Update egg's port variables

- Removed them from view of the end user as they less relevant at the moment (because they cannot be changed from the defaults).
- Reworded the Beacon port's description to be more correct and clear.
- Temporarily restricted the Beacon port to 15000 because it currently cannot be changed.
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Red-Thirten 2021-10-26 19:24:14 -07:00 committed by GitHub
parent 468aeb3b72
commit 8634ba7d8b
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@ -32,18 +32,18 @@
"description": "This is the port that you need to enter in the game when you first connect to a dedicated server.",
"env_variable": "QUERY_PORT",
"default_value": "15777",
"user_viewable": true,
"user_viewable": false,
"user_editable": false,
"rules": "required|integer|min:1024|max:65536"
},
{
"name": "[REQUIRED] Beacon Port",
"description": "This port's internal opening on this server *must* match it's external opening on your network (ie. If you set this value to 3333, your externally open port, which is linked to this port, must also be 3333). This is also true for the master Game Port.",
"description": "This port's default value currently cannot be changed due to the server's experimental status. However, it is left here for posterity, as changing this value is expected to be possible after the developer further develops the dedicated server. This is also true for the main Game Port (must be 7777)!",
"env_variable": "BEACON_PORT",
"default_value": "15000",
"user_viewable": true,
"user_viewable": false,
"user_editable": false,
"rules": "required|integer|min:1024|max:65536"
"rules": "required|integer|min:15000|max:15000"
},
{
"name": "Automatic Updates",