eggs/game_eggs/steamcmd_servers/ark_survival_ascended/egg-ark--survival-ascended.json

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{
"_comment": "DO NOT EDIT: FILE GENERATED AUTOMATICALLY BY PTERODACTYL PANEL - PTERODACTYL.IO",
"meta": {
"version": "PTDL_v2",
"update_url": null
},
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"exported_at": "2023-10-28T23:41:51-04:00",
"name": "ARK: Survival Ascended",
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"author": "blood@darkartsgaming.com",
"description": "ARK is reimagined from the ground-up into the next-generation of video game technology with Unreal Engine 5! Form a tribe, tame & breed hundreds of unique dinosaurs and primeval creatures, explore, craft, build, and fight your way to the top of the food-chain. Your new world awaits!",
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"features": [
"steam_disk_space"
],
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"docker_images": {
"ghcr.io\/parkervcp\/steamcmd:proton": "ghcr.io\/parkervcp\/steamcmd:proton"
},
"file_denylist": [],
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"startup": "proton run .\/ShooterGame\/Binaries\/Win64\/ArkAscendedServer.exe \"{{SERVER_MAP}}?listen?MaxPlayers={{MAX_PLAYERS}}?SessionName={{SESSION_NAME}}?Port={{SERVER_PORT}}?QueryPort={{QUERY_PORT}}?ServerAdminPassword={{ARK_ADMIN_PASSWORD}}$( [ \"$SERVER_PVE\" == \"0\" ] || printf %s '?ServerPVE=True' )?ServerPassword={{SERVER_PASSWORD}}{{ARGS_PARAMS}}\" -WinLiveMaxPlayers={{MAX_PLAYERS}}$( [ \"$BATTLE_EYE\" == \"1\" ] || printf %s ' -NoBattlEye' ) {{ARGS_FLAGS}} & ARK_PID=$! ; tail -c0 -F .\/ShooterGame\/Saved\/Logs\/ShooterGame.log --pid=$ARK_PID",
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"config": {
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"files": "{\r\n \"ShooterGame\/Saved\/Config\/WindowsServer\/GameUserSettings.ini\": {\r\n \"parser\": \"file\",\r\n \"find\": {\r\n \"MaxPlayers=\": \"MaxPlayers={{server.build.env.MAX_PLAYERS}}\"\r\n }\r\n }\r\n}",
"startup": "{\r\n \"done\": \"]Full Startup: \"\r\n}",
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"logs": "{}",
"stop": "^^C"
},
"scripts": {
"installation": {
"script": "#!\/bin\/bash\r\n# steamcmd Base Installation Script\r\n#\r\n# Server Files: \/mnt\/server\r\n# Image to install with is 'ubuntu:18.04'\r\napt -y update\r\napt -y --no-install-recommends --no-install-suggests install curl lib32gcc-s1 ca-certificates\r\n\r\n## just in case someone removed the defaults.\r\nif [ \"${STEAM_USER}\" == \"\" ]; then\r\n STEAM_USER=anonymous\r\n STEAM_PASS=\"\"\r\n STEAM_AUTH=\"\"\r\nfi\r\n\r\n## download and install steamcmd\r\ncd \/tmp\r\nmkdir -p \/mnt\/server\/steamcmd\r\ncurl -sSL -o steamcmd.tar.gz https:\/\/steamcdn-a.akamaihd.net\/client\/installer\/steamcmd_linux.tar.gz\r\ntar -xzvf steamcmd.tar.gz -C \/mnt\/server\/steamcmd\r\n\r\nmkdir -p \/mnt\/server\/Engine\/Binaries\/ThirdParty\/SteamCMD\/Linux\r\ntar -xzvf steamcmd.tar.gz -C \/mnt\/server\/Engine\/Binaries\/ThirdParty\/SteamCMD\/Linux\r\nmkdir -p \/mnt\/server\/steamapps # Fix steamcmd disk write error when this folder is missing\r\ncd \/mnt\/server\/steamcmd\r\n\r\n# SteamCMD fails otherwise for some reason, even running as root.\r\n# This is changed at the end of the install process anyways.\r\nchown -R root:root \/mnt\r\nexport HOME=\/mnt\/server\r\n\r\n## install game using steamcmd\r\n.\/steamcmd.sh +login ${STEAM_USER} ${STEAM_PASS} ${STEAM_AUTH} +force_install_dir \/mnt\/server +app_update ${SRCDS_APPID} ${EXTRA_FLAGS} +quit ## other flags may be needed depending on install. looking at you cs 1.6\r\n\r\n## set up 32 bit libraries\r\nmkdir -p \/mnt\/server\/.steam\/sdk32\r\ncp -v linux32\/steamclient.so ..\/.steam\/sdk32\/steamclient.so\r\n\r\n## set up 64 bit libraries\r\nmkdir -p \/mnt\/server\/.steam\/sdk64\r\ncp -v linux64\/steamclient.so ..\/.steam\/sdk64\/steamclient.so\r\n\r\n## create a symbolic link for loading mods\r\ncd \/mnt\/server\/Engine\/Binaries\/ThirdParty\/SteamCMD\/Linux\r\nln -sf ..\/..\/..\/..\/..\/Steam\/steamapps steamapps\r\n\r\n## cleanup movies?\r\nrm -rf \/mnt\/server\/ShooterGame\/Content\/Movies\r\n\r\n## touch log file\r\nmkdir -p \/mnt\/server\/ShooterGame\/Saved\/Logs\r\necho \"--fresh install--\" >> \/mnt\/server\/ShooterGame\/Saved\/Logs\/ShooterGame.log\r\n\r\ncd \/mnt\/server",
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"container": "ghcr.io\/parkervcp\/installers:debian",
"entrypoint": "bash"
}
},
"variables": [
{
"name": "Server Map",
"description": "Available Maps: TheIsland_WP",
"env_variable": "SERVER_MAP",
"default_value": "TheIsland_WP",
"user_viewable": true,
"user_editable": true,
"rules": "required|string|max:20",
"field_type": "text"
},
{
"name": "Server Name",
"description": "\"Unofficial\" dedicated server name",
"env_variable": "SESSION_NAME",
"default_value": "A Pterodactyl Hosted Server",
"user_viewable": true,
"user_editable": true,
"rules": "required|string|max:128",
"field_type": "text"
},
{
"name": "Auto-update server",
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"description": "This is to enable auto-updating for servers.\r\n\r\nDefault is 1. Set to 0 to disable automatic updates",
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"env_variable": "AUTO_UPDATE",
"default_value": "1",
"user_viewable": true,
"user_editable": true,
"rules": "required|boolean",
"field_type": "text"
},
{
"name": "Battle Eye",
"description": "Enable BattleEye\r\n\r\n0 to disable\r\n1 to enable\r\n\r\ndefault=\"1\"",
"env_variable": "BATTLE_EYE",
"default_value": "1",
"user_viewable": true,
"user_editable": true,
"rules": "required|boolean",
"field_type": "text"
},
{
"name": "App ID",
"description": "ARK steam app id for auto updates. Leave blank to avoid auto update.",
"env_variable": "SRCDS_APPID",
"default_value": "2430930",
"user_viewable": true,
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"user_editable": false,
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"rules": "nullable|numeric",
"field_type": "text"
},
{
"name": "Additional Arguments (PARAMS)",
"description": "params (?ServerPassword=...) are supported here but params need to be touching. (i.e): ?ServerPassword=MyP4SsWoRd?ServerAdminPassword=sUpRp4ssW0rd",
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"env_variable": "ARGS_PARAMS",
"default_value": "",
"user_viewable": true,
"user_editable": true,
"rules": "nullable|string",
"field_type": "text"
},
{
"name": "Max Players",
"description": "Specifies the maximum amount of players able to join the server.",
"env_variable": "MAX_PLAYERS",
"default_value": "70",
"user_viewable": true,
"user_editable": true,
"rules": "numeric",
"field_type": "text"
},
{
"name": "Server Admin Password",
"description": "",
"env_variable": "ARK_ADMIN_PASSWORD",
"default_value": "changeme",
"user_viewable": true,
"user_editable": true,
"rules": "required|alpha_dash|max:32",
"field_type": "text"
},
{
"name": "Query Port",
"description": "ARK query port used by steam server browser and ark client server browser.",
"env_variable": "QUERY_PORT",
"default_value": "27015",
"user_viewable": true,
"user_editable": true,
"rules": "required|numeric",
"field_type": "text"
},
{
"name": "Additional Arguments (FLAGS)",
"description": "flags (-UseBattleEye) are supported here without them touching. (i.e): -crossplay -mods=1234,1235,1236",
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"env_variable": "ARGS_FLAGS",
"default_value": "",
"user_viewable": true,
"user_editable": true,
"rules": "nullable|string",
"field_type": "text"
},
{
"name": "Server PvE",
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"description": "Player-vs-Environment (PvE) or Player-vs-Player (PvP); default is PvE enabled; disabling will enable PvP",
"env_variable": "SERVER_PVE",
"default_value": "1",
"user_viewable": true,
"user_editable": true,
"rules": "required|boolean",
"field_type": "text"
},
{
"name": "Server Password",
"description": "required password to enter the server, leave blank for public server",
"env_variable": "SERVER_PASSWORD",
"default_value": "",
"user_viewable": true,
"user_editable": true,
"rules": "nullable|string",
"field_type": "text"
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}
]
}