diff --git a/scripts/steamcmd_installer.sh b/scripts/steamcmd_installer.sh index c36fa040..b2dce4aa 100644 --- a/scripts/steamcmd_installer.sh +++ b/scripts/steamcmd_installer.sh @@ -3,6 +3,17 @@ # # Server Files: /mnt/server # Image to install with is 'debian:buster-slim' + +## +# +# Variables +# STEAM_USER, STEAM_PASS, STEAM_AUTH - Steam user setup. If a user has 2fa enabled it will most likely fail due to timeout. Leave blank for anon install. +# WINDOWS_INSTALL - if it's a windows server you want to install set to 1 +# SRCDS_APPID - steam app id ffound here - https://developer.valvesoftware.com/wiki/Dedicated_Servers_List +# EXTRA_FLAGS - when a server has extra glas for things like beta installs or updates. +# +## + apt -y update apt -y --no-install-recommends install curl lib32gcc1 ca-certificates @@ -30,7 +41,7 @@ chown -R root:root /mnt export HOME=/mnt/server ## install game using steamcmd -./steamcmd.sh +login ${STEAM_USER} ${STEAM_PASS} ${STEAM_AUTH} +force_install_dir /mnt/server +app_update ${SRCDS_APPID} ${EXTRA_FLAGS} validate +quit ## other flags may be needed depending on install. looking at you cs 1.6 +./steamcmd.sh +login ${STEAM_USER} ${STEAM_PASS} ${STEAM_AUTH} $( [ "${WINDOWS_INSTALL}" == "1" ] || printf %s '+@sSteamCmdForcePlatformType windows' ) +force_install_dir /mnt/server +app_update ${SRCDS_APPID} ${EXTRA_FLAGS} validate +quit ## other flags may be needed depending on install. looking at you cs 1.6 ## set up 32 bit libraries mkdir -p /mnt/server/.steam/sdk32