diff --git a/steamcmd_servers/assetto_corsa/README.md b/steamcmd_servers/assetto_corsa/README.md new file mode 100644 index 00000000..f6af24fc --- /dev/null +++ b/steamcmd_servers/assetto_corsa/README.md @@ -0,0 +1,12 @@ +# Assetto Corsa + +Assetto Corsa is a sim racing video game developed by the Italian video game developer Kunos Simulazioni. It is designed with an emphasis on a realistic racing experience with support for extensive customization and moddability. + +## Server Ports + +Asseto Corsa requires two ports, game port is UDP and WEB HTTP port is TCP. + +| Port | default | +|-------------|---------| +| Game | 9600 | +| HTTP | 8081 | diff --git a/steamcmd_servers/assetto_corsa/egg-assetto-corsa.json b/steamcmd_servers/assetto_corsa/egg-assetto-corsa.json new file mode 100644 index 00000000..84b8d2b6 --- /dev/null +++ b/steamcmd_servers/assetto_corsa/egg-assetto-corsa.json @@ -0,0 +1,91 @@ +{ + "_comment": "DO NOT EDIT: FILE GENERATED AUTOMATICALLY BY PTERODACTYL PANEL - PTERODACTYL.IO", + "meta": { + "version": "PTDL_v1" + }, + "exported_at": "2020-12-14T03:20:46+02:00", + "name": "Assetto Corsa", + "author": "admin@softwarenoob.com", + "description": "Assetto Corsa (Italian for \"Race Setup\") is a sim racing video game developed by the Italian video game developer Kunos Simulazioni. It is designed with an emphasis on a realistic racing experience with support for extensive customization and moddability", + "features": null, + "image": "quay.io\/parkervcp\/pterodactyl-images:ubuntu_source", + "startup": ".\/acServer", + "config": { + "files": "{\r\n \"cfg\/server_cfg.ini\": {\r\n \"parser\": \"file\",\r\n \"find\": {\r\n \"NAME\": \"NAME={{server.build.env.HOSTNAME}}\",\r\n \"PASSWORD\": \"PASSWORD={{server.build.env.PASSWORD}}\",\r\n \"ADMIN_PASSWORD\": \"ADMIN_PASSWORD={{server.build.env.ADM_PASSWORD}}\",\r\n \"UDP_PORT\": \"UDP_PORT={{server.build.default.port}}\",\r\n \"TCP_PORT\": \"TCP_PORT={{server.build.default.port}}\",\r\n \"HTTP_PORT\": \"HTTP_PORT={{server.build.env.HTTP_PORT}}\"\r\n }\r\n }\r\n}", + "startup": "{\r\n \"done\": \"Server started\"\r\n}", + "logs": "{\r\n \"custom\": true,\r\n \"location\": \"logs\/latest.log\"\r\n}", + "stop": "^C" + }, + "scripts": { + "installation": { + "script": "#!\/bin\/bash\r\napt -y update\r\napt -y --no-install-recommends install curl lib32gcc1 ca-certificates\r\n\r\n## just in case someone removed the defaults.\r\nif [ \"${STEAM_USER}\" == \"\" ]; then\r\n STEAM_USER=anonymous\r\n STEAM_PASS=\"\"\r\n STEAM_AUTH=\"\"\r\nelse\r\n echo -e \"Downloading the game as Steam user ${STEAM_USER}\"\r\nfi\r\n\r\n## download and install steamcmd\r\ncd \/tmp\r\nmkdir -p \/mnt\/server\/steamcmd\r\ncurl -sSL -o steamcmd.tar.gz https:\/\/steamcdn-a.akamaihd.net\/client\/installer\/steamcmd_linux.tar.gz\r\ntar -xzvf steamcmd.tar.gz -C \/mnt\/server\/steamcmd\r\ncd \/mnt\/server\/steamcmd\r\n\r\n# SteamCMD fails otherwise for some reason, even running as root.\r\n# This is changed at the end of the install process anyways.\r\nchown -R root:root \/mnt\r\nexport HOME=\/mnt\/server\r\n\r\n## install game using steamcmd\r\n.\/steamcmd.sh +login ${STEAM_USER} ${STEAM_PASS} ${STEAM_AUTH} +@sSteamCmdForcePlatformType windows +force_install_dir \/mnt\/server +app_update 302550 ${EXTRA_FLAGS} validate +quit ## other flags may be needed depending on install. looking at you cs 1.6\r\n\r\n## set up 32 bit libraries\r\nmkdir -p \/mnt\/server\/.steam\/sdk32\r\ncp -v linux32\/steamclient.so ..\/.steam\/sdk32\/steamclient.so\r\n\r\n## set up 64 bit libraries\r\nmkdir -p \/mnt\/server\/.steam\/sdk64\r\ncp -v linux64\/steamclient.so ..\/.steam\/sdk64\/steamclient.so\r\n\r\nif [ \"${STEAM_USER}\" == \"anonymous\" ]; then\r\n echo -e \"ERROR - STEAM USER NOT SET\\n\"\r\n echo -e \"Steam account must have the dedicated server in his library in order to install and host the game\\n\"\r\n echo -e \"You must configure Steam account in the server startup variables, after that reinstall the server\\n\"\r\nfi", + "container": "debian:buster-slim", + "entrypoint": "bash" + } + }, + "variables": [ + { + "name": "Steam Username", + "description": "A steam username of an account that owns the game is required", + "env_variable": "STEAM_USER", + "default_value": "", + "user_viewable": true, + "user_editable": true, + "rules": "nullable|string" + }, + { + "name": "Steam Password", + "description": "Steam User Password", + "env_variable": "STEAM_PASS", + "default_value": "", + "user_viewable": true, + "user_editable": true, + "rules": "nullable|string" + }, + { + "name": "Steam Auth Code", + "description": "Steam Auth Code required if the Steam Account is using Steam Auth", + "env_variable": "STEAM_AUTH", + "default_value": "", + "user_viewable": true, + "user_editable": true, + "rules": "nullable|string" + }, + { + "name": "Server Name", + "description": "Name of the server", + "env_variable": "HOSTNAME", + "default_value": "Pterodactyl Server", + "user_viewable": true, + "user_editable": true, + "rules": "required|string|max:45" + }, + { + "name": "Server Password", + "description": "If enabled players must enter the password to join the server", + "env_variable": "PASSWORD", + "default_value": "", + "user_viewable": true, + "user_editable": true, + "rules": "nullable|string|max:40" + }, + { + "name": "Admin Password", + "description": "Used to login as server administrator, type \/help in-game for more", + "env_variable": "ADMIN_PASSWORD", + "default_value": "4yRWj5vqr6zD", + "user_viewable": true, + "user_editable": true, + "rules": "required|string|max:40" + }, + { + "name": "HTTP Port", + "description": "HTTP Port", + "env_variable": "HTTP_PORT", + "default_value": "8081", + "user_viewable": false, + "user_editable": false, + "rules": "required|string|max:20" + } + ] +} \ No newline at end of file