Fixes Servername

This commit is contained in:
Torsten Widmann 2021-01-01 19:52:13 +01:00
parent 04fcee5c31
commit 73a09593c6

View File

@ -1,15 +1,18 @@
{ {
"_comment": "DO NOT EDIT: FILE GENERATED AUTOMATICALLY BY PTERODACTYL PANEL - PTERODACTYL.IO", "_comment": "DO NOT EDIT: FILE GENERATED AUTOMATICALLY BY PTERODACTYL PANEL - PTERODACTYL.IO",
"meta": { "meta": {
"version": "PTDL_v1" "version": "PTDL_v1",
"update_url": null
}, },
"exported_at": "2021-01-01T18:31:11+02:00", "exported_at": "2021-01-01T19:35:46+01:00",
"name": "PixARK", "name": "PixARK",
"author": "hello@venatus.digital", "author": "hello@venatus.digital",
"description": "A simple Docker container with Wine to run PixARK using Pterodactyl Panel", "description": "A simple Docker container with Wine to run PixARK using Pterodactyl Panel",
"features": null, "features": null,
"image": "quay.io\/parkervcp\/pterodactyl-images:ubuntu_wine-source", "images": [
"startup": "wine64 .\/ShooterGame\/Binaries\/Win64\/PixARKServer.exe CubeWorld_Light?listen?MaxPlayers={{MAX_PLAYERS}}?Port={{SERVER_PORT}}?QueryPort={{QPORT}}?RCONPort={{RCPORT}}?ServerPassword={{ARK_PASSWORD}}?ServerAdminPassword={{ARK_ADMIN_PASSWORD}}?CULTUREFORCOOKING=en -NoBattlEye -CubePort={{CUBEPORT}} -cubeworld=world -nosteamclient -NoHangDetection -game -server -log", "quay.io\/parkervcp\/pterodactyl-images:ubuntu_wine-source"
],
"startup": "wine64 .\/ShooterGame\/Binaries\/Win64\/PixARKServer.exe CubeWorld_Light?listen?MaxPlayers={{MAX_PLAYERS}}?SessionName={{SRV_NAME}}?Port={{SERVER_PORT}}?QueryPort={{QPORT}}?RCONPort={{RCPORT}}?ServerPassword={{ARK_PASSWORD}}?ServerAdminPassword={{ARK_ADMIN_PASSWORD}}?CULTUREFORCOOKING=en -NoBattlEye -CubePort={{CUBEPORT}} -cubeworld=world -nosteamclient -NoHangDetection -game -server -log",
"config": { "config": {
"files": "{}", "files": "{}",
"startup": "{\r\n \"done\": \"Full Startup:\",\r\n \"userInteraction\": []\r\n}", "startup": "{\r\n \"done\": \"Full Startup:\",\r\n \"userInteraction\": []\r\n}",
@ -18,8 +21,8 @@
}, },
"scripts": { "scripts": {
"installation": { "installation": {
"script": "#!\/bin\/bash\r\n# PixARK: Installation Script\r\n#\r\n# Server Files: \/mnt\/server\r\napt -y update\r\napt -y --no-install-recommends --no-install-suggests install curl lib32gcc1 ca-certificates\r\n\r\n## just in case someone removed the defaults.\r\nif [ \"${STEAM_USER}\" == \"\" ]; then\r\n STEAM_USER=anonymous\r\n STEAM_PASS=\"\"\r\n STEAM_AUTH=\"\"\r\nfi\r\n\r\n## download and install steamcmd\r\ncd \/tmp\r\nmkdir -p \/mnt\/server\/steamcmd\r\ncurl -sSL -o steamcmd.tar.gz https:\/\/steamcdn-a.akamaihd.net\/client\/installer\/steamcmd_linux.tar.gz\r\ntar -xzvf steamcmd.tar.gz -C \/mnt\/server\/steamcmd\r\ncd \/mnt\/server\/steamcmd\r\n\r\n# SteamCMD fails otherwise for some reason, even running as root.\r\n# This is changed at the end of the install process anyways.\r\nchown -R root:root \/mnt\r\nexport HOME=\/mnt\/server\r\n\r\n## install game using steamcmd\r\n.\/steamcmd.sh +@sSteamCmdForcePlatformType windows +login ${STEAM_USER} ${STEAM_PASS} ${STEAM_AUTH} +force_install_dir \/mnt\/server +app_update ${SRCDS_APPID} ${EXTRA_FLAGS} +quit", "script": "#!\/bin\/bash\r\n# steamcmd Base Installation Script\r\n#\r\n# Server Files: \/mnt\/server\r\n# Image to install with is 'debian:buster-slim'\r\n\r\n##\r\n#\r\n# Variables\r\n# STEAM_USER, STEAM_PASS, STEAM_AUTH - Steam user setup. If a user has 2fa enabled it will most likely fail due to timeout. Leave blank for anon install.\r\n# WINDOWS_INSTALL - if it's a windows server you want to install set to 1\r\n# SRCDS_APPID - steam app id ffound here - https:\/\/developer.valvesoftware.com\/wiki\/Dedicated_Servers_List\r\n# EXTRA_FLAGS - when a server has extra glas for things like beta installs or updates.\r\n#\r\n##\r\n\r\napt -y update\r\napt -y --no-install-recommends install curl lib32gcc1 ca-certificates\r\n\r\n## just in case someone removed the defaults.\r\nif [ \"${STEAM_USER}\" == \"\" ]; then\r\n echo -e \"steam user is not set.\\n\"\r\n echo -e \"Using anonymous user.\\n\"\r\n STEAM_USER=anonymous\r\n STEAM_PASS=\"\"\r\n STEAM_AUTH=\"\"\r\nelse\r\n echo -e \"user set to ${STEAM_USER}\"\r\nfi\r\n\r\n## download and install steamcmd\r\ncd \/tmp\r\nmkdir -p \/mnt\/server\/steamcmd\r\ncurl -sSL -o steamcmd.tar.gz https:\/\/steamcdn-a.akamaihd.net\/client\/installer\/steamcmd_linux.tar.gz\r\ntar -xzvf steamcmd.tar.gz -C \/mnt\/server\/steamcmd\r\ncd \/mnt\/server\/steamcmd\r\n\r\n# SteamCMD fails otherwise for some reason, even running as root.\r\n# This is changed at the end of the install process anyways.\r\nchown -R root:root \/mnt\r\nexport HOME=\/mnt\/server\r\n\r\n## install game using steamcmd\r\n.\/steamcmd.sh +login ${STEAM_USER} ${STEAM_PASS} ${STEAM_AUTH} $( [[ \"${WINDOWS_INSTALL}\" == \"1\" ]] && printf %s '+@sSteamCmdForcePlatformType windows' ) +force_install_dir \/mnt\/server +app_update ${SRCDS_APPID} ${EXTRA_FLAGS} validate +quit ## other flags may be needed depending on install. looking at you cs 1.6\r\n\r\n## set up 32 bit libraries\r\nmkdir -p \/mnt\/server\/.steam\/sdk32\r\ncp -v linux32\/steamclient.so ..\/.steam\/sdk32\/steamclient.so\r\n\r\n## set up 64 bit libraries\r\nmkdir -p \/mnt\/server\/.steam\/sdk64\r\ncp -v linux64\/steamclient.so ..\/.steam\/sdk64\/steamclient.so",
"container": "ubuntu:latest", "container": "debian:buster-slim",
"entrypoint": "bash" "entrypoint": "bash"
} }
}, },
@ -86,6 +89,24 @@
"user_viewable": false, "user_viewable": false,
"user_editable": false, "user_editable": false,
"rules": "required|numeric" "rules": "required|numeric"
},
{
"name": "WINDOWS_INSTALL",
"description": "",
"env_variable": "WINDOWS_INSTALL",
"default_value": "1",
"user_viewable": false,
"user_editable": false,
"rules": "required|string|max:20"
},
{
"name": "Server Name",
"description": "Name of the Server !!!! NO SPACES ALLOWED !!!!",
"env_variable": "SRV_NAME",
"default_value": "PteroPixARKServer",
"user_viewable": true,
"user_editable": true,
"rules": "required|string|max:30"
} }
] ]
} }