CreateThread(function() local bit = function() return math.random() end local function freezePlayer(id, freeze) local player = ConvertIntToPlayerindex(id) SetPlayerControlForNetwork(player, not freeze, false) local ped = GetPlayerChar(player, _i) if not freeze then if not IsCharVisible(ped) then SetCharVisible(ped, true) end if not IsCharInAnyCar(ped) then SetCharCollision(ped, true) end FreezeCharPosition(ped, false) SetCharNeverTargetted(ped, false) SetPlayerInvincible(player, false) else FreezeCharPosition(ped, true) SetCharNeverTargetted(ped, true) SetPlayerInvincible(player, true) if not IsCharFatallyInjured(ped) then --ClearCharTasksImmediately(ped) end end end local player = CreatePlayer(0, -2000.5 + bit(), -2000.5 + bit(), 240.5 + bit(), _i) freezePlayer(GetPlayerId(), true) SetLoadingText("this is too lovely") TriggerEvent('playerInfoCreated') end)