mirror of
https://github.com/parkervcp/eggs.git
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commit
8d96ae4c71
@ -207,6 +207,8 @@ If you are reading this it looks like you are looking to add an egg to your serv
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* [Tower Unite](/unreal_engine/tower_unite)
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* [Tower Unite](/steamcmd_servers/tower_unite)
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[Veloren](/veloren/veloren)
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[Vintage Story](/vintage_story/vintage_story)
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[Xonotic](/xonotic/xonotic)
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15
veloren/README.md
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15
veloren/README.md
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# Veloren
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### From their [Site](https://veloren.net/)
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Veloren is a multiplayer voxel RPG written in Rust. It is inspired by games such as Cube World, Legend of Zelda: Breath of the Wild, Dwarf Fortress and Minecraft.
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Veloren is fully open-source, licensed under GPL 3. It uses original graphics, musics and other assets created by its community. Being contributor-driven, its development community and user community is one and the same: developers, players, artists and musicians come together to develop the game.
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### Server Ports
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Ports required to run the server in a table format.
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| Port | default |
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|---------|---------|
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| Game | 14004 |
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| Metrics | 14005 |
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#### Mods/Plugins may require ports to be added to the server.
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veloren/egg-veloren.json
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veloren/egg-veloren.json
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{
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"_comment": "DO NOT EDIT: FILE GENERATED AUTOMATICALLY BY PTERODACTYL PANEL - PTERODACTYL.IO",
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"meta": {
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"version": "PTDL_v1",
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"update_url": null
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},
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"exported_at": "2021-04-23T22:44:14+00:00",
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"name": "Veloren",
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"author": "parker@parkervcp.com",
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"description": "Veloren is a multiplayer voxel RPG written in Rust. It is inspired by games such as Cube World, Legend of Zelda: Breath of the Wild, Dwarf Fortress and Minecraft.",
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"features": null,
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"images": [
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"quay.io\/parkervcp\/pterodactyl-images:base_debian"
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],
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"file_denylist": [],
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"startup": ".\/veloren-server-cli -b",
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"config": {
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"files": "{\r\n \"userdata\/server\/server_config\/settings.ron\": {\r\n \"parser\": \"file\",\r\n \"find\": {\r\n \" gameserver_address\": \" gameserver_address: \\\"0.0.0.0:{{server.build.default.port}}\\\",\",\r\n\t \" server_name\": \" server_name: \\\"{{server.build.env.SERVER_NAME}}\\\",\"\r\n }\r\n }\r\n}",
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"startup": "{\r\n \"done\": \"Server is ready to accept connections\"\r\n}",
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"logs": "{}",
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"stop": "shutdown 10"
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},
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"scripts": {
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"installation": {
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"script": "#!\/bin\/bash\r\n\r\napt update\r\napt install -y curl git-lfs\r\n\r\nmkdir -p \/mnt\/server\/assets\r\n\r\ncd \/tmp.\r\n\r\ngit clone https:\/\/gitlab.com\/veloren\/veloren.git\r\n\r\n## build veloran server cli\r\nexport VELOREN_USERDATA_STRATEGY=executable\r\ncd veloren\r\necho -e \"building veloran server, this is gonna take a bit\" \r\ncargo build --bin veloren-server-cli --release\r\n\r\ncp -f target\/release\/veloren-server-cli \/mnt\/server\/\r\ncp -Rf assets\/{common,server,world} \/mnt\/server\/assets\/\r\n\r\n## get config from repo because there is no better way to get it.\r\nmkdir -p \/mnt\/server\/userdata\/server\/server_config\/\r\nif [ ! -f \/mnt\/server\/userdata\/server\/server_config\/settings.ron ]; then\r\n echo -e \"getting default config from git repo\"\r\n curl -sSL https:\/\/raw.githubusercontent.com\/parkervcp\/eggs\/master\/veloren\/settings.ron > \/mnt\/server\/userdata\/server\/server_config\/settings.ron\r\n echo -e \"config pulled\"\r\nfi\r\n\r\necho -e \"install complete\"",
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"container": "rust:slim-buster",
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"entrypoint": "bash"
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}
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},
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"variables": []
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}
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