client_scripts { "mapmanager_shared.lua", "mapmanager_client.lua" } server_scripts { "mapmanager_shared.lua", "mapmanager_server.lua" } fx_version 'adamant' games { 'gta5', 'rdr3' } server_export "getCurrentGameType" server_export "getCurrentMap" server_export "changeGameType" server_export "changeMap" server_export "doesMapSupportGameType" server_export "getMaps" server_export "roundEnded" rdr3_warning 'I acknowledge that this is a prerelease build of RedM, and I am aware my resources *will* become incompatible once RedM ships.'