minetest: update 2

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Quinten 2023-02-25 18:37:47 +01:00 committed by GitHub
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commit 35376d4a86
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2 changed files with 15 additions and 8 deletions

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An open source voxel game engine. Play one of our many games, mod a game to your liking, make your own game, or play on a multiplayer server. An open source voxel game engine. Play one of our many games, mod a game to your liking, make your own game, or play on a multiplayer server.
## Stopping the server
For the server to be able to stop properly you have to give the admin/console user the permission `server` else you will have to kill the server and no date will be saved!
## Console ## Console
The console is currently bugged. It does work but the startup message is messed up The console is currently bugged. It does work but the startup message is messed up.
## Rewrite
A special thank you to [Tealk](https://github.com/Tealk) for helping me rewrite this egg.

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"version": "PTDL_v2", "version": "PTDL_v2",
"update_url": null "update_url": null
}, },
"exported_at": "2023-02-23T19:25:23+01:00", "exported_at": "2023-02-25T18:33:22+01:00",
"name": "Minetest", "name": "Minetest",
"author": "support@pterodactyl.io", "author": "support@pterodactyl.io",
"description": "An open source voxel game engine. Play one of our many games, mod a game to your liking, make your own game, or play on a multiplayer server.", "description": "An open source voxel game engine. Play one of our many games, mod a game to your liking, make your own game, or play on a multiplayer server.",
@ -13,16 +13,16 @@
"ghcr.io\/parkervcp\/games:minetest": "ghcr.io\/parkervcp\/games:minetest" "ghcr.io\/parkervcp\/games:minetest": "ghcr.io\/parkervcp\/games:minetest"
}, },
"file_denylist": [], "file_denylist": [],
"startup": "minetest --server --port {{SERVER_PORT}} --world \/home\/container\/worlds\/{{WORLD_NAME}} --terminal --config \/home\/container\/minetest.conf --logfile \/home\/container\/server.log", "startup": "minetest --server --port {{SERVER_PORT}} --world \/home\/container\/.minetest\/worlds\/{{WORLD_NAME}} --terminal --config \/home\/container\/minetest.conf --logfile \/home\/container\/server.log",
"config": { "config": {
"files": "{\r\n \"minetest.conf\": {\r\n \"parser\": \"file\",\r\n \"find\": {\r\n \"name\": \"name = {{server.build.env.SERVER_ADMIN_NAME}}\",\r\n \"server_name\": \"server_name = {{server.build.env.SERVER_NAME}}\",\r\n \"server_description\": \"server_description = {{server.build.env.SERVER_DESC}}\",\r\n \"server_address\": \"server_address = {{server.build.env.SERVER_DOMAIN}}\",\r\n \"server_url\": \"server_url = {{server.build.env.SERVER_URL}}\",\r\n \"server_announce\": \"server_announce = {{server.build.env.SERVER_ANNOUNCE}}\",\r\n \"serverlist_url\": \"serverlist_url = {{server.build.env.SERVER_LIST_URL}}\",\r\n \"motd\": \"motd = {{server.build.env.SERVER_MOTD}}\",\r\n \"max_users\": \"max_users = {{server.build.env.SERVER_MAX_USERS}}\",\r\n \"bind_address\": \"bind_address = 0.0.0.0\",\r\n \"default_password\": \"default_password = {{server.build.env.SERVER_PASSWORD}}\",\r\n \"default_game\": \"default_game = {{server.build.env.DEFAULT_GAME}}\"\r\n }\r\n }\r\n}", "files": "{\r\n \"minetest.conf\": {\r\n \"parser\": \"file\",\r\n \"find\": {\r\n \"name\": \"name = {{server.build.env.SERVER_ADMIN_NAME}}\",\r\n \"server_name\": \"server_name = {{server.build.env.SERVER_NAME}}\",\r\n \"server_description\": \"server_description = {{server.build.env.SERVER_DESC}}\",\r\n \"server_address\": \"server_address = {{server.build.env.SERVER_DOMAIN}}\",\r\n \"server_url\": \"server_url = {{server.build.env.SERVER_URL}}\",\r\n \"server_announce\": \"server_announce = {{server.build.env.SERVER_ANNOUNCE}}\",\r\n \"serverlist_url\": \"serverlist_url = {{server.build.env.SERVER_LIST_URL}}\",\r\n \"motd\": \"motd = {{server.build.env.SERVER_MOTD}}\",\r\n \"max_users\": \"max_users = {{server.build.env.SERVER_MAX_USERS}}\",\r\n \"bind_address\": \"bind_address = 0.0.0.0\",\r\n \"default_password\": \"default_password = {{server.build.env.SERVER_PASSWORD}}\",\r\n \"default_game\": \"default_game = {{server.build.env.DEFAULT_GAME}}\"\r\n }\r\n }\r\n}",
"startup": "{\r\n \"done\": \" Server for gameid\"\r\n}", "startup": "{\r\n \"done\": \" Server for gameid\"\r\n}",
"logs": "{}", "logs": "{}",
"stop": "^^C" "stop": "\/shutdown"
}, },
"scripts": { "scripts": {
"installation": { "installation": {
"script": "#!\/bin\/bash\r\n# Minetest Installation Script\r\nmkdir -p \/mnt\/server\r\ncd \/mnt\/server || exit\r\n\r\nLOG_FILE=\/mnt\/server\/server.log\r\nif [ -f \"$LOG_FILE\" ]; then\r\n echo \"Log file already exists.\"\r\nelse \r\n echo \"Log file does not exist. Making one...\"\r\n touch \"$LOG_FILE\"\r\nfi\r\n\r\nCONFIG_FILE=\/mnt\/server\/minetest.conf\r\nif [ -f \"$CONFIG_FILE\" ]; then\r\n echo \"Config file already exists.\"\r\nelse \r\n echo \"Config file does not exist. Making one...\"\r\n curl -sSL -o \/mnt\/server\/minetest.conf.example https:\/\/raw.githubusercontent.com\/minetest\/minetest\/master\/minetest.conf.example\r\n echo -e \"## Server settings generated by pterodactyl\\nname\\nserver_name\\nserver_description\\nserver_address\\nserver_url\\nserver_announce\\nserverlist_url\\nmotd\\nmax_users\\nbind_address\\ndefault_password\\ndefault_game\\n\\n## Custom server settings\\n\" >> \"$CONFIG_FILE\"\r\nfi\r\n\r\nGAMES_FOLDER=\/mnt\/server\/games\r\nif [ -d \"$GAMES_FOLDER\" ]; then\r\n echo \"GAMES folder already exists.\"\r\nelse \r\n echo \"GAMES folder does not exist. Making one...\"\r\n mkdir -p $GAMES_FOLDER\r\nfi\r\n\r\nMOD_FOLDER=\/mnt\/server\/mods\r\nif [ -d \"$MOD_FOLDER\" ]; then\r\n echo \"Mods folder already exists.\"\r\nelse \r\n echo \"Mods folder does not exist. Making one...\"\r\n mkdir -p $MOD_FOLDER\r\n curl -sSL -o \"$MOD_FOLDER\"\/mods_here.txt https:\/\/raw.githubusercontent.com\/minetest\/minetest\/master\/mods\/mods_here.txt\r\nfi\r\n\r\nif [ \"$COMMUNITY_DOWNLOAD\" == \"1\" ]; then\r\n if [ -z \"$COMMUNITY_GAME_NAME\" ]\r\n then\r\n echo \"The COMMUNITY_GAME_NAME variable is required to download a community game\"\r\n exit\r\n fi\r\n if [ -z \"$COMMUNITY_GAME_AUTOR\" ]\r\n then\r\n echo \"The COMMUNITY_GAME_AUTOR variable is required to download a community game\"\r\n exit\r\n fi\r\n cd \/mnt\/server\/games\r\n D_URL=$(curl -s https:\/\/content.minetest.net\/packages\/$COMMUNITY_GAME_AUTOR\/$COMMUNITY_GAME_NAME\/ | grep -i download | grep packages | grep download | grep -o 'href=\".*\"' | cut -d \"=\" -f2- | egrep title= | awk -F' ' '{print $1}' | tr -d '\"')\r\n curl --progress-bar --verbose -sSL -o game.zip https:\/\/content.minetest.net\/$D_URL\r\n cd \/mnt\/server\/games\r\n unzip -o game.zip\r\n rm game.zip\r\nfi\r\n\r\n# Done!\r\necho \"Installation was successfully completed!\"", "script": "#!\/bin\/bash\r\n# Minetest Installation Script\r\nmkdir -p \/mnt\/server\/.minetest\r\n\r\n# Create server.log\r\nLOG_FILE=\/mnt\/server\/server.log\r\nif [ -f \"$LOG_FILE\" ]; then\r\n echo \"Log file already exists.\"\r\nelse \r\n echo \"Log file does not exist. Making one...\"\r\n touch \"$LOG_FILE\"\r\nfi\r\n\r\n# Create minetest.conf\r\nCONFIG_FILE=\/mnt\/server\/minetest.conf\r\nif [ -f \"$CONFIG_FILE\" ]; then\r\n echo \"Config file already exists.\"\r\nelse \r\n echo \"Config file does not exist. Making one...\"\r\n curl -sSL -o \/mnt\/server\/minetest.conf.example https:\/\/raw.githubusercontent.com\/minetest\/minetest\/master\/minetest.conf.example\r\n echo -e \"## Server settings generated by pterodactyl\\nname\\nserver_name\\nserver_description\\nserver_address\\nserver_url\\nserver_announce\\nserverlist_url\\nmotd\\nmax_users\\nbind_address\\ndefault_password\\ndefault_game\\n\\n## Custom server settings\\n\" >> \"$CONFIG_FILE\"\r\nfi\r\n\r\n# Create games folder\r\nGAMES_FOLDER=\/mnt\/server\/.minetest\/games\r\nif [ -d \"$GAMES_FOLDER\" ]; then\r\n echo \"GAMES folder already exists.\"\r\nelse \r\n echo \"GAMES folder does not exist. Making one...\"\r\n mkdir -p $GAMES_FOLDER\r\nfi\r\n\r\n# Create mods folder\r\nMOD_FOLDER=\/mnt\/server\/.minetest\/mods\r\nif [ -d \"$MOD_FOLDER\" ]; then\r\n echo \"Mods folder already exists.\"\r\nelse \r\n echo \"Mods folder does not exist. Making one...\"\r\n mkdir -p $MOD_FOLDER\r\n curl -sSL -o \"$MOD_FOLDER\"\/mods_here.txt https:\/\/raw.githubusercontent.com\/minetest\/minetest\/master\/mods\/mods_here.txt\r\nfi\r\n\r\n# Install Gamemode\r\nif [ \"$COMMUNITY_DOWNLOAD\" == \"1\" ]; then\r\n if ! [ -z \"$COMMUNITY_GAME_NAME\" ]; then\r\n\t\t if ! [ -z \"$COMMUNITY_GAME_AUTOR\" ]; then\r\n\t\t \techo \"Download $COMMUNITY_GAME_NAME\"\r\n\t\t\t\tD_URL=$(curl -s https:\/\/content.minetest.net\/packages\/$COMMUNITY_GAME_AUTOR\/$COMMUNITY_GAME_NAME\/ | grep -i download | grep packages | grep download | grep -o 'href=\".*\"' | cut -d \"=\" -f2- | egrep title= | awk -F' ' '{print $1}' | tr -d '\"')\r\n\t\t\t\tcurl -sSL -o \/mnt\/server\/.minetest\/games.zip https:\/\/content.minetest.net\/$D_URL >\/dev\/null 2>&1\r\n\t\t\t\tunzip -o \/mnt\/server\/.minetest\/games.zip -d \/mnt\/server\/.minetest\/games >\/dev\/null 2>&1\r\n\t\t\t\trm \/mnt\/server\/.minetest\/games.zip\r\n\t\t else\r\n\t\t echo \"The COMMUNITY_GAME_AUTOR variable is required to download a community game\"\r\n\t\t fi\r\n else\r\n echo \"The COMMUNITY_GAME_NAME variable is required to download a community game\"\r\n fi\r\nfi\r\n\r\n# Done!\r\necho \"Installation was successfully completed!\"",
"container": "ghcr.io\/parkervcp\/installers:debian", "container": "ghcr.io\/parkervcp\/installers:debian",
"entrypoint": "bash" "entrypoint": "bash"
} }
@ -182,8 +182,8 @@
"name": "Game PATH", "name": "Game PATH",
"description": "", "description": "",
"env_variable": "MINETEST_SUBGAME_PATH", "env_variable": "MINETEST_SUBGAME_PATH",
"default_value": "\/home\/container\/games", "default_value": "\/home\/container\/.minetest\/games",
"user_viewable": true, "user_viewable": false,
"user_editable": false, "user_editable": false,
"rules": "required|string|max:64", "rules": "required|string|max:64",
"field_type": "text" "field_type": "text"