Merge pull request #2033 from gOOvER/ecoautoupdate

Eco - added autoupdate; update readme
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Quinten 2022-12-31 19:50:47 +01:00 committed by GitHub
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2 changed files with 82 additions and 20 deletions

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# Eco # Eco
Steam Description ## Steam Description
Eco is a community-based game; the players develop laws, government, and an economy to determine the success of their world. We need extensive playtesting to get the balance of our core features just right. Early Access is the perfect fit for finding an audience for this while also funding additional development. Eco is a community-based game; the players develop laws, government, and an economy to determine the success of their world. We need extensive playtesting to get the balance of our core features just right. Early Access is the perfect fit for finding an audience for this while also funding additional development.
## Author & Contributers
| Name | Github Profile | Buy me a Coffee |
| ------------- |-------------|-------------|
| gOOvER | https://github.com/gOOvER | [![ko-fi](https://ko-fi.com/img/githubbutton_sm.svg)](https://ko-fi.com/B0B351D0Q) |
## Server Ports ## Server Ports
Eco requires up to 2 ports Eco requires up to 2 ports

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{ {
"_comment": "DO NOT EDIT: FILE GENERATED AUTOMATICALLY BY PTERODACTYL PANEL - PTERODACTYL.IO", "_comment": "DO NOT EDIT: FILE GENERATED AUTOMATICALLY BY PTERODACTYL PANEL - PTERODACTYL.IO",
"meta": { "meta": {
"version": "PTDL_v1", "version": "PTDL_v2",
"update_url": null "update_url": null
}, },
"exported_at": "2021-08-24T17:43:23+02:00", "exported_at": "2022-12-31T19:48:33+01:00",
"name": "Eco", "name": "Eco",
"author": "info@goover.de", "author": "info@goover.de",
"description": "Eco is an online world from Strange Loop Games where players must build civilization using resources from an ecosystem that can be damaged and destroyed. The world of Eco is an incredibly reactive one, and whatever any player does in the world affects the underlying ecosystem.", "description": "Eco is an online world from Strange Loop Games where players must build civilization using resources from an ecosystem that can be damaged and destroyed. The world of Eco is an incredibly reactive one, and whatever any player does in the world affects the underlying ecosystem.",
"features": [ "features": [
"steam_disk_space" "steam_disk_space"
], ],
"images": [ "docker_images": {
"quay.io\/parkervcp\/pterodactyl-images:debian_dotnet-5" "ghcr.io\/parkervcp\/steamcmd:dotnet": "ghcr.io\/parkervcp\/steamcmd:dotnet"
], },
"file_denylist": [], "file_denylist": [],
"startup": ".\/EcoServer", "startup": ".\/EcoServer",
"config": { "config": {
"files": "{\r\n \"Configs\/Network.eco\": {\r\n \"parser\": \"json\",\r\n \"find\": {\r\n \"GameServerPort\": \"{{server.build.default.port}}\",\r\n \"WebServerPort\": \"{{server.build.env.WEB_PORT}}\",\r\n \"PublicServer\": \"{{server.build.env.PUB_SRV}}\",\r\n \"Password\": \"{{server.build.env.SRV_PWD}}\",\r\n \"UPnPEnabled\": \"{{server.build.env.UPNP}}\",\r\n \"Description\": \"{{server.build.env.SRV_DES}}\"\r\n }\r\n }\r\n}", "files": "{\r\n \"Configs\/Network.eco\": {\r\n \"parser\": \"json\",\r\n \"find\": {\r\n \"GameServerPort\": \"{{server.build.default.port}}\",\r\n \"WebServerPort\": \"{{server.build.env.WEB_PORT}}\",\r\n \"PublicServer\": \"{{server.build.env.PUB_SRV}}\",\r\n \"Password\": \"{{server.build.env.SRV_PWD}}\",\r\n \"UPnPEnabled\": \"{{server.build.env.UPNP}}\",\r\n \"Description\": \"{{server.build.env.SRV_DES}}\",\r\n \"DetailedDescription\": \"{{server.build.env.DEDES}}\",\r\n \"Playtime\": \"{{server.build.env.PLAYTIME}}\",\r\n \"MaxConnections\": \"{{server.build.env.MAX_CON}}\",\r\n \"WebServerUrl\": \"{{server.build.env.WEBSRVURL}}\"\r\n }\r\n }\r\n}",
"startup": "{\r\n \"done\": \" = Unix\",\r\n \"userInteraction\": []\r\n}", "startup": "{\r\n \"done\": \" = Unix\"\r\n}",
"logs": "{\r\n \"custom\": true,\r\n \"location\": \"logs\/latest.log\"\r\n}", "logs": "{}",
"stop": "exit" "stop": "exit"
}, },
"scripts": { "scripts": {
"installation": { "installation": {
"script": "#!\/bin\/bash\r\n# steamcmd Base Installation Script\r\n#\r\n# Server Files: \/mnt\/server\r\n# Image to install with is 'debian:buster-slim'\r\napt -y update\r\napt -y --no-install-recommends install curl lib32gcc1 ca-certificates\r\n\r\n## just in case someone removed the defaults.\r\nif [[ \"${STEAM_USER}\" == \"\" ]] || [[ \"${STEAM_PASS}\" == \"\" ]]; then\r\n echo -e \"steam user is not set.\\n\"\r\n echo -e \"Using anonymous user.\\n\"\r\n STEAM_USER=anonymous\r\n STEAM_PASS=\"\"\r\n STEAM_AUTH=\"\"\r\nelse\r\n echo -e \"user set to ${STEAM_USER}\"\r\nfi\r\n\r\n## download and install steamcmd\r\ncd \/tmp\r\nmkdir -p \/mnt\/server\/steamcmd\r\ncurl -sSL -o steamcmd.tar.gz https:\/\/steamcdn-a.akamaihd.net\/client\/installer\/steamcmd_linux.tar.gz\r\ntar -xzvf steamcmd.tar.gz -C \/mnt\/server\/steamcmd\r\nmkdir -p \/mnt\/server\/steamapps # Fix steamcmd disk write error when this folder is missing\r\ncd \/mnt\/server\/steamcmd\r\n\r\n# SteamCMD fails otherwise for some reason, even running as root.\r\n# This is changed at the end of the install process anyways.\r\nchown -R root:root \/mnt\r\nexport HOME=\/mnt\/server\r\n\r\n## install game using steamcmd\r\n.\/steamcmd.sh +login ${STEAM_USER} ${STEAM_PASS} ${STEAM_AUTH} $( [[ \"${WINDOWS_INSTALL}\" == \"1\" ]] && printf %s '+@sSteamCmdForcePlatformType windows' ) +force_install_dir \/mnt\/server +app_update ${SRCDS_APPID} ${INSTALL_FLAGS} validate +quit ## other flags may be needed depending on install. looking at you cs 1.6\r\n\r\n## set up 32 bit libraries\r\nmkdir -p \/mnt\/server\/.steam\/sdk32\r\ncp -v linux32\/steamclient.so ..\/.steam\/sdk32\/steamclient.so\r\n\r\n## set up 64 bit libraries\r\nmkdir -p \/mnt\/server\/.steam\/sdk64\r\ncp -v linux64\/steamclient.so ..\/.steam\/sdk64\/steamclient.so\r\n\r\ncp -f $HOME\/Configs\/Network.eco.template $HOME\/Configs\/Network.eco", "script": "#!\/bin\/bash\r\n# steamcmd Base Installation Script\r\n#\r\n# Server Files: \/mnt\/server\r\n# Image to install with is 'ghcr.io\/parkervcp\/installers:debian'\r\n\r\n##\r\n#\r\n# Variables\r\n# STEAM_USER, STEAM_PASS, STEAM_AUTH - Steam user setup. If a user has 2fa enabled it will most likely fail due to timeout. Leave blank for anon install.\r\n# WINDOWS_INSTALL - if it's a windows server you want to install set to 1\r\n# SRCDS_APPID - steam app id found here - https:\/\/developer.valvesoftware.com\/wiki\/Dedicated_Servers_List\r\n# SRCDS_BETAID - beta branch of a steam app. Leave blank to install normal branch\r\n# SRCDS_BETAPASS - password for a beta branch should one be required during private or closed testing phases.. Leave blank for no password.\r\n# INSTALL_FLAGS - Any additional SteamCMD flags to pass during install.. Keep in mind that steamcmd auto update process in the docker image might overwrite or ignore these when it performs update on server boot.\r\n# AUTO_UPDATE - Adding this variable to the egg allows disabling or enabling automated updates on boot. Boolean value. 0 to disable and 1 to enable.\r\n#\r\n ##\r\n\r\n# Install packages. Default packages below are not required if using our existing install image thus speeding up the install process.\r\n#apt -y update\r\n#apt -y --no-install-recommends install curl lib32gcc-s1 ca-certificates\r\n\r\n## just in case someone removed the defaults.\r\nif [[ \"${STEAM_USER}\" == \"\" ]] || [[ \"${STEAM_PASS}\" == \"\" ]]; then\r\n echo -e \"steam user is not set.\\n\"\r\n echo -e \"Using anonymous user.\\n\"\r\n STEAM_USER=anonymous\r\n STEAM_PASS=\"\"\r\n STEAM_AUTH=\"\"\r\nelse\r\n echo -e \"user set to ${STEAM_USER}\"\r\nfi\r\n\r\n## download and install steamcmd\r\ncd \/tmp\r\nmkdir -p \/mnt\/server\/steamcmd\r\ncurl -sSL -o steamcmd.tar.gz https:\/\/steamcdn-a.akamaihd.net\/client\/installer\/steamcmd_linux.tar.gz\r\ntar -xzvf steamcmd.tar.gz -C \/mnt\/server\/steamcmd\r\nmkdir -p \/mnt\/server\/steamapps # Fix steamcmd disk write error when this folder is missing\r\ncd \/mnt\/server\/steamcmd\r\n\r\n# SteamCMD fails otherwise for some reason, even running as root.\r\n# This is changed at the end of the install process anyways.\r\nchown -R root:root \/mnt\r\nexport HOME=\/mnt\/server\r\n\r\n## install game using steamcmd\r\n.\/steamcmd.sh +force_install_dir \/mnt\/server +login ${STEAM_USER} ${STEAM_PASS} ${STEAM_AUTH} $( [[ \"${WINDOWS_INSTALL}\" == \"1\" ]] && printf %s '+@sSteamCmdForcePlatformType windows' ) +app_update ${SRCDS_APPID} $( [[ -z ${SRCDS_BETAID} ]] || printf %s \"-beta ${SRCDS_BETAID}\" ) $( [[ -z ${SRCDS_BETAPASS} ]] || printf %s \"-betapassword ${SRCDS_BETAPASS}\" ) ${INSTALL_FLAGS} validate +quit ## other flags may be needed depending on install. looking at you cs 1.6\r\n\r\n## set up 32 bit libraries\r\nmkdir -p \/mnt\/server\/.steam\/sdk32\r\ncp -v linux32\/steamclient.so ..\/.steam\/sdk32\/steamclient.so\r\n\r\n## set up 64 bit libraries\r\nmkdir -p \/mnt\/server\/.steam\/sdk64\r\ncp -v linux64\/steamclient.so ..\/.steam\/sdk64\/steamclient.so\r\n\r\n## add below your custom commands if needed\r\n\r\ncp -f $HOME\/Configs\/Network.eco.template $HOME\/Configs\/Network.eco\r\n\r\n## install end\r\necho \"-----------------------------------------\"\r\necho \"Installation completed...\"\r\necho \"-----------------------------------------\"",
"container": "debian:buster-slim", "container": "ghcr.io\/parkervcp\/installers:debian",
"entrypoint": "bash" "entrypoint": "bash"
} }
}, },
@ -35,9 +35,10 @@
"description": "ID", "description": "ID",
"env_variable": "SRCDS_APPID", "env_variable": "SRCDS_APPID",
"default_value": "739590", "default_value": "739590",
"user_viewable": true, "user_viewable": false,
"user_editable": false, "user_editable": false,
"rules": "required|numeric|digits_between:1,6" "rules": "required|numeric|digits_between:1,6",
"field_type": "text"
}, },
{ {
"name": "Web server port", "name": "Web server port",
@ -46,7 +47,8 @@
"default_value": "", "default_value": "",
"user_viewable": true, "user_viewable": true,
"user_editable": true, "user_editable": true,
"rules": "required|numeric|digits_between:1,6" "rules": "required|numeric|digits_between:1,6",
"field_type": "text"
}, },
{ {
"name": "Public Server", "name": "Public Server",
@ -55,7 +57,8 @@
"default_value": "false", "default_value": "false",
"user_viewable": true, "user_viewable": true,
"user_editable": true, "user_editable": true,
"rules": "required|string|max:20" "rules": "boolean|in:true,false",
"field_type": "text"
}, },
{ {
"name": "Server Password", "name": "Server Password",
@ -64,7 +67,8 @@
"default_value": "", "default_value": "",
"user_viewable": true, "user_viewable": true,
"user_editable": true, "user_editable": true,
"rules": "nullable|string|max:20" "rules": "nullable|string|max:20",
"field_type": "text"
}, },
{ {
"name": "Server Description", "name": "Server Description",
@ -73,7 +77,8 @@
"default_value": "Hosted by Pterodactyl", "default_value": "Hosted by Pterodactyl",
"user_viewable": true, "user_viewable": true,
"user_editable": true, "user_editable": true,
"rules": "required|string|max:50" "rules": "required|string|max:50",
"field_type": "text"
}, },
{ {
"name": "UPNP", "name": "UPNP",
@ -82,7 +87,8 @@
"default_value": "false", "default_value": "false",
"user_viewable": true, "user_viewable": true,
"user_editable": false, "user_editable": false,
"rules": "required|string|max:20" "rules": "required|string|max:20",
"field_type": "text"
}, },
{ {
"name": "Install Flags", "name": "Install Flags",
@ -91,7 +97,58 @@
"default_value": "-beta default", "default_value": "-beta default",
"user_viewable": false, "user_viewable": false,
"user_editable": false, "user_editable": false,
"rules": "required|string|max:50" "rules": "required|string|max:50",
"field_type": "text"
},
{
"name": "Auto Update",
"description": "",
"env_variable": "AUTO_UPDATE",
"default_value": "1",
"user_viewable": true,
"user_editable": true,
"rules": "boolean",
"field_type": "text"
},
{
"name": "Webserver URL",
"description": "",
"env_variable": "WEBSRVURL",
"default_value": "",
"user_viewable": true,
"user_editable": true,
"rules": "nullable|url",
"field_type": "text"
},
{
"name": "Max Connections",
"description": "",
"env_variable": "MAX_CON",
"default_value": "-1",
"user_viewable": true,
"user_editable": true,
"rules": "required|string|max:20",
"field_type": "text"
},
{
"name": "Playtime",
"description": "",
"env_variable": "PLAYTIME",
"default_value": "",
"user_viewable": true,
"user_editable": true,
"rules": "nullable|string",
"field_type": "text"
},
{
"name": "DetailedDescription",
"description": "",
"env_variable": "DEDES",
"default_value": "",
"user_viewable": true,
"user_editable": true,
"rules": "nullable|string|max:50",
"field_type": "text"
} }
] ]
} }