mirror of
https://github.com/parkervcp/eggs.git
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Merge remote-tracking branch 'parkervcp/master'
This commit is contained in:
commit
15fecebd01
@ -1,4 +1,4 @@
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# Parkers Pterodactyl eggs repo
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# Parkers Pterodactyl eggs repo
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I am working on adding a large collection of public eggs for the Pterodactyl community.
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I am working on adding a large collection of public eggs for the Pterodactyl community.
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@ -200,6 +200,10 @@ If you are reading this it looks like you are looking to add an egg to your serv
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* [Tower Unite](/unreal_engine/tower_unite)
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* [Tower Unite](/unreal_engine/tower_unite)
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* [Tower Unite](/steamcmd_servers/tower_unite)
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* [Tower Unite](/steamcmd_servers/tower_unite)
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[Valheim](/valheim)
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* [Valheim Vanilla](/valheim/valheim_vanilla)
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* [Valheim Plus Mod](/valheim/valheim_plus)
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[Vintage Story](/vintage_story/vintage_story)
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[Vintage Story](/vintage_story/vintage_story)
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[Xonotic](/xonotic/xonotic)
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[Xonotic](/xonotic/xonotic)
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@ -116,3 +116,7 @@ This is a collection of servers that use SteamCMD to install.
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## Unturned
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## Unturned
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[Unturned](unturned)
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[Unturned](unturned)
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## Valheim
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[Valheim Vanilla](valheim_vanilla)
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[Valheim Plus Mod](valheim_plus)
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@ -1,13 +1,18 @@
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{
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{
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"_comment": "DO NOT EDIT: FILE GENERATED AUTOMATICALLY BY PTERODACTYL PANEL - PTERODACTYL.IO",
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"_comment": "DO NOT EDIT: FILE GENERATED AUTOMATICALLY BY PTERODACTYL PANEL - PTERODACTYL.IO",
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"meta": {
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"meta": {
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"version": "PTDL_v1"
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"version": "PTDL_v1",
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"update_url": null
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},
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},
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"exported_at": "2020-10-11T07:16:29+02:00",
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"exported_at": "2021-03-11T16:01:09+01:00",
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"name": "Rising World",
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"name": "Rising World",
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"author": "info@goover.de",
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"author": "info@goover.de",
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"description": "Rising World is a voxel based open-world sandbox game, featuring a procedurally generated world, playable in single and multi-player.",
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"description": "Rising World is a voxel based open-world sandbox game, featuring a procedurally generated world, playable in single and multi-player.",
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"image": "quay.io\/pterodactyl\/core:java",
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"features": null,
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"images": [
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"quay.io\/pterodactyl\/core:java"
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],
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"file_denylist": [],
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"startup": "java -Xmx{{SERVER_MEMORY}}M -jar server.jar +maxplayer={{MAX_PLAYERS}} +serverport={{SERVER_PORT}} +servername=\\\"{{SERVER_NAME}}\\\" +rconport {{RCON_PORT}}",
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"startup": "java -Xmx{{SERVER_MEMORY}}M -jar server.jar +maxplayer={{MAX_PLAYERS}} +serverport={{SERVER_PORT}} +servername=\\\"{{SERVER_NAME}}\\\" +rconport {{RCON_PORT}}",
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"config": {
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"config": {
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"files": "{\r\n \"server.properties\": {\r\n \"parser\": \"properties\",\r\n \"find\": {\r\n \"rcon_enabled\": \"true\",\r\n \"rcon_password\": \"{{server.build.env.RCON_PASSWORD}}\",\r\n \"server_password\": \"{{server.build.env.SERVER_PASSWORD}}\"\r\n }\r\n }\r\n}",
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"files": "{\r\n \"server.properties\": {\r\n \"parser\": \"properties\",\r\n \"find\": {\r\n \"rcon_enabled\": \"true\",\r\n \"rcon_password\": \"{{server.build.env.RCON_PASSWORD}}\",\r\n \"server_password\": \"{{server.build.env.SERVER_PASSWORD}}\"\r\n }\r\n }\r\n}",
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"name": "LD Library Path",
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"name": "LD Library Path",
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"description": "",
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"description": "",
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"env_variable": "LD_LIBRARY_PATH",
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"env_variable": "LD_LIBRARY_PATH",
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"default_value": "..\/linux64",
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"default_value": ".\/linux64",
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"user_viewable": false,
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"user_viewable": false,
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"user_editable": false,
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"user_editable": false,
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"rules": "required|string|max:20"
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"rules": "required|string|max:20"
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20
steamcmd_servers/valheim/valheim_plus/README.md
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20
steamcmd_servers/valheim/valheim_plus/README.md
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# Valheim Plus Mod
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##Valheim
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A brutal exploration and survival game for 1-10 players, set in a procedurally-generated purgatory inspired by viking culture. Battle, build, and conquer your way to a saga worthy of Odin’s patronage!
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https://store.steampowered.com/app/892970/Valheim/
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##Plus Mod
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A HarmonyX Mod aimed at improving the gameplay quality of Valheim. The mod includes several different main features including modifiers to ingame stats of players, buildings and entities and a sophisticated system to build and place objects with high precision and a system to modify already placed objects with high precision. The general goal is to provide V+ as a base modification for your gameplay to increase quality of life, change difficulty or have a better experience in general. The mod also comes with a version and configuration control system for servers and users, allowing servers to make sure that only people with the same configuration are able to join their servers.
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Support: https://github.com/valheimPlus/ValheimPlus
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Discord: https://discord.gg/AmH6Va97GT
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All (Server + Clients) need to have a installed Valheim+
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## Server Ports
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| Port | default |
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|-------|---------|
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| Game | 2456 |
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| Query | 2457 |
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140
steamcmd_servers/valheim/valheim_plus/egg-valheim-plus-mod.json
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140
steamcmd_servers/valheim/valheim_plus/egg-valheim-plus-mod.json
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{
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"_comment": "DO NOT EDIT: FILE GENERATED AUTOMATICALLY BY PTERODACTYL PANEL - PTERODACTYL.IO",
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"meta": {
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"version": "PTDL_v1",
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"update_url": null
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},
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"exported_at": "2021-03-08T17:51:46+01:00",
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"name": "Valheim Plus Mod",
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"author": "magi1053@outlook.com",
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"description": "A brutal exploration and survival game for 1-10 players, set in a procedurally-generated purgatory inspired by viking culture.",
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"features": null,
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"images": [
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"quay.io\/parkervcp\/pterodactyl-images:debian_source"
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],
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"file_denylist": [],
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"startup": "export templdpath=$LD_LIBRARY_PATH; export DOORSTOP_ENABLE=TRUE; export DOORSTOP_INVOKE_DLL_PATH=.\/BepInEx\/core\/BepInEx.Preloader.dll; export DOORSTOP_CORLIB_OVERRIDE_PATH=.\/unstripped_corlib; export LD_LIBRARY_PATH=.\/doorstop_libs:$LD_LIBRARY_PATH; export LD_PRELOAD=libdoorstop_x64.so:$LD_PRELOAD; export LD_LIBRARY_PATH=.\/linux64:$LD_LIBRARY_PATH; export SteamAppId=892970; .\/valheim_server.x86_64 -nographics -batchmode -name \"{{SERVER_NAME}}\" -port {{SERVER_PORT}} -world \"{{WORLD}}\" -password \"{{PASSWORD}}\" -public ${PUBLIC} > >(sed -uE \"{{FILTER}}\") & trap \"{{STOP}}\" 15; wait $!",
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"config": {
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"files": "{}",
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"startup": "{\r\n \"done\": \"DungeonDB Start\"\r\n}",
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"logs": "{}",
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"stop": "^C"
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},
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"scripts": {
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"installation": {
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"script": "#!\/bin\/bash\r\n# Valheim Installation Script\r\n#\r\n# Server Files: \/mnt\/server\r\n# Image to install with is 'debian:buster-slim'\r\napt -y update\r\napt -y --no-install-recommends --no-install-suggests install curl lib32gcc1 ca-certificates unzip jq wget\r\n\r\n## just in case someone removed the defaults.\r\nif [ \"${STEAM_USER}\" == \"\" ]; then\r\n echo -e \"steam user is not set.\\n\"\r\n echo -e \"Using anonymous user.\\n\"\r\n STEAM_USER=anonymous\r\n STEAM_PASS=\"\"\r\n STEAM_AUTH=\"\"\r\nelse\r\n echo -e \"user set to ${STEAM_USER}\"\r\nfi\r\n\r\n## download and install steamcmd\r\ncd \/tmp\r\nmkdir -p \/mnt\/server\/steamcmd\r\ncurl -sSL -o steamcmd.tar.gz https:\/\/steamcdn-a.akamaihd.net\/client\/installer\/steamcmd_linux.tar.gz\r\ntar -xzvf steamcmd.tar.gz -C \/mnt\/server\/steamcmd\r\ncd \/mnt\/server\/steamcmd\r\n\r\n# SteamCMD fails otherwise for some reason, even running as root.\r\n# This is changed at the end of the install process anyways.\r\nchown -R root:root \/mnt\r\nexport HOME=\/mnt\/server\r\n\r\n## install game using steamcmd\r\n.\/steamcmd.sh +login ${STEAM_USER} ${STEAM_PASS} ${STEAM_AUTH} +force_install_dir \/mnt\/server +app_update ${SRCDS_APPID} ${EXTRA_FLAGS} +quit\r\n\r\n## set up 32 bit libraries\r\nmkdir -p \/mnt\/server\/.steam\/sdk32\r\ncp -v linux32\/steamclient.so ..\/.steam\/sdk32\/steamclient.so\r\n\r\n## set up 64 bit libraries\r\nmkdir -p \/mnt\/server\/.steam\/sdk64\r\ncp -v linux64\/steamclient.so ..\/.steam\/sdk64\/steamclient.so\r\n\r\n## get release info and download links\r\nLATEST_JSON=$(curl --silent \"https:\/\/api.github.com\/repos\/${GITHUB_PACKAGE}\/releases\/latest\")\r\nRELEASES=$(curl --silent \"https:\/\/api.github.com\/repos\/${GITHUB_PACKAGE}\/releases\")\r\n\r\nif [ -z \"${VERSION}\" ] || [ \"${VERSION}\" == \"latest\" ]; then\r\n DOWNLOAD_LINK=$(echo ${LATEST_JSON} | jq .assets | jq -r .[].browser_download_url | grep -i ${MATCH})\r\nelse\r\n VERSION_CHECK=$(echo ${RELEASES} | jq -r --arg VERSION \"${VERSION}\" '.[] | select(.tag_name==$VERSION) | .tag_name')\r\n if [ \"${VERSION}\" == \"${VERSION_CHECK}\" ]; then\r\n DOWNLOAD_LINK=$(echo ${RELEASES} | jq -r --arg VERSION \"${VERSION}\" '.[] | select(.tag_name==$VERSION) | .assets[].browser_download_url' | grep -i ${MATCH})\r\n else\r\n echo -e \"defaulting to latest release\"\r\n DOWNLOAD_LINK=$(echo ${LATEST_JSON} | jq .assets | jq -r .[].browser_download_url)\r\n fi\r\nfi\r\n\r\ncd \/mnt\/server\r\nwget -N $DOWNLOAD_LINK\r\nunzip -o $MATCH\r\nrm -fR $MATCH\r\n\r\nchmod u+x start_server_bepinex.sh",
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"container": "debian:buster-slim",
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"entrypoint": "bash"
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}
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},
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"variables": [
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{
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"name": "Server Name",
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"description": "Name that appears in server browser.",
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"env_variable": "SERVER_NAME",
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"default_value": "My Server",
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"user_viewable": true,
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"user_editable": true,
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"rules": "required|string|max:60"
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},
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{
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"name": "Server Password",
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"description": "Server password.",
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"env_variable": "PASSWORD",
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"default_value": "secret",
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"user_viewable": true,
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"user_editable": true,
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"rules": "required|string|min:5|max:20"
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},
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{
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"name": "World Name",
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"description": "Name to load if switching between multiple saved worlds.",
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"env_variable": "WORLD",
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"default_value": "Dedicated",
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"user_viewable": true,
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"user_editable": true,
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"rules": "required|string|max:20"
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},
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{
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"name": "App ID",
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"description": "Valheim steam app id for auto updates.",
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"env_variable": "SRCDS_APPID",
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"default_value": "896660",
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"user_viewable": true,
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"user_editable": false,
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"rules": "nullable|numeric"
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},
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{
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"name": "LD Library Path",
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"description": "Required to load server libraries.",
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"env_variable": "LD_LIBRARY_PATH",
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"default_value": ".\/linux64",
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"user_viewable": false,
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"user_editable": false,
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"rules": "required|string"
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},
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{
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"name": "Auto Update",
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"description": "",
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"env_variable": "AUTO_UPDATE",
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"default_value": "1",
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"user_viewable": true,
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"user_editable": true,
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"rules": "required|string|max:20"
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},
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{
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"name": "GITHUB_PACKAGE",
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"description": "",
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"env_variable": "GITHUB_PACKAGE",
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"default_value": "valheimPlus\/ValheimPlus",
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"user_viewable": false,
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"user_editable": false,
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"rules": "required|string|max:40"
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},
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{
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"name": "Version",
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"description": "",
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"env_variable": "VERSION",
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"default_value": "latest",
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"user_viewable": true,
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"user_editable": true,
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"rules": "required|string|max:20"
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},
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{
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"name": "MATCH",
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"description": "",
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"env_variable": "MATCH",
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"default_value": "UnixServer.zip",
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"user_viewable": false,
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"user_editable": false,
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"rules": "required|string|max:20"
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},
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{
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"name": "Public Server",
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"description": "",
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"env_variable": "PUBLIC",
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"default_value": "1",
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"user_viewable": true,
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"user_editable": true,
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"rules": "required|string|max:20"
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},
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{
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"name": "Filter",
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"description": "",
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"env_variable": "FILTER",
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"default_value": "\/^\\(Filename:.*Line:[[:space:]]+[[:digit:]]+\\)$\/d; \/^([[:space:]]+)?$\/d",
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"user_viewable": false,
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"user_editable": false,
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"rules": "string"
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|
},
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|
{
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|
"name": "Shutdown Command",
|
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|
"description": "",
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"env_variable": "STOP",
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"default_value": "kill -2 $!; wait;",
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"user_viewable": false,
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"user_editable": false,
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|
"rules": "required|string"
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|
}
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||||||
|
]
|
||||||
|
}
|
Loading…
Reference in New Issue
Block a user