diff --git a/game_eggs/steamcmd_servers/satisfactory/egg-satisfactory.json b/game_eggs/steamcmd_servers/satisfactory/egg-satisfactory.json index 3d8f7889..cc82ea88 100644 --- a/game_eggs/steamcmd_servers/satisfactory/egg-satisfactory.json +++ b/game_eggs/steamcmd_servers/satisfactory/egg-satisfactory.json @@ -1,5 +1,5 @@ { - "_comment": "Pterodactyl Satisfactory Egg ~ Red-Thirten, Kubi, matthewp, Software-Noob, and Zarklord ~ 2021-11-29", + "_comment": "Pterodactyl Satisfactory Egg ~ Red-Thirten, Kubi, matthewp, Software-Noob, and Zarklord ~ 2022-02-07", "meta": { "version": "PTDL_v1", "update_url": null @@ -14,7 +14,7 @@ "ghcr.io\/parkervcp\/games:source" ], "file_denylist": [], - "startup": ".\/Engine\/Binaries\/Linux\/UE4Server-Linux-Shipping FactoryGame ?listen -Port={{SERVER_PORT}} -ServerQueryPort={{QUERY_PORT}} -BeaconPort={{BEACON_PORT}} -multihome=0.0.0.0", + "startup": ".\/Engine\/Binaries\/Linux\/UE4Server-Linux-Shipping FactoryGame ?listen -Port={{SERVER_PORT}} -ServerQueryPort={{QUERY_PORT}} -BeaconPort={{BEACON_PORT}} -multihome=0.0.0.0 $(if {{DISABLE_SEASONAL}}; then echo \"-DisableSeasonalEvents\"; fi)", "config": { "files": "{\r\n \"FactoryGame\/Saved\/Config\/LinuxServer\/Game.ini\": {\r\n \"parser\": \"file\",\r\n \"find\": {\r\n \"MaxPlayers\": \"MaxPlayers={{server.build.env.MAX_PLAYERS}}\"\r\n }\r\n },\r\n \"FactoryGame\/Saved\/Config\/LinuxServer\/Engine.ini\": {\r\n \"parser\": \"file\",\r\n \"find\": {\r\n \"mNumRotatingAutosaves\": \"mNumRotatingAutosaves={{server.build.env.NUM_AUTOSAVES}}\",\r\n \"bImplicitSend\": \"bImplicitSend={{server.build.env.UPLOAD_CRASH_REPORT}}\",\r\n \"InitialConnectTimeout\": \"InitialConnectTimeout={{server.build.env.INIT_CONNECT_TIMEOUT}}\",\r\n \"ConnectionTimeout\": \"ConnectionTimeout={{server.build.env.CONNECT_TIMEOUT}}\"\r\n }\r\n },\r\n \"FactoryGame\/Saved\/Config\/LinuxServer\/GameUserSettings.ini\": {\r\n \"parser\": \"file\",\r\n \"find\": {\r\n \"mFloatValues\": \"mFloatValues=((\\\"FG.AutosaveInterval\\\", {{server.build.env.AUTOSAVE_INTERVAL}}))\",\r\n \"mIntValues\": \"mIntValues=((\\\"FG.NetworkQuality\\\", {{server.build.env.NETWORK_QUALITY}}))\"\r\n }\r\n }\r\n}", "startup": "{\r\n \"done\": \"Engine Initialization\"\r\n}", @@ -92,6 +92,15 @@ "user_editable": true, "rules": "required|string|in:true,false" }, + { + "name": "Disable Seasonal Events", + "description": "Accepted values are \"true\" or \"false\". Setting to \"true\" will disable any currently active seasonal events.", + "env_variable": "DISABLE_SEASONAL", + "default_value": "false", + "user_viewable": true, + "user_editable": true, + "rules": "required|string|in:true,false" + }, { "name": "[Experimental] Max Players", "description": "[Requires server re-install to change default value!] The server and client are currently not optimized to support more than 4 players. However, you can override this value here at your own risk of poor performance.",