diff --git a/game_eggs/steamcmd_servers/core_keeper/README.md b/game_eggs/steamcmd_servers/core_keeper/README.md index 9dd78d49..1bd75bd9 100644 --- a/game_eggs/steamcmd_servers/core_keeper/README.md +++ b/game_eggs/steamcmd_servers/core_keeper/README.md @@ -12,23 +12,25 @@ Explore an endless cavern of creatures, relics and resources in a mining sandbox ## Parameters -| Parameter | default | Description | +| Parameter | Default | Description | |----------------------|--------------------------|---------------------------------------------------| | World Index | 0 | Which world index to use. Default: 0. | | World Name | Core Keeper Server | The name to use for the server. Defaul: Core Keeper Server. | | World Seed | 0 | The seed to use for a new world. Set to 0 to generate random seed. Default: 0. | | Game ID | EMPTY | Game ID to use for the server. Needs to be at least 28 characters and alphanumeric, excluding Y,y,x,0,O. Empty or not valid means a new ID will be generated at start. Default: EMPTY. | | Game Path | Dedicated Server | Save file location. Defaul: DedicatedServer. | +| Game Port | 27015 | What UDP game port to bind to. Note that the UDP Query Port is automaticaly game port + 1. The clients will connect to the server directly and the ports needs to be open. Default: 27015 (27016). | | Max Players | 100 | Maximum number of players that will be allowed to connect to server. Maximum is 100. Default: 100, | | World Mode | 0 | Whether to use normal (0) or hard (1) mode for world. Default: 0. | | Auto Update | 1 | Enable automatic updates on boot: Default: true | ## Game Ports -The dedicated server uses two UDP Ports.\ -Game Port: Server Port\ -Query Port: Server Port + 1 +| Port | Default | Protocol | Description | +|---------|---------|----------|---------------------------------------------| +| Game | 27015 | UDP | | +| Query | 27016 | UDP | Automaticaly bind by the game server (Game port + 1) | Example:\ -Server Port = 4711\ +Game Port = 4711\ Make sure you open UDP ports 4711-4712 in your firewall and bind the allocations to the Core Keeper Server.