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Add basic config files
Rename config according to official docs
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arma/arma3/egg-arma3-config/basic.cfg
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83
arma/arma3/egg-arma3-config/basic.cfg
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// ****************************************************************************
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// *
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// Arma 3 - basic.cfg *
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// Version 060116 *
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// *
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// ****************************************************************************
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// Defines network tuning parameters
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//
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// This file is to be passed to the -cfg parameter on the command line for the server
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// See http://community.bistudio.com/wiki/basic.cfg
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// The following settings are the suggested settings
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// BANDWIDTH SETTINGS
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// Bandwidth the server is guaranteed to have (in bps)
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// General guideline is NumberOfPlayers * 256kb
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// Default: 131072
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MinBandwidth=5120000;
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// Bandwidth the server can never go above (in bps)
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// For a single server, use full network speed; decrease when running multiple servers
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MaxBandwidth=10240000;
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// PACKET SETTINGS
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// Maximum number of packets per frame.
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// Increasing the value potentially decreases lag, but increases desync
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// Default: 128
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MaxMsgSend=2048;
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// Maximum payload of guaranteed packet (in b)
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// Small messages are packed to larger packets
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// Guaranteed packets are used for non-repetitive events, like shooting
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// Lower value means more packets are sent, so less events will get combined
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// Default: 512
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MaxSizeGuaranteed=512;
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// Maximum payload of non-guaranteed packet (in b)
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// Increasing this value may improve bandwidth requirement, but may also increase lag
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// Largest factor in desync
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// Guidance is half of MaxSizeGuaranteed
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// Default: 256
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MaxSizeNonguaranteed=256;
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// Maximal size of a packet sent over the network
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// Only necessary if ISP forces lower packet size and there are connectivity issues
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// Default: 1400
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// class sockets{maxPacketSize=1400};
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// SMOOTHNESS SETTINGS
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// Minimal error required to send network updates for far units
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// Smaller values will make for smoother movement at long ranges, but will increase network traffic
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// Default: 0.003
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MinErrorToSend=0.01;
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// Minimal error required to send network updates for near units
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// Using larger value can reduce traffic sent for near units
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// Also controls client to server traffic
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// Default: 0.01
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MinErrorToSendNear=0.02;
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// GEOLOCATION SETTINGS
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// Server latitude
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serverLatitude=52;
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serverLatitudeAuto=52;
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// Server Longitude
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serverLongitude=0;
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serverLongitudeAuto=0;
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// MISC
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// View Distance (not sure if this actually works)
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viewDistance=10000;
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// Maximum size (in b) for custom face or sound files
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// Default: 0
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MaxCustomFileSize=65536;
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// Server language
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language="English";
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steamLanguage="English";
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// Adapter
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adapter=-1;
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// Windowed mode
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Windowed=0;
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3D_Performance=1.000000;
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130
arma/arma3/egg-arma3-config/server.cfg
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arma/arma3/egg-arma3-config/server.cfg
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// ****************************************************************************
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// *
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// Arma 3 - server.cfg *
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// Version 060117 *
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// *
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// ****************************************************************************
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// ArmA 3 Server Config File
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//
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// More info about parameters:
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// https://community.bistudio.com/wiki/server.cfg
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// GENERAL SETTINGS
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// Hostname for server.
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hostname = "Arma 3 Server"
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// Server password - for private servers.
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//password = "arma3pass";
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// Admin Password
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//passwordAdmin = "ADMINPASSWORD";
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// Auto-admin
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admins[] = {"<UID>"};
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// Server Slots
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maxPlayers = 32;
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// Logfile
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logFile = "arma3server.log";
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// Minimum Required Client Build
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//requiredBuild = 95691
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// Message of the Day (MOTD)
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motd[] = {
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"Welcome to My Arma 3 Server",
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"TS3 Server: teamspeak.somewhere.com",
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"Web: www.example.com"
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};
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// MOTD Interval (Seconds)
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motdInterval = 30;
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// VOTING
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// Server Mission Start
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// minimum number of clients before server starts mission
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voteMissionPlayers = 1;
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// Accepted Vote Threshold
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// 0.33 = 33% clients.
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voteThreshold = 0.33;
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// INGAME SETTINGS
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// Disable Voice over Net (VoN)
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// 0 = voice enabled.
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// 1 = voice disabled.
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disableVoN = 0;
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// VoN Codec Quality
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// 0-10 = 8kHz (narrowband).
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// 11-20 = 16kHz (wideband).
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// 21-30 = 32kHz (ultrawideband).
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vonCodecQuality = 3;
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// Persistent Battlefield
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// 0 = disable.
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// 1 = enable.
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persistent = 1;
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// Time Stamp Format
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// none, short, full
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timeStampFormat = "short";
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// Server Statistics
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// Set this to 0 to opt-out! More info: https://community.bistudio.com/wiki/Arma_3_Analytics
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statisticsEnabled = 1;
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// SERVER SECURITY/ANTI HACK
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// Verify Signitures for Client Addons
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// 0 = off.
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// 1 = weak protection (depricated).
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// 2 = full protection.
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verifySignatures = 2;
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// Secure Player ID
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// 1 = Server warning message.
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// 2 = Kick client.
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requiredSecureId = 2;
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// Kick Duplicate Player IDs
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kickDuplicate = 1;
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// BattlEye Anti-Cheat
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// 0 = disable
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// 1 = enable
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BattlEye = 1;
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// Allowed File Extentions
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allowedLoadFileExtensions[] = {"hpp","sqs","sqf","fsm","cpp","paa","txt","xml","inc","ext","sqm","ods","fxy","lip","csv","kb","bik","bikb","html","htm","biedi"};
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allowedPreprocessFileExtensions[] = {"hpp","sqs","sqf","fsm","cpp","paa","txt","xml","inc","ext","sqm","ods","fxy","lip","csv","kb","bik","bikb","html","htm","biedi"};
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allowedHTMLLoadExtensions[] = {"htm","html","xml","txt"};
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// SCRIPTING ISSUES
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onUserConnected = "";
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onUserDisconnected = "";
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doubleIdDetected = "";
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// SIGNATURE VERIFICATION
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// kick = kick (_this select 0)
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// ban = ban (_this select 0)
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onUnsignedData = "kick (_this select 0)";
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onHackedData = "kick (_this select 0)";
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onDifferentData = "";
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// HEADLESS CLIENT SUPPORT
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// specify ip-adresses of allowed headless clients
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headlessClients[] = {"127.0.0.1", "172.18.0.1"};
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localClient[] = {"127.0.0.1", "172.18.0.1"};
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// BattlEye Anti-Cheat License
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// 0 = decline
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// 1 = accept
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battleyeLicense = 1;
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"author": "daave@aaathats3as.com",
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"description": "Experience true combat gameplay in a massive military sandbox. Deploying a wide variety of single- and multiplayer content, over 20 vehicles and 40 weapons, and limitless opportunities for content creation, this is the PC's premier military game. Authentic, diverse, open - Arma 3 sends you to war.",
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"image": "quay.io\/parkervcp\/pterodactyl-images:game_arma3",
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"startup": ".\/arma3server -ip=0.0.0.0 -port={{SERVER_PORT}} -cfg={{CFG}} -config={{CONFIG}} {{CUSTOM}} -mod=\"{{MODS}}\" -serverMod=\"{{SERVERMODS}}\"",
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"startup": ".\/arma3server -ip=0.0.0.0 -port={{SERVER_PORT}} -cfg={{BASIC}} -config={{CONFIG}} {{CUSTOM}} -mod=\"{{MODS}}\" -serverMod=\"{{SERVERMODS}}\"",
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"config": {
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"files": "{}",
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"startup": "{\r\n \"done\": \"Connected to Steam servers\",\r\n \"userInteraction\": []\r\n}",
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@ -33,19 +33,19 @@
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"rules": "required|alpha_dash|between:1,100"
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},
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{
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"name": "Config CFG",
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"description": "Config CFG",
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"env_variable": "CFG",
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"default_value": "cfg.cfg",
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"name": "Basic",
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"description": "Basic network config",
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"env_variable": "BASIC",
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"default_value": "basic.cfg",
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"user_viewable": 1,
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"user_editable": 1,
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"rules": "string|nullable"
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},
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{
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"name": "Config",
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"description": "Config",
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"description": "Server config",
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"env_variable": "CONFIG",
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"default_value": "config.cfg",
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"default_value": "server.cfg",
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"user_viewable": 1,
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"user_editable": 1,
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"rules": "string|nullable"
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