mirror of
https://github.com/parkervcp/eggs.git
synced 2024-11-29 18:58:15 +08:00
Team Fortress 2 Classic add validate to steamcmd install
This commit is contained in:
parent
77a76e111a
commit
7770a5f516
@ -4,7 +4,7 @@
|
|||||||
"version": "PTDL_v2",
|
"version": "PTDL_v2",
|
||||||
"update_url": null
|
"update_url": null
|
||||||
},
|
},
|
||||||
"exported_at": "2022-12-23T16:37:27+01:00",
|
"exported_at": "2022-12-23T17:02:46+01:00",
|
||||||
"name": "Team Fortress 2 Classic",
|
"name": "Team Fortress 2 Classic",
|
||||||
"author": "eggs@scattergun.io",
|
"author": "eggs@scattergun.io",
|
||||||
"description": "Team Fortress 2 Classic is a free mod of the 2007 game Team Fortress 2, developed by Eminoma and utilizing the Source engine.",
|
"description": "Team Fortress 2 Classic is a free mod of the 2007 game Team Fortress 2, developed by Eminoma and utilizing the Source engine.",
|
||||||
@ -24,7 +24,7 @@
|
|||||||
},
|
},
|
||||||
"scripts": {
|
"scripts": {
|
||||||
"installation": {
|
"installation": {
|
||||||
"script": "#!\/bin\/bash\r\n# steamcmd Base Installation Script\r\n#\r\n# Server Files: \/mnt\/server\r\n## just in case someone removed the defaults.\r\nif [[ \"${STEAM_USER}\" == \"\" ]] || [[ \"${STEAM_PASS}\" == \"\" ]]; then\r\n echo -e \"steam user is not set.\\n\"\r\n echo -e \"Using anonymous user.\\n\"\r\n STEAM_USER=anonymous\r\n STEAM_PASS=\"\"\r\n STEAM_AUTH=\"\"\r\nelse\r\n echo -e \"user set to ${STEAM_USER}\"\r\nfi\r\n## download and install steamcmd\r\ncd \/tmp\r\nmkdir -p \/mnt\/server\/steamcmd\r\ncurl -sSL -o steamcmd.tar.gz https:\/\/steamcdn-a.akamaihd.net\/client\/installer\/steamcmd_linux.tar.gz\r\ntar -xzvf steamcmd.tar.gz -C \/mnt\/server\/steamcmd\r\nmkdir -p \/mnt\/server\/steamapps # Fix steamcmd disk write error when this folder is missing\r\ncd \/mnt\/server\/steamcmd\r\n# SteamCMD fails otherwise for some reason, even running as root.\r\n# This is changed at the end of the install process anyways.\r\nchown -R root:root \/mnt\r\nexport HOME=\/mnt\/server\r\n## install game using steamcmd\r\n.\/steamcmd.sh +login ${STEAM_USER} ${STEAM_PASS} ${STEAM_AUTH} +force_install_dir \/mnt\/server +app_update ${SRCDS_APPID} +quit \r\n\r\n## set up 32 bit libraries\r\nmkdir -p \/mnt\/server\/.steam\/sdk32\r\ncp -v linux32\/steamclient.so ..\/.steam\/sdk32\/steamclient.so\r\n\r\n## set up 64 bit libraries\r\nmkdir -p \/mnt\/server\/.steam\/sdk64\r\ncp -v linux64\/steamclient.so ..\/.steam\/sdk64\/steamclient.so\r\n## download TF2C from website\r\ncd \/mnt\/server\r\ncurl -sSL -o tf2classic.zip https:\/\/tf2classic.org\/tf2c\/tf2classic-${GAMEVERSION}.zip\r\n\r\nunzip -o tf2classic.zip\r\nrm -rf tf2classic.zip\r\n## fix issue \/w symlink\r\ncd \/mnt\/server\/bin\r\nln -s vphysics_srv.so vphysics.so\r\nln -s studiorender_srv.so studiorender.so\r\nln -s soundemittersystem_srv.so soundemittersystem.so\r\nln -s shaderapiempty_srv.so shaderapiempty.so\r\nln -s scenefilecache_srv.so scenefilecache.so\r\nln -s replay_srv.so replay.so\r\nln -s materialsystem_srv.so materialsystem.so\r\n\r\n## install end\r\necho \"-----------------------------------------\"\r\necho \"Installation completed...\"\r\necho \"-----------------------------------------\"",
|
"script": "#!\/bin\/bash\r\n# steamcmd Base Installation Script\r\n#\r\n# Server Files: \/mnt\/server\r\n## just in case someone removed the defaults.\r\napt install -y wget\r\nif [[ \"${STEAM_USER}\" == \"\" ]] || [[ \"${STEAM_PASS}\" == \"\" ]]; then\r\n echo -e \"steam user is not set.\\n\"\r\n echo -e \"Using anonymous user.\\n\"\r\n STEAM_USER=anonymous\r\n STEAM_PASS=\"\"\r\n STEAM_AUTH=\"\"\r\nelse\r\n echo -e \"user set to ${STEAM_USER}\"\r\nfi\r\n## download and install steamcmd\r\ncd \/tmp\r\nmkdir -p \/mnt\/server\/steamcmd\r\ncurl -sSL -o steamcmd.tar.gz https:\/\/steamcdn-a.akamaihd.net\/client\/installer\/steamcmd_linux.tar.gz\r\ntar -xzvf steamcmd.tar.gz -C \/mnt\/server\/steamcmd\r\nmkdir -p \/mnt\/server\/steamapps # Fix steamcmd disk write error when this folder is missing\r\ncd \/mnt\/server\/steamcmd\r\n# SteamCMD fails otherwise for some reason, even running as root.\r\n# This is changed at the end of the install process anyways.\r\nchown -R root:root \/mnt\r\nexport HOME=\/mnt\/server\r\n## install game using steamcmd\r\n.\/steamcmd.sh +force_install_dir \/mnt\/server +login ${STEAM_USER} ${STEAM_PASS} ${STEAM_AUTH} +app_update ${SRCDS_APPID} validate +quit \r\n\r\n## set up 32 bit libraries\r\nmkdir -p \/mnt\/server\/.steam\/sdk32\r\ncp -v linux32\/steamclient.so ..\/.steam\/sdk32\/steamclient.so\r\n\r\n## set up 64 bit libraries\r\nmkdir -p \/mnt\/server\/.steam\/sdk64\r\ncp -v linux64\/steamclient.so ..\/.steam\/sdk64\/steamclient.so\r\n## download TF2C from website\r\ncd \/mnt\/server\r\nwhich unzip\r\n\r\necho \"Downloading tf2classic, This will take some time\" \r\ncurl -sSL -o tf2classic.zip https:\/\/tf2classic.org\/tf2c\/tf2classic-${GAMEVERSION}.zip\r\n\r\nunzip -o tf2classic.zip\r\nrm -rf tf2classic.zip\r\n## fix issue \/w symlink\r\ncd \/mnt\/server\/bin\r\nln -s vphysics_srv.so vphysics.so\r\nln -s studiorender_srv.so studiorender.so\r\nln -s soundemittersystem_srv.so soundemittersystem.so\r\nln -s shaderapiempty_srv.so shaderapiempty.so\r\nln -s scenefilecache_srv.so scenefilecache.so\r\nln -s replay_srv.so replay.so\r\nln -s materialsystem_srv.so materialsystem.so\r\n\r\n## install end\r\necho \"-----------------------------------------\"\r\necho \"Installation completed...\"\r\necho \"-----------------------------------------\"",
|
||||||
"container": "ghcr.io\/parkervcp\/installers:debian",
|
"container": "ghcr.io\/parkervcp\/installers:debian",
|
||||||
"entrypoint": "bash"
|
"entrypoint": "bash"
|
||||||
}
|
}
|
||||||
|
Loading…
Reference in New Issue
Block a user