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37 lines
1.5 KiB
Markdown
37 lines
1.5 KiB
Markdown
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# Valheim BepInEx
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## Author & Contributers
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| Name | Github Profile | Buy me a Coffee |
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| ------------- |-------------|-------------|
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| gOOvER | https://github.com/gOOvER | [![ko-fi](https://ko-fi.com/img/githubbutton_sm.svg)](https://ko-fi.com/B0B351D0Q) |
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## Valheim
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A brutal exploration and survival game for 1-10 players, set in a procedurally-generated purgatory inspired by viking culture. Battle, build, and conquer your way to a saga worthy of Odin’s patronage!
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https://store.steampowered.com/app/892970/Valheim/
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## BepInEx
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BepInEx is a general purpose framework for Unity modding. BepInEx includes tools and libraries to
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- load custom code (hereafter plugins) into the game on launch;
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- patch in-game methods, classes and even entire assemblies without touching original game files;
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- configure plugins and log game to desired outputs like console or file;
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- manage plugin dependencies.
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BepInEx is currently one of the most popular modding tools for Unity on GitHub.
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This pack is preconfigured and usable for Valheim modding.
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In particular, the changes from base BepInEx releases are:
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- Added preconfigured BepInEx.cfg with console enabled.
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- Added unstripped Unity + Mono BCL DLLs for current versions of the game. See this issue comment for more info.
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- Updated Doorstop configuration and BepInEx to allow to load unstripped DLLs without having to overwrite game DLLs.
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- Added scripts necessary to run both game and dedicated server on Linux machines
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## Server Ports
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| Port | default |
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|-------|---------|
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| Game | 2456 |
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| Query | 2457 |
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