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Merge pull request #2365 from diedyesterdaywashere/cssource
Add Counter-Strike: Source
This commit is contained in:
commit
038644d59e
@ -237,6 +237,8 @@ If you are reading this it looks like you are looking to add an egg to your serv
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* [Citadel: Forged with Fire](game_eggs/steamcmd_servers/citadel)
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* [Citadel: Forged with Fire](game_eggs/steamcmd_servers/citadel)
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* [Conan Exiles](game_eggs/steamcmd_servers/conan_exiles)
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* [Conan Exiles](game_eggs/steamcmd_servers/conan_exiles)
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* [Core Keeper](game_eggs/steamcmd_servers/core_keeper)
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* [Core Keeper](game_eggs/steamcmd_servers/core_keeper)
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* [Counter-Strike](steamcmd_servers/counter_strike/)
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* [Counter-Strike: Source](steamcmd_servers/counter_strike/counter_strike_source/)
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* [Craftopia](game_eggs/steamcmd_servers/craftopia)
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* [Craftopia](game_eggs/steamcmd_servers/craftopia)
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* [Cryofall](game_eggs/steamcmd_servers/cryofall)
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* [Cryofall](game_eggs/steamcmd_servers/cryofall)
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* [DayZ (Experimental)](game_eggs/steamcmd_servers/dayz-experimental)
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* [DayZ (Experimental)](game_eggs/steamcmd_servers/dayz-experimental)
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@ -134,6 +134,9 @@
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* [Citadel: Forged with Fire](steamcmd_servers/citadel)
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* [Citadel: Forged with Fire](steamcmd_servers/citadel)
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* [Conan Exiles](steamcmd_servers/conan_exiles)
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* [Conan Exiles](steamcmd_servers/conan_exiles)
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* [Core Keeper](steamcmd_servers/core_keeper)
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* [Core Keeper](steamcmd_servers/core_keeper)
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* [Counter-Strike](steamcmd_servers/counter_strike/)
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* [Counter-Strike: Source](steamcmd_servers/counter_strike/counter_strike_source/)
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* [Craftopia](game_eggs/steamcmd_servers/craftopia)
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* [CryoFall](steamcmd_servers/cryofall)
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* [CryoFall](steamcmd_servers/cryofall)
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* [DayZ (Experimental)](steamcmd_servers/dayz-experimental)
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* [DayZ (Experimental)](steamcmd_servers/dayz-experimental)
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* [Don't Starve Together](steamcmd_servers/dont_starve)
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* [Don't Starve Together](steamcmd_servers/dont_starve)
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8
game_eggs/steamcmd_servers/counter_strike/README.md
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game_eggs/steamcmd_servers/counter_strike/README.md
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# Counter-Strike
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Counter-Strike is a series of multiplayer tactical first-person shooter video games in which teams of terrorists battle to perpetrate an act of terror while counter-terrorists try to prevent it. The series began on Windows in 1999 with the release of the first game, Counter-Strike.
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## Counter-Strike Titles
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- [Counter-Strike: Source](counter_strike_source)
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- [Counter-Strike: Global-Offensive](https://github.com/pterodactyl/panel/blob/develop/database/Seeders/eggs/source-engine/egg-counter--strike--global-offensive.json)
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# Counter-Strike: Source
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## From their [Steam Depot](https://steamdb.info/app/232330/)
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A link to the site that you download the server files from.
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## [Documentation](https://github.com/parkervcp/eggs/blob/master/README.md)
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A link to relevent documentation for the server.
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The description of the server usually provided by the game/server maker.
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<!--Example: Parkers Pterodactyl Eggs Repo. Server eggs for the Pterodactyl management panel-->
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## Install notes
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To get a persistent server (server that appears on the server list), you need to get a [Steam Server Login Token](https://steamcommunity.com/dev/managegameservers), it's not required though.
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## Installation/System Requirements
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<!--Make changes to reflect the server minimum/recommended hardware specs-->
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| | Bare Minimum | Recommended |
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|---------|---------|---------|
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| Processor | Does not support ARM(?) | - |
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| RAM | 512MB | 1GB |
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| Storage | 3GB | 6GB |
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| Network | 1Mbit/s | 5Mbit/s |
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| Game Ownership | No | See **Install Notes** |
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## Server Ports
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Ports required to run the server in a table format.
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| Port | default |
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|---------|---------|
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| Game | 27015 |
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| Source TV | 27020 |
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| Client | 27005 |
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| Steam | 26900 |
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### Notes
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27015 is the default port, but any port can be used.
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The only required port is the Game port, server can run perfectly fine without other allocations.
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@ -0,0 +1,92 @@
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{
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"_comment": "DO NOT EDIT: FILE GENERATED AUTOMATICALLY BY PTERODACTYL PANEL - PTERODACTYL.IO",
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"meta": {
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"version": "PTDL_v2",
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"update_url": null
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},
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"exported_at": "2023-07-12T01:39:04+03:00",
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"name": "Counter-Strike: Source",
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"author": "diedyesterdaywashere@gmail.com",
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"description": "Counter-Strike: Source blends Counter-Strike's award-winning teamplay action with the advanced technology of Source\u2122 technology.",
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"features": null,
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"docker_images": {
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"ghcr.io\/parkervcp\/steamcmd:debian": "ghcr.io\/parkervcp\/steamcmd:debian"
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},
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"file_denylist": [],
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"startup": ".\/srcds_run -game cstrike -console -port {{SERVER_PORT}} +map {{SRCDS_MAP}} +sv_setsteamaccount {{STEAM_TOKEN}} +ip 0.0.0.0 -strictportbind -norestart",
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"config": {
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"files": "{}",
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"startup": "{\r\n \"done\": \"gameserver Steam ID \"\r\n}",
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"logs": "{}",
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"stop": "quit"
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},
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"scripts": {
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"installation": {
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"script": "#!\/bin\/bash\r\n# steamcmd Base Installation Script\r\n#\r\n# Server Files: \/mnt\/server\r\n# Image to install with is 'ghcr.io\/parkervcp\/installers:debian'\r\n\r\n##\r\n#\r\n# Variables\r\n# STEAM_USER, STEAM_PASS, STEAM_AUTH - Steam user setup. If a user has 2fa enabled it will most likely fail due to timeout. Leave blank for anon install.\r\n# WINDOWS_INSTALL - if it's a windows server you want to install set to 1\r\n# SRCDS_APPID - steam app id found here - https:\/\/developer.valvesoftware.com\/wiki\/Dedicated_Servers_List\r\n# SRCDS_BETAID - beta branch of a steam app. Leave blank to install normal branch\r\n# SRCDS_BETAPASS - password for a beta branch should one be required during private or closed testing phases.. Leave blank for no password.\r\n# INSTALL_FLAGS - Any additional SteamCMD flags to pass during install.. Keep in mind that steamcmd auto update process in the docker image might overwrite or ignore these when it performs update on server boot.\r\n# AUTO_UPDATE - Adding this variable to the egg allows disabling or enabling automated updates on boot. Boolean value. 0 to disable and 1 to enable.\r\n#\r\n ##\r\n\r\n# Install packages. Default packages below are not required if using our existing install image thus speeding up the install process.\r\n#apt -y update\r\n#apt -y --no-install-recommends install curl lib32gcc-s1 ca-certificates\r\n\r\n## just in case someone removed the defaults.\r\nif [[ \"${STEAM_USER}\" == \"\" ]] || [[ \"${STEAM_PASS}\" == \"\" ]]; then\r\n echo -e \"steam user is not set.\\n\"\r\n echo -e \"Using anonymous user.\\n\"\r\n STEAM_USER=anonymous\r\n STEAM_PASS=\"\"\r\n STEAM_AUTH=\"\"\r\nelse\r\n echo -e \"user set to ${STEAM_USER}\"\r\nfi\r\n\r\n## download and install steamcmd\r\ncd \/tmp\r\nmkdir -p \/mnt\/server\/steamcmd\r\ncurl -sSL -o steamcmd.tar.gz https:\/\/steamcdn-a.akamaihd.net\/client\/installer\/steamcmd_linux.tar.gz\r\ntar -xzvf steamcmd.tar.gz -C \/mnt\/server\/steamcmd\r\nmkdir -p \/mnt\/server\/steamapps # Fix steamcmd disk write error when this folder is missing\r\ncd \/mnt\/server\/steamcmd\r\n\r\n# SteamCMD fails otherwise for some reason, even running as root.\r\n# This is changed at the end of the install process anyways.\r\nchown -R root:root \/mnt\r\nexport HOME=\/mnt\/server\r\n\r\n## install game using steamcmd\r\n.\/steamcmd.sh +force_install_dir \/mnt\/server +login ${STEAM_USER} ${STEAM_PASS} ${STEAM_AUTH} $( [[ \"${WINDOWS_INSTALL}\" == \"1\" ]] && printf %s '+@sSteamCmdForcePlatformType windows' ) +app_update ${SRCDS_APPID} $( [[ -z ${SRCDS_BETAID} ]] || printf %s \"-beta ${SRCDS_BETAID}\" ) $( [[ -z ${SRCDS_BETAPASS} ]] || printf %s \"-betapassword ${SRCDS_BETAPASS}\" ) ${INSTALL_FLAGS} validate +quit ## other flags may be needed depending on install. looking at you cs 1.6\r\n\r\n## set up 32 bit libraries\r\nmkdir -p \/mnt\/server\/.steam\/sdk32\r\ncp -v linux32\/steamclient.so ..\/.steam\/sdk32\/steamclient.so\r\n\r\n## set up 64 bit libraries\r\nmkdir -p \/mnt\/server\/.steam\/sdk64\r\ncp -v linux64\/steamclient.so ..\/.steam\/sdk64\/steamclient.so\r\n\r\n## add below your custom commands if needed\r\n\r\n## install end\r\necho \"-----------------------------------------\"\r\necho \"Installation completed...\"\r\necho \"-----------------------------------------\"",
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"container": "ghcr.io\/parkervcp\/installers:debian",
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"entrypoint": "bash"
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}
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},
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"variables": [
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{
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"name": "Steam Username",
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"description": "Username you log into Steam with.",
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"env_variable": "STEAM_USER",
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"default_value": "",
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"user_viewable": true,
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"user_editable": true,
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"rules": "nullable|string",
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"field_type": "text"
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},
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{
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"name": "Steam Password",
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"description": "Password you log into steam with.",
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"env_variable": "STEAM_PASS",
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"default_value": "",
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"user_viewable": true,
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"user_editable": true,
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"rules": "nullable|string",
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"field_type": "text"
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},
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{
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"name": "Steam Guard Code",
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"description": "Your Steam 2FA on your mobile phone. (Not really needed anymore as you get Approve requests now)",
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"env_variable": "STEAM_AUTH",
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"default_value": "",
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"user_viewable": true,
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"user_editable": true,
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"rules": "nullable|string",
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"field_type": "text"
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},
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{
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"name": "App ID",
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"description": "",
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"env_variable": "SRCDS_APPID",
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"default_value": "232330",
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"user_viewable": false,
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"user_editable": false,
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"rules": "required|string|max:20",
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"field_type": "text"
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},
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{
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"name": "Map",
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"description": "Default map",
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"env_variable": "SRCDS_MAP",
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"default_value": "de_dust2",
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"user_viewable": true,
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"user_editable": true,
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"rules": "nullable|string",
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"field_type": "text"
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},
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{
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"name": "Steam Game Login Token",
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"description": "https:\/\/steamcommunity.com\/dev\/managegameservers",
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"env_variable": "STEAM_TOKEN",
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"default_value": "",
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"user_viewable": true,
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"user_editable": true,
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"rules": "nullable|string",
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"field_type": "text"
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}
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]
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}
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