eggs/steamcmd_servers/dont_starve/egg-don-t-starve.json

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2018-10-07 08:27:57 +08:00
{
"_comment": "DO NOT EDIT: FILE GENERATED AUTOMATICALLY BY PTERODACTYL PANEL - PTERODACTYL.IO",
"meta": {
"version": "PTDL_v1"
},
"exported_at": "2018-10-06T20:21:42-04:00",
"name": "Don't Starve",
"author": "parker@parkervcp.com",
"description": "Don\u2019t Starve is an uncompromising wilderness survival game full of science and magic.",
"image": "quay.io\/parkervcp\/pterodactyl-images:source",
"startup": "'cd bin && .\/dontstarve_dedicated_server_nullrenderer -bind_ip 0.0.0.0 -port {{SERVER_PORT}} -console -persistent_storage_root \/home\/container\/DoNotStarveTogether -conf_dir config -cluster server -players {{MAX_PLAYERS}}'",
"config": {
"files": "{}",
"startup": "{\r\n \"done\": \"Setting breakpad minidump AppID\",\r\n \"userInteraction\": []\r\n}",
"logs": "{}",
"stop": "^C"
},
"scripts": {
"installation": {
"script": "#!\/bin\/bash\r\n# Don't Starve Installation Script\r\n#\r\n# Server Files: \/mnt\/server\r\napt -y update\r\napt -y --no-install-recommends install curl lib32gcc1 ca-certificates\r\n\r\ncd \/tmp\r\ncurl -sSL -o steamcmd.tar.gz http:\/\/media.steampowered.com\/installer\/steamcmd_linux.tar.gz\r\n\r\nmkdir -p \/mnt\/server\/steamcmd \/mnt\/server\/logs\r\ntar -xzvf steamcmd.tar.gz -C \/mnt\/server\/steamcmd\r\ncd \/mnt\/server\/steamcmd\r\n\r\n# SteamCMD fails otherwise for some reason, even running as root.\r\n# This is changed at the end of the install process anyways.\r\nchown -R root:root \/mnt\r\n\r\nexport HOME=\/mnt\/server\r\n\r\n.\/steamcmd.sh +login anonymous +force_install_dir \/mnt\/server +app_update 343050 +quit\r\n\r\nmkdir -p \/mnt\/server\/.steam\/sdk32\r\ncp -v linux32\/steamclient.so ..\/.steam\/sdk32\/steamclient.so\r\n\r\nmkdir -p ~\/DoNotStarveTogether\/config\/server\/\r\necho \"${SERVER_TOKEN}\" >> ~\/DoNotStarveTogether\/config\/server\/cluster_token.txt",
"container": "ubuntu:18.04",
"entrypoint": "bash"
}
},
"variables": [
{
"name": "Max Players",
"description": "Set the maximum number of players that will be allowed to join the game. This option overrides the [GAMEPLAY] \/ max_players setting in cluster.ini.",
"env_variable": "MAX_PLAYERS",
"default_value": "4",
"user_viewable": 1,
"user_editable": 0,
"rules": "required|integer|between:1,31"
},
{
"name": "Server Token",
"description": "Required to run a public server. This needs to be generated from in game.",
"env_variable": "SERVER_TOKEN",
"default_value": "",
"user_viewable": 1,
"user_editable": 1,
"rules": "required|string|max:64"
}
]
}