eggs/game_eggs/steamcmd_servers/space_engineers/default/SpaceEngineers-Dedicated.cfg

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<?xml version="1.0"?>
<MyConfigDedicated xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance">
<SessionSettings>
<GameMode>Survival</GameMode>
<InventorySizeMultiplier>3</InventorySizeMultiplier>
<BlocksInventorySizeMultiplier>1</BlocksInventorySizeMultiplier>
<AssemblerSpeedMultiplier>3</AssemblerSpeedMultiplier>
<AssemblerEfficiencyMultiplier>3</AssemblerEfficiencyMultiplier>
<RefinerySpeedMultiplier>3</RefinerySpeedMultiplier>
<OnlineMode>PUBLIC</OnlineMode>
<MaxPlayers>4</MaxPlayers>
<MaxFloatingObjects>56</MaxFloatingObjects>
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<TotalBotLimit>32</TotalBotLimit>
<MaxBackupSaves>5</MaxBackupSaves>
<MaxGridSize>0</MaxGridSize>
<MaxBlocksPerPlayer>0</MaxBlocksPerPlayer>
<TotalPCU>100000</TotalPCU>
<PiratePCU>50000</PiratePCU>
<MaxFactionsCount>0</MaxFactionsCount>
<BlockLimitsEnabled>GLOBALLY</BlockLimitsEnabled>
<EnableRemoteBlockRemoval>true</EnableRemoteBlockRemoval>
<EnvironmentHostility>SAFE</EnvironmentHostility>
<AutoHealing>true</AutoHealing>
<EnableCopyPaste>false</EnableCopyPaste>
<WeaponsEnabled>true</WeaponsEnabled>
<ShowPlayerNamesOnHud>true</ShowPlayerNamesOnHud>
<ThrusterDamage>true</ThrusterDamage>
<CargoShipsEnabled>true</CargoShipsEnabled>
<EnableSpectator>false</EnableSpectator>
<WorldSizeKm>0</WorldSizeKm>
<RespawnShipDelete>false</RespawnShipDelete>
<ResetOwnership>false</ResetOwnership>
<WelderSpeedMultiplier>2</WelderSpeedMultiplier>
<GrinderSpeedMultiplier>2</GrinderSpeedMultiplier>
<RealisticSound>false</RealisticSound>
<HackSpeedMultiplier>0.33</HackSpeedMultiplier>
<PermanentDeath>false</PermanentDeath>
<AutoSaveInMinutes>5</AutoSaveInMinutes>
<EnableSaving>true</EnableSaving>
<InfiniteAmmo>false</InfiniteAmmo>
<EnableContainerDrops>true</EnableContainerDrops>
<SpawnShipTimeMultiplier>0</SpawnShipTimeMultiplier>
<ProceduralDensity>0.35</ProceduralDensity>
<ProceduralSeed>0</ProceduralSeed>
<DestructibleBlocks>true</DestructibleBlocks>
<EnableIngameScripts>false</EnableIngameScripts>
<ViewDistance>15000</ViewDistance>
<EnableToolShake>true</EnableToolShake>
<VoxelGeneratorVersion>4</VoxelGeneratorVersion>
<EnableOxygen>true</EnableOxygen>
<EnableOxygenPressurization>true</EnableOxygenPressurization>
<Enable3rdPersonView>true</Enable3rdPersonView>
<EnableEncounters>true</EnableEncounters>
<EnableConvertToStation>true</EnableConvertToStation>
<StationVoxelSupport>false</StationVoxelSupport>
<EnableSunRotation>true</EnableSunRotation>
<EnableRespawnShips>true</EnableRespawnShips>
<ScenarioEditMode>false</ScenarioEditMode>
<Scenario>false</Scenario>
<CanJoinRunning>false</CanJoinRunning>
<PhysicsIterations>8</PhysicsIterations>
<SunRotationIntervalMinutes>119.999992</SunRotationIntervalMinutes>
<EnableJetpack>true</EnableJetpack>
<SpawnWithTools>true</SpawnWithTools>
<StartInRespawnScreen>false</StartInRespawnScreen>
<EnableVoxelDestruction>true</EnableVoxelDestruction>
<MaxDrones>5</MaxDrones>
<EnableDrones>true</EnableDrones>
<EnableWolfs>false</EnableWolfs>
<EnableSpiders>false</EnableSpiders>
<FloraDensityMultiplier>1</FloraDensityMultiplier>
<EnableStructuralSimulation>false</EnableStructuralSimulation>
<MaxActiveFracturePieces>50</MaxActiveFracturePieces>
<BlockTypeLimits>
<dictionary />
</BlockTypeLimits>
<EnableScripterRole>false</EnableScripterRole>
<MinDropContainerRespawnTime>5</MinDropContainerRespawnTime>
<MaxDropContainerRespawnTime>20</MaxDropContainerRespawnTime>
<EnableTurretsFriendlyFire>false</EnableTurretsFriendlyFire>
<EnableSubgridDamage>false</EnableSubgridDamage>
<SyncDistance>3000</SyncDistance>
<ExperimentalMode>false</ExperimentalMode>
<AdaptiveSimulationQuality>true</AdaptiveSimulationQuality>
<EnableVoxelHand>true</EnableVoxelHand>
<RemoveOldIdentitiesH>0</RemoveOldIdentitiesH>
<TrashRemovalEnabled>true</TrashRemovalEnabled>
<StopGridsPeriodMin>15</StopGridsPeriodMin>
<TrashFlagsValue>1562</TrashFlagsValue>
<AFKTimeountMin>0</AFKTimeountMin>
<BlockCountThreshold>20</BlockCountThreshold>
<PlayerDistanceThreshold>500</PlayerDistanceThreshold>
<OptimalGridCount>0</OptimalGridCount>
<PlayerInactivityThreshold>0</PlayerInactivityThreshold>
<PlayerCharacterRemovalThreshold>15</PlayerCharacterRemovalThreshold>
<VoxelTrashRemovalEnabled>false</VoxelTrashRemovalEnabled>
<VoxelPlayerDistanceThreshold>5000</VoxelPlayerDistanceThreshold>
<VoxelGridDistanceThreshold>5000</VoxelGridDistanceThreshold>
<VoxelAgeThreshold>24</VoxelAgeThreshold>
<EnableResearch>true</EnableResearch>
<EnableGoodBotHints>true</EnableGoodBotHints>
<OptimalSpawnDistance>16000</OptimalSpawnDistance>
<EnableAutorespawn>true</EnableAutorespawn>
<EnableBountyContracts>true</EnableBountyContracts>
<EnableSupergridding>false</EnableSupergridding>
<EnableEconomy>false</EnableEconomy>
<DepositsCountCoefficient>2</DepositsCountCoefficient>
<DepositSizeDenominator>30</DepositSizeDenominator>
<WeatherSystem>true</WeatherSystem>
<HarvestRatioMultiplier>1</HarvestRatioMultiplier>
<TradeFactionsCount>15</TradeFactionsCount>
<StationsDistanceInnerRadius>10000000</StationsDistanceInnerRadius>
<StationsDistanceOuterRadiusStart>10000000</StationsDistanceOuterRadiusStart>
<StationsDistanceOuterRadiusEnd>30000000</StationsDistanceOuterRadiusEnd>
<EconomyTickInSeconds>1200</EconomyTickInSeconds>
<SimplifiedSimulation>false</SimplifiedSimulation>
<SuppressedWarnings />
<EnablePcuTrading>true</EnablePcuTrading>
<FamilySharing>true</FamilySharing>
<EnableSelectivePhysicsUpdates>false</EnableSelectivePhysicsUpdates>
<PredefinedAsteroids>true</PredefinedAsteroids>
<UseConsolePCU>false</UseConsolePCU>
<MaxPlanets>99</MaxPlanets>
<OffensiveWordsFiltering>false</OffensiveWordsFiltering>
<AdjustableMaxVehicleSpeed>true</AdjustableMaxVehicleSpeed>
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<EnableMatchComponent>false</EnableMatchComponent>
<PreMatchDuration>0</PreMatchDuration>
<MatchDuration>0</MatchDuration>
<PostMatchDuration>0</PostMatchDuration>
<EnableFriendlyFire>true</EnableFriendlyFire>
<EnableTeamBalancing>false</EnableTeamBalancing>
<CharacterSpeedMultiplier>1</CharacterSpeedMultiplier>
<EnableRecoil>true</EnableRecoil>
<EnvironmentDamageMultiplier>1</EnvironmentDamageMultiplier>
<EnableGamepadAimAssist>false</EnableGamepadAimAssist>
<BackpackDespawnTimer>5</BackpackDespawnTimer>
<EnableFactionPlayerNames>false</EnableFactionPlayerNames>
<EnableTeamScoreCounters>true</EnableTeamScoreCounters>
</SessionSettings>
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<LoadWorld>C:\Users\USERNAME\AppData\Roaming\SpaceEngineersDedicated\Saves\World\Sandbox.sbc</LoadWorld>
<IP>0.0.0.0</IP>
<SteamPort>8766</SteamPort>
<ServerPort>27016</ServerPort>
<AsteroidAmount>0</AsteroidAmount>
<Administrators />
<Banned />
<GroupID>0</GroupID>
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<ServerName> />
<WorldName>World</WorldName>
<VerboseNetworkLogging>false</VerboseNetworkLogging>
<PauseGameWhenEmpty>false</PauseGameWhenEmpty>
<MessageOfTheDay />
<MessageOfTheDayUrl />
<AutoRestartEnabled>true</AutoRestartEnabled>
<AutoRestatTimeInMin>0</AutoRestatTimeInMin>
<AutoRestartSave>true</AutoRestartSave>
<AutoUpdateEnabled>false</AutoUpdateEnabled>
<AutoUpdateCheckIntervalInMin>10</AutoUpdateCheckIntervalInMin>
<AutoUpdateRestartDelayInMin>15</AutoUpdateRestartDelayInMin>
<AutoUpdateSteamBranch />
<AutoUpdateBranchPassword />
<IgnoreLastSession>false</IgnoreLastSession>
<PremadeCheckpointPath />
<ServerDescription />
<ServerPasswordHash />
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<ServerPasswordSalt>cIflzwuTl3iy1jYulTRNgw==</ServerPasswordSalt>
<Reserved />
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<RemoteApiEnabled>false</RemoteApiEnabled>
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<RemoteSecurityKey>jrVRQIvlBI8OSsuzwZNzVw==</RemoteSecurityKey>
<RemoteApiPort>8080</RemoteApiPort>
<Plugins />
<WatcherInterval>30</WatcherInterval>
<WatcherSimulationSpeedMinimum>0.05</WatcherSimulationSpeedMinimum>
<ManualActionDelay>5</ManualActionDelay>
<ManualActionChatMessage>Server will be shut down in {0} min(s).</ManualActionChatMessage>
<AutodetectDependencies>true</AutodetectDependencies>
<SaveChatToLog>false</SaveChatToLog>
<NetworkType>steam</NetworkType>
<ConsoleCompatibility>false</ConsoleCompatibility>
<NetworkParameters />
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<ChatAntiSpamEnabled>true</ChatAntiSpamEnabled>
<SameMessageTimeout>30</SameMessageTimeout>
<SpamMessagesTime>0.5</SpamMessagesTime>
<SpamMessagesTimeout>60</SpamMessagesTimeout>
</MyConfigDedicated>