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cfx-server-data/resources/[system]/hardcap/server.lua
2016-12-15 13:40:07 +01:00

30 lines
605 B
Lua

local playerCount = 0
local list = {}
RegisterServerEvent('hardcap:playerActivated')
AddEventHandler('hardcap:playerActivated', function()
if not list[source] then
playerCount = playerCount + 1
list[source] = true
end
end)
AddEventHandler('playerDropped', function()
if list[source] then
playerCount = playerCount - 1
list[source] = nil
end
end)
AddEventHandler('playerConnecting', function(name, setReason)
print('Connecting: ' .. name)
if playerCount >= 24 then
print('Full. :(')
setReason('This server is full (past 24 players).')
CancelEvent()
end
end)