fix config Craftopia

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Quinten 2022-10-07 16:56:02 +02:00 committed by GitHub
parent 22d5c49138
commit 5e9976b783
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2 changed files with 89 additions and 3 deletions

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@ -0,0 +1,86 @@
; Game World Data Setting - name, difficulty, gameMode
; name : world name
; difficulty 0- Easy, 1- Normal(default), 2- Hard, 3- VeryHard
; gameMode 1- NormalWorld(default), 2- CreativeWorld_Build, 3- CreativeWorld_Play
; Server Setting - port : used when not using steam lobby function
; maxPlayerNumber : maximum number of player can join into the server(1 ~ 127)
; usePassword : using server password(1- True / 0- False)
; serverPassword : setting server password up to 8 digit number pin
; Graphics Setting - vSyncCount, maxFPS, grassBend, clothSimOption
; vSyncCount : vertical sync, 0- disable, 1- once per frame 2- per two frame
; maxFPS : max frames per second, set to -1 for unlimited fps
; grassBend : enable Grass Bend(1- True / 0- False)
; ClothSimOption : cloth simulation, 1- animate everybody's, 2- animate nobody's
; Save Setting - autoSaveSec, autoSavePerHour
; autoSaveSec : autoSavePer ** second, to disable, set to -1
; autoSavePerHour : enable autoSavePerHour(1- True / 0- False)
; savePath : relative path base on ServerSetting.ini folder or absolute path
; Creative Mode Setting -
; quickCraft : crafting without checking item cost(1- True / 0- False)
; ageLevel : age Level of the game world, effect crafting recipe
; islandLevel : island level override, effect monster and dungeon level, set to -1 to disable override
; noDeath : player character would not dead(1- True / 0- False)
; noDamage : player character would not take damage(1- True / 0- False)
; noHunger : player character would not be hungry(1- True / 0- False)
; infinitStamina : player character has infinit stamina(1- True / 0- False)
; forceDayTime : game world day time override, 0 to 24, set to -1 to disable
; buildingIgnoreDamage : building would not take damage(1- True / 0- False)
; noBuild : player can not place new building(1- True / 0- False)
; Creative Mode Player Status Override - apply at gameStart
; Level : override character level, set to 0 to disable
; Health : override character health, set to 0 to disable
; Mana : override character mana, set to 0 to disable
; Stamina : override character stamia, set to 0 to disable
; Money : override character money
; SkillPoint : override character skill point
; EnchantPoint : override character enchant point
[GameWorld]
name=NoName
difficulty=1
gameMode=1
[Host]
port=6587
maxPlayerNumber=7
usePassword=0
serverPassword=00000000
bindAddress=0.0.0.0
[Graphics]
vSyncCount=0
maxFPS=60
grassBend=0
clothSimOption=2
[Save]
autoSaveSec=300
autoSavePerHour=1
savePath=DedicatedServerSave/
[CreativeModeSetting]
quickCraft=1
ageLevel=7
islandLevel=-1
noDeath=1
noDamage=1
noHunger=1
infinitStamina=1
forceDayTime=-1
buildingIgnoreDamage=0
noBuild=0
[CreativeModePlStatus]
Level=0
Health=0
Mana=0
Stamina=0
Money=1000
SkillPoint=0
EnchantPoint=0

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@ -4,7 +4,7 @@
"version": "PTDL_v2",
"update_url": null
},
"exported_at": "2022-10-04T00:48:30-04:00",
"exported_at": "2022-10-07T16:55:03+02:00",
"name": "Craftopia",
"author": "info@goover.de",
"description": "Craftopia is the brand new multiplayer survival action game made in Japan. We combined many features we find enjoyable, such as hunting, farming, hack-and-slash, building, automation to develop this game.",
@ -24,7 +24,7 @@
},
"scripts": {
"installation": {
"script": "#!\/bin\/bash\r\n# steamcmd Base Installation Script\r\n#\r\n# Server Files: \/mnt\/server\r\n# Image to install with is 'ghcr.io\/parkervcp\/installers:debian'\r\n\r\n##\r\n#\r\n# Variables\r\n# STEAM_USER, STEAM_PASS, STEAM_AUTH - Steam user setup. If a user has 2fa enabled it will most likely fail due to timeout. Leave blank for anon install.\r\n# WINDOWS_INSTALL - if it's a windows server you want to install set to 1\r\n# SRCDS_APPID - steam app id found here - https:\/\/developer.valvesoftware.com\/wiki\/Dedicated_Servers_List\r\n# SRCDS_BETAID - beta branch of a steam app. Leave blank to install normal branch\r\n# SRCDS_BETAPASS - password for a beta branch should one be required during private or closed testing phases.. Leave blank for no password.\r\n# INSTALL_FLAGS - Any additional SteamCMD flags to pass during install.. Keep in mind that steamcmd auto update process in the docker image might overwrite or ignore these when it performs update on server boot.\r\n# AUTO_UPDATE - Adding this variable to the egg allows disabling or enabling automated updates on boot. Boolean value. 0 to disable and 1 to enable.\r\n#\r\n ##\r\n\r\n# Install packages. Default packages below are not required if using our existing install image thus speeding up the install process.\r\napt -y update\r\napt -y --no-install-recommends install curl lib32gcc-s1 ca-certificates\r\n\r\n## just in case someone removed the defaults.\r\nif [[ \"${STEAM_USER}\" == \"\" ]] || [[ \"${STEAM_PASS}\" == \"\" ]]; then\r\n echo -e \"steam user is not set.\\n\"\r\n echo -e \"Using anonymous user.\\n\"\r\n STEAM_USER=anonymous\r\n STEAM_PASS=\"\"\r\n STEAM_AUTH=\"\"\r\nelse\r\n echo -e \"user set to ${STEAM_USER}\"\r\nfi\r\n\r\n## download and install steamcmd\r\ncd \/tmp\r\nmkdir -p \/mnt\/server\/steamcmd\r\ncurl -sSL -o steamcmd.tar.gz https:\/\/steamcdn-a.akamaihd.net\/client\/installer\/steamcmd_linux.tar.gz\r\ntar -xzvf steamcmd.tar.gz -C \/mnt\/server\/steamcmd\r\nmkdir -p \/mnt\/server\/steamapps # Fix steamcmd disk write error when this folder is missing\r\ncd \/mnt\/server\/steamcmd\r\n\r\n# SteamCMD fails otherwise for some reason, even running as root.\r\n# This is changed at the end of the install process anyways.\r\nchown -R root:root \/mnt\r\nexport HOME=\/mnt\/server\r\n\r\n## install game using steamcmd\r\n.\/steamcmd.sh +force_install_dir \/mnt\/server +login ${STEAM_USER} ${STEAM_PASS} ${STEAM_AUTH} $( [[ \"${WINDOWS_INSTALL}\" == \"1\" ]] && printf %s '+@sSteamCmdForcePlatformType windows' ) +app_update ${SRCDS_APPID} $( [[ -z ${SRCDS_BETAID} ]] || printf %s \"-beta ${SRCDS_BETAID}\" ) $( [[ -z ${SRCDS_BETAPASS} ]] || printf %s \"-betapassword ${SRCDS_BETAPASS}\" ) ${INSTALL_FLAGS} validate +quit ## other flags may be needed depending on install. looking at you cs 1.6\r\n\r\n## set up 32 bit libraries\r\nmkdir -p \/mnt\/server\/.steam\/sdk32\r\ncp -v linux32\/steamclient.so ..\/.steam\/sdk32\/steamclient.so\r\n\r\n## set up 64 bit libraries\r\nmkdir -p \/mnt\/server\/.steam\/sdk64\r\ncp -v linux64\/steamclient.so ..\/.steam\/sdk64\/steamclient.so\r\n\r\nmv -f $HOME\/DefaultServerSetting.ini $HOME\/ServerSetting.ini",
"script": "#!\/bin\/bash\r\n# steamcmd Base Installation Script\r\n#\r\n# Server Files: \/mnt\/server\r\n# Image to install with is 'ghcr.io\/parkervcp\/installers:debian'\r\n\r\n##\r\n#\r\n# Variables\r\n# STEAM_USER, STEAM_PASS, STEAM_AUTH - Steam user setup. If a user has 2fa enabled it will most likely fail due to timeout. Leave blank for anon install.\r\n# WINDOWS_INSTALL - if it's a windows server you want to install set to 1\r\n# SRCDS_APPID - steam app id found here - https:\/\/developer.valvesoftware.com\/wiki\/Dedicated_Servers_List\r\n# SRCDS_BETAID - beta branch of a steam app. Leave blank to install normal branch\r\n# SRCDS_BETAPASS - password for a beta branch should one be required during private or closed testing phases.. Leave blank for no password.\r\n# INSTALL_FLAGS - Any additional SteamCMD flags to pass during install.. Keep in mind that steamcmd auto update process in the docker image might overwrite or ignore these when it performs update on server boot.\r\n# AUTO_UPDATE - Adding this variable to the egg allows disabling or enabling automated updates on boot. Boolean value. 0 to disable and 1 to enable.\r\n#\r\n ##\r\n\r\n# Install packages. Default packages below are not required if using our existing install image thus speeding up the install process.\r\napt -y update\r\napt -y --no-install-recommends install curl lib32gcc-s1 ca-certificates wget\r\n\r\n## just in case someone removed the defaults.\r\nif [[ \"${STEAM_USER}\" == \"\" ]] || [[ \"${STEAM_PASS}\" == \"\" ]]; then\r\n echo -e \"steam user is not set.\\n\"\r\n echo -e \"Using anonymous user.\\n\"\r\n STEAM_USER=anonymous\r\n STEAM_PASS=\"\"\r\n STEAM_AUTH=\"\"\r\nelse\r\n echo -e \"user set to ${STEAM_USER}\"\r\nfi\r\n\r\n## download and install steamcmd\r\ncd \/tmp\r\nmkdir -p \/mnt\/server\/steamcmd\r\ncurl -sSL -o steamcmd.tar.gz https:\/\/steamcdn-a.akamaihd.net\/client\/installer\/steamcmd_linux.tar.gz\r\ntar -xzvf steamcmd.tar.gz -C \/mnt\/server\/steamcmd\r\nmkdir -p \/mnt\/server\/steamapps # Fix steamcmd disk write error when this folder is missing\r\ncd \/mnt\/server\/steamcmd\r\n\r\n# SteamCMD fails otherwise for some reason, even running as root.\r\n# This is changed at the end of the install process anyways.\r\nchown -R root:root \/mnt\r\nexport HOME=\/mnt\/server\r\n\r\n## install game using steamcmd\r\n.\/steamcmd.sh +force_install_dir \/mnt\/server +login ${STEAM_USER} ${STEAM_PASS} ${STEAM_AUTH} $( [[ \"${WINDOWS_INSTALL}\" == \"1\" ]] && printf %s '+@sSteamCmdForcePlatformType windows' ) +app_update ${SRCDS_APPID} $( [[ -z ${SRCDS_BETAID} ]] || printf %s \"-beta ${SRCDS_BETAID}\" ) $( [[ -z ${SRCDS_BETAPASS} ]] || printf %s \"-betapassword ${SRCDS_BETAPASS}\" ) ${INSTALL_FLAGS} validate +quit ## other flags may be needed depending on install. looking at you cs 1.6\r\n\r\n## set up 32 bit libraries\r\nmkdir -p \/mnt\/server\/.steam\/sdk32\r\ncp -v linux32\/steamclient.so ..\/.steam\/sdk32\/steamclient.so\r\n\r\n## set up 64 bit libraries\r\nmkdir -p \/mnt\/server\/.steam\/sdk64\r\ncp -v linux64\/steamclient.so ..\/.steam\/sdk64\/steamclient.so\r\n\r\ncd \/mnt\/server\r\nFILE=\/mnt\/server\/ServerSetting.ini\r\nif [ -f \"$FILE\" ]; then\r\n echo \"Config file exist\"\r\nelse \r\n echo \"Config file does not exist, making one\"\r\n wget https:\/\/raw.githubusercontent.com\/parkervcp\/eggs\/master\/game_eggs\/steamcmd_servers\/craftopia\/ServerSetting.ini -O \/mnt\/server\/ServerSetting.ini\r\nfi\r\n\r\necho \"install finished\"",
"container": "ghcr.io\/parkervcp\/installers:debian",
"entrypoint": "bash"
}