Update Mount & Blade II: Bannerlord to Linux (dotnet)

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Quinten 2024-01-10 09:48:36 +01:00 committed by GitHub
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@ -4,42 +4,32 @@
"version": "PTDL_v2", "version": "PTDL_v2",
"update_url": null "update_url": null
}, },
"exported_at": "2023-10-21T17:16:27+02:00", "exported_at": "2024-01-10T09:46:32+01:00",
"name": "Mount & Blade II: Bannerlord", "name": "Mount & Blade II: Bannerlord",
"author": "josdekurk@gmail.com", "author": "josdekurk@gmail.com",
"description": "A strategy\/action RPG. Create a character, engage in diplomacy, craft, trade and conquer new lands in a vast medieval sandbox. Raise armies to lead into battle and command and fight alongside your troops in massive real-time battles using a deep but intuitive skill-based combat system.", "description": "A strategy\/action RPG. Create a character, engage in diplomacy, craft, trade and conquer new lands in a vast medieval sandbox. Raise armies to lead into battle and command and fight alongside your troops in massive real-time battles using a deep but intuitive skill-based combat system.",
"features": null, "features": null,
"docker_images": { "docker_images": {
"ghcr.io\/parkervcp\/yolks:wine_latest": "ghcr.io\/parkervcp\/yolks:wine_latest" "Dotnet_6": "ghcr.io\/parkervcp\/yolks:dotnet_6"
}, },
"file_denylist": [], "file_denylist": [],
"startup": "cd \/home\/container\/bin\/Win64_Shipping_Server\/ && wine DedicatedCustomServer.Starter.exe \/port {{SERVER_PORT}} \/dedicatedcustomserverauthtoken \"{{AUTH_TOKEN}}\" \/dedicatedcustomserverconfigfile tdm_config.txt _MODULES_*Native*Multiplayer*DedicatedCustomServerHelper*_MODULES_", "startup": "cd \/home\/container\/bin\/Linux64_Shipping_Server\/ && dotnet TaleWorlds.Starter.DotNetCore.Linux.dll \/port {{SERVER_PORT}} \/dedicatedcustomserverauthtoken \"{{AUTH_TOKEN}}\" \/dedicatedcustomserverconfigfile tdm_config.txt _MODULES_*Native*Multiplayer*DedicatedCustomServerHelper*_MODULES_",
"config": { "config": {
"files": "{}", "files": "{}",
"startup": "{\r\n \"done\": \"Custom Game server is ready! You can now enter console commands\"\r\n}", "startup": "{\r\n \"done\": \"Custom Game server is ready! You can now enter console commands\"\r\n}",
"logs": "{}", "logs": "{}",
"stop": "^^C" "stop": "^C"
}, },
"scripts": { "scripts": {
"installation": { "installation": {
"script": "#!\/bin\/bash\r\n# steamcmd Base Installation Script\r\n#\r\n# Server Files: \/mnt\/server\r\n# Image to install with is 'ghcr.io\/parkervcp\/installers:debian'\r\n\r\n\r\n\r\n# Install packages. Default packages below are not required if using our existing install image thus speeding up the install process.\r\n#apt -y update\r\n#apt -y --no-install-recommends install curl lib32gcc-s1 ca-certificates\r\n\r\n## just in case someone removed the defaults.\r\nif [[ \"${STEAM_USER}\" == \"\" ]] || [[ \"${STEAM_PASS}\" == \"\" ]]; then\r\n echo -e \"steam user is not set.\\n\"\r\n echo -e \"Using anonymous user.\\n\"\r\n STEAM_USER=anonymous\r\n STEAM_PASS=\"\"\r\n STEAM_AUTH=\"\"\r\nelse\r\n echo -e \"user set to ${STEAM_USER}\"\r\nfi\r\n\r\n## download and install steamcmd\r\ncd \/tmp\r\nmkdir -p \/mnt\/server\/steamcmd\r\ncurl -sSL -o steamcmd.tar.gz https:\/\/steamcdn-a.akamaihd.net\/client\/installer\/steamcmd_linux.tar.gz\r\ntar -xzvf steamcmd.tar.gz -C \/mnt\/server\/steamcmd\r\nmkdir -p \/mnt\/server\/steamapps # Fix steamcmd disk write error when this folder is missing\r\ncd \/mnt\/server\/steamcmd\r\n\r\n# SteamCMD fails otherwise for some reason, even running as root.\r\n# This is changed at the end of the install process anyways.\r\nchown -R root:root \/mnt\r\nexport HOME=\/mnt\/server\r\n\r\n## install game using steamcmd\r\n.\/steamcmd.sh +force_install_dir \/mnt\/server +login ${STEAM_USER} ${STEAM_PASS} ${STEAM_AUTH} $( [[ \"${WINDOWS_INSTALL}\" == \"1\" ]] && printf %s '+@sSteamCmdForcePlatformType windows' ) +app_update ${SRCDS_APPID} $( [[ -z ${SRCDS_BETAID} ]] || printf %s \"-beta ${SRCDS_BETAID}\" ) $( [[ -z ${SRCDS_BETAPASS} ]] || printf %s \"-betapassword ${SRCDS_BETAPASS}\" ) ${INSTALL_FLAGS} validate +quit ## other flags may be needed depending on install. looking at you cs 1.6\r\n\r\n## set up 32 bit libraries\r\nmkdir -p \/mnt\/server\/.steam\/sdk32\r\ncp -v linux32\/steamclient.so ..\/.steam\/sdk32\/steamclient.so\r\n\r\n## set up 64 bit libraries\r\nmkdir -p \/mnt\/server\/.steam\/sdk64\r\ncp -v linux64\/steamclient.so ..\/.steam\/sdk64\/steamclient.so\r\n\r\n## add below your custom commands if needed\r\nmkdir -p \/mnt\/server\/Modules\/Native\/\r\ncd \/mnt\/server\/Modules\/Native\/\r\n[ -f \"tdm_config.txt\" ] || curl -sSL -o \"tdm_config.txt\" \"https:\/\/pteropaste.com\/z67k16z608ty\"\r\n\r\n## install end\r\necho \"-----------------------------------------\"\r\necho \"Installation completed...\"\r\necho \"-----------------------------------------\"", "script": "#!\/bin\/bash\r\n# steamcmd Base Installation Script\r\n#\r\n# Server Files: \/mnt\/server\r\n# Image to install with is 'ghcr.io\/parkervcp\/installers:debian'\r\n\r\n\r\n# Install packages. Default packages below are not required if using our existing install image thus speeding up the install process.\r\napt -y update\r\napt -y --no-install-recommends install curl lib32gcc-s1 ca-certificates\r\n\r\n## just in case someone removed the defaults.\r\nif [[ \"${STEAM_USER}\" == \"\" ]] || [[ \"${STEAM_PASS}\" == \"\" ]]; then\r\n echo -e \"steam user is not set.\\n\"\r\n echo -e \"Using anonymous user.\\n\"\r\n STEAM_USER=anonymous\r\n STEAM_PASS=\"\"\r\n STEAM_AUTH=\"\"\r\nelse\r\n echo -e \"user set to ${STEAM_USER}\"\r\nfi\r\n\r\n## download and install steamcmd\r\ncd \/tmp\r\nmkdir -p \/mnt\/server\/steamcmd\r\ncurl -sSL -o steamcmd.tar.gz https:\/\/steamcdn-a.akamaihd.net\/client\/installer\/steamcmd_linux.tar.gz\r\ntar -xzvf steamcmd.tar.gz -C \/mnt\/server\/steamcmd\r\nmkdir -p \/mnt\/server\/steamapps # Fix steamcmd disk write error when this folder is missing\r\ncd \/mnt\/server\/steamcmd\r\n\r\n# SteamCMD fails otherwise for some reason, even running as root.\r\n# This is changed at the end of the install process anyways.\r\nchown -R root:root \/mnt\r\nexport HOME=\/mnt\/server\r\n\r\n## install game using steamcmd\r\n.\/steamcmd.sh +force_install_dir \/mnt\/server +login ${STEAM_USER} ${STEAM_PASS} ${STEAM_AUTH} $( [[ \"${WINDOWS_INSTALL}\" == \"1\" ]] && printf %s '+@sSteamCmdForcePlatformType windows' ) +app_update ${SRCDS_APPID} $( [[ -z ${SRCDS_BETAID} ]] || printf %s \"-beta ${SRCDS_BETAID}\" ) $( [[ -z ${SRCDS_BETAPASS} ]] || printf %s \"-betapassword ${SRCDS_BETAPASS}\" ) ${INSTALL_FLAGS} validate +quit ## other flags may be needed depending on install. looking at you cs 1.6\r\n\r\n## set up 32 bit libraries\r\nmkdir -p \/mnt\/server\/.steam\/sdk32\r\ncp -v linux32\/steamclient.so ..\/.steam\/sdk32\/steamclient.so\r\n\r\n## set up 64 bit libraries\r\nmkdir -p \/mnt\/server\/.steam\/sdk64\r\ncp -v linux64\/steamclient.so ..\/.steam\/sdk64\/steamclient.so\r\n\r\n## add below your custom commands if needed\r\nmkdir -p \/mnt\/server\/Modules\/Native\/\r\ncd \/mnt\/server\/Modules\/Native\/\r\n[ -f \"tdm_config.txt\" ] || curl -sSL -o \"tdm_config.txt\" \"https:\/\/pteropaste.com\/z67k16z608ty\"\r\n\r\ncd \/opt\/bitnami\/dotnet-sdk\/bin\/shared\/Microsoft.AspNetCore.App\/6.0.*\/\r\ncp *.dll \/mnt\/server\/bin\/Linux64_Shipping_Server\r\n\r\n## install end\r\necho \"-----------------------------------------\"\r\necho \"Installation completed...\"\r\necho \"-----------------------------------------\"",
"container": "ghcr.io\/parkervcp\/installers:debian", "container": "bitnami\/dotnet-sdk:6-debian-11",
"entrypoint": "bash" "entrypoint": "bash"
} }
}, },
"variables": [ "variables": [
{ {
"name": "Windows", "name": "App ID",
"description": "",
"env_variable": "WINDOWS_INSTALL",
"default_value": "1",
"user_viewable": false,
"user_editable": false,
"rules": "required|boolean",
"field_type": "text"
},
{
"name": "App id",
"description": "", "description": "",
"env_variable": "SRCDS_APPID", "env_variable": "SRCDS_APPID",
"default_value": "1863440", "default_value": "1863440",
@ -58,46 +48,6 @@
"rules": "required|boolean", "rules": "required|boolean",
"field_type": "text" "field_type": "text"
}, },
{
"name": "[SYSTEM] WINEDEBUG",
"description": "don't change this !!!",
"env_variable": "WINEDEBUG",
"default_value": "-all",
"user_viewable": false,
"user_editable": false,
"rules": "required|string|max:64",
"field_type": "text"
},
{
"name": "[SYSTEM] WINEARCH",
"description": "",
"env_variable": "WINEARCH",
"default_value": "win64",
"user_viewable": false,
"user_editable": false,
"rules": "required|string|max:20",
"field_type": "text"
},
{
"name": "WINEPATH",
"description": "",
"env_variable": "WINEPATH",
"default_value": "\/home\/container",
"user_viewable": false,
"user_editable": false,
"rules": "required|string|max:32",
"field_type": "text"
},
{
"name": "WINETRICKS_RUN",
"description": "",
"env_variable": "WINETRICKS_RUN",
"default_value": "vcrun2019 dotnet472",
"user_viewable": false,
"user_editable": false,
"rules": "required|string|",
"field_type": "text"
},
{ {
"name": "Auth token", "name": "Auth token",
"description": "See: https:\/\/www.youtube.com\/watch?v=9Hvuz12Bfzg", "description": "See: https:\/\/www.youtube.com\/watch?v=9Hvuz12Bfzg",