhere on a line. The complete list of parameter names and allowed
# values can be found in the PostgreSQL documentation.
#
# The commented-out settings shown in this file represent the default values.
# Re-commenting a setting is NOT sufficient to revert it to the default value;
# you need to reload the server.
#
# This file is read on server startup and when the server receives a SIGHUP
# signal. If you edit the file on a running system, you have to SIGHUP the
# server for the changes to take effect, run "pg_ctl reload", or execute
# "SELECT pg_reload_conf()". Some parameters, which are marked below,
# require a server shutdown and restart to take effect.
#
# Any parameter can also be given as a command-line option to the server, e.g.,
# "postgres -c log_connections=on". Some parameters can be changed at run time
# with the "SET" SQL command.
#
# Memory units: kB = kilobytes Time units: ms = milliseconds
# MB = megabytes s = seconds
# GB = gigabytes min = minutes
# TB = terabytes h = hours
# d = days
#------------------------------------------------------------------------------
# FILE LOCATIONS
#------------------------------------------------------------------------------
# The default values of these variables are driven from the -D command-line
# option or PGDATA environment variable, represented here as ConfigDir.
#data_directory = 'ConfigDir' # use data in another directory
# (change requires restart)
#hba_file = 'ConfigDir/pg_hba.conf' # host-based authentication file
# (change requires restart)
#ident_file = 'ConfigDir/pg_ident.conf' # ident configuration file
# (change requires restart)
# If external_pid_file is not explicitly set, no extra PID file is written.
#external_pid_file = '' # write an extra PID file
# (change requires restart)
#------------------------------------------------------------------------------
# CONNECTIONS AND AUTHENTICATION
#------------------------------------------------------------------------------
# - Connection Settings -
listen_addresses = '*'
# comma-separated list of addresses;
# defaults to 'localhost'; use '*' for all
# (change requires restart)
port = 5432 # (change requires restart)
#max_connections = 100 # (change requires restart)
#superuser_reserved_connections = 3 # (change requires restart)
#unix_socket_directories = '/tmp' # comma-separated list of directories
# (change requires restart)
#unix_socket_group = '' # (change requires restart)
#unix_socket_permissions = 0777 # begin with 0 to use octal notation
# (change requires restart)
#bonjour = off # advertise server via Bonjour
# (change requires restart)
#bonjour_name = '' # defaults to the computer name
# (change requires restart)
# - Security and Authentication -
#authentication_timeout = 1min # 1s-600s
#ssl = off
#ssl_ciphers = 'HIGH:MEDIUM:+3DES:!aNULL' # allowed SSL ciphers
#ssl_prefer_server_ciphers = on
#ssl_ecdh_curve = 'prime256v1'
#ssl_dh_params_file = ''
#ssl_cert_file = 'server.crt'
#ssl_key_file = 'server.key'
#ssl_ca_file = ''
#ssl_crl_file = ''
#password_encryption = md5 # md5 or scram-sha-256
#db_user_namespace = off
#row_security = on
# GSSAPI using Kerberos
#krb_server_keyfile = ''
#krb_caseins_users = off
# - TCP Keepalives -
# see "man 7 tcp" for details
#tcp_keepalives_idle = 0 # TCP_KEEPIDLE, in seconds;
# 0 selects the system default
#tcp_keepalives_interval = 0 # TCP_KEEPINTVL, in seconds;
# 0 selects the system default
#tcp_keepalives_count = 0 # TCP_KEEPCNT;
# 0 selects the system default
#------------------------------------------------------------------------------
# RESOURCE USAGE (except WAL)
#------------------------------------------------------------------------------
# - Memory -
#shared_buffers = 32MB # min 128kB
# (change requires restart)
#huge_pages = try # on, off, or try
# (change requires restart)
#temp_buffers = 8MB # min 800kB
#max_prepared_transactions = 0 # zero disables the feature
# (change requires restart)
# Caution: it is not advisable to set max_prepared_transactions nonzero unless
# you actively intend to use prepared transactions.
#work_mem = 4MB # min 64kB
#maintenance_work_mem = 64MB # min 1MB
#replacement_sort_tuples = 150000 # limits use of replacement selection sort
#autovacuum_work_mem = -1 # min 1MB, or -1 to use maintenance_work_mem
#max_stack_depth = 2MB # min 100kB
#dynamic_shared_memory_type = posix # the default is the first option
# supported by the operating system:
# posix
# sysv
# windows
# mmap
# use none to disable dynamic shared memory
# (change requires restart)
# - Disk -
#temp_file_limit = -1 # limits per-process temp file space
# in kB, or -1 for no limit
# - Kernel Resource Usage -
#max_files_per_process = 1000 # min 25
# (change requires restart)
#shared_preload_libraries = '' # (change requires restart)
# - Cost-Based Vacuum Delay -
#vacuum_cost_delay = 0 # 0-100 milliseconds
#vacuum_cost_page_hit = 1 # 0-10000 credits
#vacuum_cost_page_miss = 10 # 0-10000 credits
#vacuum_cost_page_dirty = 20 # 0-10000 credits
#vacuum_cost_limit = 200 # 1-10000 credits
# - Background Writer -
#bgwriter_delay = 200ms # 10-10000ms between rounds
#bgwriter_lru_maxpages = 100 # 0-1000 max buffers written/round
#bgwriter_lru_multiplier = 2.0 # 0-10.0 multiplier on buffers scanned/round
#bgwriter_flush_after = 0 # measured in pages, 0 disables
# - Asynchronous Behavior -
#effective_io_concurrency = 1 # 1-1000; 0 disables prefetching
#max_worker_processes = 8 # (change requires restart)
#max_parallel_workers_per_gather = 2 # taken from max_parallel_workers
#max_parallel_workers = 8 # maximum number of max_worker_processes that
# can be used in parallel queries
#old_snapshot_threshold = -1 # 1min-60d; -1 disables; 0 is immediate
# (change requires restart)
#backend_flush_after = 0 # measured in pages, 0 disables
#------------------------------------------------------------------------------
# WRITE AHEAD LOG
#------------------------------------------------------------------------------
# - Settings -
#wal_level = replica # minimal, replica, or logical
# (change requires restart)
#fsync = on # flush data to disk for crash safety
# (turning this off can cause
# unrecoverable data corruption)
#synchronous_commit = on # synchronization level;
# off, local, remote_write, remote_apply, or on
#wal_sync_method = fsync # the default is the first option
# supported by the operating system:
# open_datasync
# fdatasync (default on Linux)
# fsync
# fsync_writethrough
# open_sync
#full_page_writes = on # recover from partial page writes
#wal_compression = off # enable compression of full-page writes
#wal_log_hints = off # also do full page writes of non-critical updates
# (change requires restart)
#wal_buffers = -1 # min 32kB, -1 sets based on shared_buffers
# (change requires restart)
#wal_writer_delay = 200ms # 1-10000 milliseconds
#wal_writer_flush_after = 1MB # measured in pages, 0 disables
#commit_delay = 0 # range 0-100000, in microseconds
#commit_siblings = 5 # range 1-1000
# - Checkpoints -
#checkpoint_timeout = 5min # range 30s-1d
#max_wal_size = 1GB
#min_wal_size = 80MB
#checkpoint_completion_target = 0.5 # checkpoint target duration, 0.0 - 1.0
#checkpoint_flush_after = 0 # measured in pages, 0 disables
#checkpoint_warning = 30s # 0 disables
# - Archiving -
#archive_mode = off # enables archiving; off, on, or always
# (change requires restart)
#archive_command = '' # command to use to archive a logfile segment
# placeholders: %p = path of file to archive
# %f = file name only
# e.g. 'test ! -f /mnt/server/archivedir/%f && cp %p /mnt/server/archivedir/%f'
#archive_timeout = 0 # force a logfile segment switch after this
# number of seconds; 0 disables
#------------------------------------------------------------------------------
# REPLICATION
#------------------------------------------------------------------------------
# - Sending Server(s) -
# Set these on the master and on any standby that will send replication data.
#max_wal_senders = 10 # max number of walsender processes
# (change requires restart)
#wal_keep_segments = 0 # in logfile segments, 16MB each; 0 disables
#wal_sender_timeout = 60s # in milliseconds; 0 disables
#max_replication_slots = 10 # max number of replication slots
# (change requires restart)
#track_commit_timestamp = off # collect timestamp of transaction commit
# (change requires restart)
# - Master Server -
# These settings are ignored on a standby server.
#synchronous_standby_names = '' # standby servers that provide sync rep
# method to choose sync standbys, number of sync standbys,
# and comma-separated list of application_name
# from standby(s); '*' = all
#vacuum_defer_cleanup_age = 0 # number of xacts by which cleanup is delayed
# - Standby Servers -
# These settings are ignored on a master server.
#hot_standby = on # "off" disallows queries during recovery
# (change requires restart)
#max_standby_archive_delay = 30s # max delay before canceling queries
# when reading WAL from archive;
# -1 allows indefinite delay
#max_standby_streaming_delay = 30s # max delay before canceling queries
# when reading streaming WAL;
# -1 allows indefinite delay
#wal_receiver_status_interval = 10s # send replies at least this often
# 0 disables
#hot_standby_feedback = off # send info from standby to prevent
# query conflicts
#wal_receiver_timeout = 60s # time that receiver waits for
# communication from master
# in milliseconds; 0 disables
#wal_retrieve_retry_interval = 5s # time to wait before retrying to
# retrieve WAL after a failed attempt
# - Subscribers -
# These settings are ignored on a publisher.
#max_logical_replication_workers = 4 # taken from max_worker_processes
# (change requires restart)
#max_sync_workers_per_subscription = 2 # taken from max_logical_replication_workers
#------------------------------------------------------------------------------
# QUERY TUNING
#------------------------------------------------------------------------------
# - Planner Method Configuration -
#enable_bitmapscan = on
#enable_hashagg = on
#enable_hashjoin = on
#enable_indexscan = on
#enable_indexonlyscan = on
#enable_material = on
#enable_mergejoin = on
#enable_nestloop = on
#enable_seqscan = on
#enable_sort = on
#enable_tidscan = on
# - Planner Cost Constants -
#seq_page_cost = 1.0 # measured on an arbitrary scale
#random_page_cost = 4.0 # same scale as above
#cpu_tuple_cost = 0.01 # same scale as above
#cpu_index_tuple_cost = 0.005 # same scale as above
#cpu_operator_cost = 0.0025 # same scale as above
#parallel_tuple_cost = 0.1 # same scale as above
#parallel_setup_cost = 1000.0 # same scale as above
#min_parallel_table_scan_size = 8MB
#min_parallel_index_scan_size = 512kB
#effective_cache_size = 4GB
# - Genetic Query Optimizer -
#geqo = on
#geqo_threshold = 12
#geqo_effort = 5 # range 1-10
#geqo_pool_size = 0 # selects default based on effort
#geqo_generations = 0 # selects default based on effort
#geqo_selection_bias = 2.0 # range 1.5-2.0
#geqo_seed = 0.0 # range 0.0-1.0
# - Other Planner Options -
#default_statistics_target = 100 # range 1-10000
#constraint_exclusion = partition # on, off, or partition
#cursor_tuple_fraction = 0.1 # range 0.0-1.0
#from_collapse_limit = 8
#join_collapse_limit = 8 # 1 disables collapsing of explicit
# JOIN clauses
#force_parallel_mode = off
#------------------------------------------------------------------------------
# ERROR REPORTING AND LOGGING
#------------------------------------------------------------------------------
# - Where to Log -
#log_destination = 'stderr' # Valid values are combinations of
# stderr, csvlog, syslog, and eventlog,
# depending on platform. csvlog
# requires logging_collector to be on.
# This is used when logging to stderr:
#logging_collector = off # Enable capturing of stderr and csvlog
# into log files. Required to be on for
# csvlogs.
# (change requires restart)
# These are only used if logging_collector is on:
#log_directory = 'log' # directory where log files are written,
# can be absolute or relative to PGDATA
#log_filename = 'postgresql-%Y-%m-%d_%H%M%S.log' # log file name pattern,
# can include strftime() escapes
#log_file_mode = 0600 # creation mode for log files,
# begin with 0 to use octal notation
#log_truncate_on_rotation = off # If on, an existing log file with the
# same name as the new log file will be
# truncated rather than appended to.
# But such truncation only occurs on
# time-driven rotation, not on restarts
# or size-driven rotation. Default is
# off, meaning append to existing files
# in all cases.
#log_rotation_age = 1d # Automatic rotation of logfiles will
# happen after that time. 0 disables.
#log_rotation_size = 10MB # Automatic rotation of logfiles will
# happen after that much log output.
# 0 disables.
# These are relevant when logging to syslog:
#syslog_facility = 'LOCAL0'
#syslog_ident = 'postgres'
#syslog_sequence_numbers = on
#syslog_split_messages = on
# This is only relevant when logging to eventlog (win32):
# (change requires restart)
#event_source = 'PostgreSQL'
# - When to Log -
#client_min_messages = notice # values in order of decreasing detail:
# debug5
# debug4
# debug3
# debug2
# debug1
# log
# notice
# warning
# error
#log_min_messages = warning # values in order of decreasing detail:
# debug5
# debug4
# debug3
# debug2
# debug1
# info
# notice
# warning
# error
# log
# fatal
# panic
#log_min_error_statement = error # values in order of decreasing detail:
# debug5
# debug4
# debug3
# debug2
# debug1
# info
# notice
# warning
# error
# log
# fatal
# panic (effectively off)
#log_min_duration_statement = -1 # -1 is disabled, 0 logs all statements
# and their durations, > 0 logs only
# statements running at least this number
# of milliseconds
# - What to Log -
#debug_print_parse = off
#debug_print_rewritten = off
#debug_print_plan = off
#debug_pretty_print = on
#log_checkpoints = off
#log_connections = off
#log_disconnections = off
#log_duration = off
#log_error_verbosity = default # terse, default, or verbose messages
#log_hostname = off
#log_line_prefix = '%m [%p] ' # special values:
# %a = application name
# %u = user name
# %d = database name
# %r = remote host and port
# %h = remote host
# %p = process ID
# %t = timestamp without milliseconds
# %m = timestamp with milliseconds
# %n = timestamp with milliseconds (as a Unix epoch)
# %i = command tag
# %e = SQL state
# %c = session ID
# %l = session line number
# %s = session start timestamp
# %v = virtual transaction ID
# %x = transaction ID (0 if none)
# %q = stop here in non-session
# processes
# %% = '%'
# e.g. '<%u%%%d> '
#log_lock_waits = off # log lock waits >= deadlock_timeout
#log_statement = 'none' # none, ddl, mod, all
#log_replication_commands = off
#log_temp_files = -1 # log temporary files equal or larger
# than the specified size in kilobytes;
# -1 disables, 0 logs all temp files
#log_timezone = 'GMT'
# - Process Title -
#cluster_name = '' # added to process titles if nonempty
# (change requires restart)
#update_process_title = on
#------------------------------------------------------------------------------
# RUNTIME STATISTICS
#------------------------------------------------------------------------------
# - Query/Index Statistics Collector -
#track_activities = on
#track_counts = on
#track_io_timing = off
#track_functions = none # none, pl, all
#track_activity_query_size = 1024 # (change requires restart)
#stats_temp_directory = 'pg_stat_tmp'
# - Statistics Monitoring -
#log_parser_stats = off
#log_planner_stats = off
#log_executor_stats = off
#log_statement_stats = off
#------------------------------------------------------------------------------
# AUTOVACUUM PARAMETERS
#------------------------------------------------------------------------------
#autovacuum = on # Enable autovacuum subprocess? 'on'
# requires track_counts to also be on.
#log_autovacuum_min_duration = -1 # -1 disables, 0 logs all actions and
# their durations, > 0 logs only
# actions running at least this number
# of milliseconds.
#autovacuum_max_workers = 3 # max number of autovacuum subprocesses
# (change requires restart)
#autovacuum_naptime = 1min # time between autovacuum runs
#autovacuum_vacuum_threshold = 50 # min number of row updates before
# vacuum
#autovacuum_analyze_threshold = 50 # min number of row updates before
# analyze
#autovacuum_vacuum_scale_factor = 0.2 # fraction of table size before vacuum
#autovacuum_analyze_scale_factor = 0.1 # fraction of table size before analyze
#autovacuum_freeze_max_age = 200000000 # maximum XID age before forced vacuum
# (change requires restart)
#autovacuum_multixact_freeze_max_age = 400000000 # maximum multixact age
# before forced vacuum
# (change requires restart)
#autovacuum_vacuum_cost_delay = 20ms # default vacuum cost delay for
# autovacuum, in milliseconds;
# -1 means use vacuum_cost_delay
#autovacuum_vacuum_cost_limit = -1 # default vacuum cost limit for
# autovacuum, -1 means use
# vacuum_cost_limit
#------------------------------------------------------------------------------
# CLIENT CONNECTION DEFAULTS
#------------------------------------------------------------------------------
# - Statement Behavior -
#search_path = '"$user", public' # schema names
#default_tablespace = '' # a tablespace name, '' uses the default
#temp_tablespaces = '' # a list of tablespace names, '' uses
# only default tablespace
#check_function_bodies = on
#default_transaction_isolation = 'read committed'
#default_transaction_read_only = off
#default_transaction_deferrable = off
#session_replication_role = 'origin'
#statement_timeout = 0 # in milliseconds, 0 is disabled
#lock_timeout = 0 # in milliseconds, 0 is disabled
#idle_in_transaction_session_timeout = 0 # in milliseconds, 0 is disabled
#vacuum_freeze_min_age = 50000000
#vacuum_freeze_table_age = 150000000
#vacuum_multixact_freeze_min_age = 5000000
#vacuum_multixact_freeze_table_age = 150000000
#bytea_output = 'hex' # hex, escape
#xmlbinary = 'base64'
#xmloption = 'content'
#gin_fuzzy_search_limit = 0
#gin_pending_list_limit = 4MB
# - Locale and Formatting -
#datestyle = 'iso, mdy'
#intervalstyle = 'postgres'
#timezone = 'GMT'
#timezone_abbreviations = 'Default' # Select the set of available time zone
# abbreviations. Currently, there are
# Default
# Australia (historical usage)
# India
# You can create your own file in
# share/timezonesets/.
#extra_float_digits = 0 # min -15, max 3
#client_encoding = sql_ascii # actually, defaults to database
# encoding
# These settings are initialized by initdb, but they can be changed.
#lc_messages = 'C' # locale for system error message
# strings
#lc_monetary = 'C' # locale for monetary formatting
#lc_numeric = 'C' # locale for number formatting
#lc_time = 'C' # locale for time formatting
# default configuration for text search
#default_text_search_config = 'pg_catalog.simple'
# - Other Defaults -
#dynamic_library_path = '$libdir'
#local_preload_libraries = ''
#session_preload_libraries = ''
#------------------------------------------------------------------------------
# LOCK MANAGEMENT
#------------------------------------------------------------------------------
#deadlock_timeout = 1s
#max_locks_per_transaction = 64 # min 10
# (change requires restart)
#max_pred_locks_per_transaction = 64 # min 10
# (change requires restart)
#max_pred_locks_per_relation = -2 # negative values mean
# (max_pred_locks_per_transaction
# / -max_pred_locks_per_relation) - 1
#max_pred_locks_per_page = 2 # min 0
#------------------------------------------------------------------------------
# VERSION/PLATFORM COMPATIBILITY
#------------------------------------------------------------------------------
# - Previous PostgreSQL Versions -
#array_nulls = on
#backslash_quote = safe_encoding # on, off, or safe_encoding
#default_with_oids = off
#escape_string_warning = on
#lo_compat_privileges = off
#operator_precedence_warning = off
#quote_all_identifiers = off
#standard_conforming_strings = on
#synchronize_seqscans = on
# - Other Platforms and Clients -
#transform_null_equals = off
#------------------------------------------------------------------------------
# ERROR HANDLING
#------------------------------------------------------------------------------
#exit_on_error = off # terminate session on any error?
#restart_after_crash = on # reinitialize after backend crash?
#------------------------------------------------------------------------------
# CONFIG FILE INCLUDES
#------------------------------------------------------------------------------
# These options allow settings to be loaded from files other than the
# default postgresql.conf.
#include_dir = 'conf.d' # include files ending in '.conf' from
# directory 'conf.d'
#include_if_exists = 'exists.conf' # include file only if it exists
#include = 'special.conf' # include file
#------------------------------------------------------------------------------
# CUSTOMIZED OPTIONS
#------------------------------------------------------------------------------
# Add settings for extensions here

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@ -1,20 +1,46 @@
# Example Server Name
### From their [Github](https://github.com/parkervcp/eggs)
A link to the site that you download game files from.
The description of the server usually provided by the game/server maker.
### Install notes
Due to rate limiting the console on the panel cannot keep up with the game console and the build will complete before the panel console may show it. Reloading the console will load it to the latest part of the log.
<!--Please remove these comments and irelevent parts for the server egg your adding before summiting a PR request-->
## From their [Github](https://github.com/parkervcp/eggs)
A link to the site that you download the server files from.
## [Documentation](https://github.com/parkervcp/eggs/blob/master/README.md)
A link to relevent documentation for the server.
The description of the server usually provided by the game/server maker.
<!--Example: Parkers Pterodactyl Eggs Repo. Server eggs for the Pterodactyl management panel-->
## Install notes
<!--Make a note if the user needs to get any keys or other items to run/use the server-->
Due to rate limiting the console on the panel, it cannot keep up with the game console and the build will complete before the panel console may show it. Reloading the console will load it to the latest part of the log.
## Minimum RAM warning
### Minimum RAM warning
Minimum required memory to run the server.
<!--Example: 2GB is recommended. 4GB+ is preferred-->
## Minumim Sorage warning
Minimum required storage to run the server.
<!--Example: 10GB is recommended. 25GB+ is preferred-->
<!--Make a note if the install script would require more then the above amounts-->
## Server Ports
### Server Ports
Ports required to run the server in a table format.
| Port | default |
|---------|---------|
| Game | 25565 |
#### Mods/Plugins may require ports to be added to the server.
### Notes
<!--Notes about the server ports.-->
25565 is the default port, but any port can be used.
### Mods/Plugins may require ports to be added to the server

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# Foundry VTT
[Foundry VTT](https://foundryvtt.com/) is a standalone application built for experiencing multiplayer tabletop RPGs using a feature-rich and modern self-hosted application where your players connect directly through the browser.
# Installation
Foundry requires a license. In order to use this egg, you will need to purchase a foundry license, select the linux platform from your profile on the website, and then paste the "Timed URL" into the variable when seting up the server.
![image](https://user-images.githubusercontent.com/1012176/141174950-840fbf28-37d9-4244-8402-a72821458f41.png)
Note that this egg only runs the node application. You will need to manage TLS, reverse proxying, etc. on your own.
# Server Ports
This is a node application and only needs a single port that you will connect to over http(s)

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{
"_comment": "DO NOT EDIT: FILE GENERATED AUTOMATICALLY BY PTERODACTYL PANEL - PTERODACTYL.IO",
"meta": {
"version": "PTDL_v1",
"update_url": null
},
"exported_at": "2021-11-13T13:06:21-08:00",
"name": "Foundry VTT",
"author": "pterodactyl@demi.cloud",
"description": "Foundry VTT is a standalone application built for experiencing multiplayer tabletop RPGs using a feature-rich and modern self-hosted application where your players connect directly through the browser.",
"features": null,
"images": [
"ghcr.io\/parkervcp\/yolks:nodejs_17"
],
"file_denylist": [],
"startup": "node .\/app\/resources\/app\/main.js --dataPath=\"\/home\/container\/data\"",
"config": {
"files": "{\r\n \"data\/Config\/options.json\": {\r\n \"parser\": \"json\",\r\n \"find\": {\r\n \"port\": \"{{server.build.default.port}}\",\r\n \"language\": \"{{server.build.env.FOUNDRY_LANGUAGE}}\",\r\n \"updateChannel\": \"{{server.build.env.UPDATE_CHANNEL}}\"\r\n }\r\n }\r\n}",
"startup": "{\r\n \"done\": \"Server started and listening on port\"\r\n}",
"logs": "{}",
"stop": "^c"
},
"scripts": {
"installation": {
"script": "#!\/bin\/bash\r\n# FoundryVTT install script\r\n#\r\n# Server Files: \/mnt\/server\r\ndeclare -r DIR_ROOT=\"\/mnt\/server\"\r\ndeclare -r DIR_APP=\"${DIR_ROOT}\/app\"\r\ndeclare -r DIR_DATA=\"${DIR_ROOT}\/data\"\r\ndeclare -r ZIP_FILE_NAME=\"foundryvtt.zip\"\r\n\r\nmain() {\r\n apt update\r\n apt install -y unzip\r\n\r\n printf \"\\nBuilding directory structure...\\n\"\r\n mkdir -p \"${DIR_ROOT}\/data\/Config\"\r\n mkdir -p \"${DIR_ROOT}\/app\"\r\n # shellcheck disable=SC2164\r\n cd \"${DIR_APP}\"\r\n printf \"\\nDownloading FoundryVTT files...\\n\"\r\n wget \"${TIMED_URL}\" -O \"${ZIP_FILE_NAME}\"\r\n printf \"\\nunzipping FoundryVTT files...\\n\"\r\n unzip \"${ZIP_FILE_NAME}\" -d \"${DIR_APP}\"\r\n rm \"${ZIP_FILE_NAME}\"\r\n\r\n printf \"\\nGenerating default configuration...\\n\"\r\n cat <<EOF >\"${DIR_DATA}\/Config\/options.json\"\r\n{\r\n \"port\": 30000,\r\n \"upnp\": false,\r\n \"fullscreen\": false,\r\n \"hostname\": null,\r\n \"localHostname\": null,\r\n \"routePrefix\": null,\r\n \"sslCert\": null,\r\n \"sslKey\": null,\r\n \"awsConfig\": null,\r\n \"dataPath\": \"\/home\/container\/data\",\r\n \"passwordSalt\": null,\r\n \"proxySSL\": false,\r\n \"proxyPort\": null,\r\n \"minifyStaticFiles\": true,\r\n \"updateChannel\": \"release\",\r\n \"language\": \"en.core\",\r\n \"upnpLeaseDuration\": null,\r\n \"world\": null\r\n} \r\nEOF\r\n printf \"Installation Done.\\n\"\r\n}\r\nmain \"@\"",
"container": "ghcr.io\/pterodactyl\/installers:debian",
"entrypoint": "bash"
}
},
"variables": [
{
"name": "Timed URL",
"description": "This is required to download the foundry files. Available in your https:\/\/foundryvtt.com\/ profile after you've purchased a license. This link generally lasts for about 5 minutes.",
"env_variable": "TIMED_URL",
"default_value": "",
"user_viewable": true,
"user_editable": true,
"rules": "required|url"
},
{
"name": "Language",
"description": "As may be expected, this setting configures the localization of the program and can be leveraged by localization modules to ensure that the interface is translated to the language of your choosing wherever possible.",
"env_variable": "FOUNDRY_LANGUAGE",
"default_value": "en.core",
"user_viewable": true,
"user_editable": true,
"rules": "string|max:20"
},
{
"name": "Update Channel",
"description": "Select what channel you want to use for automatic updates",
"env_variable": "UPDATE_CHANNEL",
"default_value": "release",
"user_viewable": true,
"user_editable": true,
"rules": "string|max:256"
}
]
}

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@ -1,160 +1,203 @@
## Game Eggs
# Game Eggs
[Among Us](among_us)
* [Impostor Server](among_us/impostor_server)
* [CrewLink Server](among_us/crewlink_server)
[BeamNG.drive](beamng)
* [BeamMP Server](beamng/beammp)
* [KissMP](beamng/kissmp)
[Cryofall](cryofall/cryofall)
[ClassiCube](classicube)
[Call of Duty 4X](cod/cod4x)
* [MCGalaxy](classicube/mcgalaxy)
[Doom](doom)
* [Zandronum](doom/zandronum)
[ET Legacy](enemy_territory/etlegacy)
[FTL: Tachyon](ftl/tachyon)
[Factorio](factorio)
* [Vanilla](factorio/factorio)
* [ModUpdate](factorio/factorio-modupdate)
* [Clusterio](game_eggs/factorio/clusterio)
[FTL: Tachyon](ftl/tachyon)
[Grand Theft Auto](gta)
* GTA V
* [FiveM](gta/fivem)
* [ragecoop](gta/ragecoop)
* [RageMP](gta/ragemp)
* [alt:V](gta/altv)
* GTA SA
* [Multi Theft Auto](gta/mtasa)
* [SA-MP](gta/samp)
* GTA
* [GTAC](gta/gtac)
[Mindustry](mindustry)
* [Mindustry](mindustry/mindustry)
[Los Angeles Crimes](losangelescrimes)
[League Sandbox](leaguesandbox)
* [League Sandbox](leaguesandbox/leaguesandbox)
[Minetest](minetest) (including MTG)
* [Minetest](minetest/minetest)
[Mindustry](mindustry)
[Minecraft](minecraft)
* [Bedrock](minecraft/bedrock) Servers for Bedrock Minecraft (Windows 10, mobile, console)
* [Bedrock](minecraft/bedrock/bedrock)
* [gomint](minecraft/bedrock/gomint)
* [Nukkit](minecraft/bedrock/nukkit)
* [PocketMine MP](minecraft/bedrock/pocketmine_mp)
* [LiteLoaderBDS](minecraft/bedrock/LiteLoader-bedrock)
* [Nukkit](minecraft/bedrock/nukkit)
* [PocketMine MP](minecraft/bedrock/pocketmine_mp)
* [Java](minecraft/java) Servers for Java Minecraft
* [Airplane](minecraft/java/airplane)
* [Cuberite](minecraft/java/cuberite)
* [Fabric](minecraft/java/fabric)
* [Feather](minecraft/java/feather)
* [Feed The Beast](minecraft/java/ftb)
* [Forge](minecraft/java/forge)
* [CusreForge Generic](minecraft/java/forge/curseforge-generic)
* [Fabric](minecraft/java/fabric)
* [Feather](minecraft/java/feather)
* [Forge](minecraft/java/forge)
* [Glowstone](minecraft/java/glowstone)
* [Feed The Beast](minecraft/java/ftb)
* [Krypton](/minecraft/java/krypton)
* [Magma](minecraft/java/magma)
* [Mohist](minecraft/java/mohist)
* [NanoLimbo](/minecraft/java/nanolimbo)
* [Paper](minecraft/java/paper)
* [Purpur](minecraft/java/purpur)
* [Spigot](minecraft/java/spigot)
* [SpongeForge](minecraft/java/spongeforge)
* [SpongeVanilla](minecraft/java/spongevanilla)
* [Technic](minecraft/java/technic)
* [Tuinity](minecraft/java/tuinity)
* [VanillaCord](minecraft/java/vanillacord)
* [Proxies](minecraft/proxy) Minecraft Server Proxies
* [Java](minecraft/proxy/java)
* [FlameCord](minecraft/proxy/java/flamecord)
* [Travertine](minecraft/proxy/java/travertine)
* [TyphoonLimbo](minecraft/proxy/java/typhoonlimbo)
* [Velocity](minecraft/proxy/java/velocity)
* [Waterfall](minecraft/proxy/java/waterfall)
* [Bedrock](minecraft/proxy/bedrock)
* [Waterdog PE](minecraft/proxy/bedrock/waterdog_pe)
* [Cross Platform](minecraft/proxy/cross_platform)
* [GeyserMC](minecraft/proxy/cross_platform/geyser)
* [Waterdog](minecraft/proxy/cross_platform/waterdog)
* [Java](minecraft/proxy/java)
* [FlameCord](minecraft/proxy/java/flamecord)
* [Travertine](minecraft/proxy/java/travertine)
* [Velocity](minecraft/proxy/java/velocity)
* [VIAaas](minecraft/proxy/java/viaaas)
* [Waterfall](minecraft/proxy/java/waterfall)
[OpenArena](openarena)
* [openarena](openarena/openarena)
[Minetest](minetest) (including MTG)
[OpenArena](openarena)
[OpenRA](openra)
* [OpenRA Dune2000](openra/openra_dune2000)
* [OpenRA Red Alert](openra/openra_red_alert)
* [OpenRA Tiberian Dawn](openra/openra_tiberian_dawn)
[Red Dead Redemption](rdr)
* [RedM](rdr/redm)
[Starmade](starmade)
[SteamCMD Servers](steamcmd_servers) These eggs use SteamCMD to install
* [7 Days to Die](steamcmd_servers/7_days_to_die)
* [ARK: Survival Evolved](steamcmd_servers/ark_survival_evolved)
* [Arma](steamcmd_servers/arma)
* [Arma 3](steamcmd_servers/arma/arma3)
* [Arma Reforger](steamcmd_servers/arma/arma_reforger)
* [Assetto Corsa](steamcmd_servers/assetto_corsa)
* [Avorion](steamcmd_servers/avorion)
* [Barotrauma](steamcmd_servers/barotrauma)
* [Black Mesa](steamcmd_servers/black_mesa)
* [Citadel: Forged with Fire](steamcmd_servers/citadel)
* [Conan Exiles](steamcmd_servers/conan_exiles)
* [CryoFall](steamcmd_servers/cryofall)
* [DayZ (Experimental)](steamcmd_servers/dayz-experimental)
* [Don't Starve Together](steamcmd_servers/dont_starve)
* [ECO](steamcmd_servers/eco)
* [Fistful of Frags](steamcmd_servers/fof)
* [HLDS Server](steamcmd_servers/hlds_server)
* [HLDS Vanilla](steamcmd_servers/hlds_server/vanilla)
* [ReHLDS](steamcmd_servers/hlds_server/rehlds)
* [Holdfast: Nations At War](steamcmd_servers/holdfast)
* [Hurtworld](steamcmd_servers/hurtworld)
* [Icarus](steamcmd_servers/icarus)
* [Insurgency: Sandstorm](steamcmd_servers/insurgency_sandstorm)
* [Killing Floor 2](steamcmd_servers/killing_floor_2)
* [Left 4 Dead](steamcmd_servers/left4dead)
* [Left 4 Dead 2](steamcmd_servers/left4dead_2)
* [Modiverse](steamcmd_servers/modiverse)
* [Mordhau](steamcmd_servers/mordhau)
* [No More Room in Hell](steamcmd_servers/nmrih)
* [Onset](steamcmd_servers/onset)
* [Open Fortress](steamcmd_servers/open_fortress)
* [Pavlov VR](steamcmd_servers/pavlov_vr)
* [PixARK](steamcmd_servers/pixark)
* [Post Scriptum](steamcmd_servers/post_scriptum)
* [Project Zomboid](steamcmd_servers/project_zomboid)
* [Quake Live](steamcmd_servers/quake_live)
* [Rising World](steamcmd_servers/rising_world)
* [Legacy Java](steamcmd_servers/rising_world/legacy)
* [Unity](steamcmd_servers/rising_world/unity)
* [Risk Of Rain 2](steamcmd_servers/risk_of_rain_2)
* [Rust](steamcmd_servers/rust)
* [Autowipe](steamcmd_servers/rust/rust_autowipe)
* [Staging](steamcmd_servers/rust/rust_staging)
* [Satisfactory](steamcmd_servers/satisfactory)
* [Solace Crafting](steamcmd_servers/solace_crafting)
* [SCP: Secret Laboratory](steamcmd_servers/scpsl)
* [dedicated](steamcmd_servers/scpsl/dedicated)
* [multiadmin](steamcmd_servers/scpsl/multiadmin)
* [Dedicated](steamcmd_servers/scpsl/dedicated)
* [Exiled](steamcmd_servers/scpsl/exiled)
* [Multiadmin](steamcmd_servers/scpsl/multiadmin)
* [Soldat](steamcmd_servers/soldat)
* [Space Engineers](steamcmd_servers/space_engineers)
* [default](steamcmd_servers/space_engineers/default)
* [torch](steamcmd_servers/space_engineers/torch)
* [Squad](steamcmd_servers/squad)
* [Starbound](steamcmd_servers/starbound)
* [Stationeers](steamcmd_servers/stationeers)
* [Stormworks: Build and Rescue](steamcmd_servers/stormworks)
* [Subnautica: Nitrox Mod](steamcmd_servers/subnautica_nitrox_mod)
* [Sven Co-op](steamcmd_servers/svencoop)
* [The Forest](steamcmd_servers/the_forest)
* [Team Fortress 2 Classic](steamcmd_servers/team_fortress_2_classic)
* [The Forest](steamcmd_servers/the_forest)
* [The Isle](steamcmd_servers/the_isle)
* [Evrima](steamcmd_servers/the_isle/evrima)
* [Tower Unite](steamcmd_servers/tower_unite)
* [Truck Sim](steamcmd_servers/truck-simulator)
* [American Truck Simulator](steamcmd_servers/truck-simulator/american-truck-simulator/)
* [Euro Truck Simulator 2](steamcmd_servers/truck-simulator/euro-truck-simulator2/)
* [Unturned](steamcmd_servers/unturned)
* [V Rising](steamcmd_servers/v_rising)
* [Valheim](steamcmd_servers/valheim)
* [Valheim Vanilla](steamcmd_servers/valheim/valheim_vanilla)
* [Valheim Plus Mod](steamcmd_servers/valheim/valheim_plus)
* [Valheim Vanilla](steamcmd_servers/valheim/valheim_vanilla)
[Teeworlds](teeworlds)
* [Teeworlds](teeworlds/teeworlds)
[Terraria](terraria)
* [Vanilla](terraria/vanilla)
* [tModLoader](terraria/tmodloader)
* [TShock](terraria/tshock)
* [Vanilla](terraria/vanilla)
[Tycoon Games](tycoon_games)
* [OpenRCT2](tycoon_games/openrct2)
* [OpenTTD](tycoon_games/openttd)
[Unreal Engine](unreal_engine)
* [Tower Unite](unreal_engine/tower_unite)
* [Tower Unite](steamcmd_servers/tower_unite)
[Veloren](veloren)
[Veloren](veloren/veloren)
[Vintage Story](vintage_story/vintage_story)
[Vintage Story](vintage_story)
[Xonotic](xonotic/xonotic)
[FoundryVTT](FoundryVTT)

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@ -1,7 +1,10 @@
# Among Us
[CrewLink Server](crewlink_server)
[BetterCrewLink Server](bettercrewlink_server)
This project implements proximity voice chat in Among Us. Everyone in an Among Us lobby with this program running will be able to communicate over voice in-game, with no third-party programs required.
[Impostor Server](impostor_server)
Impostor is one of the first Among Us private servers, written in C#.
[CrewLink Server](crewlink_server)
This project implements proximity voice chat in Among Us. Everyone in an Among Us lobby with this program running will be able to communicate over voice in-game, with no third-party programs required.
[Impostor Server](impostor_server)
Impostor is one of the first Among Us private servers, written in C#.

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@ -0,0 +1,15 @@
# Among Us - BetterCrewLink Server
## From their [Github](https://github.com/OhMyGuus/BetterCrewLink)
This project implements proximity voice chat in Among Us. Everyone in an Among Us lobby with this program running will be able to communicate over voice in-game, with no third-party programs required. Spatial audio ensures that you can only hear people close to you.
## Server Port
Ports required to run the server in a table format.
| Port | default (HTTPS enabled) | default (HTTPS disabled) |
|---------|---------|---------|
| Game | 443 | 9736 |
Default port is 443 if HTTPS is enabled, and 9736 if not. But you can change to any port or domain/ip in the egg

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{
"_comment": "DO NOT EDIT: FILE GENERATED AUTOMATICALLY BY PTERODACTYL PANEL - PTERODACTYL.IO",
"meta": {
"version": "PTDL_v2",
"update_url": null
},
"exported_at": "2022-07-25T23:48:33+02:00",
"name": "BetterCrewlink Server",
"author": "tobiornotto@gmail.com",
"description": "An egg designed to allow support for Proximity Chat in Among Us using BetterCrewLink Server",
"features": null,
"docker_images": {
"ghcr.io\/parkervcp\/yolks:nodejs_12": "ghcr.io\/parkervcp\/yolks:nodejs_12"
},
"file_denylist": [],
"startup": "yarn start",
"config": {
"files": "{}",
"startup": "{\r\n \"done\": \"<info> BetterCrewLink Server started\"\r\n}",
"logs": "{}",
"stop": "^c"
},
"scripts": {
"installation": {
"script": "#!\/bin\/bash\r\n# Server Files: \/mnt\/server\r\napt update\r\napt install -y git\r\n\r\nmkdir -p \/mnt\/server\r\ncd \/mnt\/server\r\n\r\nINSTALL_REPO=\"https:\/\/github.com\/OhMyGuus\/BetterCrewLink-server.git\"\r\necho -e Install repo set to ${INSTALL_REPO}\r\necho -e \"\/mnt\/server is empty.\\ncloning files from repo\"\r\necho -e \"running 'git clone --single-branch --branch ${BRANCH} ${INSTALL_REPO} .'\"\r\ngit clone --single-branch --branch ${BRANCH} ${INSTALL_REPO} .\r\n\r\nif [ -f \/mnt\/server\/package.json ]; then\r\n \/usr\/local\/bin\/yarn install\r\nfi\r\n\r\necho -e \"install complete\"\r\nexit 0",
"container": "node:12-buster-slim",
"entrypoint": "bash"
}
},
"variables": [
{
"name": "Github branch",
"description": "Select one of the available BetterCrewLink-server branches. Master per default.",
"env_variable": "BRANCH",
"default_value": "master",
"user_viewable": true,
"user_editable": true,
"rules": "required|string|max:20",
"field_type": "text"
},
{
"name": "Domain",
"description": "Domain of your server or ip of your server",
"env_variable": "HOSTNAME",
"default_value": "",
"user_viewable": true,
"user_editable": true,
"rules": "nullable|string|max:50",
"field_type": "text"
},
{
"name": "Server name",
"description": "Specifiy the name of your BetterCrewLink server",
"env_variable": "NAME",
"default_value": "",
"user_viewable": true,
"user_editable": true,
"rules": "required|string|max:75",
"field_type": "text"
},
{
"name": "Use HTTPS",
"description": "Enables https. You must place privkey.pem and fullchain.pem in your CWD.",
"env_variable": "HTTPS",
"default_value": "",
"user_viewable": true,
"user_editable": true,
"rules": "nullable|string|max:20",
"field_type": "text"
},
{
"name": "Path to SSL",
"description": "Alternate path to SSL certificates.",
"env_variable": "SSLPATH",
"default_value": "",
"user_viewable": true,
"user_editable": true,
"rules": "nullable|string|max:250",
"field_type": "text"
},
{
"name": "Port",
"description": "Choose the port your server should run on",
"env_variable": "PORT",
"default_value": "",
"user_viewable": true,
"user_editable": true,
"rules": "required|string|max:20",
"field_type": "text"
}
]
}

View File

@ -1,7 +1,15 @@
# Among Us - CrewLink Server
### From their [Github](https://github.com/ottomated/CrewLink)
## From their [Github](https://github.com/ottomated/CrewLink)
This project implements proximity voice chat in Among Us. Everyone in an Among Us lobby with this program running will be able to communicate over voice in-game, with no third-party programs required. Spatial audio ensures that you can only hear people close to you.
### Server Port
Default port is 9736 but you can change to any port or domain/ip in the egg
## Server Port
Ports required to run the server in a table format.
| Port | default |
|---------|---------|
| Game | 9736 |
Default port is 9736 but you can change to any port or domain/ip in the egg

View File

@ -1,14 +1,16 @@
# Among Us - Impostor Server
### From their [Github](https://github.com/AeonLucid/Impostor)
## From their [Github](https://github.com/AeonLucid/Impostor)
Impostor is one of the first Among Us private servers, written in C#.
There are no special features at this moment, the goal is aiming to be as close as possible to the real server, for now. In a later stage, making modifications to game logic by modifying GameData packets can be looked at.
### Install notes
## Install notes
You MUST use Port 22023 for the Master Server. To host multiple servers, please read [Impostor Multiple Servers Documentation](https://github.com/Impostor/Impostor/blob/master/docs/Running-the-server.md#multiple-servers).
### Server Ports
## Server Ports
Ports required to run the server in a table format.
| Port | default |

View File

@ -7,10 +7,10 @@
"exported_at": "2021-07-23T12:00:05+03:00",
"name": "Among Us - Impostor Server",
"author": "info@goover.de",
"description": "Impostor is one of the first Among Us private servers, written in C#.\r\n\r\nThe latest version supported is 2020.9.22, both desktop and mobile.\r\n\r\nThere are no special features at this moment, the goal is aiming to be as close as possible to the real server, for now. In a later stage, making modifications to game logic by modifying GameData packets can be looked at.",
"description": "Impostor is one of the first Among Us private servers, written in C#.\r\n\r\nThe latest version supported is 2022.4.19, both desktop and mobile.\r\n\r\nThere are no special features at this moment, the goal is aiming to be as close as possible to the real server, for now. In a later stage, making modifications to game logic by modifying GameData packets can be looked at.",
"features": null,
"images": [
"quay.io\/parkervcp\/pterodactyl-images:debian_dotnet-5"
"ghcr.io/parkervcp/yolks:dotnet_6"
],
"file_denylist": [],
"startup": ".\/Impostor.Server",
@ -38,4 +38,4 @@
"rules": "required|string|max:30"
}
]
}
}

View File

@ -3,4 +3,4 @@
BeamMP Bringing Multiplayer to BeamNG.drive! With a smooth and enjoyable experience.
* [BeamMP Server](beammp)
* [KissMP](kissmp)
* [KissMP](kissmp)

View File

@ -1,7 +1,6 @@
# BeamMP
BeamMP Bringing Multiplayer to BeamNG.drive! With a smooth and enjoyable experience.
* [BeamMP Server](game_eggs/beamng/beammp)
* [KissMP](game_eggs/beamng/kissmp)
* [KissMP](game_eggs/beamng/kissmp)

View File

@ -1,59 +0,0 @@
{
"_comment": "DO NOT EDIT: FILE GENERATED AUTOMATICALLY BY PTERODACTYL PANEL - PTERODACTYL.IO",
"meta": {
"version": "PTDL_v1",
"update_url": null
},
"exported_at": "2021-04-17T15:17:54-04:00",
"name": "BeamMP Servers",
"author": "noah@noahserver.online",
"description": "This is the server for the multiplayer mod BeamMP for the game BeamNG.drive. The server is the point throug which all clients communicate. You can write lua mods for the server, detailed instructions on the BeamMP Wiki.",
"features": null,
"images": [
"quay.io\/parkervcp\/pterodactyl-images:base_debian"
],
"file_denylist": [],
"startup": ".\/BeamMP-Server",
"config": {
"files": "{\r\n \"Server.cfg\": {\r\n \"parser\": \"file\",\r\n \"find\": {\r\n \"MaxPlayers\": \"MaxPlayers = {{server.build.env.MAX_PLAYER}}\",\r\n \"Port\": \"Port = {{server.build.default.port}}\",\r\n \"AuthKey =\": \"AuthKey = \\\"{{env.AUTH}}\\\"\"\r\n }\r\n }\r\n}",
"startup": "{\r\n \"done\": \"[INFO] Vehicle data network online\"\r\n}",
"logs": "{}",
"stop": "^C"
},
"scripts": {
"installation": {
"script": "cd \/mnt\/server\r\n\r\nrm -f BeamMP-Server\r\n\r\napt update -y\r\napt install -y curl\r\ncurl -LJO https:\/\/github.com\/BeamMP\/BeamMP-Server\/releases\/download\/${VERSION}\/BeamMP-Server-linux\r\nmv BeamMP-Server-linux BeamMP-Server\r\nchmod +x BeamMP-Server\r\n\r\necho \"# This is the BeamMP Server Configuration File v0.60\r\nDebug = false # true or false to enable debug console output\r\nPrivate = true # Private?\r\nPort = 30814 # Port to run the server on UDP and TCP\r\nCars = 1 # Max cars for every player\r\nMaxPlayers = 10 # Maximum Amount of Clients\r\nMap = \\\"\/levels\/gridmap\/info.json\\\" # Default Map\r\nName = \\\"BeamMP New Server\\\" # Server Name\r\nDesc = \\\"BeamMP Default Description\\\" # Server Description\r\nuse = \\\"Resources\\\" # Resource file name\r\nAuthKey = \\\"\\\" # Auth Key\" > Server.cfg",
"container": "debian:buster-slim",
"entrypoint": "bash"
}
},
"variables": [
{
"name": "Version",
"description": "Github Server Version, to see all versions visit https:\/\/github.com\/BeamMP\/BeamMP-Server\/releases",
"env_variable": "VERSION",
"default_value": "v2.0.3",
"user_viewable": true,
"user_editable": false,
"rules": "required|string|max:32"
},
{
"name": "Authentication Key",
"description": "BeamMP Server Key (https:\/\/beamng-mp.com\/k\/keys)",
"env_variable": "AUTH",
"default_value": "",
"user_viewable": true,
"user_editable": true,
"rules": "required|string|max:50"
},
{
"name": "Max Players",
"description": "The maximum number of allowed players",
"env_variable": "MAX_PLAYER",
"default_value": "6",
"user_viewable": true,
"user_editable": true,
"rules": "required|string|max:32"
}
]
}

View File

@ -0,0 +1,112 @@
{
"_comment": "DO NOT EDIT: FILE GENERATED AUTOMATICALLY BY PTERODACTYL PANEL - PTERODACTYL.IO",
"meta": {
"version": "PTDL_v2",
"update_url": null
},
"exported_at": "2022-11-07T17:26:47+01:00",
"name": "BeamMP Servers",
"author": "noah@noahserver.online",
"description": "This is the server for the multiplayer mod BeamMP for the game BeamNG.drive. The server is the point through which all clients communicate. You can write lua mods for the server, detailed instructions on the BeamMP Wiki.",
"features": null,
"docker_images": {
"Debian": "ghcr.io\/parkervcp\/yolks:debian"
},
"file_denylist": [],
"startup": ".\/BeamMP-Server",
"config": {
"files": "{\r\n \"ServerConfig.toml\": {\r\n \"parser\": \"file\",\r\n \"find\": {\r\n \"Name =\": \"Name = \\\"{{env.NAME}}\\\"\",\r\n \"Port =\": \"Port = {{server.build.default.port}}\",\r\n \"AuthKey =\": \"AuthKey = \\\"{{env.AUTHKEY}}\\\"\",\r\n \"Private =\": \"Private = {{env.PRIVATE}}\",\r\n \"MaxPlayers =\": \"MaxPlayers = {{server.build.env.MAX_PLAYERS}}\",\r\n \"Description =\": \"Description = \\\"{{env.NAME}}\\\"\",\r\n \"MaxCars =\": \"MaxCars = {{env.MAX_CARS}}\",\r\n \"Map =\": \"Map = \\\"{{env.MAP}}\\\"\"\r\n }\r\n }\r\n}",
"startup": "{\r\n \"done\": \"[INFO] Vehicle data network online\"\r\n}",
"logs": "{}",
"stop": "^C"
},
"scripts": {
"installation": {
"script": "#!\/bin\/bash\r\n#Create the server directory\r\nmkdir -p \/mnt\/server\r\ncd \/mnt\/server\r\n\r\n#Remove any old versions\r\nrm -f BeamMP-Server\r\n\r\n#Check for latest release & download URLs\r\nLATEST_JSON=$(curl --silent \"https:\/\/api.github.com\/repos\/BeamMP\/BeamMP-Server\/releases\/latest\")\r\nRELEASES=$(curl --silent \"https:\/\/api.github.com\/repos\/BeamMP\/BeamMP-Server\/releases\")\r\n\r\nif [ -z \"${VERSION}\" ] || [ \"${VERSION}\" == \"latest\" ]; then\r\n echo -e \"Using latest BeamMP server version\"\r\n DOWNLOAD_URL=$(echo ${LATEST_JSON} | jq .assets | jq -r .[].browser_download_url | grep -i \"${MATCH}\" | head -1)\r\nelse\r\n echo -e \"Chosen version :${VERSION}. Verifying version from releases\"\r\n VERSION_CHECK=$(echo ${RELEASES} | jq -r --arg VERSION \"${VERSION}\" '.[] | select(.tag_name==$VERSION) | .tag_name')\r\n if [ \"${VERSION}\" == \"${VERSION_CHECK}\" ]; then\r\n DOWNLOAD_URL=$(echo ${RELEASES} | jq -r --arg VERSION \"${VERSION}\" '.[] | select(.tag_name==$VERSION) | .assets[].browser_download_url' | grep -i \"${MATCH}\" | head -1)\r\n else\r\n echo -e \"No valid versions found. Defaulting to the latest release\"\r\n DOWNLOAD_URL=$(echo ${LATEST_JSON} | jq .assets | jq -r .[].browser_download_url | grep -i Server-linux | head -1)\r\n fi\r\nfi\r\n\r\n#Download the BeamMP server binary\r\necho -e \"Running curl -sSL ${DOWNLOAD_URL} -o BeamMP-Server\"\r\ncurl -sSL ${DOWNLOAD_URL} -o BeamMP-Server\r\nchmod +x BeamMP-Server\r\n\r\n#Create a default configuration file\r\necho \"[HTTP]\r\n# Recommended to keep enabled. With SSL the server will serve https and requires valid key and cert files\r\nUseSSL = true\r\n# Enables the internal HTTP server\r\nHTTPServerEnabled = false\r\nSSLKeyPath = \\\".\/.ssl\/HttpServer\/key.pem\\\"\r\nHTTPServerPort = 8080\r\nSSLCertPath = \\\".\/.ssl\/HttpServer\/cert.pem\\\"\r\n\r\n[General]\r\n# If SendErrors is `true`, the server will send helpful info about crashes and other issues back to the BeamMP developers. This info may include your config, who is on your server at the time of the error, and similar general information. This kind of data is vital in helping us diagnose and fix issues faster. This has no impact on server performance. You can opt-out of this system by setting this to `false`\r\nSendErrorsShowMessage = true\r\nName = \\\"BeamMP Server\\\"\r\nPort = 30814\r\nResourceFolder = \\\"Resources\\\"\r\n# AuthKey has to be filled out in order to run the server\r\nAuthKey = \\\"\\\"\r\nPrivate = true\r\nMaxPlayers = 10\r\nDebug = false\r\nDescription = \\\"BeamMP Default Description\\\"\r\nMaxCars = 1\r\nMap = \\\"\/levels\/gridmap_v2\/info.json\\\"\r\n# You can turn on\/off the SendErrors message you get on startup here\r\nSendErrors = true\" > ServerConfig.toml\r\n\r\necho \"-----------------------------------------\"\r\necho \"Installation completed...\"\r\necho \"-----------------------------------------\"",
"container": "ghcr.io\/parkervcp\/installers:debian",
"entrypoint": "bash"
}
},
"variables": [
{
"name": "Server Name",
"description": "The name of your server. This is what appears on the server list.",
"env_variable": "NAME",
"default_value": "BeamMP Server",
"user_viewable": true,
"user_editable": true,
"rules": "required|string|max:64",
"field_type": "text"
},
{
"name": "BeamMP Server Version",
"description": "The BeamMP server version to be installed. Latest or invalid versions will default to latest. See all available versions at https:\/\/github.com\/BeamMP\/BeamMP-Server\/releases\r\n\r\nexample: v3.1.0 or v2.2.0 or latest",
"env_variable": "VERSION",
"default_value": "latest",
"user_viewable": true,
"user_editable": true,
"rules": "required|string|max:8",
"field_type": "text"
},
{
"name": "Authentication Key",
"description": "The authentication key for your server. A key can be obtained from the BeamMP keymaster at https:\/\/beamng-mp.com\/k\/dashboard",
"env_variable": "AUTHKEY",
"default_value": "",
"user_viewable": true,
"user_editable": true,
"rules": "required|string|max:64",
"field_type": "text"
},
{
"name": "Max Players",
"description": "The maximum number of players allowed on the server.",
"env_variable": "MAX_PLAYERS",
"default_value": "6",
"user_viewable": true,
"user_editable": true,
"rules": "required|integer|max:100",
"field_type": "text"
},
{
"name": "Private",
"description": "Should the server be private?",
"env_variable": "PRIVATE",
"default_value": "false",
"user_viewable": true,
"user_editable": true,
"rules": "required|string",
"field_type": "text"
},
{
"name": "Max Cars",
"description": "The maximum number of cars allowed to be spawned per player.",
"env_variable": "MAX_CARS",
"default_value": "1",
"user_viewable": true,
"user_editable": true,
"rules": "required|integer|max:4",
"field_type": "text"
},
{
"name": "Map",
"description": "The map for your server. Stock maps are listed below.\r\n\r\n\/levels\/gridmap_v2\/info.json\r\n\/levels\/automation_test_track\/info.json\r\n\/levels\/east_coast_usa\/info.json\r\n\/levels\/hirochi_raceway\/info.json\r\n\/levels\/italy\/info.json\r\n\/levels\/jungle_rock_island\/info.json\r\n\/levels\/industrial\/info.json\r\n\/levels\/small_island\/info.json\r\n\/levels\/smallgrid\/info.json\r\n\/levels\/utah\/info.json\r\n\/levels\/west_coast_usa\/info.json\r\n\/levels\/driver_training\/info.json\r\n\/levels\/derby\/info.json",
"env_variable": "MAP",
"default_value": "\/levels\/gridmap_v2\/info.json",
"user_viewable": true,
"user_editable": true,
"rules": "required|string|max:64",
"field_type": "text"
},
{
"name": "Match",
"description": "The match we have to do on there github package.\r\n\r\nCurrently, they have a special build for debian 11, what is the docker image we use.\r\nGo to https:\/\/github.com\/BeamMP\/BeamMP-Server\/releases if the version you want has an asset \"debian\" then select \"Server-debian\" if not then \"Server-linux\"",
"env_variable": "MATCH",
"default_value": "Server-debian",
"user_viewable": true,
"user_editable": true,
"rules": "required|string|in:Server-debian,Server-linux",
"field_type": "text"
}
]
}

View File

@ -1,5 +1,5 @@
# BeamNG.drive - KISS Multiplayer
### From their [Github](https://github.com/TheHellBox/KISS-multiplayer)
## From their [Github](https://github.com/TheHellBox/KISS-multiplayer)
Server settings such as the map can be changed in the `config.json` file. Port is automatically set on each boot.

View File

@ -1,18 +1,22 @@
{
"_comment": "DO NOT EDIT: FILE GENERATED AUTOMATICALLY BY PTERODACTYL PANEL - PTERODACTYL.IO",
"meta": {
"version": "PTDL_v1"
"version": "PTDL_v1",
"update_url": null
},
"exported_at": "2021-02-15T20:05:24+00:00",
"exported_at": "2021-12-22T09:08:37+00:00",
"name": "KissMP Server",
"author": "me@weilbyte.dev",
"description": "Server for the KISS Multiplayer BeamNG.drive mod",
"features": null,
"image": "quay.io\/parkervcp\/pterodactyl-images:base_debian",
"images": [
"ghcr.io\/parkervcp\/yolks:debian"
],
"file_denylist": [],
"startup": ".\/kissmp-server",
"config": {
"files": "{\r\n \"config.json\": {\r\n \"parser\": \"json\",\r\n \"find\": {\r\n \"port\": \"{{server.build.default.port}}\"\r\n }\r\n }\r\n}",
"startup": "{\r\n \"done\": \"Server is running!\",\r\n \"userInteraction\": []\r\n}",
"startup": "{\r\n \"done\": \"Server is running!\"\r\n}",
"logs": "{}",
"stop": "^C"
},
@ -24,4 +28,4 @@
}
},
"variables": []
}
}

View File

@ -0,0 +1,11 @@
# Classicube MCGalaxy
[MCGalaxy](https://github.com/UnknownShadow200/MCGalaxy)
MCGalaxy is a fully featured and customisable ClassiCube Server Software based on MCForge/MCLawl.
## Server Ports
| Port | default |
|---------|---------|
| Game | 25565 |

View File

@ -0,0 +1,59 @@
{
"_comment": "DO NOT EDIT: FILE GENERATED AUTOMATICALLY BY PTERODACTYL PANEL - PTERODACTYL.IO",
"meta": {
"version": "PTDL_v1",
"update_url": null
},
"exported_at": "2021-08-27T01:20:58-04:00",
"name": "ClassiCube(MGC)",
"author": "panel@qoutsy.33mail.com",
"description": "Debian based MCGalaxy Egg.",
"features": null,
"images": [
"quay.io\/parkervcp\/pterodactyl-images:debian_mono-5-complete"
],
"file_denylist": [],
"startup": "mono MCGalaxyCLI.exe",
"config": {
"files": "{\r\n \"\/properties\/server.properties\": {\r\n \"parser\": \"properties\",\r\n \"find\": {\r\n \"server-name\": \"{{server.build.env.HOSTNAME}}\",\r\n \"motd\": \"{{server.build.env.MOTD}}\",\r\n \"public\": \"true\",\r\n \"port\": \"{{server.build.default.port}}\"\r\n }\r\n }\r\n}",
"startup": "{\r\n \"done\": \"Finished setting up server\"\r\n}",
"logs": "{}",
"stop": "\/shutdown 3 SIGTERM Server shutting down..."
},
"scripts": {
"installation": {
"script": "#!\/bin\/bash\r\napt update \r\napt -y install curl jq unzip\r\n\r\nMATCH=mcgalaxy_\r\nmkdir -p \/mnt\/server\r\ncd \/mnt\/server\r\n\r\nif [ -z \"${GITHUB_USER}\" ] && [ -z \"${GITHUB_OAUTH_TOKEN}\" ] ; then\r\n echo -e \"using anon api call\"\r\nelse\r\n echo -e \"user and oauth token set\"\r\n alias curl='curl -u ${GITHUB_USER}:${GITHUB_OAUTH_TOKEN} '\r\nfi\r\n\r\n## get release info and download links\r\nLATEST_JSON=$(curl --silent \"https:\/\/api.github.com\/repos\/UnknownShadow200\/MCGalaxy\/releases\/latest\")\r\nRELEASES=$(curl --silent \"https:\/\/api.github.com\/repos\/UnknownShadow200\/MCGalaxy\/releases\")\r\n\r\nif [ -z \"${VERSION}\" ] || [ \"${VERSION}\" == \"latest\" ]; then\r\n DOWNLOAD_URL=$(echo ${LATEST_JSON} | jq .assets | jq -r .[].browser_download_url | grep -i ${MATCH})\r\nelse\r\n VERSION_CHECK=$(echo ${RELEASES} | jq -r --arg VERSION \"${VERSION}\" '.[] | select(.tag_name==$VERSION) | .tag_name')\r\n if [ \"${VERSION}\" == \"${VERSION_CHECK}\" ]; then\r\n DOWNLOAD_URL=$(echo ${RELEASES} | jq -r --arg VERSION \"${VERSION}\" '.[] | select(.tag_name==$VERSION) | .assets[].browser_download_url' | grep -i ${MATCH})\r\n else\r\n echo -e \"Specified install version not found. Defaulting to latest release\"\r\n DOWNLOAD_URL=$(echo ${LATEST_JSON} | jq .assets | jq -r .[].browser_download_url)\r\n fi\r\nfi\r\n\r\n\r\necho -e \"Downloading ClassiCube version ${VERSION}\"\r\necho -e \"Download URL is ${DOWNLOAD_URL}\"\r\ncurl -ssL -o mcgalaxy.zip ${DOWNLOAD_URL}\r\nunzip -j mcgalaxy.zip\r\nrm mcgalaxy.zip\r\nchmod +X *.dll *.exe\r\necho \"Install complete\"",
"container": "debian:buster-slim",
"entrypoint": "bash"
}
},
"variables": [
{
"name": "Install Version",
"description": "Specify the version to install from https:\/\/github.com\/UnknownShadow200\/MCGalaxy\/releases. Leave latest to install the latest version.",
"env_variable": "VERSION",
"default_value": "latest",
"user_viewable": true,
"user_editable": true,
"rules": "required|string|max:20"
},
{
"name": "Server Name",
"description": "Specify the server name",
"env_variable": "HOSTNAME",
"default_value": "Pterodactyl Server",
"user_viewable": true,
"user_editable": true,
"rules": "required|string|max:30"
},
{
"name": "MOTD",
"description": "Specify the message of the day",
"env_variable": "MOTD",
"default_value": "Welcome to the server",
"user_viewable": true,
"user_editable": true,
"rules": "required|string|max:20"
}
]
}

View File

@ -1,154 +0,0 @@
# Call of Duty 4X
## Game files mounting
The server does **not** contain the base game files, but they are necessary to use the server.
While the server itself is open-source, the game files are copyrighted and you will need to own a legitimate copy of the game (Call of Duty 4: Modern Warfare)
in order to provide the game files to the server.
More information here: https://github.com/callofduty4x/CoD4x_Server#setting-up-a-call-of-duty-4-server-with-cod4x-18
### Correctly mounting the game files
In order to give the server access to the needed game files you will need to create a new mount.
Let's say you copied the game files to your node into the directory `/home/pterodactyl/serverfiles/cod4x` (you can choose any directory you want of course).
The directory structure will look like this: <details>
```
/home/pterodactyl/serverfiles/cod4x
├── main
│ ├── iw_00.iwd
│ ├── iw_01.iwd
│ ├── iw_02.iwd
│ ├── iw_03.iwd
│ ├── iw_04.iwd
│ ├── iw_05.iwd
│ ├── iw_06.iwd
│ ├── iw_07.iwd
│ ├── iw_08.iwd
│ ├── iw_09.iwd
│ ├── iw_10.iwd
│ ├── iw_11.iwd
│ ├── iw_12.iwd
│ ├── iw_13.iwd
│ ├── localized_english_iw00.iwd
│ ├── localized_english_iw01.iwd
│ ├── localized_english_iw02.iwd
│ ├── localized_english_iw03.iwd
│ ├── localized_english_iw04.iwd
│ ├── localized_english_iw05.iwd
│ └── localized_english_iw06.iwd
└── zone
└── english
├── ac130.ff
├── aftermath.ff
├── airlift.ff
├── airplane.ff
├── ambush.ff
├── armada.ff
├── blackout.ff
├── bog_a.ff
├── bog_b.ff
├── cargoship.ff
├── code_post_gfx.ff
├── code_post_gfx_mp.ff
├── common.ff
├── common_mp.ff
├── coup.ff
├── hunted.ff
├── icbm.ff
├── jeepride.ff
├── killhouse.ff
├── launchfacility_a.ff
├── launchfacility_b.ff
├── localized_code_post_gfx_mp.ff
├── localized_common_mp.ff
├── mp_backlot.ff
├── mp_backlot_load.ff
├── mp_bloc.ff
├── mp_bloc_load.ff
├── mp_bog.ff
├── mp_bog_load.ff
├── mp_broadcast.ff
├── mp_broadcast_load.ff
├── mp_carentan.ff
├── mp_carentan_load.ff
├── mp_cargoship.ff
├── mp_cargoship_load.ff
├── mp_citystreets.ff
├── mp_citystreets_load.ff
├── mp_convoy.ff
├── mp_convoy_load.ff
├── mp_countdown.ff
├── mp_countdown_load.ff
├── mp_crash.ff
├── mp_crash_load.ff
├── mp_crash_snow.ff
├── mp_crash_snow_load.ff
├── mp_creek.ff
├── mp_creek_load.ff
├── mp_crossfire.ff
├── mp_crossfire_load.ff
├── mp_farm.ff
├── mp_farm_load.ff
├── mp_killhouse.ff
├── mp_killhouse_load.ff
├── mp_overgrown.ff
├── mp_overgrown_load.ff
├── mp_pipeline.ff
├── mp_pipeline_load.ff
├── mp_shipment.ff
├── mp_shipment_load.ff
├── mp_showdown.ff
├── mp_showdown_load.ff
├── mp_strike.ff
├── mp_strike_load.ff
├── mp_vacant.ff
├── mp_vacant_load.ff
├── scoutsniper.ff
├── simplecredits.ff
├── sniperescape.ff
├── ui.ff
├── ui_mp.ff
├── village_assault.ff
└── village_defend.ff
3 directories, 93 files
```
</details>
First of all add the directory of the mount to the config.yml (in `/etc/pterodactyl`) of your node.
```
allowed_mounts:
- /home/pterodactyl/serverfiles
```
After you've done this, restart wings with `systemctl restart wings`.
Now you simply create a mount in the Pterodactyl Panel with the following settings:
1. Set the source to `/home/pterodactyl/serverfiles/cod4x`
2. Set the target to any directory you want (but not something in `/home/container`, I suggest something like `/mnt/gamefiles/cod4`)
3. Set read-only to "true" ("false" will also work, but then you risk that one instance overwrites files for all other instances)
4. For the rest of the settings you can decide what works best for you
5. Create the mount
6. Add the correct node to the list of nodes for the mount
7. Add the CoD4X egg to the list of eggs for the mount
### Correctly configuring the servers
In order for the server to find the game files you have to set "Game file path" variable in the server to the same directory that you used in the "target" field of the mount.
When you start the server for the first time it will prompt you to mount the game files under the configured path.
1. In the admin interface open your server
2. Go to the tab "Mounts"
3. Klick on the green "+" button on the correct mount in order to mount the game files
4. Restart the server
**Congratulations!** Your server should be able to find the game files and start.
## Default Server Ports
The default is 28960, but the server will automatically use the port defined in the allocation.
| Port | default |
|---------|---------|
| Game | 28960 |
#### Plugins may require ports to be added to the server.

View File

@ -1,104 +0,0 @@
{
"_comment": "DO NOT EDIT: FILE GENERATED AUTOMATICALLY BY PTERODACTYL PANEL - PTERODACTYL.IO",
"meta": {
"version": "PTDL_v1",
"update_url": null
},
"exported_at": "2021-05-04T10:23:27+02:00",
"name": "Call of Duty 4X",
"author": "admin@grimsi.de",
"description": "A client and server modification for Call of Duty 4: Modern Warfare with the aim to fix bugs and enhance gameplay!",
"features": null,
"images": [
"quay.io\/parkervcp\/pterodactyl-images:base_debian"
],
"file_denylist": [],
"startup": "if [ ! -d \"{{GAME_FILE_PATH}}\" ]; then echo \"CoD 4 game files not found. Maybe they are not mounted?\"; echo \"In order for the server to start mount the game files here: {{GAME_FILE_PATH}}\"; while true; do sleep 2; done; fi; .\/cod4x18_dedrun +exec server.cfg +set dedicated \"{{SERVER_NETWORK_MODE}}\" +set sv_maxclients \"{{MAX_PLAYERS}}\" +set net_ip 0.0.0.0 +set net_port \"{{SERVER_PORT}}\" +set fs_basepath \"{{GAME_FILE_PATH}}\" +set fs_homepath . +map_rotate",
"config": {
"files": "{\r\n \"main\/server.cfg\": {\r\n \"parser\": \"file\",\r\n \"find\": {\r\n \"sv_hostname\": \"sv_hostname \\\"{{server.build.env.SERVER_NAME}}\\\"\",\r\n \"rcon_password\": \"rcon_password \\\"{{server.build.env.ADMIN_PASSWORD}}\\\"\",\r\n \"g_password\": \"g_password \\\"{{server.build.env.SERVER_PASSWORD}}\\\"\",\r\n \"sv_authtoken\": \"sv_authtoken \\\"{{server.build.env.SERVER_AUTH_TOKEN}}\\\"\",\r\n \"sv_mapRotation\": \"sv_mapRotation \\\"{{server.build.env.MAP_ROTATION}}\\\"\"\r\n }\r\n }\r\n}",
"startup": "{\r\n \"done\": \"By using this software you agree to the usage conditions\",\r\n \"userInteraction\": []\r\n}",
"logs": "{}",
"stop": "quit"
},
"scripts": {
"installation": {
"script": "#!\/bin\/ash\r\n# CoD 4X Installation script\r\n#\r\n# Server Files: \/mnt\/server\r\n\r\nDOWNLOAD_LINK=https:\/\/cod4x.me\/downloads\/cod4x_server-linux.zip\r\n\r\nmkdir -p \/mnt\/server\r\ncd \/mnt\/server\/\r\n\r\n## this is a simple script to validate a download url actually exists and is reachable\r\nif [ ! -z \"${DOWNLOAD_LINK}\" ]; then \r\n if curl --output \/dev\/null --silent --head --fail ${DOWNLOAD_LINK}; then\r\n echo -e \"Download-URL is reachable.\"\r\n else \r\n echo -e \"Could not reach ${DOWNLOAD_LINK}.\"\r\n echo -e \"Aborting installation...\"\r\n exit 1\r\n fi\r\nfi\r\n\r\n# Download the server binaries\r\necho -e \"running 'curl -sSL ${DOWNLOAD_LINK} -o ${DOWNLOAD_LINK##*\/}'\" \r\ncurl -sSL ${DOWNLOAD_LINK} -o ${DOWNLOAD_LINK##*\/}\r\n\r\necho -e \"Unpacking server files\"\r\nunzip ${DOWNLOAD_LINK##*\/}\r\n\r\necho -e \"Moving server files to \/mnt\/server\"\r\nmv .\/cod4x-linux-server\/* .\r\n\r\necho -e \"Cleaning up downloaded files.\"\r\nrm ${DOWNLOAD_LINK##*\/}\r\nrm -rf .\/cod4x-linux-server\r\n\r\necho -e \"Installing required runtime libs.\"\r\nmv .\/runtime\/libstdc++.so.6 .\r\n\r\necho -e \"Generating config file\"\r\ncat <<EOF > .\/main\/server.cfg\r\nsv_hostname \"${SERVER_NAME}\"\r\ng_password \"${SERVER_PASSWORD}\"\r\nrcon_password \"${ADMIN_PASSWORD}\"\r\n\r\nsv_punkbuster \"0\"\r\nsv_cheats \"0\"\r\nsv_voice \"0\"\r\nscr_teambalance \"1\"\r\ng_allowvote \"1\"\r\n\r\nsv_authorizemode \"0\"\r\nsv_authtoken \"${SERVER_AUTH_TOKEN}\"\r\n\r\nsv_floodProtect \"1\"\r\n\r\nsv_mapRotation \"${MAP_ROTATION}\"\r\nEOF\r\n\r\necho -e \"running 'chmod +x .\/cod4x18_dedrun'\"\r\nchmod +x .\/cod4x18_dedrun\r\n\r\necho -e \"Installation complete\"",
"container": "quay.io\/matthewp\/pterodactyl:alpine-install",
"entrypoint": "ash"
}
},
"variables": [
{
"name": "Server Name",
"description": "Hostname of the server.",
"env_variable": "SERVER_NAME",
"default_value": "Pterodactyl CoD 4X Server",
"user_viewable": true,
"user_editable": true,
"rules": "required|string|max:40"
},
{
"name": "Server Password",
"description": "Password of the server.",
"env_variable": "SERVER_PASSWORD",
"default_value": "",
"user_viewable": true,
"user_editable": true,
"rules": "nullable|string|max:20"
},
{
"name": "Admin Password",
"description": "RCON password for the server.",
"env_variable": "ADMIN_PASSWORD",
"default_value": "password123",
"user_viewable": false,
"user_editable": false,
"rules": "required|string|min:8|max:20"
},
{
"name": "Server Slots",
"description": "Amount of players that can play on the server.",
"env_variable": "MAX_PLAYERS",
"default_value": "32",
"user_viewable": true,
"user_editable": false,
"rules": "required|digits_between:1,3|min:1"
},
{
"name": "Game File Path",
"description": "Path to the CoD 4 game files (has to be the same as the \"target\" of the mount)",
"env_variable": "GAME_FILE_PATH",
"default_value": "\/mnt\/gamefiles\/cod4",
"user_viewable": false,
"user_editable": false,
"rules": "required|string|max:40"
},
{
"name": "Map Rotation",
"description": "Map rotation in Quake format.",
"env_variable": "MAP_ROTATION",
"default_value": "gametype war map mp_crossfire",
"user_viewable": true,
"user_editable": true,
"rules": "nullable|string|max:1000"
},
{
"name": "Server Network Mode",
"description": "1 for LAN only, 2 for public",
"env_variable": "SERVER_NETWORK_MODE",
"default_value": "1",
"user_viewable": true,
"user_editable": true,
"rules": "required|digits:1|min:1|max:2"
},
{
"name": "Server Authentication Token",
"description": "Token needed to list your server on the public masterserver. Generate here: https:\/\/cod4master.cod4x.me\/index.php?token_generator=true",
"env_variable": "SERVER_AUTH_TOKEN",
"default_value": "",
"user_viewable": true,
"user_editable": true,
"rules": "nullable|string|size:40"
}
]
}

View File

@ -1,41 +0,0 @@
{
"_comment": "DO NOT EDIT: FILE GENERATED AUTOMATICALLY BY PTERODACTYL PANEL - PTERODACTYL.IO",
"meta": {
"version": "PTDL_v1",
"update_url": null
},
"exported_at": "2021-01-22T16:39:06+01:00",
"name": "CryoFall",
"author": "contact@zennodes.dk",
"description": "NOTE: For now you have to change SettingsServer.xml under CryoFall_Server_v(Version)_NetCore\/Data\/SettingsServer.xml\r\n\r\nCryoFall is a sci-fi multiplayer colony simulation survival game set on a forgotten planet in a distant future.\r\n\r\nJoin the vast world of CryoFall together with other survivors to rebuild your civilization from scratch. Start with primitive technology and simple tools and use them to progress towards modern industrial might and even beyond, eventually reaching space-age technology only seen in science fiction.\r\n\r\nCryoFall can be played either as a relaxed PvE experience with no competition or as a brutal and unforgiving PvP. Make your choice and join one of many available servers with different game modes or host your own and invite your friends to join you!\r\n\r\nBuild your house or a large base together with other players. Dig wells and create farms to sustain basic needs. Build vehicles to explore the world faster. Establish basics of science, all the way from medicine and chemistry to fuel creation and even lithium extraction to create electronic devices. Cook food or prepare drinks to sell them from vending machines in your store.\r\n\r\nBuild factories to produce on an industrial scale: Weapons and defense systems, bionic implants to augment yourself, even large war machines and artillery guns to use against the biggest of opponents",
"features": null,
"images": [
"quay.io\/parkervcp\/pterodactyl-images:debian_dotnet-5"
],
"file_denylist": "",
"startup": "dotnet Binaries\/Server\/CryoFall_Server.dll loadOrNew",
"config": {
"files": "{}",
"startup": "{\r\n \"done\": \"[IMP] UDPServer: Socket-server listening on \"\r\n}",
"logs": "{}",
"stop": "stop 10 stopping server"
},
"scripts": {
"installation": {
"script": "#!\/bin\/bash\r\n#Server Files: \/mnt\/server\r\napt update\r\napt install -y curl zip unzip\r\n\r\nif [[ ! -d \/mnt\/server\/ ]]; then\r\n mkdir -p \/mnt\/server\/\r\nfi\r\n\r\ncd \/mnt\/server\/\r\n\r\nif [ \"${VERSION}\" == \"latest\" ] || [ \"${VERSION}\" == \"\" ]; then\r\n DOWNLOAD_URL=$(curl -sSL https:\/\/wiki.atomictorch.com\/CryoFall\/Server\/Setup | grep 'SERVER DOWNLOAD' | grep -Eoi '<a [^>]+>' | grep -Eo 'href=\\\"[^\\\\\\\"]+\\\"' | grep -Eo '(http|https):\\\/\\\/[^\\\"]+' | tail -1 | cut -d'?' -f1)\r\nelse\r\n DOWNLOAD_URL=https:\/\/atomictorch.com\/Files\/CryoFall_Server_v${VERSION}_NetCore.zip\r\nfi\r\n\r\nif [ ! -z \"${DOWNLOAD_URL}\" ]; then \r\n if curl --output \/dev\/null --silent --head --fail ${DOWNLOAD_URL}; then\r\n echo -e \"link is valid. setting download link to ${DOWNLOAD_URL}\"\r\n DOWNLOAD_LINK=${DOWNLOAD_URL}\r\n else \r\n echo -e \"link is invalid closing out\"\r\n exit 2\r\n fi\r\nfi\r\n\r\ncurl -L -o cryofall_server.zip ${DOWNLOAD_LINK}\r\n\r\nunzip cryofall_server.zip\r\n\r\ncp -rf CryoFall_Server*NetCore\/. \/mnt\/server\r\n\r\nrm -rf cryofall_server.zip CryoFall_Server*NetCore\/",
"container": "debian:buster-slim",
"entrypoint": "bash"
}
},
"variables": [
{
"name": "Game server version",
"description": "type game server version",
"env_variable": "VERSION",
"default_value": "latest",
"user_viewable": true,
"user_editable": true,
"rules": "required|string|max:20"
}
]
}

3
game_eggs/doom/readme.md Normal file
View File

@ -0,0 +1,3 @@
# Doom
Doom is a 1993 first-person shooter (FPS) game developed by id Software.
## [Zandronum](zandronum)

Binary file not shown.

View File

@ -0,0 +1,152 @@
{
"_comment": "DO NOT EDIT: FILE GENERATED AUTOMATICALLY BY PTERODACTYL PANEL - PTERODACTYL.IO",
"meta": {
"version": "PTDL_v2",
"update_url": null
},
"exported_at": "2022-12-14T14:27:39+01:00",
"name": "Zandronum",
"author": "sup@libtar.de",
"description": "Zandronum is a multiplayer oriented port, based off Skulltag, for Doom and Doom II by id Software.\r\n\r\nThis egg uses the Freedoom WAD by default.",
"features": null,
"docker_images": {
"Debian": "ghcr.io\/parkervcp\/yolks:debian"
},
"file_denylist": [],
"startup": ".\/zandronum-server -port {{SERVER_PORT}} -config \/home\/container\/zandronum.ini +set dmflags {{DMFLAGS}} +set dmflags2 {{DMFLAGS2}} +set zadmflags {{ZADMFLAGS}} +set compatflags {{COMPATFLAGS}} +set compatflags2 {{COMPATFLAGS2}} +set zacompatflags {{ZACOMPATFLAGS}} -iwad IWAD\/{{IWAD}} -file PWAD\/{{PWADS}} -host {{MAX_PLAYERS}} +map {{MAP}} -skill {{SKILL}} -netmode 1",
"config": {
"files": "{}",
"startup": "{\r\n \"done\": \"UDP Initialized.\"\r\n}",
"logs": "{}",
"stop": "quit"
},
"scripts": {
"installation": {
"script": "#!\/bin\/bash\r\nmkdir -p \/mnt\/server\r\ncd \/mnt\/server\r\n\r\nARCH=$([[ \"$(uname -m)\" == \"x86_64\" ]] && echo \"linux-x86_64\" || echo \"linuxserver-armv8\")\r\n\r\necho \"Fetching latest version number of Zandronum\"\r\nversion=\"$(wget -q -O - http:\/\/zandronum.com\/download |\r\nsed -n 's\/.*The latest version is <strong>\\(.*\\)<\\\/strong>.*\/\\1\/p')\"\r\n\r\nz=\"zandronum\"$version\"-${ARCH}.tar.bz2\"\r\n\r\necho \"Downloading release $version of Zandronum.\"\r\necho \"Executing wget -nc https:\/\/zandronum.com\/downloads\/$z\"\r\nwget -nc https:\/\/zandronum.com\/downloads\/\"$z\"\r\necho \"Untar Zandronum\"\r\necho \"Executing tar -xjvf $z\"\r\ntar -xjvf \"$z\"\r\n\r\necho \"Remove useless files\"\r\nrm \"$z\"\r\nrm zandronum # This is the client, we don't need that.\r\n\r\necho \"Making zandronum-server executable\"\r\nchmod +x zandronum-server\r\n\r\n# Create IWAD and PWAD folder\r\nmkdir -p IWAD\r\nmkdir -p PWAD\r\n\r\n# Download latest freedoom for the default iwad\r\nfreedoom=$(curl -s https:\/\/api.github.com\/repos\/freedoom\/freedoom\/releases\/latest | jq .assets | jq -r .[].browser_download_url | grep -m1 -i freedoom-.*.zip)\r\n\r\necho \"$freedoom\"\r\ncurl -L -o freedoom.zip $freedoom\r\n\r\nunzip -j -o freedoom.zip '*\/*' -d IWAD\/\r\n\r\n# Removing useless files\r\nrm freedoom.zip\r\nrm IWAD\/*.html\r\nrm IWAD\/*.pdf\r\n\r\n# Download the configuration file. The server fail to generate a config by itself so we have to supply one or it will crash\r\nwget https:\/\/raw.githubusercontent.com\/parkervcp\/eggs\/master\/game_eggs\/doom\/zandronum\/zandronum.ini -O \/mnt\/server\/zandronum.ini\r\n\r\ntouch adminlist.txt\r\ntouch whitelist.txt\r\ntouch banlist.txt\r\n\r\nif [[ \"${GEOIP}\" == \"1\" ]]; then\r\n echo \"setting up GeoIP\"\r\n wget https:\/\/raw.githubusercontent.com\/parkervcp\/eggs\/master\/game_eggs\/doom\/zandronum\/GeoIP.dat -O \/mnt\/server\/GeoIP.dat\r\nfi\r\n\r\n\r\necho \"Install finished.\"",
"container": "ghcr.io\/pterodactyl\/installers:alpine",
"entrypoint": "ash"
}
},
"variables": [
{
"name": "Max Players",
"description": "The maximum amount of players allowed on your game server.",
"env_variable": "MAX_PLAYERS",
"default_value": "16",
"user_viewable": true,
"user_editable": false,
"rules": "nullable|integer|max:128",
"field_type": "text"
},
{
"name": "IWAD",
"description": "An IWAD is the main resource file for a Doom-engine game, containing all the game's original sounds, levels, and graphics.",
"env_variable": "IWAD",
"default_value": "freedoom1.wad",
"user_viewable": true,
"user_editable": true,
"rules": "required|string|max:255",
"field_type": "text"
},
{
"name": "PWADS",
"description": "If you wish to use multiple PWAD you can do so by separating them with spaces.\r\n\r\nA PWAD is a WAD containing lumps of data, often used as addons. They replace in-game assets.",
"env_variable": "PWADS",
"default_value": "",
"user_viewable": true,
"user_editable": true,
"rules": "nullable|string|max:255",
"field_type": "text"
},
{
"name": "Skill",
"description": "Set the difficulty of the game.",
"env_variable": "SKILL",
"default_value": "",
"user_viewable": true,
"user_editable": true,
"rules": "nullable|string|between:0,15",
"field_type": "text"
},
{
"name": "map",
"description": "The map the server should start with.",
"env_variable": "MAP",
"default_value": "e1m1",
"user_viewable": true,
"user_editable": true,
"rules": "nullable|string|max:255",
"field_type": "text"
},
{
"name": "dmflags",
"description": "Gameplay flags. https:\/\/wiki.zandronum.com\/DMFlags",
"env_variable": "DMFLAGS",
"default_value": "",
"user_viewable": true,
"user_editable": true,
"rules": "nullable|string|max:255",
"field_type": "text"
},
{
"name": "dmflags2",
"description": "Gameplay flags. https:\/\/wiki.zandronum.com\/DMFlags",
"env_variable": "DMFLAGS2",
"default_value": "",
"user_viewable": true,
"user_editable": true,
"rules": "nullable|string|max:255",
"field_type": "text"
},
{
"name": "zadmflags",
"description": "Zandronum specific gameplay flags. https:\/\/wiki.zandronum.com\/DMFlags",
"env_variable": "ZADMFLAGS",
"default_value": "",
"user_viewable": true,
"user_editable": true,
"rules": "nullable|string|max:255",
"field_type": "text"
},
{
"name": "compatflags",
"description": "Compatibility flags. https:\/\/wiki.zandronum.com\/DMFlags",
"env_variable": "COMPATFLAGS",
"default_value": "",
"user_viewable": true,
"user_editable": true,
"rules": "nullable|string|max:255",
"field_type": "text"
},
{
"name": "compatflags2",
"description": "Compatibility flags. https:\/\/wiki.zandronum.com\/DMFlags",
"env_variable": "COMPATFLAGS2",
"default_value": "",
"user_viewable": true,
"user_editable": true,
"rules": "nullable|string|max:255",
"field_type": "text"
},
{
"name": "zacompatflags",
"description": "Zandronum specific compatibility flags. https:\/\/wiki.zandronum.com\/DMFlags",
"env_variable": "ZACOMPATFLAGS",
"default_value": "",
"user_viewable": true,
"user_editable": true,
"rules": "nullable|string|max:255",
"field_type": "text"
},
{
"name": "Enable GeoIP",
"description": "GeoIP is used to identify the country of the client's ip address",
"env_variable": "GEOIP",
"default_value": "1",
"user_viewable": true,
"user_editable": true,
"rules": "required|boolean",
"field_type": "text"
}
]
}

View File

@ -0,0 +1,12 @@
# Zandronum
Zandronum is a multiplayer oriented port, based off Skulltag, for Doom and Doom II by id Software.
This egg uses the [Freedoom](https://freedoom.github.io/) WAD by default.
### Server Ports
Zandronum requires a single port:
| Port | default |
|---------|----------|
| Game | 10666 |

View File

@ -0,0 +1,231 @@
# These are the directories to automatically search for IWADs.
# Each directory should be on a separate line, preceded by Path=
[IWADSearch.Directories]
Path=.
Path=./IWAD/
# These are the directories to search for wads added with the -file
# command line parameter, if they cannot be found with the path
# as-is. Layout is the same as for IWADSearch.Directories
[FileSearch.Directories]
Path=.
Path=./PWAD/
# Files to automatically execute when running the corresponding game.
# Each file should be on its own line, preceded by Path=
[Doom.AutoExec]
Path=/home/container/doom.cfg
[Heretic.AutoExec]
Path=/home/container/heretic.cfg
[Hexen.AutoExec]
Path=/home/container/hexen.cfg
[Strife.AutoExec]
Path=/home/container/strife.cfg
[Chex.AutoExec]
Path=/home/container/chex.cfg
# WAD files to always load. These are loaded after the IWAD but before
# any files added with -file. Place each file on its own line, preceded
# by Path=
[Global.Autoload]
# Wad files to automatically load depending on the game and IWAD you are
# playing. You may have have files that are loaded for all similar IWADs
# (the game) and files that are only loaded for particular IWADs. For example,
# any files listed under Doom.Autoload will be loaded for any version of Doom,
# but files listed under Doom2.Autoload will only load when you are
# playing Doom 2.
[Doom.Autoload]
[Doom1.Autoload]
[Doom2.Autoload]
[TNT.Autoload]
[Plutonia.Autoload]
[Freedoom.Autoload]
[Freedoom1.Autoload]
[FreeDM.Autoload]
[Heretic.Autoload]
[Hexen.Autoload]
[HexenDK.Autoload]
[HexenDemo.Autoload]
[Strife.Autoload]
[Chex.Autoload]
[Chex3.Autoload]
[UrbanBrawl.Autoload]
[Harmony.Autoload]
[LastRun]
Version=210
Version-ZANDRONUM=181
[GlobalSettings]
gus_memsize=0
midi_dmxgus=true
gus_patchdir=
midi_timiditylike=false
midi_voices=32
midi_config=timidity.cfg
fluid_chorus_type=0
fluid_chorus_depth=8
fluid_chorus_speed=0.3
fluid_chorus_level=1.2
fluid_chorus_voices=3
fluid_reverb_level=0.57
fluid_reverb_width=0.76
fluid_reverb_damping=0.23
fluid_reverb_roomsize=0.61
fluid_threads=1
fluid_samplerate=0
fluid_interp=1
fluid_voices=128
fluid_chorus=true
fluid_reverb=true
fluid_gain=0.5
fluid_patchset=
opl_core=0
opl_numchips=2
timidity_frequency=22050
timidity_pipe=90
timidity_mastervolume=1
timidity_byteswap=false
timidity_8bit=false
timidity_stereo=true
timidity_reverb=0
timidity_chorus=0
timidity_extargs=
timidity_exe=timidity
snd_mididevice=-1
spc_amp=1.875
mod_autochip_scan_threshold=12
mod_autochip_size_scan=500
mod_autochip_size_force=100
mod_autochip=false
mod_interp=1
mod_volramp=0
mod_samplerate=0
mod_dumb=true
snd_sfxvolume=1
snd_output=default
snd_buffersize=0
snd_samplerate=0
snd_musicvolume=0.5
snd_waterlp=250
snd_midipatchset=
snd_output_format=PCM-16
snd_speakermode=Auto
snd_resampler=Linear
snd_waterreverb=true
snd_hrtf=false
snd_buffercount=0
snd_driver=0
opl_fullpan=true
vid_contrast=1
vid_brightness=0
vid_tft=true
m_showinputgrid=false
m_show_backbutton=0
m_use_mouse=1
show_messages=true
mouse_sensitivity=1
r_drawspectatingstring=true
map_point_coordinates=true
vid_aspect=0
vid_nowidescreen=false
vid_refreshrate=0
vid_vsync=false
vid_defbits=8
vid_defheight=480
vid_defwidth=640
Gamma=1
masterhostname=master.zandronum.com
sv_showwarnings=false
statfile=zdoomstat.txt
savestatistics=0
snd_flipstereo=false
snd_channels=32
r_columnmethod=1
r_quakeintensity=1
cl_oldfreelooklimit=false
cl_spectatormove=1
cl_noprediction=false
telezoom=true
r_fakecontrast=1
chase_dist=90
chase_height=-8
gl_cachetime=0.6
gl_cachenodes=true
nomonsterinterpolation=false
authhostname=auth.zandronum.com:16666
png_gamma=0
png_level=5
screenshot_dir=
screenshot_type=png
screenshot_quiet=false
use_joystick=false
autosavecount=4
disableautosave=0
autosavenum=0
smooth_mouse=false
cl_telespy=false
m_side=2
m_forward=1
m_yaw=1
m_pitch=1
lookstrafe=false
freelook=true
invertmouse=false
cl_run=true
demo_compress=true
save_dir=
longsavemessages=true
storesavepic=true
nofilecompression=false
cl_capfps=false
defaultiwad=
queryiwad=true
cl_useskulltagmouse=false
demo_pure=true
con_ctrl_d=
snd_announcervolume=1
cl_allowmultipleannouncersounds=true
cl_alwaysplayfragsleft=false
showendoom=0
bgamma=1
ggamma=1
rgamma=1
vid_asyncblit=true
vid_displaybits=8
mouse_capturemode=1
cl_soundwhennotactive=true
sdl_nokeyrepeat=false
m_filter=false
m_noprescale=false
use_mouse=true
vid_winscale=1
fullscreen=false
vid_maxfps=200
vid_renderer=1
[GlobalSettings.Unknown]

View File

@ -1,20 +1,20 @@
# ET: Legacy
#### The ET: Legacy Server
## The ET: Legacy Server
#### from the developers
## from the developers
Wolfenstein: Enemy Territory is a free multiplayer first-person shooter. Set during World War II and heavily focused on team work, it was initially released in 2003 by Splash Damage and id Software. More than a decade after its release, after spending countless hours of escorting tanks and trucks, stealing gold and radar parts
and transmitting confidential documents, it was time to dust off the game which consistently refused to go down.
Enemy Territory: Legacy is an open source project based on the code of Wolfenstein: Enemy Territory which was released in 2010 under the terms of GPLv3 license. The main goal of this project is to fix bugs, remove old dependencies and make it playable on all major operating systems while still remaining compatible with the ET 2.60b version and as many of its mods as possible. We do appreciate any contribution to the project such as patches, suggestions or comments.
Enemy Territory: Legacy is an open source project based on the code of Wolfenstein: Enemy Territory which was released in 2010 under the terms of GPLv3 license. The main goal of this project is to fix bugs, remove old dependencies and make it playable on all major operating systems while still remaining compatible with the ET 2.60b version and as many of its mods as possible. We do appreciate any contribution to the project such as patches, suggestions or comments.
Make sure to checkout their [Home Page](https://www.etlegacy.com/).
### Server Ports
ET: Legacy requires a single port
## Server Ports
ET: Legacy requires a single port
| Port | default |
|---------|---------|
| Game | 27960 |
| Game | 27960 |

View File

@ -1,12 +1,13 @@
# Factorio
#### The Factorio Server
The server supports mods.
The factorio-modupdate egg uses the factorio-mod-updater (https://github.com/pdemonaco/factorio-mod-updater) to update your mods when ReInstalling the Server.
## The Factorio Server
#### from the developers
The server supports mods.
The factorio-modupdate egg uses the [factorio-mod-updater](https://github.com/pdemonaco/factorio-mod-updater) to update your mods when ReInstalling the Server.
Factorio is a game in which you build and maintain factories.
## from the developers
Factorio is a game in which you build and maintain factories.
You will be mining resources, researching technologies, building infrastructure, automating production and fighting enemies. Use your imagination to design your factory, combine simple elements into ingenious structures, apply management skills to keep it working, and protect it from the creatures who don't really like you.
@ -16,9 +17,10 @@ Factorio has been in development since the spring of 2012. So far over 1,400,000
New to the game? Make sure to checkout their [starter page](https://factorio.com/starter-page).
### Server Ports
Factorio requires a single port
## Server Ports
Factorio requires a single port
| Port | default |
|---------|---------|
| Game | 34197 |
| Game | 34197 |

View File

@ -0,0 +1,49 @@
# Clusterio
*A Note on terminology. The developers of Clustorio are using the rather outdated Master/Slave terms for Primary/Secondary or Management/Processing nodes. We will use them in this guide and egg to avoid confusion, but would prefer a more modern set of terminology.*
## Introduction
Clusterio (https://github.com/clusterio/clusterio) is a clustered Factorio server manager that provides the tooling for implementing cross server interactions in Factorio.
It was previously best known for implementing cross server transfer and cloud storage of items via teleporter chests.
But this functionality has been pulled out of Clusterio into its own plugin for Clusterio named [Subspace Storage](https://github.com/clusterio/subspace_storage).
By itself Clusterio doesn't change the gameplay in any way, you could even use Clusterio to manage completely vanilla Factorio servers.
Plugins do the work of modding in the visible changes into the game, see the [Plugins section](#plugins) for ready-made plugins you can install into a Clusterio cluster.
## Features
- Clustered Factorio server management allowing you manage the running of Factorio servers across a fleet of physical servers from both a web interface and a command line interface.
- User list management for synchronizing in-game admins, whitelisted users, and bans to all the servers in the cluster.
- Integrated support for exporting statistics for the whole cluster to Prometheus via a single metrics endpoint.
- Extensive plugin support for adding your own cross server features to Factorio using Clusterio's communication backbone.
## Setup
Clusterio uses a Master/Slave system setup, with the Master server running the Web UI and controlling which Slaves run which Instances.
The Master server runs a web server that needs to be reachable for cluster management by the user, and by the other nodes to manage them.
The Slave server runs the factorio server, and will need any mods manually importing at this time, including the Factorio mods for the Clustorio Library(https://mods.factorio.com/mod/clusterio_lib) and Subspace Storage(https://mods.factorio.com/mod/subspace_storage).
Both only require a single port each.
Server Mode controls if the server is a master or slave, and each varaible is labeled as required for Master, Slave or All. Please ensure you fill in all required variables.
Set up the master server first, and from there you can generate the Master URL and Master Token required for the slave servers to connect.
Additional configuration options can be found in config-master.json and config-slave.json as relevant.
Changes to the Cluster will only be written out to the database on a graceful stop.
## Server Ports
Clusterio requires a single port
| Port | default |
|------------|------------|
| Master HTTP| 8081 |
| Slave Game | 34197 |

View File

@ -0,0 +1,116 @@
{
"_comment": "DO NOT EDIT: FILE GENERATED AUTOMATICALLY BY PTERODACTYL PANEL - PTERODACTYL.IO",
"meta": {
"version": "PTDL_v2",
"update_url": null
},
"exported_at": "2022-10-05T19:06:42-04:00",
"name": "Clusterio",
"author": "psychoalex@thevcbc.com",
"description": "Clusterio is a clustered Factorio server manager that provides the tooling for implementing cross server interactions in Factorio. It was previously best known for implementing cross server transfer and cloud storage of items via teleporter chests. But this functionality has been pulled out of Clusterio into its own plugin for Clusterio named Subspace Storage.\r\n\r\nBy itself Clusterio doesn't change the gameplay in any way, you could even use Clusterio to manage completely vanilla Factorio servers. Plugins do the work of modding in the visible changes into the game, see the Plugins section for ready-made plugins you can install into a Clusterio cluster.\r\n\r\nA Note on terminology. The developers of Clustorio are using the rather outdated Master\/Slave terms for Primary\/Secondary or Management\/Processing nodes. We will use them in this guide and egg to avoid confusion, but would prefer a more modern set of terminology.",
"features": null,
"docker_images": {
"ghcr.io\/parkervcp\/yolks:nodejs_17": "ghcr.io\/parkervcp\/yolks:nodejs_17",
"ghcr.io\/parkervcp\/yolks:nodejs_16": "ghcr.io\/parkervcp\/yolks:nodejs_16",
"ghcr.io\/parkervcp\/yolks:nodejs_15": "ghcr.io\/parkervcp\/yolks:nodejs_15",
"ghcr.io\/parkervcp\/yolks:nodejs_14": "ghcr.io\/parkervcp\/yolks:nodejs_14",
"ghcr.io\/parkervcp\/yolks:nodejs_12": "ghcr.io\/parkervcp\/yolks:nodejs_12"
},
"file_denylist": [],
"startup": "exec .\/node_modules\/.bin\/clusterio{{SERVER_MODE}} run",
"config": {
"files": "{\r\n \"config-master.json\": {\r\n \"parser\": \"json\",\r\n \"find\": {\r\n \"groups[0].fields.http_port\": \"{{server.build.default.port}}\",\r\n \"groups[0].fields.name\": \"{{server.build.env.CLUSTER_NAME}}\"\r\n }\r\n },\r\n \"config-slave.json\": {\r\n \"parser\": \"json\",\r\n \"find\": {\r\n \"groups[0].fields.master_url\": \"{{server.build.env.MASTER_URL}}\",\r\n \"groups[0].fields.master_token\": \"{{server.build.env.MASTER_TOKEN}}\",\r\n \"groups[0].fields.public_address\": \"{{server.build.default.ip}}\"\r\n }\r\n }\r\n}",
"startup": "{\r\n \"done\": \"Started\"\r\n}",
"logs": "{}",
"stop": "^c"
},
"scripts": {
"installation": {
"script": "#!\/bin\/bash\r\n# Clusterio Installation Script\r\n#\r\n# Server Files: \/mnt\/server\r\napt update\r\napt install -y git curl jq file unzip make gcc g++ python python-dev libtool\r\n\r\nmkdir -p \/mnt\/server\r\ncd \/mnt\/server\r\n\r\nif [ \"${USER_UPLOAD}\" == \"true\" ] || [ \"${USER_UPLOAD}\" == \"1\" ]; then\r\n echo -e \"assuming user knows what they are doing have a good day.\"\r\n exit 0\r\nfi\r\n\r\ncase \"${SERVER_MODE}\" in\r\n\r\n \"master\")\r\n echo -e \"Initialising Clustorio In Master mode\"\r\n npm init \"@clusterio\" --allow-install-as-root --mode \"${SERVER_MODE}\" --download-headless --log-level \"${LOG_LEVEL}\" --admin \"${ADMIN_STRING}\" --public-address \"${SERVER_IP}\":\"${SERVER_PORT}\" --plugins ${PLUGINS}\r\n\t;;\r\n\r\n \"slave\")\r\n echo -e \"Initialising Clustorio In Slave mode\"\r\n\tnpm init \"@clusterio\" --allow-install-as-root --mode \"${SERVER_MODE}\" --download-headless --log-level \"${LOG_LEVEL}\" --slave-name \"${SLAVE_NAME}\" --public-address \"${SERVER_IP}\" --master-url \"${MASTER_URL}\" --master-token \"${MASTER_TOKEN}\" --plugins ${PLUGINS}\r\n ;;\r\n \r\nesac\r\n\r\necho -e \"install complete\"\r\nexit 0",
"container": "node:14-buster-slim",
"entrypoint": "bash"
}
},
"variables": [
{
"name": "Server Mode",
"description": "Set's the cluster operation mode of the server, can be either \"master\" or \"slave\". This is better thought of as Management or Gameserver nodes.\r\n\r\nRequired on:\r\nAll",
"env_variable": "SERVER_MODE",
"default_value": "master",
"user_viewable": true,
"user_editable": true,
"rules": "required|string|in:master,slave",
"field_type": "text"
},
{
"name": "Log Level",
"description": "Options: \"none\", \"fatal\", \"error\", \"warn\", \"audit\", \"info\", \"verbose\"\r\n\r\nRequired on:\r\nAll",
"env_variable": "LOG_LEVEL",
"default_value": "info",
"user_viewable": true,
"user_editable": true,
"rules": "required|string|in:none,fatal,error,warn,audit,info,verbose",
"field_type": "text"
},
{
"name": "Server Admin",
"description": "Superadmin account name\r\n\r\nRequired on:\r\nMaster",
"env_variable": "ADMIN_STRING",
"default_value": "",
"user_viewable": true,
"user_editable": true,
"rules": "required|string|max:64",
"field_type": "text"
},
{
"name": "Slave Name",
"description": "Slave name in the Master Web UI\r\n\r\nRequired on:\r\nSlave",
"env_variable": "SLAVE_NAME",
"default_value": "Your Sub-Server",
"user_viewable": true,
"user_editable": true,
"rules": "nullable|string|max:20",
"field_type": "text"
},
{
"name": "Master URL",
"description": "Connection URL to the Master server, can be an internal address if you have allocated an additional internal port to the Master Server.\r\n\r\nExample: http:\/\/yourip:yourport\/\r\n\r\nRequired on:\r\nSlave",
"env_variable": "MASTER_URL",
"default_value": "",
"user_viewable": true,
"user_editable": true,
"rules": "nullable|string|max:64",
"field_type": "text"
},
{
"name": "Master Token",
"description": "Authentication token used to connect to the Master server, Must be generated through the Master Web UI after setting up and logging into the Master Web UI using the admin auth token generated when setting up the Master.\r\n\r\nRequired on:\r\nSlave",
"env_variable": "MASTER_TOKEN",
"default_value": "",
"user_viewable": true,
"user_editable": true,
"rules": "nullable|string|max:256",
"field_type": "text"
},
{
"name": "Plugins",
"description": "Clusterio Plugins to install, space separate list.\r\n\r\nExample:\r\n@clusterio\/plugin-global_chat\r\n@clusterio\/plugin-research_sync\r\n@clusterio\/plugin-statistics_exporter\r\n\r\nCurrent available clusterio plugins include:\r\n@clusterio\/plugin-global_chat\r\n@clusterio\/plugin-research_sync\r\n@clusterio\/plugin-statistics_exporter\r\n@clusterio\/plugin-subspace_storage (requires the mod to be installed on the slave)\r\n@clusterio\/plugin-player_auth\r\n@clusterio\/plugin-inventory_sync\r\n@hornwitser\/server_select\r\n\r\nRequired on:\r\nAll",
"env_variable": "PLUGINS",
"default_value": "",
"user_viewable": true,
"user_editable": true,
"rules": "nullable|string|max:512",
"field_type": "text"
},
{
"name": "Cluster Name",
"description": "The Name of your Cluster Master server.\r\n\r\nRequired:\r\nMaster",
"env_variable": "CLUSTER_NAME",
"default_value": "Your Cluster",
"user_viewable": true,
"user_editable": true,
"rules": "nullable|string|max:20",
"field_type": "text"
}
]
}

View File

@ -4,19 +4,20 @@
"version": "PTDL_v1",
"update_url": null
},
"exported_at": "2021-01-15T16:32:57+01:00",
"exported_at": "2022-01-22T05:41:57-05:00",
"name": "Factorio-ModUpdate",
"author": "tueye@tuworld.de",
"description": "The vanilla Factorio server. With automatic Mod Updates after ReInstall.\r\n\r\nhttps:\/\/www.factorio.com\/",
"features": null,
"images": [
"quay.io\/parkervcp\/pterodactyl-images:base_debian"
"ghcr.io\/parkervcp\/yolks:debian"
],
"file_denylist": [],
"startup": ".\/bin\/x64\/factorio --port {{SERVER_PORT}} --server-settings data\/server-settings.json --start-server {{SAVE_NAME}}.zip",
"config": {
"files": "{\r\n \"data\/server-settings.json\": {\r\n \"parser\": \"json\",\r\n \"find\": {\r\n \"name\": \"{{server.build.env.SERVER_NAME}}\",\r\n \"description\": \"{{server.build.env.SERVER_DESC}}\",\r\n \"max_players\": \"{{server.build.env.MAX_SLOTS}}\",\r\n \"username\": \"{{server.build.env.SERVER_USERNAME}}\",\r\n \"token\": \"{{server.build.env.SERVER_TOKEN}}\",\r\n \"autosave_interval\": \"{{server.build.env.SAVE_INTERVAL}}\",\r\n \"autosave_slots\": \"{{server.build.env.SAVE_SLOTS}}\",\r\n \"afk_autokick_interval\": \"{{server.build.env.AFK_KICK}}\"\r\n }\r\n }\r\n}",
"startup": "{\r\n \"done\": \"Hosting game at\",\r\n \"userInteraction\": []\r\n}",
"logs": "{\r\n \"custom\": false,\r\n \"location\": \"factorio-current.log\"\r\n}",
"startup": "{\r\n \"done\": \"Hosting game at\"\r\n}",
"logs": "{}",
"stop": "\/quit"
},
"scripts": {
@ -118,4 +119,4 @@
"rules": "required|numeric|digits_between:1,3"
}
]
}
}

View File

@ -1,24 +1,29 @@
{
"_comment": "DO NOT EDIT: FILE GENERATED AUTOMATICALLY BY PTERODACTYL PANEL - PTERODACTYL.IO",
"meta": {
"version": "PTDL_v1"
"version": "PTDL_v1",
"update_url": null
},
"exported_at": "2020-06-26T12:55:32-04:00",
"exported_at": "2022-01-02T22:43:37-05:00",
"name": "Factorio",
"author": "parker@parkervcp.com",
"description": "The vanilla Factorio server.\r\n\r\nhttps:\/\/www.factorio.com\/",
"image": "quay.io\/parkervcp\/pterodactyl-images:base_debian",
"startup": ".\/bin\/x64\/factorio --port {{SERVER_PORT}} --server-settings data\/server-settings.json --start-server {{SAVE_NAME}}.zip",
"features": null,
"images": [
"ghcr.io\/parkervcp\/yolks:debian"
],
"file_denylist": [],
"startup": "if [ ! -f \".\/saves\/{{SAVE_NAME}}.zip\" ]; then .\/bin\/x64\/factorio --create .\/saves\/{{SAVE_NAME}}.zip --map-gen-settings data\/map-gen-settings.json --map-settings data\/map-settings.json; fi;\r\n .\/bin\/x64\/factorio --port {{SERVER_PORT}} --server-settings data\/server-settings.json --start-server saves\/{{SAVE_NAME}}.zip",
"config": {
"files": "{\r\n \"data\/server-settings.json\": {\r\n \"parser\": \"json\",\r\n \"find\": {\r\n \"name\": \"{{server.build.env.SERVER_NAME}}\",\r\n \"description\": \"{{server.build.env.SERVER_DESC}}\",\r\n \"max_players\": \"{{server.build.env.MAX_SLOTS}}\",\r\n \"username\": \"{{server.build.env.SERVER_USERNAME}}\",\r\n \"token\": \"{{server.build.env.SERVER_TOKEN}}\",\r\n \"autosave_interval\": \"{{server.build.env.SAVE_INTERVAL}}\",\r\n \"autosave_slots\": \"{{server.build.env.SAVE_SLOTS}}\",\r\n \"afk_autokick_interval\": \"{{server.build.env.AFK_KICK}}\"\r\n }\r\n }\r\n}",
"startup": "{\r\n \"done\": \"Hosting game at\",\r\n \"userInteraction\": []\r\n}",
"startup": "{\r\n \"done\": \"Hosting game at\"\r\n}",
"logs": "{\r\n \"custom\": false,\r\n \"location\": \"factorio-current.log\"\r\n}",
"stop": "\/quit"
},
"scripts": {
"installation": {
"script": "#!\/bin\/bash\r\n# Factorio Installation Script\r\n#\r\n# Server Files: \/mnt\/server\r\napt update \r\napt install -y curl tar xz-utils jq\r\n\r\nVERSION_JSON=$(curl -sSL https:\/\/factorio.com\/api\/latest-releases)\r\n\r\nlatest_stable=$(echo $VERSION_JSON | jq -r '.stable.headless')\r\nlatest_experimental=$(echo $VERSION_JSON | jq -r '.experimental.headless')\r\n\r\nif [ -z \"${FACTORIO_VERSION}\" ] || [ \"${FACTORIO_VERSION}\" == \"latest\" ]; then\r\n DL_VERSION=$latest_stable\r\nelif [ \"${FACTORIO_VERSION}\" == \"experimental\" ]; then\r\n DL_VERSION=$latest_experimental\r\nelse\r\n DL_VERSION=${FACTORIO_VERSION}\r\nfi\r\n\r\nmkdir -p \/mnt\/server\r\ncd \/mnt\/server\r\n\r\necho -e \"\\n running 'curl -sL https:\/\/www.factorio.com\/get-download\/${DL_VERSION}\/headless\/linux64 -o factorio-${DL_VERSION}' \\n\"\r\n\r\ncurl -sL https:\/\/www.factorio.com\/get-download\/${DL_VERSION}\/headless\/linux64 -o factorio-${DL_VERSION}\r\n\r\ntar -xf factorio-${DL_VERSION} --strip-components=1 -C \/mnt\/server\r\n\r\nrm factorio-${DL_VERSION}\r\n\r\nif [ -e data\/map-gen-settings.json ]; then\r\n echo \"map-gen exists\"\r\nelse\r\n echo \"copying map-gen default settings\"\r\n mv data\/map-gen-settings.example.json data\/map-gen-settings.json\r\nfi\r\n\r\nif [ -e data\/server-settings.json ]; then\r\n echo \"server settings exists\"\r\nelse\r\n echo \"copying server default settings\"\r\n mv data\/server-settings.example.json data\/server-settings.json\r\nfi\r\n\r\nif [ -e map-settings.json ]; then\r\n echo \"map settings exists\"\r\nelse\r\n echo \"copying map default settings\"\r\n mv data\/map-settings.example.json data\/map-settings.json\r\nfi\r\n\r\nif [ -e ${SAVE_NAME}.zip ]; then\r\n echo \"save file exists\"\r\nelse\r\n .\/bin\/x64\/factorio --create ${SAVE_NAME}\r\n chmod o+w ${SAVE_NAME}.zip\r\nfi",
"container": "debian:buster-slim",
"script": "#!\/bin\/bash\r\n# Factorio Installation Script\r\n#\r\n# Server Files: \/mnt\/server\r\napt update \r\napt install -y curl tar xz-utils jq\r\n\r\nVERSION_JSON=$(curl -sSL https:\/\/factorio.com\/api\/latest-releases)\r\n\r\nlatest_stable=$(echo $VERSION_JSON | jq -r '.stable.headless')\r\nlatest_experimental=$(echo $VERSION_JSON | jq -r '.experimental.headless')\r\n\r\nif [ -z \"${FACTORIO_VERSION}\" ] || [ \"${FACTORIO_VERSION}\" == \"latest\" ]; then\r\n DL_VERSION=$latest_stable\r\nelif [ \"${FACTORIO_VERSION}\" == \"experimental\" ]; then\r\n DL_VERSION=$latest_experimental\r\nelse\r\n DL_VERSION=${FACTORIO_VERSION}\r\nfi\r\n\r\nmkdir -p \/mnt\/server\r\ncd \/mnt\/server\r\n\r\necho -e \"\\n running 'curl -sL https:\/\/www.factorio.com\/get-download\/${DL_VERSION}\/headless\/linux64 -o factorio-${DL_VERSION}' \\n\"\r\n\r\ncurl -sL https:\/\/www.factorio.com\/get-download\/${DL_VERSION}\/headless\/linux64 -o factorio-${DL_VERSION}\r\n\r\ntar -xf factorio-${DL_VERSION} --strip-components=1 -C \/mnt\/server\r\n\r\nrm factorio-${DL_VERSION}\r\n\r\nif [ -e data\/map-gen-settings.json ]; then\r\n echo \"map-gen exists\"\r\nelse\r\n echo \"copying map-gen default settings\"\r\n mv data\/map-gen-settings.example.json data\/map-gen-settings.json\r\nfi\r\n\r\nif [ -e data\/server-settings.json ]; then\r\n echo \"server settings exists\"\r\nelse\r\n echo \"copying server default settings\"\r\n mv data\/server-settings.example.json data\/server-settings.json\r\nfi\r\n\r\nif [ -e map-settings.json ]; then\r\n echo \"map settings exists\"\r\nelse\r\n echo \"copying map default settings\"\r\n mv data\/map-settings.example.json data\/map-settings.json\r\nfi\r\n\r\nif [ -e .\/saves\/${SAVE_NAME}.zip ]; then\r\n echo \"save file exists\"\r\nelse\r\n .\/bin\/x64\/factorio --create .\/saves\/${SAVE_NAME} --map-gen-settings data\/map-gen-settings.json --map-settings data\/map-settings.json\r\n chmod o+w .\/saves\/${SAVE_NAME}.zip\r\nfi",
"container": "ghcr.io\/parkervcp\/installers:debian",
"entrypoint": "bash"
}
},
@ -28,8 +33,8 @@
"description": "Which version of Factorio to install and use.",
"env_variable": "FACTORIO_VERSION",
"default_value": "latest",
"user_viewable": 1,
"user_editable": 1,
"user_viewable": true,
"user_editable": true,
"rules": "required|string|between:3,12"
},
{
@ -37,8 +42,8 @@
"description": "Total number of slots to allow on the server.",
"env_variable": "MAX_SLOTS",
"default_value": "20",
"user_viewable": 1,
"user_editable": 0,
"user_viewable": true,
"user_editable": false,
"rules": "required|numeric|digits_between:1,3"
},
{
@ -46,8 +51,8 @@
"description": "The save name for the server.",
"env_variable": "SAVE_NAME",
"default_value": "gamesave",
"user_viewable": 1,
"user_editable": 1,
"user_viewable": true,
"user_editable": true,
"rules": "alpha_dash|between:1,100"
},
{
@ -55,8 +60,8 @@
"description": "Your factorio.com token, it is required for your server to be visible in the public server list.",
"env_variable": "SERVER_TOKEN",
"default_value": "undefined",
"user_viewable": 1,
"user_editable": 1,
"user_viewable": true,
"user_editable": true,
"rules": "alpha_num|max:100"
},
{
@ -64,8 +69,8 @@
"description": "Name of the game as it will appear in the game listing",
"env_variable": "SERVER_NAME",
"default_value": "Factorio Server",
"user_viewable": 1,
"user_editable": 1,
"user_viewable": true,
"user_editable": true,
"rules": "required|string|max:100"
},
{
@ -73,8 +78,8 @@
"description": "Description of the game that will appear in the listing.",
"env_variable": "SERVER_DESC",
"default_value": "Description",
"user_viewable": 1,
"user_editable": 1,
"user_viewable": true,
"user_editable": true,
"rules": "required|string|max:200"
},
{
@ -82,8 +87,8 @@
"description": "Username used for the server",
"env_variable": "SERVER_USERNAME",
"default_value": "unnamed",
"user_viewable": 1,
"user_editable": 1,
"user_viewable": true,
"user_editable": true,
"rules": "required|string|max:40"
},
{
@ -91,8 +96,8 @@
"description": "Time between auto saves specified in minutes",
"env_variable": "SAVE_INTERVAL",
"default_value": "10",
"user_viewable": 1,
"user_editable": 1,
"user_viewable": true,
"user_editable": true,
"rules": "required|numeric|digits_between:1,3"
},
{
@ -100,8 +105,8 @@
"description": "The number of auto saves to keep.",
"env_variable": "SAVE_SLOTS",
"default_value": "5",
"user_viewable": 1,
"user_editable": 1,
"user_viewable": true,
"user_editable": true,
"rules": "required|numeric|digits_between:1,3"
},
{
@ -109,8 +114,8 @@
"description": "Time specified in minutes to kick AFK players.\r\n0 is off",
"env_variable": "AFK_KICK",
"default_value": "0",
"user_viewable": 1,
"user_editable": 1,
"user_viewable": true,
"user_editable": true,
"rules": "required|numeric|digits_between:1,3"
}
]

View File

@ -12,4 +12,4 @@ The Tachyon server requires a single port for access.
## Server Specific
Latest client and standalone server can be found at https://github.com/Dav-Edward/TachyonsCE/releases
Latest client and standalone server can be found at <https://github.com/Dav-Edward/TachyonsCE/releases>

View File

@ -1,22 +1,26 @@
# Grand Theft Auto
# Grand Theft Auto
## GTA V
[FiveM](https://fivem.net/)
FiveM is a modification for Grand Theft Auto V enabling you to play multiplayer on customized dedicated servers.
[FiveM](https://fivem.net/)
FiveM is a modification for Grand Theft Auto V enabling you to play multiplayer on customized dedicated servers.
[Rage MP](https://rage.mp/)
[ragecoop](https://ragecoop.online/)
ragecoop Drive around the interstate with your buddy, enjoy GTAs environment, make own missions and events or just chill in Grove Street! 🌐
[Rage MP](https://rage.mp/)
RAGE Multiplayer is an multiplayer modification for Grand Theft Auto V that is alternative to GTA Online.
[alt:V](https://altv.mp)
alt:V Multiplayer a third-party multiplayer modification for Grand Theft Auto: V
## San Andreas
[GTA SA:MP](https://www.sa-mp.com/)
SA-MP is a free Massively Multiplayer Online game mod for the PC version of Rockstar Games Grand Theft Auto: San Andreas (tm).
[GTA SA:MP](https://www.sa-mp.com/)
SA-MP is a free Massively Multiplayer Online game mod for the PC version of Rockstar Games Grand Theft Auto: San Andreas (tm).
[MTA SA](https://mtasa.com/)
[MTA SA](https://mtasa.com/)
What more could you want? Multi Theft Auto provides the best online Grand Theft Auto experience there is. Read on to find out more.
## GTAC

View File

@ -1,9 +1,11 @@
# alt:v
### From the [alt:V](https://altv.mp) Site
## From the [alt:V](https://altv.mp) Site
alt:V Multiplayer a third-party multiplayer modification for Grand Theft Auto: V.
### Server Ports
## Server Ports
Ports required to run the server in a table format.
| Port | default |

File diff suppressed because one or more lines are too long

View File

@ -1,24 +1,37 @@
# FiveM
# FiveM
## Note on FiveM support from Pteroadactyl
Pterodactyl will not be providing support for FiveM. You are free to run a FiveM server but no support will be provided in the Pterodactyl Discord, check the discord annoucement below for details.
Worth a read if you plan on running a FiveM server
[Pterodactyl Discord Announcement](https://discord.com/channels/122900397965705216/124919575534895105/869733533495746560)
## From the [FiveM](https://fivem.net/) Site
FiveM is a modification for Grand Theft Auto V enabling you to play multiplayer on customized dedicated servers.
# Notice
## Notice
Currently the script can get versions from the builds site.
The `FIVEM_VERSION` variable.
* Defaults to `latest` which is the latest recommended
* Can be set to a specific version Ex. `2431-350dd7bd5c0176216c38625ad5b1108ead44674d`.
The `DOWNLOAD_URL` only needs to be used if they turn on ddos protection. The variable needs to point to a `fx.tar.xz` file as I am too lazy to update the entire script.
# txAdmin
## txAdmin
txAdmin is now supported and disabled by default. You set `TXADMIN_ENABLED` to `1` to enable it.
The last update to the egg changes the server to use txadmin to run. On first startup it will print a key to use to sign into the txadmin panel.
### Your server will not go online until it's started from txadmin.
### Your server will not go online until it's started from txadmin
## Server Ports
Ports required to run the server in a table format.
| Port | default |

View File

@ -1,29 +1,29 @@
{
"_comment": "DO NOT EDIT: FILE GENERATED AUTOMATICALLY BY PTERODACTYL PANEL - PTERODACTYL.IO",
"meta": {
"version": "PTDL_v1",
"version": "PTDL_v2",
"update_url": null
},
"exported_at": "2021-07-02T03:50:53+03:00",
"exported_at": "2022-07-19T11:53:00-04:00",
"name": "FiveM",
"author": "parker@parkervcp.com",
"description": "A new FiveM egg for the latest builds due to recent changes in FiveM",
"features": null,
"images": [
"quay.io\/parkervcp\/pterodactyl-images:base_debian"
],
"docker_images": {
"ghcr.io\/parkervcp\/yolks:debian": "ghcr.io\/parkervcp\/yolks:debian"
},
"file_denylist": [],
"startup": "$(pwd)\/alpine\/opt\/cfx-server\/ld-musl-x86_64.so.1 --library-path \"$(pwd)\/alpine\/usr\/lib\/v8\/:$(pwd)\/alpine\/lib\/:$(pwd)\/alpine\/usr\/lib\/\" -- $(pwd)\/alpine\/opt\/cfx-server\/FXServer +set citizen_dir $(pwd)\/alpine\/opt\/cfx-server\/citizen\/ +set sv_licenseKey {{FIVEM_LICENSE}} +set steam_webApiKey {{STEAM_WEBAPIKEY}} +set sv_maxplayers {{MAX_PLAYERS}} +set serverProfile default +set txAdminPort {{TXADMIN_PORT}} $( [ \"$TXADMIN_ENABLE\" == \"1\" ] || printf %s '+exec server.cfg' )",
"config": {
"files": "{\r\n \"server.cfg\": {\r\n \"parser\": \"file\",\r\n \"find\": {\r\n \"endpoint_add_tcp\": \"endpoint_add_tcp \\\"0.0.0.0:{{server.build.default.port}}\\\"\",\r\n \"endpoint_add_udp\": \"endpoint_add_udp \\\"0.0.0.0:{{server.build.default.port}}\\\"\",\r\n \"sv_hostname\": \"sv_hostname \\\"{{server.build.env.SERVER_HOSTNAME}}\\\"\",\r\n \"set sv_licenseKey\": \"set sv_licenseKey {{server.build.env.FIVEM_LICENSE}}\",\r\n \"set steam_webApiKey\": \"set steam_webApiKey {{server.build.env.STEAM_WEBAPIKEY}}\",\r\n \"sv_maxclients\": \"sv_maxclients {{server.build.env.MAX_PLAYERS}}\"\r\n }\r\n }\r\n}",
"startup": "{\r\n \"done\": \"succeeded. Welcome!\"\r\n}",
"logs": "{\r\n \"custom\": true,\r\n \"location\": \"logs\/latest.log\"\r\n}",
"stop": "^C"
"logs": "{}",
"stop": "quit"
},
"scripts": {
"installation": {
"script": "#!\/bin\/ash\r\n# FiveM Installation Script\r\n#\r\n# Server Files: \/mnt\/server\r\napt update -y\r\napt install -y tar xz-utils curl git file\r\n\r\nmkdir -p \/mnt\/server\/resources\r\n\r\ncd \/mnt\/server\r\n\r\necho \"updating citizenfx resource files\"\r\ngit clone https:\/\/github.com\/citizenfx\/cfx-server-data.git \/tmp\r\ncp -Rf \/tmp\/resources\/* resources\/ \r\n\r\nRELEASE_PAGE=$(curl -sSL https:\/\/runtime.fivem.net\/artifacts\/fivem\/build_proot_linux\/master\/)\r\n\r\nif [ \"${FIVEM_VERSION}\" == \"latest\" ] || [ -z ${FIVEM_VERSION} ] ; then\r\n LATEST_RECOMMENDED=$(echo -e \"${RELEASE_PAGE}\" | grep \"LATEST RECOMMENDED\" -B1 | grep -Eo '\".*\/*.tar.xz\"' | grep -Eo '\".*\"' | sed 's\/\\\"\/\/g' | sed 's\/\\.\\\/\/\/1' | grep -P '\\d{4}-\\S{40}\\\/fx\\.tar\\.xz')\r\n DOWNLOAD_LINK=$(echo https:\/\/runtime.fivem.net\/artifacts\/fivem\/build_proot_linux\/master\/${LATEST_RECOMMENDED})\r\nelse\r\n VERSION_LINK=$(echo -e \"${RELEASE_PAGE}\" | grep -Eo 'href=\".*\/*.tar.xz\"' | grep -Eo '\".*\"' | sed 's\/\\\"\/\/g' | sed 's\/\\.\\\/\/\/1' | grep ${FIVEM_VERSION})\r\n if [ \"${VERSION_LINK}\" == \"\" ]; then\r\n echo -e \"defaulting to latest as the version requested was invalid.\"\r\n else\r\n DOWNLOAD_LINK=$(echo https:\/\/runtime.fivem.net\/artifacts\/fivem\/build_proot_linux\/master\/${VERSION_LINK})\r\n fi\r\nfi\r\n\r\nif [ ! -z \"${DOWNLOAD_URL}\" ]; then \r\n if curl --output \/dev\/null --silent --head --fail ${DOWNLOAD_URL}; then\r\n echo -e \"link is valid. setting download link to ${DOWNLOAD_URL}\"\r\n DOWNLOAD_LINK=${DOWNLOAD_URL}\r\n else\r\n echo -e \"link is invalid closing out\"\r\n exit 2\r\n fi\r\nfi\r\n\r\necho -e \"Running curl -sSL ${DOWNLOAD_LINK} -o ${DOWNLOAD_LINK##*\/}\"\r\n\r\ncurl -sSL ${DOWNLOAD_LINK} -o ${DOWNLOAD_LINK##*\/}\r\n\r\necho \"Extracting fivem files\"\r\n\r\nFILETYPE=$(file -F ',' ${DOWNLOAD_LINK##*\/} | cut -d',' -f2 | cut -d' ' -f2)\r\nif [ \"$FILETYPE\" == \"gzip\" ]; then\r\n tar xzvf ${DOWNLOAD_LINK##*\/}\r\nelif [ \"$FILETYPE\" == \"Zip\" ]; then\r\n unzip ${DOWNLOAD_LINK##*\/}\r\nelif [ \"$FILETYPE\" == \"XZ\" ]; then\r\n tar xvf ${DOWNLOAD_LINK##*\/}\r\nelse\r\n echo -e \"unknown filetype. Exiting\"\r\n exit 2 \r\nfi\r\n\r\nrm -rf ${DOWNLOAD_LINK##*\/} run.sh\r\n\r\nif [ -e server.cfg ]; then\r\n echo \"server config file exists\"\r\nelse\r\n echo \"Downloading default fivem config\"\r\n curl https:\/\/raw.githubusercontent.com\/parkervcp\/eggs\/master\/game_eggs\/gta\/fivem\/server.cfg >> server.cfg\r\nfi\r\n\r\nmkdir logs\/\r\n\r\necho \"install complete\"",
"container": "debian:buster-slim",
"script": "#!\/bin\/bash\r\n# FiveM Installation Script\r\n#\r\n# Server Files: \/mnt\/server\r\napt update -y\r\napt install -y tar xz-utils file jq\r\n\r\nmkdir -p \/mnt\/server\/resources\r\n\r\ncd \/mnt\/server\r\n\r\necho \"updating citizenfx resource files\"\r\ngit clone https:\/\/github.com\/citizenfx\/cfx-server-data.git \/tmp\r\ncp -Rf \/tmp\/resources\/* resources\/\r\n\r\nRELEASE_PAGE=$(curl -sSL https:\/\/runtime.fivem.net\/artifacts\/fivem\/build_proot_linux\/master\/)\r\nCHANGELOGS_PAGE=$(curl -sSL https:\/\/changelogs-live.fivem.net\/api\/changelog\/versions\/linux\/server)\r\n\r\nif [[ \"${FIVEM_VERSION}\" == \"recommended\" ]] || [[ -z ${FIVEM_VERSION} ]]; then\r\n DOWNLOAD_LINK=$(echo $CHANGELOGS_PAGE | jq -r '.recommended_download')\r\nelif [[ \"${FIVEM_VERSION}\" == \"latest\" ]]; then\r\n DOWNLOAD_LINK=$(echo $CHANGELOGS_PAGE | jq -r '.latest_download')\r\nelse\r\n VERSION_LINK=$(echo -e \"${RELEASE_PAGE}\" | grep -Eo '\".*\/*.tar.xz\"' | grep -Eo '\".*\"' | sed 's\/\\\"\/\/g' | sed 's\/\\.\\\/\/\/1' | grep ${CFX_VERSION})\r\n if [[ \"${VERSION_LINK}\" == \"\" ]]; then\r\n echo -e \"defaulting to recommedned as the version requested was invalid.\"\r\n DOWNLOAD_LINK=$(echo $CHANGELOGS_PAGE | jq -r '.recommended_download')\r\n else\r\n DOWNLOAD_LINK=$(echo https:\/\/runtime.fivem.net\/artifacts\/fivem\/build_proot_linux\/master\/${VERSION_LINK})\r\n fi\r\nfi\r\n\r\nif [ ! -z \"${DOWNLOAD_URL}\" ]; then\r\n if curl --output \/dev\/null --silent --head --fail ${DOWNLOAD_URL}; then\r\n echo -e \"link is valid. setting download link to ${DOWNLOAD_URL}\"\r\n DOWNLOAD_LINK=${DOWNLOAD_URL}\r\n else\r\n echo -e \"link is invalid closing out\"\r\n exit 2\r\n fi\r\nfi\r\n\r\necho -e \"Running curl -sSL ${DOWNLOAD_LINK} -o ${DOWNLOAD_LINK##*\/}\"\r\n\r\ncurl -sSL ${DOWNLOAD_LINK} -o ${DOWNLOAD_LINK##*\/}\r\n\r\necho \"Extracting fivem files\"\r\n\r\nFILETYPE=$(file -F ',' ${DOWNLOAD_LINK##*\/} | cut -d',' -f2 | cut -d' ' -f2)\r\nif [ \"$FILETYPE\" == \"gzip\" ]; then\r\n tar xzvf ${DOWNLOAD_LINK##*\/}\r\nelif [ \"$FILETYPE\" == \"Zip\" ]; then\r\n unzip ${DOWNLOAD_LINK##*\/}\r\nelif [ \"$FILETYPE\" == \"XZ\" ]; then\r\n tar xvf ${DOWNLOAD_LINK##*\/}\r\nelse\r\n echo -e \"unknown filetype. Exiting\"\r\n exit 2\r\nfi\r\n\r\nrm -rf ${DOWNLOAD_LINK##*\/} run.sh\r\n\r\nif [ -e server.cfg ]; then\r\n echo \"Skipping downloading default server config file as one already exists\"\r\nelse\r\n echo \"Downloading default fivem config\"\r\n curl https:\/\/raw.githubusercontent.com\/parkervcp\/eggs\/master\/game_eggs\/gta\/fivem\/server.cfg >>server.cfg\r\nfi\r\n\r\nmkdir -p logs\/\r\n\r\necho \"install complete\"",
"container": "ghcr.io\/parkervcp\/installers:debian",
"entrypoint": "bash"
}
},
@ -35,7 +35,8 @@
"default_value": "",
"user_viewable": true,
"user_editable": true,
"rules": "required|string|max:33"
"rules": "required|string|max:33",
"field_type": "text"
},
{
"name": "Max Players",
@ -44,7 +45,8 @@
"default_value": "48",
"user_viewable": true,
"user_editable": false,
"rules": "required|integer|between:1,48"
"rules": "required|integer|between:1,48",
"field_type": "text"
},
{
"name": "Server Hostname",
@ -53,16 +55,18 @@
"default_value": "My new FXServer!",
"user_viewable": true,
"user_editable": true,
"rules": "required|string"
"rules": "required|string",
"field_type": "text"
},
{
"name": "fivem version",
"description": "The fivem version that is to be installed.\r\n\r\nan example is `1383-e5ea040353ce1b8bc86e37982bf5d888938e3096`\r\n\r\nYou can get the latest version from here - https:\/\/runtime.fivem.net\/artifacts\/fivem\/build_proot_linux\/master\/",
"description": "The fivem version that is to be installed. Invalid versions will default to recommended.\r\n\r\nAn example is `1383-e5ea040353ce1b8bc86e37982bf5d888938e3096`\r\n\r\nYou can get the latest version from here - https:\/\/runtime.fivem.net\/artifacts\/fivem\/build_proot_linux\/master\/",
"env_variable": "FIVEM_VERSION",
"default_value": "latest",
"default_value": "recommended",
"user_viewable": true,
"user_editable": true,
"rules": "required|string|max:50"
"rules": "required|string|max:50",
"field_type": "text"
},
{
"name": "Download Link",
@ -71,7 +75,8 @@
"default_value": "",
"user_viewable": false,
"user_editable": false,
"rules": "string|nullable"
"rules": "string|nullable",
"field_type": "text"
},
{
"name": "Steam Web Api Key",
@ -80,7 +85,8 @@
"default_value": "none",
"user_viewable": true,
"user_editable": true,
"rules": "required|string"
"rules": "required|string",
"field_type": "text"
},
{
"name": "txAdmin Port",
@ -89,7 +95,8 @@
"default_value": "40120",
"user_viewable": true,
"user_editable": false,
"rules": "required|string|max:20"
"rules": "required|string|max:20",
"field_type": "text"
},
{
"name": "Enable txadmin",
@ -98,7 +105,8 @@
"default_value": "0",
"user_viewable": true,
"user_editable": true,
"rules": "required|bool"
"rules": "required|boolean",
"field_type": "text"
}
]
}

View File

@ -1,10 +1,11 @@
# Grand Theft Auto Connected
The [GTAC](https://gtaconnected.com/) Grand Theft Auto Connected is a custom scriptable multiplayer modification for multiple Grand Theft Auto games.
### Server Ports
## Server Ports
GTAC requires one port for both UDP/TCP
| Port | default |
|---------|----------|
| Game | 22000 |
| Game | 22000 |

View File

@ -1,7 +1,8 @@
# Multi Theft Auto
[Multi Theft Auto](https://mtasa.com/) is a Open Source Grand Theft Auto: San Andreas Multiplayer modification.
### Server Ports
## Server Ports
Multi Theft Auto requires 3 ports.

View File

@ -1,13 +1,18 @@
{
"_comment": "DO NOT EDIT: FILE GENERATED AUTOMATICALLY BY PTERODACTYL PANEL - PTERODACTYL.IO",
"meta": {
"version": "PTDL_v1"
"version": "PTDL_v1",
"update_url": null
},
"exported_at": "2020-10-17T02:19:36+00:00",
"exported_at": "2022-05-25T15:27:15+02:00",
"name": "Multi Theft Auto",
"author": "info@six-gaming.com",
"description": "What more could you want? Multi Theft Auto provides the best online Grand Theft Auto experience there is. Read on to find out more.",
"image": "quay.io\/parkervcp\/pterodactyl-images:ubuntu_source",
"features": null,
"images": [
"ghcr.io\/parkervcp\/yolks:ubuntu"
],
"file_denylist": [],
"startup": ".\/mta-server64 --port {{SERVER_PORT}} --httpport {{SERVER_WEBPORT}} -n",
"config": {
"files": "{}",
@ -17,7 +22,7 @@
},
"scripts": {
"installation": {
"script": "#!\/bin\/bash\r\napt -y update\r\napt -y --no-install-recommends install curl unzip lib32gcc1 ca-certificates\r\n\r\ncd \/tmp\r\ncurl -L -o multitheftauto_linux_x64.tar.gz https:\/\/linux.mtasa.com\/dl\/multitheftauto_linux_x64.tar.gz\r\ncurl -L -o mta-baseconfig.tar.gz https:\/\/linux.mtasa.com\/dl\/baseconfig.tar.gz\r\ncurl -L -o mtasa-resources-latest.zip http:\/\/mirror.mtasa.com\/mtasa\/resources\/mtasa-resources-latest.zip\r\n\r\nmkdir -p \/mnt\/server\r\ntar -xzvf multitheftauto_linux_x64.tar.gz\r\ncp -rf multitheftauto_linux_x64\/* \/mnt\/server\r\n\r\nif [ ! -f \/mnt\/server\/x64\/libmysqlclient.so.16 ]; then\r\n curl -L http:\/\/nightly.mtasa.com\/files\/libmysqlclient.so.16 -o \/mnt\/server\/x64\/libmysqlclient.so.16\r\nfi\r\n\r\nmkdir -p \/mnt\/server\/mods\/deathmatch\/resources\r\nunzip -o -d \/mnt\/server\/mods\/deathmatch\/resources mtasa-resources-latest.zip\r\n\r\nmkdir -p \/mnt\/server-conf\r\ntar -xzvf mta-baseconfig.tar.gz\r\ncp -rf baseconfig\/* \/mnt\/server\/mods\/deathmatch\r\n\r\nchown -R root:root \/mnt\r\n\r\nexport HOME=\/mnt\/server",
"script": "#!\/bin\/bash\r\napt -y update\r\napt -y --no-install-recommends install curl unzip lib32gcc1 ca-certificates\r\n\r\ncd \/tmp\r\ncurl -L -o multitheftauto_linux_x64.tar.gz https:\/\/linux.mtasa.com\/dl\/multitheftauto_linux_x64.tar.gz\r\ncurl -L -o mta-baseconfig.tar.gz https:\/\/linux.mtasa.com\/dl\/baseconfig.tar.gz\r\ncurl -L -o mtasa-resources-latest.zip http:\/\/mirror.mtasa.com\/mtasa\/resources\/mtasa-resources-latest.zip\r\n\r\nmkdir -p \/mnt\/server\r\ntar -xvf multitheftauto_linux_x64.tar.gz\r\ncp -rf multitheftauto_linux_x64\/* \/mnt\/server\r\n\r\nif [ ! -f \/mnt\/server\/x64\/libmysqlclient.so.16 ]; then\r\n curl -L http:\/\/nightly.mtasa.com\/files\/libmysqlclient.so.16 -o \/mnt\/server\/x64\/libmysqlclient.so.16\r\nfi\r\n\r\nmkdir -p \/mnt\/server\/mods\/deathmatch\/resources\r\nunzip -o -d \/mnt\/server\/mods\/deathmatch\/resources mtasa-resources-latest.zip\r\n\r\nmkdir -p \/mnt\/server-conf\r\ntar -xvf mta-baseconfig.tar.gz\r\ncp -rf baseconfig\/* \/mnt\/server\/mods\/deathmatch\r\n\r\nchown -R root:root \/mnt\r\n\r\nexport HOME=\/mnt\/server\r\necho \"done\"",
"container": "ubuntu:18.04",
"entrypoint": "bash"
}
@ -33,4 +38,4 @@
"rules": "required|numeric"
}
]
}
}

View File

@ -0,0 +1,11 @@
# ragecoop.online
The [ragecoop](https://ragecoop.online/) Drive around the interstate with your buddy, enjoy GTAs environment, make own missions and events or just chill in Grove Street! 🌐
## Server Ports
ragecoop requires one port for both UDP/TCP
| Port | default |
|---------|----------|
| Game | 4499 |

View File

@ -0,0 +1,42 @@
{
"_comment": "DO NOT EDIT: FILE GENERATED AUTOMATICALLY BY PTERODACTYL PANEL - PTERODACTYL.IO",
"meta": {
"version": "PTDL_v2",
"update_url": null
},
"exported_at": "2022-09-23T20:11:15+02:00",
"name": "RageCOOP",
"author": "josdekurk@gmail.com",
"description": "Drive around the interstate with your buddy, enjoy GTAs environment, make own missions and events or just chill in Grove Street! \ud83c\udf10",
"features": null,
"docker_images": {
"ghcr.io\/parkervcp\/yolks:debian": "ghcr.io\/parkervcp\/yolks:debian"
},
"file_denylist": [],
"startup": ".\/RageCoop.Server",
"config": {
"files": "{\r\n \"Settings.xml\": {\r\n \"parser\": \"xml\",\r\n \"find\": {\r\n \"Settings.Port\": \"{{server.build.default.port}}\"\r\n }\r\n }\r\n}",
"startup": "{\r\n \"done\": \"Listening for clients\"\r\n}",
"logs": "{}",
"stop": "^C"
},
"scripts": {
"installation": {
"script": "#!\/bin\/bash\r\n\r\napt update\r\napt -y install curl wget git zip unzip jq\r\n\r\nmkdir -p \/mnt\/server\r\ncd \/mnt\/server\r\n\r\n## get release info and download links\r\nLATEST_JSON=$(curl --silent \"https:\/\/api.github.com\/repos\/RAGECOOP\/RAGECOOP-V\/releases\/latest\")\r\nRELEASES=$(curl --silent \"https:\/\/api.github.com\/repos\/RAGECOOP\/RAGECOOP-V\/releases\")\r\n\r\nif [ -z \"${VERSION}\" ] || [ \"${VERSION}\" == \"latest\" ]; then\r\n DOWNLOAD_URL=$(echo ${LATEST_JSON} | jq .assets | jq -r .[].browser_download_url | grep -i RageCoop.Server-linux-x64.zip)\r\nelse\r\n VERSION_CHECK=$(echo ${RELEASES} | jq -r --arg VERSION \"${VERSION}\" '.[] | select(.tag_name==$VERSION) | .tag_name')\r\n if [ \"${VERSION}\" == \"${VERSION_CHECK}\" ]; then\r\n DOWNLOAD_URL=$(echo ${RELEASES} | jq -r --arg VERSION \"${VERSION}\" '.[] | select(.tag_name==$VERSION) | .assets[].browser_download_url' | grep -i RageCoop.Server-linux-x64.zip)\r\n else\r\n echo -e \"defaulting to latest release\"\r\n DOWNLOAD_URL=$(echo ${LATEST_JSON} | jq .assets | jq -r .[].browser_download_url | grep -i RageCoop.Server-linux-x64.zip)\r\n fi\r\nfi\r\n\r\necho ${DOWNLOAD_URL}\r\nwget ${DOWNLOAD_URL} -O RageCoop.Server-linux.zip\r\nRageCoop.Server-linux.zip\r\n\r\nunzip RageCoop.Server-linux.zip\r\n\r\nrm RageCoop.Server-linux.zip\r\n\r\nchmod +x RageCoop.Server\r\n\r\ncat <<EOF > Settings.xml\r\n<Settings xmlns:xsi=\"http:\/\/www.w3.org\/2001\/XMLSchema-instance\" xmlns:xsd=\"http:\/\/www.w3.org\/2001\/XMLSchema\">\r\n\t<Port>4499<\/Port>\r\n\t<MaxPlayers>32<\/MaxPlayers>\r\n\t<MaxLatency>500<\/MaxLatency>\r\n\t<Name>RAGECOOP server<\/Name>\r\n\t<Website>https:\/\/ragecoop.online\/<\/Website>\r\n\t<Description>RAGECOOP server<\/Description>\r\n\t<GameMode>FreeRoam<\/GameMode>\r\n\t<Language>English<\/Language>\r\n\t<WelcomeMessage>Welcome on this server :)<\/WelcomeMessage>\r\n\t<AnnounceSelf>false<\/AnnounceSelf>\r\n\t<MasterServer>https:\/\/masterserver.ragecoop.online\/<\/MasterServer>\r\n\t<LogLevel>0<\/LogLevel>\r\n\t<NpcStreamingDistance>500<\/NpcStreamingDistance>\r\n\t<PlayerStreamingDistance>-1<\/PlayerStreamingDistance>\r\n\t<WeatherTimeSync>true<\/WeatherTimeSync>\r\n\t<AllowedUsernameChars>ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz1234567890-_<\/AllowedUsernameChars>\r\n\t<UseP2P>false<\/UseP2P>\r\n\t<UseZeroTier>false<\/UseZeroTier>\r\n\t<UseVoice>false<\/UseVoice>\r\n\t<ZeroTierNetworkID>8056c2e21c000001<\/ZeroTierNetworkID>\r\n\t<AutoUpdate>false<\/AutoUpdate>\r\n\t<KickGodMode>false<\/KickGodMode>\r\n\t<KickSpamming>true<\/KickSpamming>\r\n<\/Settings>\r\nEOF\r\n\r\necho \"done\"",
"container": "debian:bullseye-slim",
"entrypoint": "bash"
}
},
"variables": [
{
"name": "Version",
"description": "The version you want of RAGECOOP-V\r\n\r\nExample: latest, nightly , 1.5.3",
"env_variable": "VERSION",
"default_value": "latest",
"user_viewable": true,
"user_editable": true,
"rules": "required|string|max:20",
"field_type": "text"
}
]
}

View File

@ -1,12 +1,13 @@
# Rage-MP
The [Rage-MP](https://rage.mp/) GTA 5 dedicated server
The [Rage-MP](https://rage.mp/) GTA 5 dedicated server
RAGE Multiplayer is an multiplayer modification for Grand Theft Auto V that is alternative to GTA Online.
### Server Ports
## Server Ports
Warband requires a 2 ports (default 22005, 22006)
| Port | default |
|---------|----------|
| Game | 22005 |
| http | 22006 |
| http | 22006 |

View File

@ -1,9 +1,10 @@
{
"announce": true,
"announce": false,
"bind": "0.0.0.0",
"csharp": "disabled",
"gamemode": "freeroam",
"maxplayers": 50,
"name": "RAGE:MP Unofficial server",
"maxplayers": 100,
"port": 26011,
"streamdistance": 500
}
"port": 25565,
"stream-distance": 500
}

View File

@ -1,29 +1,29 @@
{
"_comment": "DO NOT EDIT: FILE GENERATED AUTOMATICALLY BY PTERODACTYL PANEL - PTERODACTYL.IO",
"meta": {
"version": "PTDL_v1",
"version": "PTDL_v2",
"update_url": null
},
"exported_at": "2021-07-02T03:51:58+03:00",
"exported_at": "2022-12-11T17:31:26+01:00",
"name": "Rage.MP",
"author": "noreply.waypointhosting@gmail.com",
"description": "https:\/\/rage.mp\/\r\n\r\nModified to work with the latest version of RAGE:MP\r\nWill automatically install linux bridge.\r\n**This server requires 2 ports to be added for the server. the main port and the next (port+1) as ports for the server.",
"features": null,
"images": [
"quay.io\/parkervcp\/pterodactyl-images:debian_dotnet"
],
"docker_images": {
"ghcr.io\/parkervcp\/yolks:debian": "ghcr.io\/parkervcp\/yolks:debian"
},
"file_denylist": [],
"startup": ".\/ragemp-server",
"config": {
"files": "{\r\n \"conf.json\": {\r\n \"parser\": \"json\",\r\n \"find\": {\r\n \"bind\": \"0.0.0.0\",\r\n \"port\": \"{{server.build.default.port}}\",\r\n \"name\": \"{{server.build.env.SERVER_NAME}}\",\r\n \"maxplayers\": \"{{server.build.env.MAX_PLAYERS}}\",\r\n \"announce\": \"{{server.build.env.ANNOUNCE}}\"\r\n }\r\n }\r\n}",
"files": "{\r\n \"conf.json\": {\r\n \"parser\": \"json\",\r\n \"find\": {\r\n \"port\": \"{{server.build.default.port}}\",\r\n \"bind\":\"0.0.0.0\",\r\n \"name\": \"{{server.build.env.SERVER_NAME}}\",\r\n \"maxplayers\": \"{{server.build.env.MAX_PLAYERS}}\"\r\n }\r\n }\r\n}",
"startup": "{\r\n \"done\": \"The server is ready to accept connections\"\r\n}",
"logs": "{\r\n \"custom\": true,\r\n \"location\": \"logs\/latest.log\"\r\n}",
"logs": "{}",
"stop": "^X"
},
"scripts": {
"installation": {
"script": "apt update\r\napt -y install curl tar git wget\r\n\r\ncd \/mnt\/server\r\n\r\necho \"Downloading rage.mp\"\r\ncurl -sSL -o linux_x64.tar.gz https:\/\/cdn.rage.mp\/updater\/10_mNwuchuQ4ktWbR8d2N5jUzRt\/server-files\/linux_x64.tar.gz\r\n\r\ntar -xzvf linux_x64.tar.gz --strip 1 -C \/mnt\/server\r\n\r\nrm linux_x64.tar.gz\r\n\r\nchmod +x .\/ragemp-server\r\n\r\nif [ -e conf.json ]; then\r\n echo \"server config file exists\"\r\nelse\r\n echo \"Downloading default rage.mp config\"\r\n curl https:\/\/raw.githubusercontent.com\/parkervcp\/eggs\/master\/game_eggs\/gta\/ragemp\/conf.json >> conf.json\r\nfi\r\n\r\necho \"install complete\"\r\n\r\nexit 0",
"container": "debian:stable-slim",
"script": "#!\/bin\/bash\r\n\r\nmkdir -p \/mnt\/server\/tmp\r\ncd \/mnt\/server\r\n\r\nrm -rf bin\/\r\nrm -rf dotnet\/\r\nrm ragemp-server\r\n\r\ncd \/mnt\/server\/tmp\r\necho \"Downloading rage.mp\"\r\ncurl -sSL -o linux_x64.tar.gz https:\/\/cdn.rage.mp\/updater\/prerelease\/server-files\/linux_x64.tar.gz\r\ntar -xzvf linux_x64.tar.gz\r\nrm linux_x64.tar.gz\r\ncd \/mnt\/server\/tmp\/ragemp-srv\/\r\nmv * \/mnt\/server\r\n\r\ncd \/mnt\/server\r\nchmod +x .\/ragemp-server\r\nrm -rf \/mnt\/server\/tmp\r\n\r\nif [ -e conf.json ]; then\r\n echo \"server config file exists\"\r\nelse\r\n echo \"Downloading default rage.mp config\"\r\n curl https:\/\/raw.githubusercontent.com\/parkervcp\/eggs\/master\/game_eggs\/gta\/ragemp\/conf.json >> conf.json\r\nfi\r\n\r\necho \"install complete\"\r\n\r\nexit 0",
"container": "ghcr.io\/parkervcp\/installers:debian",
"entrypoint": "bash"
}
},
@ -35,7 +35,8 @@
"default_value": "RAGE:MP Unofficial server",
"user_viewable": true,
"user_editable": true,
"rules": "required|string|max:64"
"rules": "required|string|max:64",
"field_type": "text"
},
{
"name": "Max Players",
@ -44,16 +45,8 @@
"default_value": "50",
"user_viewable": true,
"user_editable": false,
"rules": "required|integer|between:1,10000"
},
{
"name": "Announce",
"description": "Announce to the master server so people can see you in their server browser.\r\n\r\nThis needs to be a 0 (false) or 1 (true) due to weird boolean parsing.",
"env_variable": "ANNOUNCE",
"default_value": "0",
"user_viewable": true,
"user_editable": true,
"rules": "required|boolean"
"rules": "required|integer|between:1,100",
"field_type": "text"
}
]
}

View File

@ -1,2 +1,3 @@
# SA:MP
The [SA:MP](https://www.sa-mp.com/) GTA San Andreas dedicated server
The [SA:MP](https://www.sa-mp.com/) GTA San Andreas dedicated server

View File

@ -7,7 +7,7 @@
"name": "SA-MP",
"author": "bl4ckspr4y@protonmail.com",
"description": "SA-MP is a free Massively Multiplayer Online game mod for the PC version of Rockstar Games Grand Theft Auto: San Andreas (tm).",
"image": "quay.io\/parkervcp\/pterodactyl-images:game_samp",
"image": "ghcr.io\/parkervcp\/games:samp",
"startup": ".\/samp03svr",
"config": {
"files": "{\r\n \"server.cfg\": {\r\n \"parser\": \"file\",\r\n \"find\": {\r\n \"port\": \"port {{server.build.default.port}}\"\r\n }\r\n }\r\n}",
@ -23,4 +23,4 @@
}
},
"variables": []
}
}

View File

@ -0,0 +1,31 @@
{
"_comment": "DO NOT EDIT: FILE GENERATED AUTOMATICALLY BY PTERODACTYL PANEL - PTERODACTYL.IO",
"meta": {
"version": "PTDL_v2",
"update_url": null
},
"exported_at": "2022-10-26T17:21:51+02:00",
"name": "LeagueSandbox",
"author": "domi@imagine.team",
"description": "A simple egg to run LeagueSandbox server in pterodactyl",
"features": null,
"docker_images": {
"ghcr.io\/parkervcp\/yolks:dotnet_6": "ghcr.io\/parkervcp\/yolks:dotnet_6"
},
"file_denylist": [],
"startup": ".\/GameServerConsole --port {{SERVER_PORT}}",
"config": {
"files": "{}",
"startup": "{\r\n \"done\": \"Game is ready.\"\r\n}",
"logs": "{}",
"stop": "^C"
},
"scripts": {
"installation": {
"script": "#!\/bin\/bash\r\n\r\napt update\r\napt install -y zip unzip jq curl wget git\r\n\r\nmkdir -p \/mnt\/server\r\ncd \/mnt\/server\r\n\r\ngit clone https:\/\/github.com\/LeagueSandbox\/GameServer.git\r\nrm .git -rf\r\n\r\ncd GameServer\/\r\n\r\ngit submodule init\r\ngit submodule update\r\n\r\ndotnet build .\r\ncp -r GameServerConsole\/bin\/Debug\/net6.0\/* \/mnt\/server\/\r\ncp -r Content \/mnt\/server\/Content\r\necho \"done\"",
"container": "bitnami\/dotnet-sdk:6-debian-11",
"entrypoint": "bash"
}
},
"variables": []
}

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