eggs/steamcmd_servers/dont_starve/egg-don-t-starve-together.json

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{
"_comment": "DO NOT EDIT: FILE GENERATED AUTOMATICALLY BY PTERODACTYL PANEL - PTERODACTYL.IO",
"meta": {
"version": "PTDL_v1"
},
"exported_at": "2020-03-30T13:56:41-04:00",
"name": "Don't Starve Together",
"author": "parker@parkervcp.com",
"description": "Don\u2019t Starve Together is an uncompromising wilderness survival game full of science and magic.",
"image": "quay.io\/parkervcp\/pterodactyl-images:source",
"startup": "'cd bin && .\/dontstarve_dedicated_server_nullrenderer -bind_ip 0.0.0.0 -port {{SERVER_PORT}} -console -persistent_storage_root \/home\/container\/DoNotStarveTogether -conf_dir config -cluster server -players {{MAX_PLAYERS}}'",
"config": {
"files": "{}",
"startup": "{\r\n \"done\": \"Setting breakpad minidump AppID\",\r\n \"userInteraction\": []\r\n}",
"logs": "{}",
"stop": "^C"
},
"scripts": {
"installation": {
"script": "#!\/bin\/bash\r\n# steamcmd Base Installation Script\r\n#\r\n# Server Files: \/mnt\/server\r\n# Image to install with is 'debian:buster-slim'\r\napt -y update\r\napt -y --no-install-recommends install curl lib32gcc1 ca-certificates\r\n\r\n## just in case someone removed the defaults.\r\nif [ \"${STEAM_USER}\" == \"\" ]; then\r\n echo -e \"steam user is not set.\\n\"\r\n echo -e \"Using anonymous user.\\n\"\r\n STEAM_USER=anonymous\r\n STEAM_PASS=\"\"\r\n STEAM_AUTH=\"\"\r\nelse\r\n echo -e \"user set to ${STEAM_USER}\"\r\nfi\r\n\r\n## download and install steamcmd\r\ncd \/tmp\r\nmkdir -p \/mnt\/server\/steamcmd\r\ncurl -sSL -o steamcmd.tar.gz https:\/\/steamcdn-a.akamaihd.net\/client\/installer\/steamcmd_linux.tar.gz\r\ntar -xzvf steamcmd.tar.gz -C \/mnt\/server\/steamcmd\r\ncd \/mnt\/server\/steamcmd\r\n\r\n# SteamCMD fails otherwise for some reason, even running as root.\r\n# This is changed at the end of the install process anyways.\r\nchown -R root:root \/mnt\r\nexport HOME=\/mnt\/server\r\n\r\n## install game using steamcmd\r\n.\/steamcmd.sh +login ${STEAM_USER} ${STEAM_PASS} ${STEAM_AUTH} +force_install_dir \/mnt\/server +app_update ${SRCDS_APPID} ${EXTRA_FLAGS} validate +quit ## other flags may be needed depending on install. looking at you cs 1.6\r\n\r\n## set up 32 bit libraries\r\nmkdir -p \/mnt\/server\/.steam\/sdk32\r\ncp -v linux32\/steamclient.so ..\/.steam\/sdk32\/steamclient.so\r\n\r\n## set up 64 bit libraries\r\nmkdir -p \/mnt\/server\/.steam\/sdk64\r\ncp -v linux64\/steamclient.so ..\/.steam\/sdk64\/steamclient.so\r\n\r\n## DST specific\r\nmkdir -p ~\/DoNotStarveTogether\/config\/server\/\r\necho \"${SERVER_TOKEN}\" >> ~\/DoNotStarveTogether\/config\/server\/cluster_token.txt",
"container": "debian:buster-slim",
"entrypoint": "bash"
}
},
"variables": [
{
"name": "Max Players",
"description": "Set the maximum number of players that will be allowed to join the game. This option overrides the [GAMEPLAY] \/ max_players setting in cluster.ini.",
"env_variable": "MAX_PLAYERS",
"default_value": "4",
"user_viewable": 1,
"user_editable": 0,
"rules": "required|integer|between:1,31"
},
{
"name": "Server Token",
"description": "Required to run a public server. This needs to be generated from in game.",
"env_variable": "SERVER_TOKEN",
"default_value": "",
"user_viewable": 1,
"user_editable": 1,
"rules": "required|string|max:64"
},
{
"name": "App ID",
"description": "Steam Server App ID",
"env_variable": "SRCDS_APPID",
"default_value": "343050",
"user_viewable": 1,
"user_editable": 0,
"rules": "required|string|max:20"
}
]
}