eggs/game_eggs/steamcmd_servers/the_forest/egg-the-forest.json

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{
"_comment": "DO NOT EDIT: FILE GENERATED AUTOMATICALLY BY PTERODACTYL PANEL - PTERODACTYL.IO",
"meta": {
"version": "PTDL_v2",
"update_url": null
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},
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"exported_at": "2024-04-09T22:08:25-04:00",
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"name": "The Forest",
"author": "admin@softwarenoob.com",
"description": "As the lone survivor of a passenger jet crash, you find yourself in a mysterious forest battling to stay alive against a society of cannibalistic mutants. Build, explore, survive in this terrifying first-person survival horror simulator.",
"features": [
"steam_disk_space"
],
"docker_images": {
"ghcr.io\/parkervcp\/yolks:wine_latest": "ghcr.io\/parkervcp\/yolks:wine_latest"
},
"file_denylist": [],
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"startup": "winetricks sound=disabled; xvfb-run --auto-servernum --server-args='-screen 0 640x480x24:32' wine .\/TheForestDedicatedServer.exe -batchmode -nographics -serverPasswordAdmin {{ADMIN_PASS}} -inittype {{INIT_TYPE}} -nosteamclient -savefolderpath \/home\/container\/TheForestDedicatedServer_Data -configfilepath \/home\/container\/TheForestDedicatedServer_Data\/forest\/config\/config.cfg |grep -v 'RenderTexture.Create failed: format unsupported - 2.'",
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"config": {
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"files": "{\r\n \"\/TheForestDedicatedServer_Data\/forest\/config\/config.cfg\": {\r\n \"parser\": \"file\",\r\n \"find\": {\r\n \"serverIP\": \"serverIP 0.0.0.0\",\r\n \"serverSteamPort\": \"serverSteamPort {{server.build.env.STEAM_PORT}}\",\r\n \"serverGamePort\": \"serverGamePort {{server.build.default.port}}\",\r\n \"serverQueryPort\": \"serverQueryPort {{server.build.env.QUERY_PORT}}\",\r\n \"serverName\": \"serverName {{server.build.env.SERVER_NAME}}\",\r\n \"serverPlayers\": \"serverPlayers {{server.build.env.MAX_PLAYERS}}\",\r\n \"serverPassword\": \"serverPassword {{server.build.env.SERVER_PASS}}\",\r\n \"serverSteamAccount\": \"serverSteamAccount {{server.build.env.STEAM_ACC}}\",\r\n \"enableVAC\": \"enableVAC {{server.build.env.VAC}}\",\r\n \"initType\": \"initType {{server.build.env.INIT_TYPE}}\",\r\n \"difficulty\": \"difficulty {{server.build.env.SERVER_DIFFICULTY}}\"\r\n }\r\n }\r\n}",
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"startup": "{\r\n \"done\": \"Game autosave started\"\r\n}",
"logs": "{}",
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"stop": "^^C"
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},
"scripts": {
"installation": {
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"script": "#!\/bin\/bash\r\n# steamcmd Base Installation Script\r\n#\r\n# Server Files: \/mnt\/server\r\n# Image to install with is 'ghcr.io\/parkervcp\/installers:debian'\r\n\r\n##\r\n#\r\n# Variables\r\n# STEAM_USER, STEAM_PASS, STEAM_AUTH - Steam user setup. If a user has 2fa enabled it will most likely fail due to timeout. Leave blank for anon install.\r\n# WINDOWS_INSTALL - if it's a windows server you want to install set to 1\r\n# SRCDS_APPID - steam app id found here - https:\/\/developer.valvesoftware.com\/wiki\/Dedicated_Servers_List\r\n# SRCDS_BETAID - beta branch of a steam app. Leave blank to install normal branch\r\n# SRCDS_BETAPASS - password for a beta branch should one be required during private or closed testing phases.. Leave blank for no password.\r\n# INSTALL_FLAGS - Any additional SteamCMD flags to pass during install.. Keep in mind that steamcmd auto update process in the docker image might overwrite or ignore these when it performs update on server boot.\r\n# AUTO_UPDATE - Adding this variable to the egg allows disabling or enabling automated updates on boot. Boolean value. 0 to disable and 1 to enable.\r\n#\r\n ##\r\n\r\n# Install packages. Default packages below are not required if using our existing install image thus speeding up the install process.\r\n#apt -y update\r\n#apt -y --no-install-recommends install curl lib32gcc-s1 ca-certificates\r\n\r\n## just in case someone removed the defaults.\r\nif [[ \"${STEAM_USER}\" == \"\" ]] || [[ \"${STEAM_PASS}\" == \"\" ]]; then\r\n echo -e \"steam user is not set.\\n\"\r\n echo -e \"Using anonymous user.\\n\"\r\n STEAM_USER=anonymous\r\n STEAM_PASS=\"\"\r\n STEAM_AUTH=\"\"\r\nelse\r\n echo -e \"user set to ${STEAM_USER}\"\r\nfi\r\n\r\n## download and install steamcmd\r\ncd \/tmp\r\nmkdir -p \/mnt\/server\/steamcmd\r\ncurl -sSL -o steamcmd.tar.gz https:\/\/steamcdn-a.akamaihd.net\/client\/installer\/steamcmd_linux.tar.gz\r\ntar -xzvf steamcmd.tar.gz -C \/mnt\/server\/steamcmd\r\nmkdir -p \/mnt\/server\/steamapps # Fix steamcmd disk write error when this folder is missing\r\ncd \/mnt\/server\/steamcmd\r\n\r\n# SteamCMD fails otherwise for some reason, even running as root.\r\n# This is changed at the end of the install process anyways.\r\nchown -R root:root \/mnt\r\nexport HOME=\/mnt\/server\r\n\r\n## install game using steamcmd\r\n.\/steamcmd.sh +force_install_dir \/mnt\/server +login ${STEAM_USER} ${STEAM_PASS} ${STEAM_AUTH} $( [[ \"${WINDOWS_INSTALL}\" == \"1\" ]] && printf %s '+@sSteamCmdForcePlatformType windows' ) +app_update ${SRCDS_APPID} $( [[ -z ${SRCDS_BETAID} ]] || printf %s \"-beta ${SRCDS_BETAID}\" ) $( [[ -z ${SRCDS_BETAPASS} ]] || printf %s \"-betapassword ${SRCDS_BETAPASS}\" ) ${INSTALL_FLAGS} validate +quit ## other flags may be needed depending on install. looking at you cs 1.6\r\n\r\n## set up 32 bit libraries\r\nmkdir -p \/mnt\/server\/.steam\/sdk32\r\ncp -v linux32\/steamclient.so ..\/.steam\/sdk32\/steamclient.so\r\n\r\n## set up 64 bit libraries\r\nmkdir -p \/mnt\/server\/.steam\/sdk64\r\ncp -v linux64\/steamclient.so ..\/.steam\/sdk64\/steamclient.so\r\n\r\n## add below your custom commands if needed\r\n\r\n## Create Config\r\n\r\nmkdir -p $HOME\/TheForestDedicatedServer_Data\/forest\/config\/\r\n#rm -fR $HOME\/TheForestDedicatedServer_Data\/forest\/config\/config.cfg\r\ncat <<EOT > $HOME\/TheForestDedicatedServer_Data\/forest\/config\/config.cfg\r\n\/\/ Dedicated Server Settings.\r\n\/\/ Server IP address - Note: If you have a router, this address is the internal address, and you need to configure ports forwarding, append the current game port here as well\r\nserverIP\r\n\/\/ Steam Communication Port - Note: If you have a router you will need to open this port.\r\nserverSteamPort\r\n\/\/ Game Communication Port - Note: If you have a router you will need to open this port.\r\nserverGamePort\r\n\/\/ Query Communication Port - Note: If you have a router you will need to open this port.\r\nserverQueryPort\r\n\/\/ Server display name\r\nserverName\r\n\/\/ Maximum number of players\r\nserverPlayers 5\r
"container": "ghcr.io\/parkervcp\/installers:debian",
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"entrypoint": "bash"
}
},
"variables": [
{
"name": "APP ID",
"description": "The ID corresponding to the game to download.",
"env_variable": "SRCDS_APPID",
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"default_value": "556450",
"user_viewable": false,
"user_editable": false,
"rules": "required|numeric|digits_between:1,6",
"field_type": "text"
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},
{
"name": "Server Name",
"description": "Name of the server, appears in Steam browser.",
"env_variable": "SERVER_NAME",
"default_value": "Pterodactyl Forest Server",
"user_viewable": true,
"user_editable": true,
"rules": "required|string|max:64",
"field_type": "text"
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},
{
"name": "Steam Port",
"description": "Steam port",
"env_variable": "STEAM_PORT",
"default_value": "8766",
"user_viewable": true,
"user_editable": false,
"rules": "required|string|max:20",
"field_type": "text"
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},
{
"name": "[Connection Port] Query Port",
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"description": "Query port, this port is also used for connecting to the server",
"env_variable": "QUERY_PORT",
"default_value": "27016",
"user_viewable": true,
"user_editable": false,
"rules": "required|string|max:20",
"field_type": "text"
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},
{
"name": "Max Players",
"description": "Server player cap",
"env_variable": "MAX_PLAYERS",
"default_value": "10",
"user_viewable": true,
"user_editable": false,
"rules": "required|string|max:20",
"field_type": "text"
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},
{
"name": "Difficulty",
"description": "Server difficulty setting, Peaceful, Normal or Hard.",
"env_variable": "SERVER_DIFFICULTY",
"default_value": "Normal",
"user_viewable": true,
"user_editable": true,
"rules": "required|string|in:Peaceful,Normal,Hard",
"field_type": "text"
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},
{
"name": "Steam Account Token",
"description": "The Steam Account Token is required for the server to save player progress. Use APP ID 242760 for the token generation. \r\n\r\nYou can generate the token on steam at https:\/\/steamcommunity.com\/dev\/managegameservers",
"env_variable": "STEAM_ACC",
"default_value": "",
"user_viewable": true,
"user_editable": true,
"rules": "nullable|string",
"field_type": "text"
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},
{
"name": "Server Password",
"description": "Password protects the server if set, any player must enter the password to join",
"env_variable": "SERVER_PASS",
"default_value": "",
"user_viewable": true,
"user_editable": true,
"rules": "nullable|string|max:20",
"field_type": "text"
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},
{
"name": "Admin Password",
"description": "A password that will be used to gain admin access to the server in-game",
"env_variable": "ADMIN_PASS",
"default_value": "cHanGetHePaSwWord",
"user_viewable": true,
"user_editable": true,
"rules": "required|string|max:20",
"field_type": "text"
},
{
"name": "Enable VAC",
"description": "",
"env_variable": "VAC",
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"default_value": "off",
"user_viewable": true,
"user_editable": true,
"rules": "required|string|max:3",
"field_type": "text"
},
{
"name": "Windows Install",
"description": "This is required to install the correct Forest version. Removing or touching this will overwrite the files with a non-existing Linux releases.",
"env_variable": "WINDOWS_INSTALL",
"default_value": "1",
"user_viewable": false,
"user_editable": false,
"rules": "required|string|in:1",
"field_type": "text"
},
{
"name": "Auto-Update",
"description": "0 disables auto-update on each server startup, while 1 enables it.",
"env_variable": "AUTO_UPDATE",
"default_value": "1",
"user_viewable": true,
"user_editable": true,
"rules": "required|boolean",
"field_type": "text"
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},
{
"name": "[SYSTEM] WINEDEBUG",
"description": "don't change this !!!",
"env_variable": "WINEDEBUG",
"default_value": "-all",
"user_viewable": false,
"user_editable": false,
"rules": "required|string|max:20",
"field_type": "text"
},
{
"name": "[SYSTEM] WINEARCH",
"description": "",
"env_variable": "WINEARCH",
"default_value": "win64",
"user_viewable": false,
"user_editable": false,
"rules": "required|string|max:20",
"field_type": "text"
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},
{
"name": "Init Type",
"description": "Init Type when starting server. \r\nNew to start fresh or Continue to preload the saved game",
"env_variable": "INIT_TYPE",
"default_value": "New",
"user_viewable": true,
"user_editable": true,
"rules": "required|string|in:New,Continue",
"field_type": "text"
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}
]
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}