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cfx-server-data/resources/[system]/hardcap/client.lua
2016-12-15 13:40:07 +01:00

11 lines
169 B
Lua

Citizen.CreateThread(function()
while true do
Wait(0)
if NetworkIsSessionStarted() then
TriggerServerEvent('hardcap:playerActivated')
return
end
end
end)