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Add Zandronum egg (#1628)
This commit is contained in:
parent
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@ -110,6 +110,9 @@ If you are reading this it looks like you are looking to add an egg to your serv
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[Call of Duty 4X](game_eggs/cod/cod4x)
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[Doom](game_eggs/doom)
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* [Zandronum](game_eggs/doom/zandronum)
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[ET Legacy](game_eggs/enemy_territory/etlegacy)
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[FTL: Tachyon](game_eggs/ftl/tachyon)
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@ -14,6 +14,9 @@
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* [MCGalaxy](classicube/mcgalaxy)
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[Doom](doom)
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* [Zandronum](doom/zandronum)
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[ET Legacy](enemy_territory/etlegacy)
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[Factorio](factorio)
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3
game_eggs/doom/readme.md
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3
game_eggs/doom/readme.md
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@ -0,0 +1,3 @@
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# Doom
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Doom is a 1993 first-person shooter (FPS) game developed by id Software.
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## [Zandronum](zandronum)
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BIN
game_eggs/doom/zandronum/GeoIP.dat
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BIN
game_eggs/doom/zandronum/GeoIP.dat
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Binary file not shown.
152
game_eggs/doom/zandronum/egg-zandronum.json
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152
game_eggs/doom/zandronum/egg-zandronum.json
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{
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"_comment": "DO NOT EDIT: FILE GENERATED AUTOMATICALLY BY PTERODACTYL PANEL - PTERODACTYL.IO",
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"meta": {
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"version": "PTDL_v2",
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"update_url": null
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},
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"exported_at": "2022-12-14T14:27:39+01:00",
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"name": "Zandronum",
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"author": "sup@libtar.de",
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"description": "Zandronum is a multiplayer oriented port, based off Skulltag, for Doom and Doom II by id Software.\r\n\r\nThis egg uses the Freedoom WAD by default.",
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"features": null,
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"docker_images": {
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"Debian": "ghcr.io\/parkervcp\/yolks:debian"
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},
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"file_denylist": [],
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"startup": ".\/zandronum-server -port {{SERVER_PORT}} -config \/home\/container\/zandronum.ini +set dmflags {{DMFLAGS}} +set dmflags2 {{DMFLAGS2}} +set zadmflags {{ZADMFLAGS}} +set compatflags {{COMPATFLAGS}} +set compatflags2 {{COMPATFLAGS2}} +set zacompatflags {{ZACOMPATFLAGS}} -iwad IWAD\/{{IWAD}} -file PWAD\/{{PWADS}} -host {{MAX_PLAYERS}} +map {{MAP}} -skill {{SKILL}} -netmode 1",
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"config": {
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"files": "{}",
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"startup": "{\r\n \"done\": \"UDP Initialized.\"\r\n}",
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"logs": "{}",
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"stop": "quit"
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},
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"scripts": {
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"installation": {
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"script": "#!\/bin\/bash\r\nmkdir -p \/mnt\/server\r\ncd \/mnt\/server\r\n\r\nARCH=$([[ \"$(uname -m)\" == \"x86_64\" ]] && echo \"linux-x86_64\" || echo \"linuxserver-armv8\")\r\n\r\necho \"Fetching latest version number of Zandronum\"\r\nversion=\"$(wget -q -O - http:\/\/zandronum.com\/download |\r\nsed -n 's\/.*The latest version is <strong>\\(.*\\)<\\\/strong>.*\/\\1\/p')\"\r\n\r\nz=\"zandronum\"$version\"-${ARCH}.tar.bz2\"\r\n\r\necho \"Downloading release $version of Zandronum.\"\r\necho \"Executing wget -nc https:\/\/zandronum.com\/downloads\/$z\"\r\nwget -nc https:\/\/zandronum.com\/downloads\/\"$z\"\r\necho \"Untar Zandronum\"\r\necho \"Executing tar -xjvf $z\"\r\ntar -xjvf \"$z\"\r\n\r\necho \"Remove useless files\"\r\nrm \"$z\"\r\nrm zandronum # This is the client, we don't need that.\r\n\r\necho \"Making zandronum-server executable\"\r\nchmod +x zandronum-server\r\n\r\n# Create IWAD and PWAD folder\r\nmkdir -p IWAD\r\nmkdir -p PWAD\r\n\r\n# Download latest freedoom for the default iwad\r\nfreedoom=$(curl -s https:\/\/api.github.com\/repos\/freedoom\/freedoom\/releases\/latest | jq .assets | jq -r .[].browser_download_url | grep -m1 -i freedoom-.*.zip)\r\n\r\necho \"$freedoom\"\r\ncurl -L -o freedoom.zip $freedoom\r\n\r\nunzip -j -o freedoom.zip '*\/*' -d IWAD\/\r\n\r\n# Removing useless files\r\nrm freedoom.zip\r\nrm IWAD\/*.html\r\nrm IWAD\/*.pdf\r\n\r\n# Download the configuration file. The server fail to generate a config by itself so we have to supply one or it will crash\r\nwget https:\/\/raw.githubusercontent.com\/parkervcp\/eggs\/master\/game_eggs\/doom\/zandronum\/zandronum.ini -O \/mnt\/server\/zandronum.ini\r\n\r\ntouch adminlist.txt\r\ntouch whitelist.txt\r\ntouch banlist.txt\r\n\r\nif [[ \"${GEOIP}\" == \"1\" ]]; then\r\n echo \"setting up GeoIP\"\r\n wget https:\/\/raw.githubusercontent.com\/parkervcp\/eggs\/master\/game_eggs\/doom\/zandronum\/GeoIP.dat -O \/mnt\/server\/GeoIP.dat\r\nfi\r\n\r\n\r\necho \"Install finished.\"",
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"container": "ghcr.io\/pterodactyl\/installers:alpine",
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"entrypoint": "ash"
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}
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},
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"variables": [
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{
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"name": "Max Players",
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"description": "The maximum amount of players allowed on your game server.",
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"env_variable": "MAX_PLAYERS",
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"default_value": "16",
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"user_viewable": true,
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"user_editable": false,
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"rules": "nullable|integer|max:128",
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"field_type": "text"
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},
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{
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"name": "IWAD",
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"description": "An IWAD is the main resource file for a Doom-engine game, containing all the game's original sounds, levels, and graphics.",
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"env_variable": "IWAD",
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"default_value": "freedoom1.wad",
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"user_viewable": true,
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"user_editable": true,
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"rules": "required|string|max:255",
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"field_type": "text"
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},
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{
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"name": "PWADS",
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"description": "If you wish to use multiple PWAD you can do so by separating them with spaces.\r\n\r\nA PWAD is a WAD containing lumps of data, often used as addons. They replace in-game assets.",
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"env_variable": "PWADS",
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"default_value": "",
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"user_viewable": true,
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"user_editable": true,
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"rules": "nullable|string|max:255",
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"field_type": "text"
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},
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{
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"name": "Skill",
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"description": "Set the difficulty of the game.",
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"env_variable": "SKILL",
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"default_value": "",
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"user_viewable": true,
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"user_editable": true,
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"rules": "nullable|string|between:0,15",
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"field_type": "text"
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},
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{
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"name": "map",
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"description": "The map the server should start with.",
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"env_variable": "MAP",
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"default_value": "e1m1",
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"user_viewable": true,
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"user_editable": true,
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"rules": "nullable|string|max:255",
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"field_type": "text"
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},
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{
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"name": "dmflags",
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"description": "Gameplay flags. https:\/\/wiki.zandronum.com\/DMFlags",
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"env_variable": "DMFLAGS",
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"default_value": "",
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"user_viewable": true,
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"user_editable": true,
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"rules": "nullable|string|max:255",
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"field_type": "text"
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},
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{
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"name": "dmflags2",
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"description": "Gameplay flags. https:\/\/wiki.zandronum.com\/DMFlags",
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"env_variable": "DMFLAGS2",
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"default_value": "",
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"user_viewable": true,
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"user_editable": true,
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"rules": "nullable|string|max:255",
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"field_type": "text"
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},
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{
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"name": "zadmflags",
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"description": "Zandronum specific gameplay flags. https:\/\/wiki.zandronum.com\/DMFlags",
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"env_variable": "ZADMFLAGS",
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"default_value": "",
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"user_viewable": true,
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"user_editable": true,
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"rules": "nullable|string|max:255",
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"field_type": "text"
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},
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{
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"name": "compatflags",
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"description": "Compatibility flags. https:\/\/wiki.zandronum.com\/DMFlags",
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"env_variable": "COMPATFLAGS",
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"default_value": "",
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"user_viewable": true,
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"user_editable": true,
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"rules": "nullable|string|max:255",
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"field_type": "text"
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},
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{
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"name": "compatflags2",
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"description": "Compatibility flags. https:\/\/wiki.zandronum.com\/DMFlags",
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"env_variable": "COMPATFLAGS2",
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"default_value": "",
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"user_viewable": true,
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"user_editable": true,
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"rules": "nullable|string|max:255",
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"field_type": "text"
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},
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{
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"name": "zacompatflags",
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"description": "Zandronum specific compatibility flags. https:\/\/wiki.zandronum.com\/DMFlags",
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"env_variable": "ZACOMPATFLAGS",
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"default_value": "",
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"user_viewable": true,
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"user_editable": true,
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"rules": "nullable|string|max:255",
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"field_type": "text"
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},
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{
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"name": "Enable GeoIP",
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"description": "GeoIP is used to identify the country of the client's ip address",
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"env_variable": "GEOIP",
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"default_value": "1",
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"user_viewable": true,
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"user_editable": true,
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"rules": "required|boolean",
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"field_type": "text"
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}
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]
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}
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12
game_eggs/doom/zandronum/readme.md
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12
game_eggs/doom/zandronum/readme.md
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@ -0,0 +1,12 @@
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# Zandronum
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Zandronum is a multiplayer oriented port, based off Skulltag, for Doom and Doom II by id Software.
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This egg uses the [Freedoom](https://freedoom.github.io/) WAD by default.
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### Server Ports
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Zandronum requires a single port:
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| Port | default |
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|---------|----------|
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| Game | 10666 |
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231
game_eggs/doom/zandronum/zandronum.ini
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231
game_eggs/doom/zandronum/zandronum.ini
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# These are the directories to automatically search for IWADs.
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# Each directory should be on a separate line, preceded by Path=
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[IWADSearch.Directories]
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Path=.
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Path=./IWAD/
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# These are the directories to search for wads added with the -file
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# command line parameter, if they cannot be found with the path
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# as-is. Layout is the same as for IWADSearch.Directories
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[FileSearch.Directories]
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Path=.
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Path=./PWAD/
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# Files to automatically execute when running the corresponding game.
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# Each file should be on its own line, preceded by Path=
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[Doom.AutoExec]
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Path=/home/container/doom.cfg
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[Heretic.AutoExec]
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Path=/home/container/heretic.cfg
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[Hexen.AutoExec]
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Path=/home/container/hexen.cfg
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[Strife.AutoExec]
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Path=/home/container/strife.cfg
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[Chex.AutoExec]
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Path=/home/container/chex.cfg
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# WAD files to always load. These are loaded after the IWAD but before
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# any files added with -file. Place each file on its own line, preceded
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# by Path=
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[Global.Autoload]
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# Wad files to automatically load depending on the game and IWAD you are
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# playing. You may have have files that are loaded for all similar IWADs
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# (the game) and files that are only loaded for particular IWADs. For example,
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# any files listed under Doom.Autoload will be loaded for any version of Doom,
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# but files listed under Doom2.Autoload will only load when you are
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# playing Doom 2.
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[Doom.Autoload]
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[Doom1.Autoload]
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[Doom2.Autoload]
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[TNT.Autoload]
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[Plutonia.Autoload]
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[Freedoom.Autoload]
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[Freedoom1.Autoload]
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[FreeDM.Autoload]
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[Heretic.Autoload]
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[Hexen.Autoload]
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[HexenDK.Autoload]
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[HexenDemo.Autoload]
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[Strife.Autoload]
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[Chex.Autoload]
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[Chex3.Autoload]
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[UrbanBrawl.Autoload]
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[Harmony.Autoload]
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[LastRun]
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Version=210
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Version-ZANDRONUM=181
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[GlobalSettings]
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gus_memsize=0
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midi_dmxgus=true
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gus_patchdir=
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midi_timiditylike=false
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midi_voices=32
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midi_config=timidity.cfg
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fluid_chorus_type=0
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fluid_chorus_depth=8
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fluid_chorus_speed=0.3
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fluid_chorus_level=1.2
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fluid_chorus_voices=3
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fluid_reverb_level=0.57
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fluid_reverb_width=0.76
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fluid_reverb_damping=0.23
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fluid_reverb_roomsize=0.61
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fluid_threads=1
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fluid_samplerate=0
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fluid_interp=1
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fluid_voices=128
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fluid_chorus=true
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fluid_reverb=true
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fluid_gain=0.5
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fluid_patchset=
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opl_core=0
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opl_numchips=2
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timidity_frequency=22050
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timidity_pipe=90
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timidity_mastervolume=1
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timidity_byteswap=false
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timidity_8bit=false
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timidity_stereo=true
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timidity_reverb=0
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timidity_chorus=0
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timidity_extargs=
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timidity_exe=timidity
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snd_mididevice=-1
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spc_amp=1.875
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mod_autochip_scan_threshold=12
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mod_autochip_size_scan=500
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mod_autochip_size_force=100
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mod_autochip=false
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mod_interp=1
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mod_volramp=0
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mod_samplerate=0
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mod_dumb=true
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snd_sfxvolume=1
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snd_output=default
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snd_buffersize=0
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snd_samplerate=0
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snd_musicvolume=0.5
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snd_waterlp=250
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snd_midipatchset=
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snd_output_format=PCM-16
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snd_speakermode=Auto
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snd_resampler=Linear
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snd_waterreverb=true
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snd_hrtf=false
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snd_buffercount=0
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snd_driver=0
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opl_fullpan=true
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vid_contrast=1
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vid_brightness=0
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vid_tft=true
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m_showinputgrid=false
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m_show_backbutton=0
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m_use_mouse=1
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show_messages=true
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mouse_sensitivity=1
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r_drawspectatingstring=true
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map_point_coordinates=true
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vid_aspect=0
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vid_nowidescreen=false
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vid_refreshrate=0
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vid_vsync=false
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vid_defbits=8
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vid_defheight=480
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vid_defwidth=640
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Gamma=1
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masterhostname=master.zandronum.com
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sv_showwarnings=false
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statfile=zdoomstat.txt
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savestatistics=0
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snd_flipstereo=false
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snd_channels=32
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r_columnmethod=1
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r_quakeintensity=1
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cl_oldfreelooklimit=false
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cl_spectatormove=1
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cl_noprediction=false
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telezoom=true
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r_fakecontrast=1
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chase_dist=90
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chase_height=-8
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gl_cachetime=0.6
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gl_cachenodes=true
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nomonsterinterpolation=false
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authhostname=auth.zandronum.com:16666
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png_gamma=0
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png_level=5
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screenshot_dir=
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screenshot_type=png
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screenshot_quiet=false
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use_joystick=false
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autosavecount=4
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disableautosave=0
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autosavenum=0
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smooth_mouse=false
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cl_telespy=false
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m_side=2
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m_forward=1
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m_yaw=1
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m_pitch=1
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lookstrafe=false
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freelook=true
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invertmouse=false
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cl_run=true
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demo_compress=true
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save_dir=
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longsavemessages=true
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storesavepic=true
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nofilecompression=false
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cl_capfps=false
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defaultiwad=
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queryiwad=true
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cl_useskulltagmouse=false
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demo_pure=true
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con_ctrl_d=
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snd_announcervolume=1
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cl_allowmultipleannouncersounds=true
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cl_alwaysplayfragsleft=false
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showendoom=0
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bgamma=1
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ggamma=1
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rgamma=1
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vid_asyncblit=true
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vid_displaybits=8
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mouse_capturemode=1
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cl_soundwhennotactive=true
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sdl_nokeyrepeat=false
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m_filter=false
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m_noprescale=false
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use_mouse=true
|
||||
vid_winscale=1
|
||||
fullscreen=false
|
||||
vid_maxfps=200
|
||||
vid_renderer=1
|
||||
|
||||
[GlobalSettings.Unknown]
|
||||
|
Loading…
Reference in New Issue
Block a user