mirror of
https://github.com/parkervcp/eggs.git
synced 2024-11-25 23:33:00 +08:00
[Ground Branch] Fix Boot Freeze & Mod Directory
- Changes the default Docker image to use `wine_latest`. `wine_staging` is causing the server to freeze on boot, but it is left as an optional Docker image to easily switch back if desired. - Added `GroundBranch/Config/DefaultModding.ini` to Configuration Files to direct the server to an accessible Mod Path. - Only change in the installation script is the Egg's date. - Updated the README's "Modding" section with more accurate information.
This commit is contained in:
parent
2d2e88900f
commit
612f17658d
@ -89,10 +89,4 @@ ___
|
|||||||
|
|
||||||
### Modding
|
### Modding
|
||||||
|
|
||||||
Modding has not been adequately explored at this time. If you have information on modding you would like to share, please submit a PR to update this README.
|
At the time of writing this (2023/08/01), no workshop mods for Ground Branch exist. However, if they were to be introduced or you would like to install a mod, mods can be installed to `/home/container/steamapps/workshop/content/16900/`. The server should then stage them to `/home/container/GroundBranch/Mods` and show up as "Mod ID #" in the in-game modding menu.
|
||||||
|
|
||||||
What is currently known about modding:
|
|
||||||
|
|
||||||
- The server seems to automatically look at the following directory for any available mods to load: `/home/workshop/content/16900/`
|
|
||||||
- This directory is un-accessible to Pterodactyl end-users, and I am unaware of a way to point the server to look in a different directory for mods.
|
|
||||||
- However, you may be able to set up a mount to this directory with mods in SteamCMD format.
|
|
||||||
|
@ -4,25 +4,26 @@
|
|||||||
"version": "PTDL_v2",
|
"version": "PTDL_v2",
|
||||||
"update_url": null
|
"update_url": null
|
||||||
},
|
},
|
||||||
"exported_at": "2023-05-25T02:52:19+00:00",
|
"exported_at": "2023-08-01T20:51:33+00:00",
|
||||||
"name": "Ground Branch",
|
"name": "Ground Branch",
|
||||||
"author": "rehlmgaming@gmail.com",
|
"author": "rehlmgaming@gmail.com",
|
||||||
"description": "From one of the developers behind the original Rainbow Six\u00ae and Ghost Recon\u00ae games, comes a thinking-man's first-person shooter featuring in-depth character and weapon customization. Take your time. Think ahead. Get the job done.",
|
"description": "From one of the developers behind the original Rainbow Six\u00ae and Ghost Recon\u00ae games, comes a thinking-man's first-person shooter featuring in-depth character and weapon customization. Take your time. Think ahead. Get the job done.",
|
||||||
"features": null,
|
"features": null,
|
||||||
"docker_images": {
|
"docker_images": {
|
||||||
"ghcr.io\/parkervcp\/yolks:wine_staging": "ghcr.io\/parkervcp\/yolks:wine_staging"
|
"Wine [Latest]": "ghcr.io\/parkervcp\/yolks:wine_latest",
|
||||||
|
"Wine [Staging]": "ghcr.io\/parkervcp\/yolks:wine_staging"
|
||||||
},
|
},
|
||||||
"file_denylist": [],
|
"file_denylist": [],
|
||||||
"startup": "wine GroundBranch\/Binaries\/Win64\/GroundBranchServer-Win64-Shipping.exe MultiHome=0.0.0.0 Port={{SERVER_PORT}} QueryPort={{QUERY_PORT}} -log",
|
"startup": "wine GroundBranch\/Binaries\/Win64\/GroundBranchServer-Win64-Shipping.exe MultiHome=0.0.0.0 Port={{SERVER_PORT}} QueryPort={{QUERY_PORT}} -log",
|
||||||
"config": {
|
"config": {
|
||||||
"files": "{\r\n \"GroundBranch\/ServerConfig\/Server.ini\": {\r\n \"parser\": \"file\",\r\n \"find\": {\r\n \"ServerName=\": \"ServerName={{server.build.env.SERVER_NAME}}\",\r\n \"MaxPlayers=\": \"MaxPlayers={{server.build.env.MAX_PLAYERS}}\"\r\n }\r\n }\r\n}",
|
"files": "{\r\n \"GroundBranch\/ServerConfig\/Server.ini\": {\r\n \"parser\": \"file\",\r\n \"find\": {\r\n \"ServerName=\": \"ServerName={{server.build.env.SERVER_NAME}}\",\r\n \"MaxPlayers=\": \"MaxPlayers={{server.build.env.MAX_PLAYERS}}\"\r\n }\r\n },\r\n \"GroundBranch\/Config\/DefaultModding.ini\": {\r\n \"parser\": \"file\",\r\n \"find\": {\r\n \"ModPath=\": \"ModPath=..\/steamapps\/workshop\/content\/16900\/\"\r\n }\r\n }\r\n}",
|
||||||
"startup": "{\r\n \"done\": \"Bringing up level for play took\"\r\n}",
|
"startup": "{\r\n \"done\": \"Bringing up level for play took\"\r\n}",
|
||||||
"logs": "{}",
|
"logs": "{}",
|
||||||
"stop": "^^C"
|
"stop": "^^C"
|
||||||
},
|
},
|
||||||
"scripts": {
|
"scripts": {
|
||||||
"installation": {
|
"installation": {
|
||||||
"script": "#!\/bin\/bash\r\n\r\n## File: Pterodactyl Ground Branch Egg - egg-ground-branch.json\r\n## Authors: David Wolfe (Red-Thirten)\r\n## Date: 2023\/05\/24\r\n## License: MIT License\r\n## Image to install with is 'ghcr.io\/pterodactyl\/installers:debian'\r\n\r\n# Download and install SteamCMD\r\nexport HOME=\/mnt\/server\r\ncd \/tmp\r\nmkdir -p $HOME\/steamcmd $HOME\/steamapps\r\ncurl -sSL -o steamcmd.tar.gz https:\/\/steamcdn-a.akamaihd.net\/client\/installer\/steamcmd_linux.tar.gz\r\ntar -xzvf steamcmd.tar.gz -C $HOME\/steamcmd\r\ncd $HOME\/steamcmd\r\n\r\n# SteamCMD fails otherwise for some reason, even running as root.\r\n# This is changed at the end of the install process anyways.\r\nchown -R root:root \/mnt\r\n\r\n# Install game server using SteamCMD\r\n.\/steamcmd.sh +force_install_dir $HOME +login anonymous $( [[ \"${WINDOWS_INSTALL}\" == \"1\" ]] && printf %s '+@sSteamCmdForcePlatformType windows' ) +app_update ${SRCDS_APPID} $( [[ -z ${SRCDS_BETAID} ]] || printf %s \"-beta ${SRCDS_BETAID}\" ) $( [[ -z ${SRCDS_BETAPASS} ]] || printf %s \"-betapassword ${SRCDS_BETAPASS}\" ) validate +quit\r\n\r\n# Set up 32 and 64 bit libraries\r\nmkdir -p $HOME\/.steam\/sdk{32,64}\r\ncp -v linux32\/steamclient.so $HOME\/.steam\/sdk32\/steamclient.so\r\ncp -v linux64\/steamclient.so $HOME\/.steam\/sdk64\/steamclient.so\r\n\r\n## Ground Branch setup\r\n# Make ServerConfig directory and default Server.ini file (since they are not initially present before first server start)\r\nmkdir -p $HOME\/GroundBranch\/ServerConfig\/ && cd \"$_\"\r\n\r\nif [[ ! -f Server.ini ]]; then\r\n echo -e '\\nCreating default \"Server.ini\" configuration file...'\r\n cat > Server.ini << EOF\r\n[\/Script\/RBZooKeeper.ZKServer]\r\n; Name of the server 64 characters max)\r\nServerName=Unnamed Ground Branch Server\r\n\r\n; The message of the day (512 characters max)\r\n; e.g. ServerMOTD=This text here is displayed<br>with the 'admin motd' command.\r\nServerMOTD=\"Welcome!\"\r\n\r\n; Set to a jpg image to act as a server banner in-game where possible.\r\n; (recommended resolution: 788 x 386)\r\nServerWebBanner=\"\"\r\n; e.g. ServerWebPage=www.images.com\/myimage.jpeg\r\n\r\n; Password required to join the server.\r\n;ServerPassword=\r\n\r\n; Password required to join the server as a permanent spectator.\r\n;SpectatorOnlyPassword=\r\n\r\n; Maximum number of players allowed on this server.\r\nMaxPlayers=16\r\nMaxSpectators=0\r\n\r\n; Set default match types for game modes and round limits:\r\n; Match types: Continuous, BestOf, FirstTo, Play, PlayUntilWin, TimeLimit.\r\n; Round limits = number of rounds, except Time Limit match type (minutes).\r\n; PVE \/ Co-op:\r\nPVEMatchType=Continuous\r\nPVERoundLimit=2\r\n; PVP:\r\nPVPMatchType=Continuous\r\nPVPRoundLimit=3\r\n; PVP FFA (Free-for-all):\r\nPVPFFAMatchType=Continuous\r\nPVPFFARoundLimit=1\r\nGameRules=((\"AllowCheats\", False),(\"AllowDeadChat\", True),(\"AllowUnrestrictedRadio\", False),(\"AllowUnrestrictedVoice\", False),(\"SpectateEnemies\", True),(\"SpectateForceFirstPerson\", False),(\"SpectateFreeCam\", True),(\"UseTeamRestrictions\", False))\r\nEOF\r\nfi\r\n\r\necho -e \"\\nGround Branch Dedicated Server successfully installed!\\n\"",
|
"script": "#!\/bin\/bash\r\n\r\n## File: Pterodactyl Ground Branch Egg - egg-ground-branch.json\r\n## Authors: David Wolfe (Red-Thirten)\r\n## Date: 2023\/08\/01\r\n## License: MIT License\r\n## Image to install with is 'ghcr.io\/pterodactyl\/installers:debian'\r\n\r\n# Download and install SteamCMD\r\nexport HOME=\/mnt\/server\r\ncd \/tmp\r\nmkdir -p $HOME\/steamcmd $HOME\/steamapps\r\ncurl -sSL -o steamcmd.tar.gz https:\/\/steamcdn-a.akamaihd.net\/client\/installer\/steamcmd_linux.tar.gz\r\ntar -xzvf steamcmd.tar.gz -C $HOME\/steamcmd\r\ncd $HOME\/steamcmd\r\n\r\n# SteamCMD fails otherwise for some reason, even running as root.\r\n# This is changed at the end of the install process anyways.\r\nchown -R root:root \/mnt\r\n\r\n# Install game server using SteamCMD\r\n.\/steamcmd.sh +force_install_dir $HOME +login anonymous $( [[ \"${WINDOWS_INSTALL}\" == \"1\" ]] && printf %s '+@sSteamCmdForcePlatformType windows' ) +app_update ${SRCDS_APPID} $( [[ -z ${SRCDS_BETAID} ]] || printf %s \"-beta ${SRCDS_BETAID}\" ) $( [[ -z ${SRCDS_BETAPASS} ]] || printf %s \"-betapassword ${SRCDS_BETAPASS}\" ) validate +quit\r\n\r\n# Set up 32 and 64 bit libraries\r\nmkdir -p $HOME\/.steam\/sdk{32,64}\r\ncp -v linux32\/steamclient.so $HOME\/.steam\/sdk32\/steamclient.so\r\ncp -v linux64\/steamclient.so $HOME\/.steam\/sdk64\/steamclient.so\r\n\r\n## Ground Branch setup\r\n# Make ServerConfig directory and default Server.ini file (since they are not initially present before first server start)\r\nmkdir -p $HOME\/GroundBranch\/ServerConfig\/ && cd \"$_\"\r\n\r\nif [[ ! -f Server.ini ]]; then\r\n echo -e '\\nCreating default \"Server.ini\" configuration file...'\r\n cat > Server.ini << EOF\r\n[\/Script\/RBZooKeeper.ZKServer]\r\n; Name of the server 64 characters max)\r\nServerName=Unnamed Ground Branch Server\r\n\r\n; The message of the day (512 characters max)\r\n; e.g. ServerMOTD=This text here is displayed<br>with the 'admin motd' command.\r\nServerMOTD=\"Welcome!\"\r\n\r\n; Set to a jpg image to act as a server banner in-game where possible.\r\n; (recommended resolution: 788 x 386)\r\nServerWebBanner=\"\"\r\n; e.g. ServerWebPage=www.images.com\/myimage.jpeg\r\n\r\n; Password required to join the server.\r\n;ServerPassword=\r\n\r\n; Password required to join the server as a permanent spectator.\r\n;SpectatorOnlyPassword=\r\n\r\n; Maximum number of players allowed on this server.\r\nMaxPlayers=16\r\nMaxSpectators=0\r\n\r\n; Set default match types for game modes and round limits:\r\n; Match types: Continuous, BestOf, FirstTo, Play, PlayUntilWin, TimeLimit.\r\n; Round limits = number of rounds, except Time Limit match type (minutes).\r\n; PVE \/ Co-op:\r\nPVEMatchType=Continuous\r\nPVERoundLimit=2\r\n; PVP:\r\nPVPMatchType=Continuous\r\nPVPRoundLimit=3\r\n; PVP FFA (Free-for-all):\r\nPVPFFAMatchType=Continuous\r\nPVPFFARoundLimit=1\r\nGameRules=((\"AllowCheats\", False),(\"AllowDeadChat\", True),(\"AllowUnrestrictedRadio\", False),(\"AllowUnrestrictedVoice\", False),(\"SpectateEnemies\", True),(\"SpectateForceFirstPerson\", False),(\"SpectateFreeCam\", True),(\"UseTeamRestrictions\", False))\r\nEOF\r\nfi\r\n\r\necho -e \"\\nGround Branch Dedicated Server successfully installed!\\n\"",
|
||||||
"container": "ghcr.io\/pterodactyl\/installers:debian",
|
"container": "ghcr.io\/pterodactyl\/installers:debian",
|
||||||
"entrypoint": "\/bin\/bash"
|
"entrypoint": "\/bin\/bash"
|
||||||
}
|
}
|
||||||
|
Loading…
Reference in New Issue
Block a user