Merge pull request #173 from BrainP4in/master

Add basic configs to the Arma 3 Egg
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Michael (Parker) Parker 2019-04-07 18:06:01 -04:00 committed by GitHub
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3 changed files with 222 additions and 9 deletions

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// ****************************************************************************
// *
// Arma 3 - basic.cfg *
// Version 060116 *
// *
// ****************************************************************************
// Defines network tuning parameters
//
// This file is to be passed to the -cfg parameter on the command line for the server
// See http://community.bistudio.com/wiki/basic.cfg
// The following settings are the suggested settings
// BANDWIDTH SETTINGS
// Bandwidth the server is guaranteed to have (in bps)
// General guideline is NumberOfPlayers * 256kb
// Default: 131072
MinBandwidth=5120000;
// Bandwidth the server can never go above (in bps)
// For a single server, use full network speed; decrease when running multiple servers
MaxBandwidth=10240000;
// PACKET SETTINGS
// Maximum number of packets per frame.
// Increasing the value potentially decreases lag, but increases desync
// Default: 128
MaxMsgSend=2048;
// Maximum payload of guaranteed packet (in b)
// Small messages are packed to larger packets
// Guaranteed packets are used for non-repetitive events, like shooting
// Lower value means more packets are sent, so less events will get combined
// Default: 512
MaxSizeGuaranteed=512;
// Maximum payload of non-guaranteed packet (in b)
// Increasing this value may improve bandwidth requirement, but may also increase lag
// Largest factor in desync
// Guidance is half of MaxSizeGuaranteed
// Default: 256
MaxSizeNonguaranteed=256;
// Maximal size of a packet sent over the network
// Only necessary if ISP forces lower packet size and there are connectivity issues
// Default: 1400
// class sockets{maxPacketSize=1400};
// SMOOTHNESS SETTINGS
// Minimal error required to send network updates for far units
// Smaller values will make for smoother movement at long ranges, but will increase network traffic
// Default: 0.003
MinErrorToSend=0.01;
// Minimal error required to send network updates for near units
// Using larger value can reduce traffic sent for near units
// Also controls client to server traffic
// Default: 0.01
MinErrorToSendNear=0.02;
// GEOLOCATION SETTINGS
// Server latitude
serverLatitude=52;
serverLatitudeAuto=52;
// Server Longitude
serverLongitude=0;
serverLongitudeAuto=0;
// MISC
// View Distance (not sure if this actually works)
viewDistance=10000;
// Maximum size (in b) for custom face or sound files
// Default: 0
MaxCustomFileSize=65536;
// Server language
language="English";
steamLanguage="English";
// Adapter
adapter=-1;
// Windowed mode
Windowed=0;
3D_Performance=1.000000;

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// ****************************************************************************
// *
// Arma 3 - server.cfg *
// Version 060117 *
// *
// ****************************************************************************
// ArmA 3 Server Config File
//
// More info about parameters:
// https://community.bistudio.com/wiki/server.cfg
// GENERAL SETTINGS
// Hostname for server.
hostname = "Arma 3 Server"
// Server password - for private servers.
//password = "arma3pass";
// Admin Password
//passwordAdmin = "ADMINPASSWORD";
// Auto-admin
admins[] = {"<UID>"};
// Server Slots
maxPlayers = 32;
// Logfile
logFile = "arma3server.log";
// Minimum Required Client Build
//requiredBuild = 95691
// Message of the Day (MOTD)
motd[] = {
"Welcome to My Arma 3 Server",
"TS3 Server: teamspeak.somewhere.com",
"Web: www.example.com"
};
// MOTD Interval (Seconds)
motdInterval = 30;
// VOTING
// Server Mission Start
// minimum number of clients before server starts mission
voteMissionPlayers = 1;
// Accepted Vote Threshold
// 0.33 = 33% clients.
voteThreshold = 0.33;
// INGAME SETTINGS
// Disable Voice over Net (VoN)
// 0 = voice enabled.
// 1 = voice disabled.
disableVoN = 0;
// VoN Codec Quality
// 0-10 = 8kHz (narrowband).
// 11-20 = 16kHz (wideband).
// 21-30 = 32kHz (ultrawideband).
vonCodecQuality = 3;
// Persistent Battlefield
// 0 = disable.
// 1 = enable.
persistent = 1;
// Time Stamp Format
// none, short, full
timeStampFormat = "short";
// Server Statistics
// Set this to 0 to opt-out! More info: https://community.bistudio.com/wiki/Arma_3_Analytics
statisticsEnabled = 1;
// SERVER SECURITY/ANTI HACK
// Verify Signitures for Client Addons
// 0 = off.
// 1 = weak protection (depricated).
// 2 = full protection.
verifySignatures = 2;
// Secure Player ID
// 1 = Server warning message.
// 2 = Kick client.
requiredSecureId = 2;
// Kick Duplicate Player IDs
kickDuplicate = 1;
// BattlEye Anti-Cheat
// 0 = disable
// 1 = enable
BattlEye = 1;
// Allowed File Extentions
allowedLoadFileExtensions[] = {"hpp","sqs","sqf","fsm","cpp","paa","txt","xml","inc","ext","sqm","ods","fxy","lip","csv","kb","bik","bikb","html","htm","biedi"};
allowedPreprocessFileExtensions[] = {"hpp","sqs","sqf","fsm","cpp","paa","txt","xml","inc","ext","sqm","ods","fxy","lip","csv","kb","bik","bikb","html","htm","biedi"};
allowedHTMLLoadExtensions[] = {"htm","html","xml","txt"};
// SCRIPTING ISSUES
onUserConnected = "";
onUserDisconnected = "";
doubleIdDetected = "";
// SIGNATURE VERIFICATION
// kick = kick (_this select 0)
// ban = ban (_this select 0)
onUnsignedData = "kick (_this select 0)";
onHackedData = "kick (_this select 0)";
onDifferentData = "";
// HEADLESS CLIENT SUPPORT
// specify ip-adresses of allowed headless clients
headlessClients[] = {"127.0.0.1", "172.18.0.1"};
localClient[] = {"127.0.0.1", "172.18.0.1"};
// BattlEye Anti-Cheat License
// 0 = decline
// 1 = accept
battleyeLicense = 1;

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"author": "daave@aaathats3as.com", "author": "daave@aaathats3as.com",
"description": "Experience true combat gameplay in a massive military sandbox. Deploying a wide variety of single- and multiplayer content, over 20 vehicles and 40 weapons, and limitless opportunities for content creation, this is the PC's premier military game. Authentic, diverse, open - Arma 3 sends you to war.", "description": "Experience true combat gameplay in a massive military sandbox. Deploying a wide variety of single- and multiplayer content, over 20 vehicles and 40 weapons, and limitless opportunities for content creation, this is the PC's premier military game. Authentic, diverse, open - Arma 3 sends you to war.",
"image": "quay.io\/parkervcp\/pterodactyl-images:game_arma3", "image": "quay.io\/parkervcp\/pterodactyl-images:game_arma3",
"startup": ".\/arma3server -ip=0.0.0.0 -port={{SERVER_PORT}} -cfg={{CFG}} -config={{CONFIG}} {{CUSTOM}} -mod=\"{{MODS}}\" -serverMod=\"{{SERVERMODS}}\"", "startup": ".\/arma3server -ip=0.0.0.0 -port={{SERVER_PORT}} -cfg={{BASIC}} -config={{CONFIG}} {{CUSTOM}} -mod=\"{{MODS}}\" -serverMod=\"{{SERVERMODS}}\"",
"config": { "config": {
"files": "{}", "files": "{}",
"startup": "{\r\n \"done\": \"Connected to Steam servers\",\r\n \"userInteraction\": []\r\n}", "startup": "{\r\n \"done\": \"Connected to Steam servers\",\r\n \"userInteraction\": []\r\n}",
@ -17,7 +17,7 @@
}, },
"scripts": { "scripts": {
"installation": { "installation": {
"script": "#!\/bin\/bash\r\n\r\napt -y update\r\napt -y --no-install-recommends install curl\r\napt -y --no-install-recommends install lib32gcc1 ca-certificates\r\n\r\ncd \/tmp\r\ncurl -sSLO http:\/\/media.steampowered.com\/installer\/steamcmd_linux.tar.gz\r\n\r\nmkdir -p \/mnt\/server\/steamcmd \/mnt\/server\/logs\r\nmkdir -p \"\/mnt\/server\/.local\/share\/Arma 3\" \"\/mnt\/server\/.local\/share\/Arma 3 - Other Profiles\"\r\n\r\ntouch \/mnt\/server\/latest.log\r\nchown -R root:root \/mnt\r\n\r\ntar -xzvf \/tmp\/steamcmd_linux.tar.gz -C \/mnt\/server\/steamcmd\r\ncd \/mnt\/server\/steamcmd\r\nexport HOME=\/mnt\/server\r\n\r\n.\/steamcmd.sh +login ${STEAM_USER} ${STEAM_PASS} ${STEAM_AUTH} +force_install_dir \/mnt\/server +app_update ${APP_ID} validate +quit", "script": "#!\/bin\/bash\r\n\r\napt -y update\r\napt -y --no-install-recommends install curl\r\napt -y --no-install-recommends install lib32gcc1 ca-certificates\r\n\r\ncd \/tmp\r\ncurl -sSLO http:\/\/media.steampowered.com\/installer\/steamcmd_linux.tar.gz\r\n\r\nmkdir -p \/mnt\/server\/steamcmd \/mnt\/server\/logs\r\nmkdir -p \"\/mnt\/server\/.local\/share\/Arma 3\" \"\/mnt\/server\/.local\/share\/Arma 3 - Other Profiles\"\r\n\r\ntouch \/mnt\/server\/latest.log\r\nchown -R root:root \/mnt\r\n\r\ntar -xzvf \/tmp\/steamcmd_linux.tar.gz -C \/mnt\/server\/steamcmd\r\ncd \/mnt\/server\/steamcmd\r\nexport HOME=\/mnt\/server\r\n\r\n.\/steamcmd.sh +login ${STEAM_USER} ${STEAM_PASS} ${STEAM_AUTH} +force_install_dir \/mnt\/server +app_update ${APP_ID} validate +quit\r\n\r\ncd \/mnt\/server\/\r\n[[ -f basic.cfg ]] || curl -sSLO https:\/\/raw.githubusercontent.com\/parkervcp\/eggs\/master\/arma\/arma3\/egg-arma3-config\/basic.cfg\r\n[[ -f server.cfg ]] || curl -sSLO https:\/\/raw.githubusercontent.com\/parkervcp\/eggs\/master\/arma\/arma3\/egg-arma3-config\/server.cfg",
"container": "ubuntu:18.04", "container": "ubuntu:18.04",
"entrypoint": "bash" "entrypoint": "bash"
} }
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"rules": "required|alpha_dash|between:1,100" "rules": "required|alpha_dash|between:1,100"
}, },
{ {
"name": "Config CFG", "name": "Basic",
"description": "Config CFG", "description": "Basic network config",
"env_variable": "CFG", "env_variable": "BASIC",
"default_value": "cfg.cfg", "default_value": "basic.cfg",
"user_viewable": 1, "user_viewable": 1,
"user_editable": 1, "user_editable": 1,
"rules": "string|nullable" "rules": "string|nullable"
}, },
{ {
"name": "Config", "name": "Config",
"description": "Config", "description": "Server config",
"env_variable": "CONFIG", "env_variable": "CONFIG",
"default_value": "config.cfg", "default_value": "server.cfg",
"user_viewable": 1, "user_viewable": 1,
"user_editable": 1, "user_editable": 1,
"rules": "string|nullable" "rules": "string|nullable"
@ -105,4 +105,4 @@
"rules": "nullable|string" "rules": "nullable|string"
} }
] ]
} }