Update egg-pavlov-v-r.json

Changes Game.ini downloader to use https://raw.githubusercontent.com/parkervcp/eggs/master/steamcmd_servers/pavlov_vr/Game.ini

&&
Sets the startup to use -PORT={{SERVER_PORT}} so it'll work on multi host systems and port allocation works properly.
This commit is contained in:
Thomas Selwyn 2021-01-02 19:45:39 -05:00
parent 5123530d84
commit 6d8ef4290f

View File

@ -1,15 +1,18 @@
{ {
"_comment": "DO NOT EDIT: FILE GENERATED AUTOMATICALLY BY PTERODACTYL PANEL - PTERODACTYL.IO", "_comment": "DO NOT EDIT: FILE GENERATED AUTOMATICALLY BY PTERODACTYL PANEL - PTERODACTYL.IO",
"meta": { "meta": {
"version": "PTDL_v1" "version": "PTDL_v1",
"update_url": null
}, },
"exported_at": "2020-12-07T13:42:50-05:00", "exported_at": "2021-01-03T00:42:57+00:00",
"name": "Pavlov VR", "name": "Pavlov VR",
"author": "admin@devil.wtf", "author": "admin@devil.wtf",
"description": "Pavlov is a multiplayer shooter in VR", "description": "Pavlov is a multiplayer shooter in VR",
"features": null, "features": null,
"image": "quay.io\/parkervcp\/pterodactyl-images:debian_source", "images": [
"startup": ".\/PavlovServer.sh", "quay.io\/parkervcp\/pterodactyl-images:debian_source"
],
"startup": ".\/PavlovServer.sh -PORT={{SERVER_PORT}}",
"config": { "config": {
"files": "{}", "files": "{}",
"startup": "{\r\n \"done\": \"PavlovLog: StartPlay was called\",\r\n \"userInteraction\": []\r\n}", "startup": "{\r\n \"done\": \"PavlovLog: StartPlay was called\",\r\n \"userInteraction\": []\r\n}",
@ -18,7 +21,7 @@
}, },
"scripts": { "scripts": {
"installation": { "installation": {
"script": "#!\/bin\/bash\r\n# steamcmd Base Installation Script\r\n#\r\n# Server Files: \/mnt\/server\r\n# Image to install with is 'debian:buster-slim'\r\n\r\n##\r\n#\r\n# Variables\r\n# STEAM_USER, STEAM_PASS, STEAM_AUTH - Steam user setup. If a user has 2fa enabled it will most likely fail due to timeout. Leave blank for anon install.\r\n# WINDOWS_INSTALL - if it's a windows server you want to install set to 1\r\n# SRCDS_APPID - steam app id ffound here - https:\/\/developer.valvesoftware.com\/wiki\/Dedicated_Servers_List\r\n# EXTRA_FLAGS - when a server has extra glas for things like beta installs or updates.\r\n#\r\n##\r\n\r\napt -y update\r\napt -y --no-install-recommends install gdb curl lib32gcc1 ca-certificates\r\n\r\n## just in case someone removed the defaults.\r\nif [ \"${STEAM_USER}\" == \"\" ]; then\r\n echo -e \"steam user is not set.\\n\"\r\n echo -e \"Using anonymous user.\\n\"\r\n STEAM_USER=anonymous\r\n STEAM_PASS=\"\"\r\n STEAM_AUTH=\"\"\r\nelse\r\n echo -e \"user set to ${STEAM_USER}\"\r\nfi\r\n\r\n## download and install steamcmd\r\ncd \/tmp\r\nmkdir -p \/mnt\/server\/steamcmd\r\ncurl -sSL -o steamcmd.tar.gz https:\/\/steamcdn-a.akamaihd.net\/client\/installer\/steamcmd_linux.tar.gz\r\ntar -xzvf steamcmd.tar.gz -C \/mnt\/server\/steamcmd\r\ncd \/mnt\/server\/steamcmd\r\n\r\n# SteamCMD fails otherwise for some reason, even running as root.\r\n# This is changed at the end of the install process anyways.\r\nchown -R root:root \/mnt\r\nexport HOME=\/mnt\/server\r\n\r\n## install game using steamcmd\r\n.\/steamcmd.sh +login ${STEAM_USER} ${STEAM_PASS} ${STEAM_AUTH} $( [[ \"${WINDOWS_INSTALL}\" == \"1\" ]] && printf %s '+@sSteamCmdForcePlatformType windows' ) +force_install_dir \/mnt\/server +app_update ${SRCDS_APPID} ${EXTRA_FLAGS} validate +quit ## other flags may be needed depending on install. looking at you cs 1.6\r\n\r\n## set up 32 bit libraries\r\nmkdir -p \/mnt\/server\/.steam\/sdk32\r\ncp -v linux32\/steamclient.so ..\/.steam\/sdk32\/steamclient.so\r\n\r\n## set up 64 bit libraries\r\nmkdir -p \/mnt\/server\/.steam\/sdk64\r\ncp -v linux64\/steamclient.so ..\/.steam\/sdk64\/steamclient.so\r\n\r\n## create a symbolic link for loading mods\r\n##cd \/mnt\/server\/Engine\/Binaries\/ThirdParty\/SteamCMD\/Linux\r\n##ln -sf ..\/..\/..\/..\/..\/Steam\/steamapps steamapps\r\n##cd \/mnt\/server\r\n\r\nmkdir -p \/mnt\/server\/Pavlov\/Saved\/Logs\r\nmkdir -p \/mnt\/server\/Pavlov\/Saved\/Config\/LinuxServer\r\n\r\ncd \/mnt\/server\/Pavlov\/Saved\/Config\/LinuxServer\r\n\r\nif [ ! -f Game.ini ]; then\r\n echo -e \"Downloading Pavlov VR Game.ini\"\r\n curl -o Game.ini https:\/\/raw.githubusercontent.com\/TASelwyn\/eggs\/add\/pavlov\/steamcmd_servers\/pavlov_vr\/Game.ini\r\nfi", "script": "#!\/bin\/bash\r\n# steamcmd Base Installation Script\r\n#\r\n# Server Files: \/mnt\/server\r\n# Image to install with is 'debian:buster-slim'\r\n\r\n##\r\n#\r\n# Variables\r\n# STEAM_USER, STEAM_PASS, STEAM_AUTH - Steam user setup. If a user has 2fa enabled it will most likely fail due to timeout. Leave blank for anon install.\r\n# WINDOWS_INSTALL - if it's a windows server you want to install set to 1\r\n# SRCDS_APPID - steam app id ffound here - https:\/\/developer.valvesoftware.com\/wiki\/Dedicated_Servers_List\r\n# EXTRA_FLAGS - when a server has extra glas for things like beta installs or updates.\r\n#\r\n##\r\n\r\napt -y update\r\napt -y --no-install-recommends install gdb curl lib32gcc1 ca-certificates\r\n\r\n## just in case someone removed the defaults.\r\nif [ \"${STEAM_USER}\" == \"\" ]; then\r\n echo -e \"steam user is not set.\\n\"\r\n echo -e \"Using anonymous user.\\n\"\r\n STEAM_USER=anonymous\r\n STEAM_PASS=\"\"\r\n STEAM_AUTH=\"\"\r\nelse\r\n echo -e \"user set to ${STEAM_USER}\"\r\nfi\r\n\r\n## download and install steamcmd\r\ncd \/tmp\r\nmkdir -p \/mnt\/server\/steamcmd\r\ncurl -sSL -o steamcmd.tar.gz https:\/\/steamcdn-a.akamaihd.net\/client\/installer\/steamcmd_linux.tar.gz\r\ntar -xzvf steamcmd.tar.gz -C \/mnt\/server\/steamcmd\r\ncd \/mnt\/server\/steamcmd\r\n\r\n# SteamCMD fails otherwise for some reason, even running as root.\r\n# This is changed at the end of the install process anyways.\r\nchown -R root:root \/mnt\r\nexport HOME=\/mnt\/server\r\n\r\n## install game using steamcmd\r\n.\/steamcmd.sh +login ${STEAM_USER} ${STEAM_PASS} ${STEAM_AUTH} $( [[ \"${WINDOWS_INSTALL}\" == \"1\" ]] && printf %s '+@sSteamCmdForcePlatformType windows' ) +force_install_dir \/mnt\/server +app_update ${SRCDS_APPID} ${EXTRA_FLAGS} validate +quit ## other flags may be needed depending on install. looking at you cs 1.6\r\n\r\n## set up 32 bit libraries\r\nmkdir -p \/mnt\/server\/.steam\/sdk32\r\ncp -v linux32\/steamclient.so ..\/.steam\/sdk32\/steamclient.so\r\n\r\n## set up 64 bit libraries\r\nmkdir -p \/mnt\/server\/.steam\/sdk64\r\ncp -v linux64\/steamclient.so ..\/.steam\/sdk64\/steamclient.so\r\n\r\n## create a symbolic link for loading mods\r\n##cd \/mnt\/server\/Engine\/Binaries\/ThirdParty\/SteamCMD\/Linux\r\n##ln -sf ..\/..\/..\/..\/..\/Steam\/steamapps steamapps\r\n##cd \/mnt\/server\r\n\r\nmkdir -p \/mnt\/server\/Pavlov\/Saved\/Logs\r\nmkdir -p \/mnt\/server\/Pavlov\/Saved\/Config\/LinuxServer\r\n\r\ncd \/mnt\/server\/Pavlov\/Saved\/Config\/LinuxServer\r\n\r\nif [ ! -f Game.ini ]; then\r\n echo -e \"Downloading Pavlov VR Game.ini\"\r\n curl -o Game.ini https:\/\/raw.githubusercontent.com\/parkervcp\/eggs\/master\/steamcmd_servers\/pavlov_vr\/Game.ini\r\nfi",
"container": "debian:buster-slim", "container": "debian:buster-slim",
"entrypoint": "bash" "entrypoint": "bash"
} }