diff --git a/game_eggs/steamcmd_servers/core_keeper/README.md b/game_eggs/steamcmd_servers/core_keeper/README.md
index 9dd78d49..1bd75bd9 100644
--- a/game_eggs/steamcmd_servers/core_keeper/README.md
+++ b/game_eggs/steamcmd_servers/core_keeper/README.md
@@ -12,23 +12,25 @@ Explore an endless cavern of creatures, relics and resources in a mining sandbox
## Parameters
-| Parameter | default | Description |
+| Parameter | Default | Description |
|----------------------|--------------------------|---------------------------------------------------|
| World Index | 0 | Which world index to use. Default: 0. |
| World Name | Core Keeper Server | The name to use for the server. Defaul: Core Keeper Server. |
| World Seed | 0 | The seed to use for a new world. Set to 0 to generate random seed. Default: 0. |
| Game ID | EMPTY | Game ID to use for the server. Needs to be at least 28 characters and alphanumeric, excluding Y,y,x,0,O. Empty or not valid means a new ID will be generated at start. Default: EMPTY. |
| Game Path | Dedicated Server | Save file location. Defaul: DedicatedServer. |
+| Game Port | 27015 | What UDP game port to bind to. Note that the UDP Query Port is automaticaly game port + 1. The clients will connect to the server directly and the ports needs to be open. Default: 27015 (27016). |
| Max Players | 100 | Maximum number of players that will be allowed to connect to server. Maximum is 100. Default: 100, |
| World Mode | 0 | Whether to use normal (0) or hard (1) mode for world. Default: 0. |
| Auto Update | 1 | Enable automatic updates on boot: Default: true |
## Game Ports
-The dedicated server uses two UDP Ports.\
-Game Port: Server Port\
-Query Port: Server Port + 1
+| Port | Default | Protocol | Description |
+|---------|---------|----------|---------------------------------------------|
+| Game | 27015 | UDP | |
+| Query | 27016 | UDP | Automaticaly bind by the game server (Game port + 1) |
Example:\
-Server Port = 4711\
+Game Port = 4711\
Make sure you open UDP ports 4711-4712 in your firewall and bind the allocations to the Core Keeper Server.