diff --git a/game_eggs/steamcmd_servers/space_engineers/torch/README.md b/game_eggs/steamcmd_servers/space_engineers/torch/README.md index b24a6d11..856a50de 100644 --- a/game_eggs/steamcmd_servers/space_engineers/torch/README.md +++ b/game_eggs/steamcmd_servers/space_engineers/torch/README.md @@ -37,3 +37,17 @@ Based on the information provided by the developer: [See here](https://www.space ### Disk This server uses about 7GB of diskspace. + +### Updating + +Because some logic in this egg changed. Already made servers will manualy have to be updated. + +**This has to be done manual for every server!!** + +1. Stop the server. +2. Update the already impored egg to the newer version. +3. Change the startup (on the startup tab on the admin side) of the already made server's to: `export WINEDLLOVERRIDES="mscoree=n,b;mshtml=n,b"; wine /home/container/Torch.Server.exe -noupdate -nogui -console` +4. Change on the same tab (bottom left) the docker image to: `ghcr.io/parkervcp/yolks:wine_latest` +5. Change the contence of the variable `WINETRICKS_RUN` to: `vcrun2022 corefonts dotnet48` +6. Remove the `.wine` and `.cache` folder. +7. Start the server again. diff --git a/game_eggs/steamcmd_servers/space_engineers/torch/egg-space-engineers--torch-server.json b/game_eggs/steamcmd_servers/space_engineers/torch/egg-space-engineers--torch-server.json index e1fa6c30..c0640717 100644 --- a/game_eggs/steamcmd_servers/space_engineers/torch/egg-space-engineers--torch-server.json +++ b/game_eggs/steamcmd_servers/space_engineers/torch/egg-space-engineers--torch-server.json @@ -4,7 +4,7 @@ "version": "PTDL_v2", "update_url": null }, - "exported_at": "2022-11-26T17:31:15+01:00", + "exported_at": "2024-03-09T10:48:45+01:00", "name": "Space Engineers - Torch Server", "author": "eggs@goover.dev", "description": "Torch is the successor to SE Server Extender and gives server admins the tools they need to keep their Space Engineers servers running smoothly. It features a user interface with live management tools and a plugin system so you can run your server exactly how you'd like. Torch is still in early development so there may be bugs and incomplete features.\r\n\r\n!!!!! DO NOT CANCEL THE FIRST START, OR YOU NEED TO DELETE THE SERVER AND CREATE FROM SCRATCH !!!!", @@ -12,10 +12,10 @@ "steam_disk_space" ], "docker_images": { - "ghcr.io\/parkervcp\/yolks:wine_staging": "ghcr.io\/parkervcp\/yolks:wine_staging" + "ghcr.io\/parkervcp\/yolks:wine_latest": "ghcr.io\/parkervcp\/yolks:wine_latest" }, "file_denylist": [], - "startup": "winetricks sound=disabled; export WINEARCH=\"win64\"; export WINEDLLOVERRIDES=\"mscoree=n,b;mshtml=n,b\"; wine \/home\/container\/Torch.Server.exe -noupdate -nogui -console", + "startup": "export WINEDLLOVERRIDES=\"mscoree=n,b;mshtml=n,b\"; wine \/home\/container\/Torch.Server.exe -noupdate -nogui -console", "config": { "files": "{\r\n \"Instance\/SpaceEngineers-Dedicated.cfg\": {\r\n \"parser\": \"xml\",\r\n \"find\": {\r\n \"MyConfigDedicated.SessionSettings.GameMode\": \"{{server.build.env.SERVER_MODE}}\",\r\n \"MyConfigDedicated.SessionSettings.MaxPlayers\": \"{{server.build.env.MAX_PLAYERS}}\",\r\n \"MyConfigDedicated.SessionSettings.AutoSaveInMinutes\": \"{{server.build.env.SAVE_INTERVAL}}\",\r\n \"MyConfigDedicated.SessionSettings.EnableSaving\": \"{{server.build.env.SAVE_ENABLED}}\",\r\n \"MyConfigDedicated.LoadWorld\": \"Z:\\\\home\\\\container\\\\Instance\\\\Saves\\\\{{server.build.env.WORLD_NAME}}\",\r\n \"MyConfigDedicated.ServerPort\": \"{{server.build.default.port}}\",\r\n \"MyConfigDedicated.SteamPort\": \"{{server.build.env.STEAM_PORT}}\",\r\n \"MyConfigDedicated.ServerName\": \"{{server.build.env.SERVER_NAME}}\",\r\n \"MyConfigDedicated.WorldName\": \"{{server.build.env.WORLD_NAME}}\",\r\n \"MyConfigDedicated.ServerDescription\": \"{{server.build.env.SERVER_DESC}}\",\r\n \"MyConfigDedicated.RemoteApiEnabled\": \"{{server.build.env.REMOTEAPI_ENABLE}}\",\r\n \"MyConfigDedicated.RemoteApiPort\": \"{{server.build.env.REMOTEAPI_PORT}}\"\r\n }\r\n },\r\n \"config\/Saves\/World\/Sandbox.sbc\": {\r\n \"parser\": \"xml\",\r\n \"find\": {\r\n \"MyConfigDedicated.SessionSettings.GameMode\": \"{{server.build.env.SERVER_MODE}}\",\r\n \"MyConfigDedicated.SessionSettings.MaxPlayers\": \"{{server.build.env.MAX_PLAYERS}}\",\r\n \"MyConfigDedicated.SessionSettings.AutoSaveInMinutes\": \"{{server.build.env.SAVE_INTERVAL}}\",\r\n \"MyConfigDedicated.SessionSettings.EnableSaving\": \"{{server.build.env.SAVE_ENABLED}}\"\r\n }\r\n }\r\n}", "startup": "{\r\n \"done\": \"Game ready...\"\r\n}", @@ -37,7 +37,7 @@ "default_value": "298740", "user_viewable": false, "user_editable": false, - "rules": "required|numeric|digits_between:1,6", + "rules": "required|numeric|in:298740", "field_type": "text" }, { @@ -116,7 +116,7 @@ "env_variable": "STEAM_PORT", "default_value": "8766", "user_viewable": true, - "user_editable": true, + "user_editable": false, "rules": "required|numeric|max:65535", "field_type": "text" }, @@ -154,7 +154,7 @@ "name": "WINETRICKS_RUN", "description": "", "env_variable": "WINETRICKS_RUN", - "default_value": "vcrun2013 vcrun2017 corefonts dotnet48", + "default_value": "vcrun2022 corefonts dotnet48", "user_viewable": false, "user_editable": false, "rules": "required|string", @@ -181,4 +181,4 @@ "field_type": "text" } ] -} \ No newline at end of file +}