From 02489ec288d71574e7a12414003c16e8932ea86d Mon Sep 17 00:00:00 2001 From: Derrick A Date: Wed, 1 Nov 2023 14:15:19 -0400 Subject: [PATCH] Fixes Zombied Servers & README tips - KeepAlive has been added due to extended up-times causing the next rcon command (DoExit) in-console to timeout; resulting in zombied servers. - Added some very helpful troubleshooting tips to the README - Added Known Issues to the README - Bumped up the RAM requirements in the README --- .../ark_survival_ascended/README.md | 25 +++++++++++++++++-- .../egg-ark--survival-ascended.json | 4 +-- 2 files changed, 25 insertions(+), 4 deletions(-) diff --git a/game_eggs/steamcmd_servers/ark_survival_ascended/README.md b/game_eggs/steamcmd_servers/ark_survival_ascended/README.md index a0afcc77..054be0cb 100644 --- a/game_eggs/steamcmd_servers/ark_survival_ascended/README.md +++ b/game_eggs/steamcmd_servers/ark_survival_ascended/README.md @@ -5,14 +5,35 @@ ARK is reimagined from the ground-up into the next-generation of video game tech ## Troubleshooting -Crash logs are available in the Files `ShooterGame/Saved/Crashes/UECC-Windows-*/CrashContext.runtime-xml` +1) Try starting the server with no mods on a fresh install. + +2) If there are crash logs, they will be available in the Files at `ShooterGame/Saved/Crashes/UECC-Windows-*/CrashContext.runtime-xml` + +### Crash Identifiers + +Crashes will either stop the server or display 0-5% CPU usage. +The number is in reference to RAM/Memory usage. + +1) Server crashing around 500MB is probably either a config issue or a corrupted install. + +2) Server crashing around 750MB is probably commandline issue. + +3) Server crashing around 1GB is probably either a MOD conflict or corrupted SavedArks files. + + +## Known Issues + +1) ARK: Survival Ascended, currently, does not support more than one server per IP. +These are Windows Server files running on a Linux container; so, we believe this is the issue. + +2) ARK's wiki heavily reference A:SE and not all features are available in A:SA. ## Recommended server settings ### Minimum RAM -This server requires about 8-10GB of RAM to run with no players on a default map. +This server requires about 11GB of RAM to run with no players on a default map. See the following - diff --git a/game_eggs/steamcmd_servers/ark_survival_ascended/egg-ark--survival-ascended.json b/game_eggs/steamcmd_servers/ark_survival_ascended/egg-ark--survival-ascended.json index fa37bebc..e2c296d3 100644 --- a/game_eggs/steamcmd_servers/ark_survival_ascended/egg-ark--survival-ascended.json +++ b/game_eggs/steamcmd_servers/ark_survival_ascended/egg-ark--survival-ascended.json @@ -4,7 +4,7 @@ "version": "PTDL_v2", "update_url": null }, - "exported_at": "2023-10-30T13:56:57-04:00", + "exported_at": "2023-11-01T12:21:14-04:00", "name": "ARK: Survival Ascended", "author": "blood@darkartsgaming.com", "description": "ARK is reimagined from the ground-up into the next-generation of video game technology with Unreal Engine 5! Form a tribe, tame & breed hundreds of unique dinosaurs and primeval creatures, explore, craft, build, and fight your way to the top of the food-chain. Your new world awaits!", @@ -15,7 +15,7 @@ "Proton": "ghcr.io\/parkervcp\/steamcmd:proton" }, "file_denylist": [], - "startup": "rmv() { echo \"stopping server\"; rcon -t rcon -a 127.0.0.1:${RCON_PORT} -p ${ARK_ADMIN_PASSWORD} DoExit && wait ${ARK_PID}; echo \"Server Closed\"; exit; }; trap rmv 15 2; proton run .\/ShooterGame\/Binaries\/Win64\/ArkAscendedServer.exe {{SERVER_MAP}}?listen?MaxPlayers={{MAX_PLAYERS}}?SessionName=\"{{SESSION_NAME}}\"?Port={{SERVER_PORT}}?QueryPort={{QUERY_PORT}}?RCONPort={{RCON_PORT}}?RCONEnabled=True$( [ \"$SERVER_PVE\" == \"0\" ] || printf %s '?ServerPVE=True' )?ServerPassword=\"{{SERVER_PASSWORD}}\"{{ARGS_PARAMS}}?ServerAdminPassword=\"{{ARK_ADMIN_PASSWORD}}\" -WinLiveMaxPlayers={{MAX_PLAYERS}} -oldconsole -servergamelog$( [ -z \"$MOD_IDS\" ] || printf %s ' -mods=' $MOD_IDS )$( [ \"$BATTLE_EYE\" == \"1\" ] || printf %s ' -NoBattlEye' ) {{ARGS_FLAGS}} & ARK_PID=$! ; tail -c0 -F .\/ShooterGame\/Saved\/Logs\/ShooterGame.log --pid=$ARK_PID & until echo \"waiting for rcon connection...\"; (rcon -t rcon -a 127.0.0.1:${RCON_PORT} -p ${ARK_ADMIN_PASSWORD})<&0 & wait $!; do sleep 5; done", + "startup": "rmv() { echo \"stopping server\"; rcon -t rcon -a 127.0.0.1:${RCON_PORT} -p ${ARK_ADMIN_PASSWORD} KeepAlive && rcon -t rcon -a 127.0.0.1:${RCON_PORT} -p ${ARK_ADMIN_PASSWORD} DoExit && wait ${ARK_PID}; echo \"Server Closed\"; exit; }; trap rmv 15 2; proton run .\/ShooterGame\/Binaries\/Win64\/ArkAscendedServer.exe {{SERVER_MAP}}?listen?MaxPlayers={{MAX_PLAYERS}}?SessionName=\"{{SESSION_NAME}}\"?Port={{SERVER_PORT}}?QueryPort={{QUERY_PORT}}?RCONPort={{RCON_PORT}}?RCONEnabled=True$( [ \"$SERVER_PVE\" == \"0\" ] || printf %s '?ServerPVE=True' )?ServerPassword=\"{{SERVER_PASSWORD}}\"{{ARGS_PARAMS}}?ServerAdminPassword=\"{{ARK_ADMIN_PASSWORD}}\" -WinLiveMaxPlayers={{MAX_PLAYERS}} -oldconsole -servergamelog$( [ -z \"$MOD_IDS\" ] || printf %s ' -mods=' $MOD_IDS )$( [ \"$BATTLE_EYE\" == \"1\" ] || printf %s ' -NoBattlEye' ) {{ARGS_FLAGS}} & ARK_PID=$! ; tail -c0 -F .\/ShooterGame\/Saved\/Logs\/ShooterGame.log --pid=$ARK_PID & until echo \"waiting for rcon connection...\"; (rcon -t rcon -a 127.0.0.1:${RCON_PORT} -p ${ARK_ADMIN_PASSWORD})<&0 & wait $!; do sleep 5; done", "config": { "files": "{\r\n \"ShooterGame\/Saved\/Config\/WindowsServer\/GameUserSettings.ini\": {\r\n \"parser\": \"file\",\r\n \"find\": {\r\n \"MaxPlayers=\": \"MaxPlayers={{server.build.env.MAX_PLAYERS}}\",\r\n \"ServerAdminPassword=\": \"ServerAdminPassword={{server.build.env.ARK_ADMIN_PASSWORD}}\"\r\n }\r\n }\r\n}", "startup": "{\r\n \"done\": \"Waiting commands for 127.0.0.1:\"\r\n}",