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Added Icarus
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@ -227,6 +227,7 @@ If you are reading this it looks like you are looking to add an egg to your serv
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* [ReHLDS](game_eggs/steamcmd_servers/hlds_server/rehlds)
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* [ReHLDS](game_eggs/steamcmd_servers/hlds_server/rehlds)
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* [Holdfast: Nations At War](game_eggs/steamcmd_servers/holdfast)
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* [Holdfast: Nations At War](game_eggs/steamcmd_servers/holdfast)
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* [Hurtworld](game_eggs/steamcmd_servers/hurtworld)
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* [Hurtworld](game_eggs/steamcmd_servers/hurtworld)
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* [Icarus](game_eggs/steamcmd_servers/icarus)
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* [Insurgency: Sandstorm](game_eggs/steamcmd_servers/insurgency_sandstorm)
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* [Insurgency: Sandstorm](game_eggs/steamcmd_servers/insurgency_sandstorm)
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* [Killing Floor 2](game_eggs/steamcmd_servers/killing_floor_2)
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* [Killing Floor 2](game_eggs/steamcmd_servers/killing_floor_2)
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* [Left 4 Dead](game_eggs/steamcmd_servers/left4dead)
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* [Left 4 Dead](game_eggs/steamcmd_servers/left4dead)
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69
game_eggs/steamcmd_servers/icarus/README.md
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69
game_eggs/steamcmd_servers/icarus/README.md
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# Icarus
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***NOTE: Server version currently marked as Beta by the developers.***
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___
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### Authors / Contributors
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<!-- prettier-ignore-start -->
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<!-- markdownlint-disable -->
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<table>
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<tr>
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<td align="center">
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<a href="https://github.com/BolverBlitz">
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<img src="https://avatars.githubusercontent.com/u/35345288" width="50px;" alt=""/><br /><sub><b>Red-Thirten</b></sub>
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</a>
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<br />
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<a href="https://github.com/BolverBlitz" title="Codes">💻</a>
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<a href="https://github.com/BolverBlitz" title="Maintains">🔨</a>
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</td>
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</tr>
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</table>
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<!-- markdownlint-enable -->
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<!-- prettier-ignore-end -->
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___
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### Game Description
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Icarus is a session-based survival game for up to 8 co-op players or solo players, where most gameplay occurs during timed missions. Players accept contracts for missions on a space station orbiting the planet, and drop down to its terrain to attempt the objectives. Once a mission timer is complete, the drop-pod returns to the station. If the player fails to return in time, their workshop items are left on the surface and their progress is lost.
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There is also support for an OpenWorld where without resets.
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___
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### Egg Capabilities
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- Currently runs the Windows build of the server via Wine64.
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- Auto-Updates on restart.
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___
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### Server Ports
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- Default server ports are listed below, but all three ports can be changed freely.
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- Clients connect via the server list in game.
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| Port | Default | Protocol |
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|---------|---------|---------|
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| Game | 17777 | UDP |
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| Query | 27015 | UDP |
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___
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### Installation/System Requirements
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| | Recommended |
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|---------|---------|
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| Processor | Recent x86/64 (AMD/Intel) processor. No 32 bit or ARM support. | Unsubstantiated reports say that RCON uses significantly more CPU when enabled, but I have not been able to replicate myself. |
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| RAM | 8-16 GB |
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| Storage | 14 GB (or more, depending on save size or frequency) |
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___
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#### Save File and Custom Settings Location
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You can define a custom dir for settings by adding `-UserDir=` to the startparameter. [More Info](https://github.com/RocketWerkz/IcarusDedicatedServer/wiki/Server-Config-&-Launch-Parameters#-userdir)
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#### Server Game Settings
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[Server-Config & Launch-Parameters](https://github.com/RocketWerkz/IcarusDedicatedServer/wiki/Server-Config-&-Launch-Parameters)
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75
game_eggs/steamcmd_servers/icarus/egg-icarus--dedicated.json
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game_eggs/steamcmd_servers/icarus/egg-icarus--dedicated.json
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{
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"_comment": "DO NOT EDIT: FILE GENERATED AUTOMATICALLY BY PTERODACTYL PANEL - PTERODACTYL.IO",
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"meta": {
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"version": "PTDL_v2",
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"update_url": null
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},
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"exported_at": "2022-12-09T14:55:27+01:00",
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"name": "Icarus-Dedicated",
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"author": "bolverblitz@ebg.pw",
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"description": "Icarus is a survival game that with dedicated servers as a public beta",
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"features": [
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"steam_disk_space"
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],
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"docker_images": {
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"Staging": "ghcr.io\/parkervcp\/yolks:wine_staging",
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"Latest": "ghcr.io\/parkervcp\/yolks:wine_latest"
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},
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"file_denylist": [],
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"startup": "wine64 .\/Icarus\/Binaries\/Win64\/IcarusServer-Win64-Shipping.exe -Log -SteamServerName=${SERVER_NAME} -PORT=\"${SERVER_PORT}\" -QueryPort=\"${QUERY_PORT}\"",
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"config": {
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"files": "{}",
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"startup": "{\r\n \"done\": \"(Engine Initialization) Total time:\"\r\n}",
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"logs": "{}",
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"stop": "^C"
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},
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"scripts": {
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"installation": {
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"script": "#!\/bin\/bash\r\n\r\n## License: MIT License\r\n## Image to install with is 'ghcr.io\/parkervcp\/installers:debian'\r\n\r\n# Required for Wine to install vc_redist\r\nENV WINEPREFIX=\/home\/steam\/vcredist\r\nENV WINEARCH=win32\r\nENV WINEPATH=\/\r\n\r\n# Install packages. Default packages below are skipped if using image noted above, thus speeding up the install process.\r\napt -y update\r\npt -y --no-install-recommends install curl lib32gcc-s1 ca-certificates\r\n\r\n# Download and install SteamCMD\r\nexport HOME=\/mnt\/server\r\ncd \/tmp\r\nmkdir -p $HOME\/steamcmd $HOME\/steamapps\r\ncurl -sSL -o steamcmd.tar.gz https:\/\/steamcdn-a.akamaihd.net\/client\/installer\/steamcmd_linux.tar.gz\r\ntar -xzvf steamcmd.tar.gz -C $HOME\/steamcmd\r\ncd $HOME\/steamcmd\r\n\r\n# SteamCMD fails otherwise for some reason, even running as root.\r\n# This is changed at the end of the install process anyways.\r\nchown -R root:root \/mnt\r\n\r\n# Install game server using SteamCMD\r\n.\/steamcmd.sh +force_install_dir $HOME +login anonymous $( [[ \"${WINDOWS_INSTALL}\" == \"1\" ]] && printf %s '+@sSteamCmdForcePlatformType windows' ) +app_update 2089300 validate +quit\r\n\r\n# Set up 32 and 64 bit libraries\r\nmkdir -p $HOME\/.steam\/sdk{32,64}\r\ncp -v linux32\/steamclient.so $HOME\/.steam\/sdk32\/steamclient.so\r\ncp -v linux64\/steamclient.so $HOME\/.steam\/sdk64\/steamclient.so\r\n\r\nEOF",
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"container": "ghcr.io\/pterodactyl\/installers:debian",
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"entrypoint": "\/bin\/bash"
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}
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},
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"variables": [
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{
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"name": "[REQUIRED] Server Query Port",
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"description": "UDP port for Steam server list features.",
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"env_variable": "QUERY_PORT",
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"default_value": "27015",
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"user_viewable": true,
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"user_editable": true,
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"rules": "required|integer|between:1024,65536",
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"field_type": "text"
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},
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{
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"name": "Server Name",
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"description": "",
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"env_variable": "SERVER_NAME",
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"default_value": "IcarusEGG",
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"user_viewable": true,
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"user_editable": true,
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"rules": "required|string|max:32",
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"field_type": "text"
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},
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{
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"name": "Windows Install Flag",
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"description": "Required for windows game server installs",
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"env_variable": "WINDOWS_INSTALL",
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"default_value": "1",
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"user_viewable": false,
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"user_editable": false,
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"rules": "required|boolean",
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"field_type": "text"
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},
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{
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"name": "WINETRICKS_RUN",
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"description": "Run installs on software that is required by the server",
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"env_variable": "WINETRICKS_RUN",
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"default_value": "vcrun2019",
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"user_viewable": false,
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"user_editable": false,
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"rules": "required|string",
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"field_type": "text"
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}
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]
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}
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