RegisterServerEvent('chatCommandEntered') RegisterServerEvent('chatMessageEntered') AddEventHandler('chatMessageEntered', function(name, color, message) if not name or not color or not message or #color ~= 3 then return end TriggerEvent('chatMessage', source, name, message) if not WasEventCanceled() then TriggerClientEvent('chatMessage', -1, name, color, message) end print(name .. ': ' .. message) end) -- player join messages AddEventHandler('playerActivated', function() TriggerClientEvent('chatMessage', -1, '', { 0, 0, 0 }, '^2* ' .. GetPlayerName(source) .. ' joined.') end) AddEventHandler('playerDropped', function(reason) TriggerClientEvent('chatMessage', -1, '', { 0, 0, 0 }, '^2* ' .. GetPlayerName(source) ..' left (' .. reason .. ')') end) -- say command handler AddEventHandler('rconCommand', function(commandName, args) if commandName == "say" then local msg = table.concat(args, ' ') TriggerClientEvent('chatMessage', -1, 'console', { 0, 0x99, 255 }, msg) RconPrint('console: ' .. msg .. "\n") CancelEvent() end end) -- tell command handler AddEventHandler('rconCommand', function(commandName, args) if commandName == "tell" then local target = table.remove(args, 1) local msg = table.concat(args, ' ') TriggerClientEvent('chatMessage', tonumber(target), 'console', { 0, 0x99, 255 }, msg) RconPrint('console: ' .. msg .. "\n") CancelEvent() end end)